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xinsai

Last status update:
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Date Signed Up:2/18/2010
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Level 131 Content: Respected Member Of Famiry → Level 132 Content: Respected Member Of Famiry
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Level 217 Comments: Comedic Genius → Level 218 Comments: Comedic Genius
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Times Content Favorited:161 times
Total Comments Made:795
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latest user's comments

#45 - only 500 per day is low enough to the point where your body th…  [+] (1 reply) 09/24/2016 on Weighs 300 plus pounds by... 0
User avatar
#46 - drpenguinz (09/24/2016) [-]
yeah, now im working out and getting hella buff, eating a lot of proteins n stuff
its fine by now
#71 - no problem, its a bit hap-hazard as i didnt really expect to w…  [+] (2 replies) 08/28/2016 on No Man's Buy +17
#95 - goblinraider (08/28/2016) [-]
Why do so many people consider the center of the galaxy and the center of the universe the same thing?

From what I understand, you're supposed to get closer and closer to the center of the universe over a long period of time, compared to the short span it takes to get to the center of A galaxy.
User avatar
#140 - opummagnus (08/28/2016) [-]
Probably because Sean Murray himself said that there is no such thing as a universe in their game
Only the center of the galaxy exists
Then once you reach it, you enter another galaxy
and the cycle repeats
Forever
Someone did this 11+ times to see if there's anything there wasn't
#68 - ah right, i'll tells ye! There are two forms of comba…  [+] (4 replies) 08/28/2016 on No Man's Buy +22
User avatar
#69 - garyhasmorebadges (08/28/2016) [-]
Thanks for taking time to write out this guide
User avatar
#71 - xinsai (08/28/2016) [-]
no problem, its a bit hap-hazard as i didnt really expect to write it at first, but it covers the essentials of the game I feel. Theres a tiny bit more like trading/selling, or learning the languages but I left those out since they have absolutely no impact on the game. You can finish the game without ever trading, interacting, or learning any language words (words are forced on you though). You can also scan all animals on a planet for units. Not worth it. I did it once.

Think of it like an early access game. Its very incomplete. The modding community will most likely finish the game for them. If you want a space-game to play with friends, play space engineers. If you want space combat try strike suit infinity or maybe try your hand at a new game coming out called everpsace? dunno much about it yet though, cant say.
#95 - goblinraider (08/28/2016) [-]
Why do so many people consider the center of the galaxy and the center of the universe the same thing?

From what I understand, you're supposed to get closer and closer to the center of the universe over a long period of time, compared to the short span it takes to get to the center of A galaxy.
User avatar
#140 - opummagnus (08/28/2016) [-]
Probably because Sean Murray himself said that there is no such thing as a universe in their game
Only the center of the galaxy exists
Then once you reach it, you enter another galaxy
and the cycle repeats
Forever
Someone did this 11+ times to see if there's anything there wasn't
#61 - that is the entire game summed up as concisely as I could get …  [+] (7 replies) 08/28/2016 on No Man's Buy +26
User avatar
#65 - garyhasmorebadges (08/28/2016) [-]
What about combat?
User avatar
#68 - xinsai (08/28/2016) [-]
ah right, i'll tells ye!

There are two forms of combat in the game: space (which i touched on a bit) and ground combat.

Ground combat: There are sentinels and animals.
1) Typically animals are non aggressive and won't harm you. The ones that are aggresive have an attack icon appear if you aren't facing them. They usually all die in a few seconds. Your multitool can be upgraded to shoot a grenade which one shots it. 2)The other type of ground combat are Sentinels. Sentinels are typically only aggressive when you over-mine or grab specialty items on the ground. Its sort of based on GTA-wanted system where you screw up, it gives you so many stars and more come after you. Its also based on proximity to the center. Those big ones you see in the trailer are at the end of the wanted level. The wanted level does NOT LAST after you kill the last sentinel. Sentinels start off small-flying probes, one is a 4 legged small walker, one is a more giant t-rex model, that sort of thing. They all shoot lasers at you. They serve no other function than to attack you when you try to pick crap up. (there are world types where sentinels are aggressive from the start though).

that covers all of ground combat.

Space combat:
its a random event. Pirates will sometimes scan you which drops you out of sub-space (space-bar) and makes your shift not accelerate you past 200u typically (slow).

