No coding or functionality to show this week, after fighting that circle I'm all coded out for a bit. So, back to modeling stuff. POI stuff of course.
First up are some nice shiny new pieces; no dents, no scars, no damage. I went for generic "super structure" stuff; panels, beams, arches, and a fancy engine cover. I'll add more as needed, and pull from actual ship models, but this should do for general purpose wreckage.