So I'm trying something experimental for this 5e game I'm running
It'll be a 20th level one shot cause my players have never really gotten a taste of high level play, and it'll be kinda a prelude to a full campaign spanning levels 1 to 20
What I'm experimenting with is that since the players are coming in at level 20 and it's essentially a dungeon crawl, the bonds the party ought to have haven't and probably won't be forged
So during session 0 where they make their characters together, I'm also gonna be belting out a list of hypothetical situations they get to roleplay
Something like "there's a hostage situation at a masquerade, how do you go about resolving it?"
What are some good hypotheticals for them to run through to showcase their character and get attached to the party?