Fighting is sluggish as your ship turns so slowly and its really only machine-gun style plasma weapons, or a laser based weapon. You reload your shields with yellow elements. Sometimes a pirate-event is triggered where you have to down 20 spaceships to save a cargo ship. The cargo ship wont ever die though as far as i know. You can also become a pirate yourself if you wish, although there is not much profit in it as it reduces your relations to that specific faction.

Thats the end of space combat. Its very....disappointing.
I put 30 hours in to the game and i never saw the factions war with each other. Not once. I assume they never put it in the game. Feel free to ask about anything

User avatar
#69 - garyhasmorebadges (08/28/2016) [-]
Thanks for taking time to write out this guide
User avatar
#71 - xinsai (08/28/2016) [-]
no problem, its a bit hap-hazard as i didnt really expect to write it at first, but it covers the essentials of the game I feel. Theres a tiny bit more like trading/selling, or learning the languages but I left those out since they have absolutely no impact on the game. You can finish the game without ever trading, interacting, or learning any language words (words are forced on you though). You can also scan all animals on a planet for units. Not worth it. I did it once.

Think of it like an early access game. Its very incomplete. The modding community will most likely finish the game for them. If you want a space-game to play with friends, play space engineers. If you want space combat try strike suit infinity or maybe try your hand at a new game coming out called everpsace? dunno much about it yet though, cant say.
#95 - goblinraider (08/28/2016) [-]
Why do so many people consider the center of the galaxy and the center of the universe the same thing?

From what I understand, you're supposed to get closer and closer to the center of the universe over a long period of time, compared to the short span it takes to get to the center of A galaxy.
User avatar
#140 - opummagnus (08/28/2016) [-]
Probably because Sean Murray himself said that there is no such thing as a universe in their game
Only the center of the galaxy exists
Then once you reach it, you enter another galaxy
and the cycle repeats
Forever
Someone did this 11+ times to see if there's anything there wasn't
User avatar
#66 - avatice (08/28/2016) [-]
lol its fucking garbage
chess is a better fps
#60 - I tagged this one with spoilers as it spoils the entire game, …  [+] (8 replies) 08/28/2016 on No Man's Buy +25
User avatar
#61 - xinsai (08/28/2016) [-]
that is the entire game summed up as concisely as I could get it. I enjoyed the game at first, but there is no building bases. No multiplayer. No real interaction other than scanning and mining. It feel so empty and worthless. In minecraft you get to see your grand buildings, or in space engineers you get to see your massive mining vessles. In no mans sky you see....emptiness.


I would pay no more than 5 bucks for this game if I had the choice to.
User avatar
#65 - garyhasmorebadges (08/28/2016) [-]
What about combat?
User avatar
#68 - xinsai (08/28/2016) [-]
ah right, i'll tells ye!

There are two forms of combat in the game: space (which i touched on a bit) and ground combat.

Ground combat: There are sentinels and animals.
1) Typically animals are non aggressive and won't harm you. The ones that are aggresive have an attack icon appear if you aren't facing them. They usually all die in a few seconds. Your multitool can be upgraded to shoot a grenade which one shots it. 2)The other type of ground combat are Sentinels. Sentinels are typically only aggressive when you over-mine or grab specialty items on the ground. Its sort of based on GTA-wanted system where you screw up, it gives you so many stars and more come after you. Its also based on proximity to the center. Those big ones you see in the trailer are at the end of the wanted level. The wanted level does NOT LAST after you kill the last sentinel. Sentinels start off small-flying probes, one is a 4 legged small walker, one is a more giant t-rex model, that sort of thing. They all shoot lasers at you. They serve no other function than to attack you when you try to pick crap up. (there are world types where sentinels are aggressive from the start though).

that covers all of ground combat.

Space combat:
its a random event. Pirates will sometimes scan you which drops you out of sub-space (space-bar) and makes your shift not accelerate you past 200u typically (slow).

Fighting is sluggish as your ship turns so slowly and its really only machine-gun style plasma weapons, or a laser based weapon. You reload your shields with yellow elements. Sometimes a pirate-event is triggered where you have to down 20 spaceships to save a cargo ship. The cargo ship wont ever die though as far as i know. You can also become a pirate yourself if you wish, although there is not much profit in it as it reduces your relations to that specific faction.

Thats the end of space combat. Its very....disappointing.
I put 30 hours in to the game and i never saw the factions war with each other. Not once. I assume they never put it in the game. Feel free to ask about anything

User avatar
#69 - garyhasmorebadges (08/28/2016) [-]
Thanks for taking time to write out this guide
User avatar
#71 - xinsai (08/28/2016) [-]
no problem, its a bit hap-hazard as i didnt really expect to write it at first, but it covers the essentials of the game I feel. Theres a tiny bit more like trading/selling, or learning the languages but I left those out since they have absolutely no impact on the game. You can finish the game without ever trading, interacting, or learning any language words (words are forced on you though). You can also scan all animals on a planet for units. Not worth it. I did it once.

