For the record, this game has framerate issues in the Monastery and pretty awful load times. Sometimes the game stutters, and expect to spend dozens of seconds staring as a bar goes from left to right across the screen.
I finally beat it.... and it did not get better. I trusted people telling me "It will get better later on, I promise". Well, I was waiting for that up to chapter 20. It ended in Chapter 21.
So, I try not to spoil anything, so here is a spoiler-free review for the most part:
It is bland, repetitive, the level layouts are mostly bad, the combat is dull, and I just cannot find any value in this pile of a game.
There will be extremely vague talk about stuff that might be construed as spoilers, but they are not really.
I did a previous review on this game when only part of the way through the game, but nothing got better, and all my problems from that premature review still apply.
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If you were thinking of buying this game, please I would suggest scoping out the recent releases or something that has proven to be great.
Oh, and I figured out two of the plot twists early. One because I am not color blind, and have enough IQ to know that in Fire Emblem, hair color denotes lineage. For the other, because I paid enough attention to the stat screen to see something appear that was not there before. While I appreciate the subtle foreshadowing for the second of these, the former was garbage obvious.
And yes, Sothis is still Dragon Loli Jesus, and you have the ghost of Dragon Loli Jesus watching you in this game at all times. This game is insultingly dumb. At least Final Fantasy X had the balls to use eastern religions as inspiration when pulling this; FE:TH was a Japanese made game using stuff intentionally reminiscent of Christianity, which works as well as putting a fully frozen turkey in a deep fryer.
Now, I admit there were some times in the game where I saw neat things and wondered "oh, wow, I wonder what will come of this" and then it turns out that nothing special is going on. Seriously, to explain the "rods" is to spoil stuff, but I am angry that there was absolutely no payoff for that.
However, I think all the biggest problems I have with this game come from a very specific source.
Nintendo has a long history of forbidding religious stuff in games from creating controversy. I theorize that much of the planned story in this game was put on the chopping block because it would anger people.
So much of the story seems to just blur, and that is because the game has no real focus other than the main character. Even recurring adversaries such as the Death Knight feel meaningless quickly, as they keep stretching out the content. This game has a structure using story arcs, but still carries all the content from each arc over, which renders the arcs worse than useless, as the arcs are marked but do not mean anything except for when the big war begins. Of course, this war happening really has the same problem where it feels like something is missing.
I don't think you will have any problem with me spoiling this, so here goes....
The war has a time skip of five years, which amounts to pretty much nothing at all. Simply put, the main character disappears for five years and the continent is at war, but this serves literally no value for the story. It almost seems as if plans for this moment were cast aside quickly or something. Not only that, but the only notable things gained from this time skip is cosmetic changes to characters. Specifically, the lines they say change during battle and their outfits change as they have grown older. This also means you miss all the character development that made them who they became, which makes me feel like stories were their stolen from me.
However, as bad as this is, there is one more problem I cannot abide. In the game, you have the power to turn back time a bit. In so many cases, this power should come up in cutscenes or story moments. The final battle even could have been stopped by rewinding about 10 seconds of time and acting fast; many chapters have the same. They really did not think this mechanic through, and to make it all worse, this mechanic is used twice in cutscenes if I recall, once when you gain the power early on, and once more later. You think they would try to make this mechanic organic to the story, but it really falls flat in that regard.
Just do not buy this game. Please, if this garbage succeeds, then Nintendo will be more likely to make more garbage just as bad as this is.