Once players have completed the main story, Insomniac is committed to
keeping them engaged. The team' s “City Never Sleeps Initiative" brings
numerous drops of content, each featuring a villain, unique
storyline, missions, challenges, and suits. The first one is called The Heist,
and focuses on Black tat set in a museum. No pricing models were given
for this DUI, but Insomniac says there won' t be any microtransactions for
crafting materials or other anygame items. m fact, creative director Bryan
antiwar said "hell M'' to the possibility of microtransactions.