Think of it like an early access game. Its very incomplete. The modding community will most likely finish the game for them. If you want a space-game to play with friends, play space engineers. If you want space combat try strike suit infinity or maybe try your hand at a new game coming out called everpsace? dunno much about it yet though, cant say.
#95 - goblinraider (08/28/2016) [-]
Why do so many people consider the center of the galaxy and the center of the universe the same thing?

From what I understand, you're supposed to get closer and closer to the center of the universe over a long period of time, compared to the short span it takes to get to the center of A galaxy.
User avatar
#140 - opummagnus (08/28/2016) [-]
Probably because Sean Murray himself said that there is no such thing as a universe in their game
Only the center of the galaxy exists
Then once you reach it, you enter another galaxy
and the cycle repeats
Forever
Someone did this 11+ times to see if there's anything there wasn't
User avatar
#66 - avatice (08/28/2016) [-]
lol its fucking garbage
chess is a better fps
#59 - Things in the space: There will be a space station in…  [+] (9 replies) 08/28/2016 on No Man's Buy +20
User avatar
#60 - xinsai (08/28/2016) [-]
I tagged this one with spoilers as it spoils the entire game, granted you are not missing much. if you do not want to be spoiled DO NOT READ FURTHER.
Objective of game:

first objective: repair ship. get off planet.
second objective: collect atlas stones.
third objective: once you have all 10 atlas stones, you birth a new planet.
fourth objective: get to the center

Once at the center you see a massive ...well, harddrive. Congrats! you're a fucking computer simulation, the entire universe is! you start back over at the beginning and START OVER. Thats it. THATS IT. NEW GAME PLUS. .... WITHOUT THE PLUS.
pretentious piece of....
User avatar
#61 - xinsai (08/28/2016) [-]
that is the entire game summed up as concisely as I could get it. I enjoyed the game at first, but there is no building bases. No multiplayer. No real interaction other than scanning and mining. It feel so empty and worthless. In minecraft you get to see your grand buildings, or in space engineers you get to see your massive mining vessles. In no mans sky you see....emptiness.


I would pay no more than 5 bucks for this game if I had the choice to.
User avatar
#65 - garyhasmorebadges (08/28/2016) [-]
What about combat?
User avatar
#68 - xinsai (08/28/2016) [-]
ah right, i'll tells ye!

There are two forms of combat in the game: space (which i touched on a bit) and ground combat.

Ground combat: There are sentinels and animals.
1) Typically animals are non aggressive and won't harm you. The ones that are aggresive have an attack icon appear if you aren't facing them. They usually all die in a few seconds. Your multitool can be upgraded to shoot a grenade which one shots it. 2)The other type of ground combat are Sentinels. Sentinels are typically only aggressive when you over-mine or grab specialty items on the ground. Its sort of based on GTA-wanted system where you screw up, it gives you so many stars and more come after you. Its also based on proximity to the center. Those big ones you see in the trailer are at the end of the wanted level. The wanted level does NOT LAST after you kill the last sentinel. Sentinels start off small-flying probes, one is a 4 legged small walker, one is a more giant t-rex model, that sort of thing. They all shoot lasers at you. They serve no other function than to attack you when you try to pick crap up. (there are world types where sentinels are aggressive from the start though).

that covers all of ground combat.

Space combat:
its a random event. Pirates will sometimes scan you which drops you out of sub-space (space-bar) and makes your shift not accelerate you past 200u typically (slow).

Fighting is sluggish as your ship turns so slowly and its really only machine-gun style plasma weapons, or a laser based weapon. You reload your shields with yellow elements. Sometimes a pirate-event is triggered where you have to down 20 spaceships to save a cargo ship. The cargo ship wont ever die though as far as i know. You can also become a pirate yourself if you wish, although there is not much profit in it as it reduces your relations to that specific faction.

Thats the end of space combat. Its very....disappointing.
I put 30 hours in to the game and i never saw the factions war with each other. Not once. I assume they never put it in the game. Feel free to ask about anything

User avatar
#69 - garyhasmorebadges (08/28/2016) [-]
Thanks for taking time to write out this guide
User avatar
#71 - xinsai (08/28/2016) [-]
no problem, its a bit hap-hazard as i didnt really expect to write it at first, but it covers the essentials of the game I feel. Theres a tiny bit more like trading/selling, or learning the languages but I left those out since they have absolutely no impact on the game. You can finish the game without ever trading, interacting, or learning any language words (words are forced on you though). You can also scan all animals on a planet for units. Not worth it. I did it once.

Think of it like an early access game. Its very incomplete. The modding community will most likely finish the game for them. If you want a space-game to play with friends, play space engineers. If you want space combat try strike suit infinity or maybe try your hand at a new game coming out called everpsace? dunno much about it yet though, cant say.
#95 - goblinraider (08/28/2016) [-]
Why do so many people consider the center of the galaxy and the center of the universe the same thing?

From what I understand, you're supposed to get closer and closer to the center of the universe over a long period of time, compared to the short span it takes to get to the center of A galaxy.
User avatar
#140 - opummagnus (08/28/2016) [-]
Probably because Sean Murray himself said that there is no such thing as a universe in their game
Only the center of the galaxy exists
Then once you reach it, you enter another galaxy
and the cycle repeats
Forever
Someone did this 11+ times to see if there's anything there wasn't
User avatar
#66 - avatice (08/28/2016) [-]
lol its fucking garbage
chess is a better fps
#58 - Space travel and planetary travel and ground travel Y…  [+] (10 replies) 08/28/2016 on No Man's Buy +19
User avatar
#59 - xinsai (08/28/2016) [-]
Things in the space:

There will be a space station in every star system. It has a room on the left which houses an exosuit upgrade. There is a room to the right that has the trading post. Ships come and go which you can buy/sell items or their own ship.

Space anomalies: its either a secondary space station that houses nada and polo (whatever their names are) and they allow you to grab some upgrades. Or it will be a black hole. You can travel further than black holes take you by having all the warp drives. 2250 light years is the current max with a specific set up i think? or perhaps 1750. Black holes take you anywhere between 1000-1800. (they SAY like 800,000, but what its actually doing is going from one end to another, but a smidgen closer to the center each time).

Asteroid fields. Usually has small asteroids that have tharium9, maybe some specialty asteroids that have iridium or copper. Thats it.

Other ships: Typically NPC ships, huge capital or trading ships. They do jack shit as of current game state except get attacked by pirates. Pirates are typically very poor ships that attack you, they die super quick and the only way you will die is if you dont have any yellow elements to repair your shield.

Thats it, thats all there is between planets.
User avatar
#60 - xinsai (08/28/2016) [-]
I tagged this one with spoilers as it spoils the entire game, granted you are not missing much. if you do not want to be spoiled DO NOT READ FURTHER.
Objective of game:

first objective: repair ship. get off planet.
second objective: collect atlas stones.
third objective: once you have all 10 atlas stones, you birth a new planet.
fourth objective: get to the center

Once at the center you see a massive ...well, harddrive. Congrats! you're a fucking computer simulation, the entire universe is! you start back over at the beginning and START OVER. Thats it. THATS IT. NEW GAME PLUS. .... WITHOUT THE PLUS.
pretentious piece of....
User avatar
#61 - xinsai (08/28/2016) [-]
that is the entire game summed up as concisely as I could get it. I enjoyed the game at first, but there is no building bases. No multiplayer. No real interaction other than scanning and mining. It feel so empty and worthless. In minecraft you get to see your grand buildings, or in space engineers you get to see your massive mining vessles. In no mans sky you see....emptiness.


I would pay no more than 5 bucks for this game if I had the choice to.
User avatar
#65 - garyhasmorebadges (08/28/2016) [-]
What about combat?
User avatar
#68 - xinsai (08/28/2016) [-]
ah right, i'll tells ye!

There are two forms of combat in the game: space (which i touched on a bit) and ground combat.

Ground combat: There are sentinels and animals.
1) Typically animals are non aggressive and won't harm you. The ones that are aggresive have an attack icon appear if you aren't facing them. They usually all die in a few seconds. Your multitool can be upgraded to shoot a grenade which one shots it. 2)The other type of ground combat are Sentinels. Sentinels are typically only aggressive when you over-mine or grab specialty items on the ground. Its sort of based on GTA-wanted system where you screw up, it gives you so many stars and more come after you. Its also based on proximity to the center. Those big ones you see in the trailer are at the end of the wanted level. The wanted level does NOT LAST after you kill the last sentinel. Sentinels start off small-flying probes, one is a 4 legged small walker, one is a more giant t-rex model, that sort of thing. They all shoot lasers at you. They serve no other function than to attack you when you try to pick crap up. (there are world types where sentinels are aggressive from the start though).

that covers all of ground combat.

Space combat:
its a random event. Pirates will sometimes scan you which drops you out of sub-space (space-bar) and makes your shift not accelerate you past 200u typically (slow).

Fighting is sluggish as your ship turns so slowly and its really only machine-gun style plasma weapons, or a laser based weapon. You reload your shields with yellow elements. Sometimes a pirate-event is triggered where you have to down 20 spaceships to save a cargo ship. The cargo ship wont ever die though as far as i know. You can also become a pirate yourself if you wish, although there is not much profit in it as it reduces your relations to that specific faction.

Thats the end of space combat. Its very....disappointing.
I put 30 hours in to the game and i never saw the factions war with each other. Not once. I assume they never put it in the game. Feel free to ask about anything

User avatar
#69 - garyhasmorebadges (08/28/2016) [-]
Thanks for taking time to write out this guide
User avatar
#71 - xinsai (08/28/2016) [-]
no problem, its a bit hap-hazard as i didnt really expect to write it at first, but it covers the essentials of the game I feel. Theres a tiny bit more like trading/selling, or learning the languages but I left those out since they have absolutely no impact on the game. You can finish the game without ever trading, interacting, or learning any language words (words are forced on you though). You can also scan all animals on a planet for units. Not worth it. I did it once.

Think of it like an early access game. Its very incomplete. The modding community will most likely finish the game for them. If you want a space-game to play with friends, play space engineers. If you want space combat try strike suit infinity or maybe try your hand at a new game coming out called everpsace? dunno much about it yet though, cant say.
#95 - goblinraider (08/28/2016) [-]
Why do so many people consider the center of the galaxy and the center of the universe the same thing?

From what I understand, you're supposed to get closer and closer to the center of the universe over a long period of time, compared to the short span it takes to get to the center of A galaxy.
User avatar
#140 - opummagnus (08/28/2016) [-]
Probably because Sean Murray himself said that there is no such thing as a universe in their game
Only the center of the galaxy exists
Then once you reach it, you enter another galaxy
and the cycle repeats
Forever
Someone did this 11+ times to see if there's anything there wasn't
User avatar
#66 - avatice (08/28/2016) [-]
lol its fucking garbage
chess is a better fps
#57 - now that inventory is out of the way its down to planetary exp…  [+] (11 replies) 08/28/2016 on No Man's Buy +21
User avatar
#58 - xinsai (08/28/2016) [-]
Space travel and planetary travel and ground travel

You can press shift to go faster, with very little maneuverability. You can press space to pulse-jump (think warp but small scale). Your ship turns like a large boat in a small pond. Your mouse movements are a suggestion so to speak. Space combat is boiled down to: I slow my ship to 30u and shoot them with lasers by holding left click. My ship took shield damage. I repair the shield by using iron/titanium. I now proceed to fight every last ship this way. It is very dull.

Traveling from planet to planet is just hitting space and going towards the next planet. There are usually some asteroid fields to gain tharium9. There is nothing else in this space except space stations, anomolies, other spaceships, and planets which will be explained in next post.

Traveling star system to star system is hitting M, having the warp fuel, and selecting the star you want to go to. That is all.

On the surface of planets your ship can also fly, but you cannot skim the ground and you cannot submerge the ship. You can only touch ground by hitting E to get out of the ship. You can only go a max of 180u within atmosphere unless you go vertical for a bit to get to the stratosphere. (meaning its a bit slow still.)

On the actual planet surface you can only walk/sprint/jetpack. Jetpack does not go faster than your WALK speed, or SPRINT speed if you sprinted first. Which is still horribly slow. You can glitch and go much faster by hitting melee and then jetpacking as the melee causes you to leap forward a bit which translates to horizontal movement with the jetpack. It is a bug and not actually meant to be used - but its the only thing that makes it tolerable.
User avatar
#59 - xinsai (08/28/2016) [-]
Things in the space:

There will be a space station in every star system. It has a room on the left which houses an exosuit upgrade. There is a room to the right that has the trading post. Ships come and go which you can buy/sell items or their own ship.

Space anomalies: its either a secondary space station that houses nada and polo (whatever their names are) and they allow you to grab some upgrades. Or it will be a black hole. You can travel further than black holes take you by having all the warp drives. 2250 light years is the current max with a specific set up i think? or perhaps 1750. Black holes take you anywhere between 1000-1800. (they SAY like 800,000, but what its actually doing is going from one end to another, but a smidgen closer to the center each time).

Asteroid fields. Usually has small asteroids that have tharium9, maybe some specialty asteroids that have iridium or copper. Thats it.

Other ships: Typically NPC ships, huge capital or trading ships. They do jack shit as of current game state except get attacked by pirates. Pirates are typically very poor ships that attack you, they die super quick and the only way you will die is if you dont have any yellow elements to repair your shield.

Thats it, thats all there is between planets.
User avatar
#60 - xinsai (08/28/2016) [-]
I tagged this one with spoilers as it spoils the entire game, granted you are not missing much. if you do not want to be spoiled DO NOT READ FURTHER.
Objective of game:

first objective: repair ship. get off planet.
second objective: collect atlas stones.
third objective: once you have all 10 atlas stones, you birth a new planet.
fourth objective: get to the center

Once at the center you see a massive ...well, harddrive. Congrats! you're a fucking computer simulation, the entire universe is! you start back over at the beginning and START OVER. Thats it. THATS IT. NEW GAME PLUS. .... WITHOUT THE PLUS.
pretentious piece of....
User avatar
#61 - xinsai (08/28/2016) [-]
that is the entire game summed up as concisely as I could get it. I enjoyed the game at first, but there is no building bases. No multiplayer. No real interaction other than scanning and mining. It feel so empty and worthless. In minecraft you get to see your grand buildings, or in space engineers you get to see your massive mining vessles. In no mans sky you see....emptiness.


I would pay no more than 5 bucks for this game if I had the choice to.
User avatar
#65 - garyhasmorebadges (08/28/2016) [-]
What about combat?
User avatar
#68 - xinsai (08/28/2016) [-]
ah right, i'll tells ye!

There are two forms of combat in the game: space (which i touched on a bit) and ground combat.

Ground combat: There are sentinels and animals.
1) Typically animals are non aggressive and won't harm you. The ones that are aggresive have an attack icon appear if you aren't facing them. They usually all die in a few seconds. Your multitool can be upgraded to shoot a grenade which one shots it. 2)The other type of ground combat are Sentinels. Sentinels are typically only aggressive when you over-mine or grab specialty items on the ground. Its sort of based on GTA-wanted system where you screw up, it gives you so many stars and more come after you. Its also based on proximity to the center. Those big ones you see in the trailer are at the end of the wanted level. The wanted level does NOT LAST after you kill the last sentinel. Sentinels start off small-flying probes, one is a 4 legged small walker, one is a more giant t-rex model, that sort of thing. They all shoot lasers at you. They serve no other function than to attack you when you try to pick crap up. (there are world types where sentinels are aggressive from the start though).

that covers all of ground combat.

Space combat:
its a random event. Pirates will sometimes scan you which drops you out of sub-space (space-bar) and makes your shift not accelerate you past 200u typically (slow).

Fighting is sluggish as your ship turns so slowly and its really only machine-gun style plasma weapons, or a laser based weapon. You reload your shields with yellow elements. Sometimes a pirate-event is triggered where you have to down 20 spaceships to save a cargo ship. The cargo ship wont ever die though as far as i know. You can also become a pirate yourself if you wish, although there is not much profit in it as it reduces your relations to that specific faction.

Thats the end of space combat. Its very....disappointing.
I put 30 hours in to the game and i never saw the factions war with each other. Not once. I assume they never put it in the game. Feel free to ask about anything

User avatar
#69 - garyhasmorebadges (08/28/2016) [-]
Thanks for taking time to write out this guide
User avatar
#71 - xinsai (08/28/2016) [-]
no problem, its a bit hap-hazard as i didnt really expect to write it at first, but it covers the essentials of the game I feel. Theres a tiny bit more like trading/selling, or learning the languages but I left those out since they have absolutely no impact on the game. You can finish the game without ever trading, interacting, or learning any language words (words are forced on you though). You can also scan all animals on a planet for units. Not worth it. I did it once.

Think of it like an early access game. Its very incomplete. The modding community will most likely finish the game for them. If you want a space-game to play with friends, play space engineers. If you want space combat try strike suit infinity or maybe try your hand at a new game coming out called everpsace? dunno much about it yet though, cant say.
#95 - goblinraider (08/28/2016) [-]
Why do so many people consider the center of the galaxy and the center of the universe the same thing?

From what I understand, you're supposed to get closer and closer to the center of the universe over a long period of time, compared to the short span it takes to get to the center of A galaxy.
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#140 - opummagnus (08/28/2016) [-]
Probably because Sean Murray himself said that there is no such thing as a universe in their game
Only the center of the galaxy exists
Then once you reach it, you enter another galaxy
and the cycle repeats
Forever
Someone did this 11+ times to see if there's anything there wasn't
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#66 - avatice (08/28/2016) [-]
lol its fucking garbage
chess is a better fps
#56 - horribly lacklustered for its content. I can sum the game …  [+] (12 replies) 08/28/2016 on No Man's Buy +24
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#57 - xinsai (08/28/2016) [-]
now that inventory is out of the way its down to planetary exploration.
You start off on a planet with a broken down ship. This mainly consists of you going around and multitoolin' carbon, iron, plutonium, heredium, and other various elements from objects on the ground. There is very little variation.

Types of worlds (more details about all worlds combined below worlds below)
1) World with some season on it, typically winter or summer. It has grass or snow covering it with weird trees. There will be caves that have similar plant life in every cave. The top ground of the planet may have some animals roaming it (same with the caves). There is nothing unique in the caves; save maybe vortex cubes on the rich planets. Most of your resources are giant lumps of earth that all share one color scheme. Blue elements are blue rocks/plants. Neutral will have a gold-green-brown color scheme. Everything else is red or yellow.
2) the next type of world is a water world. It has plants and maybe animals in the water, its still largely land based however. They are a pain to get around on. You cannot swim fast except from abusing jetpack melee falling and gaining a speed boost that way. This world type may have some animals and trees on the surface - usually very sparce.
3) the final planet type. Barren. Thats it. Its barren. It has a few elements but is usually a completely desolate rock. May contain super rare elements.

All the worlds will have shelters, alien monoliths, tranmission beacons, crashed ships. These are guarenteed per world, randomly generated though. They all have the same structural make and there are only basically "type a building, type b building" sort of thing. All worlds will have some sort of sentinel life whether they be peaceful or hostile. That is it, i am not leaving anything out here in terms of planets.
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#58 - xinsai (08/28/2016) [-]
Space travel and planetary travel and ground travel

You can press shift to go faster, with very little maneuverability. You can press space to pulse-jump (think warp but small scale). Your ship turns like a large boat in a small pond. Your mouse movements are a suggestion so to speak. Space combat is boiled down to: I slow my ship to 30u and shoot them with lasers by holding left click. My ship took shield damage. I repair the shield by using iron/titanium. I now proceed to fight every last ship this way. It is very dull.

Traveling from planet to planet is just hitting space and going towards the next planet. There are usually some asteroid fields to gain tharium9. There is nothing else in this space except space stations, anomolies, other spaceships, and planets which will be explained in next post.

Traveling star system to star system is hitting M, having the warp fuel, and selecting the star you want to go to. That is all.

On the surface of planets your ship can also fly, but you cannot skim the ground and you cannot submerge the ship. You can only touch ground by hitting E to get out of the ship. You can only go a max of 180u within atmosphere unless you go vertical for a bit to get to the stratosphere. (meaning its a bit slow still.)

On the actual planet surface you can only walk/sprint/jetpack. Jetpack does not go faster than your WALK speed, or SPRINT speed if you sprinted first. Which is still horribly slow. You can glitch and go much faster by hitting melee and then jetpacking as the melee causes you to leap forward a bit which translates to horizontal movement with the jetpack. It is a bug and not actually meant to be used - but its the only thing that makes it tolerable.
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#59 - xinsai (08/28/2016) [-]
Things in the space:

There will be a space station in every star system. It has a room on the left which houses an exosuit upgrade. There is a room to the right that has the trading post. Ships come and go which you can buy/sell items or their own ship.

Space anomalies: its either a secondary space station that houses nada and polo (whatever their names are) and they allow you to grab some upgrades. Or it will be a black hole. You can travel further than black holes take you by having all the warp drives. 2250 light years is the current max with a specific set up i think? or perhaps 1750. Black holes take you anywhere between 1000-1800. (they SAY like 800,000, but what its actually doing is going from one end to another, but a smidgen closer to the center each time).

Asteroid fields. Usually has small asteroids that have tharium9, maybe some specialty asteroids that have iridium or copper. Thats it.

Other ships: Typically NPC ships, huge capital or trading ships. They do jack shit as of current game state except get attacked by pirates. Pirates are typically very poor ships that attack you, they die super quick and the only way you will die is if you dont have any yellow elements to repair your shield.

Thats it, thats all there is between planets.
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#60 - xinsai (08/28/2016) [-]
I tagged this one with spoilers as it spoils the entire game, granted you are not missing much. if you do not want to be spoiled DO NOT READ FURTHER.
Objective of game:

first objective: repair ship. get off planet.
second objective: collect atlas stones.
third objective: once you have all 10 atlas stones, you birth a new planet.
fourth objective: get to the center

Once at the center you see a massive ...well, harddrive. Congrats! you're a fucking computer simulation, the entire universe is! you start back over at the beginning and START OVER. Thats it. THATS IT. NEW GAME PLUS. .... WITHOUT THE PLUS.
pretentious piece of....
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#61 - xinsai (08/28/2016) [-]
that is the entire game summed up as concisely as I could get it. I enjoyed the game at first, but there is no building bases. No multiplayer. No real interaction other than scanning and mining. It feel so empty and worthless. In minecraft you get to see your grand buildings, or in space engineers you get to see your massive mining vessles. In no mans sky you see....emptiness.


I would pay no more than 5 bucks for this game if I had the choice to.
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#65 - garyhasmorebadges (08/28/2016) [-]
What about combat?
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#68 - xinsai (08/28/2016) [-]
ah right, i'll tells ye!

There are two forms of combat in the game: space (which i touched on a bit) and ground combat.

Ground combat: There are sentinels and animals.
1) Typically animals are non aggressive and won't harm you. The ones that are aggresive have an attack icon appear if you aren't facing them. They usually all die in a few seconds. Your multitool can be upgraded to shoot a grenade which one shots it. 2)The other type of ground combat are Sentinels. Sentinels are typically only aggressive when you over-mine or grab specialty items on the ground. Its sort of based on GTA-wanted system where you screw up, it gives you so many stars and more come after you. Its also based on proximity to the center. Those big ones you see in the trailer are at the end of the wanted level. The wanted level does NOT LAST after you kill the last sentinel. Sentinels start off small-flying probes, one is a 4 legged small walker, one is a more giant t-rex model, that sort of thing. They all shoot lasers at you. They serve no other function than to attack you when you try to pick crap up. (there are world types where sentinels are aggressive from the start though).

that covers all of ground combat.

Space combat:
its a random event. Pirates will sometimes scan you which drops you out of sub-space (space-bar) and makes your shift not accelerate you past 200u typically (slow).

Fighting is sluggish as your ship turns so slowly and its really only machine-gun style plasma weapons, or a laser based weapon. You reload your shields with yellow elements. Sometimes a pirate-event is triggered where you have to down 20 spaceships to save a cargo ship. The cargo ship wont ever die though as far as i know. You can also become a pirate yourself if you wish, although there is not much profit in it as it reduces your relations to that specific faction.

Thats the end of space combat. Its very....disappointing.
I put 30 hours in to the game and i never saw the factions war with each other. Not once. I assume they never put it in the game. Feel free to ask about anything

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#69 - garyhasmorebadges (08/28/2016) [-]
Thanks for taking time to write out this guide
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#71 - xinsai (08/28/2016) [-]
no problem, its a bit hap-hazard as i didnt really expect to write it at first, but it covers the essentials of the game I feel. Theres a tiny bit more like trading/selling, or learning the languages but I left those out since they have absolutely no impact on the game. You can finish the game without ever trading, interacting, or learning any language words (words are forced on you though). You can also scan all animals on a planet for units. Not worth it. I did it once.

Think of it like an early access game. Its very incomplete. The modding community will most likely finish the game for them. If you want a space-game to play with friends, play space engineers. If you want space combat try strike suit infinity or maybe try your hand at a new game coming out called everpsace? dunno much about it yet though, cant say.
#95 - goblinraider (08/28/2016) [-]
Why do so many people consider the center of the galaxy and the center of the universe the same thing?

From what I understand, you're supposed to get closer and closer to the center of the universe over a long period of time, compared to the short span it takes to get to the center of A galaxy.
User avatar
#140 - opummagnus (08/28/2016) [-]
Probably because Sean Murray himself said that there is no such thing as a universe in their game
Only the center of the galaxy exists
Then once you reach it, you enter another galaxy
and the cycle repeats
Forever
Someone did this 11+ times to see if there's anything there wasn't
User avatar
#66 - avatice (08/28/2016) [-]
lol its fucking garbage
chess is a better fps

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