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willgum

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Age: 115
Date Signed Up:3/12/2010
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    when you see it when you see it
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latest user's comments

#89883 - the blood of the innocent  [+] (1 reply) 6 hours ago on Gay Retards 0
#89895 - omarakbar (6 hours ago) [-]
> american
> loves the blood of the innocent

oh so you mean you support the war in the middle east hitting kids?
#89844 - I am fat but Twinkies are disgusting  [+] (4 replies) 6 hours ago on Gay Retards +1
#89849 - omarakbar (6 hours ago) [-]
**omarakbar used "*roll 1, cah answer*"**
**omarakbar rolls Lovingly animated bouncing boobs.**
what is fat wills fave food
User avatar
#89883 - willgum (6 hours ago) [-]
the blood of the innocent
#89895 - omarakbar (6 hours ago) [-]
> american
> loves the blood of the innocent

oh so you mean you support the war in the middle east hitting kids?
#89850 - omarakbar (6 hours ago) [-]
delicious
#334 - it doesn't mean only write one moment in a persons story it me…  [+] (2 replies) 10 hours ago on Hold that thought 0
User avatar
#369 - Fgner (9 hours ago) [-]
Don't you see how that contradicts you? Luke's story had 3 parts, separated by time. Similarly, Ellie's story may have several arcs throughout hers. We've seen two major moments in her life that shaped her - Riley and Joel. But, in my opinion, Ellie's story has barely been touched. There's so much potential for what these defining moments will make her - will she inherit Joel's pessimism and selfishness? Will she sacrifice herself after all? She hasn't made her impact on the world yet, and I hope they explore that.

I disagree, but I guess this is subjective. The game focuses heavily on Joel, and the world-shaping actions are almost exclusively his decisions. Ellie is there, she grows and develops and we bond with her, but not as the main character. We see that world not through the eyes of Ellie, but most often through those of Joel.This was Joel's story - a man who loves his daughter, a man who loses his daughter, a broken man who struggles to cope with a daughter figure, and a new, yet equally flawed man that will literally end the world for her. But from that game, we don't really learn Ellie's story, she doesn't define what her impact through her actions and decisions, not those impacts caused by her being tossed around without say on the world will be; which may be just as beautiful and tragic.

And I'm not hyping myself for anything. I don't know what it will be about and I think there are way more stories to be told than just Ellie's. But I just wanted to throw out that saying Ellie's story is over is just wrong, her story has barely begun.
User avatar
#394 - willgum (8 hours ago) [-]
we have a clear miscommunication I think the last of us is her entire story and the last of us ended, you are arguing that their is more too her story which is how I'm not contradicting myself. I think the last of us was the most interesting point in her life and I think her story ended in a satisfactory manor. The thing I think makes your argument fail is that you're arguing for potential you're saying we could get more out of the world and it's characters and you're not wrong but I think we should stop here while we're ahead. Especially since the track record for this industry and sequels is bad.

we are only gonna disagree on this point so lets not.

it sounds like it mate

also I may never reply to your next comment because I'm tired and board just make your argument really good, also sorry for not replying sooner I forgot about this.
#316 - I heard some writing advice once that explain my point well fo…  [+] (4 replies) 10 hours ago on Hold that thought 0
User avatar
#320 - Fgner (10 hours ago) [-]
What, you can only write about a single moment in a person's life or a world's history? Not every adventure needs to be the biggest and most important one in history. A show can have multiples seasons carrying across several arcs of varying importance, there's always more than one lesson to learn and one struggle to overcome. A story is far more than just overcoming the greatest challenge and being there for the single most interesting story. That quote is unfathomably ignorant into what makes a good story and ignores the wild success of many already told masterpieces.

And we aren't following her entire life. The last game wasn't about Ellie's story, it was the story of Joel. And the DLC gave us an insight into a catalyzing event in Ellie's life. And if they choose to move forward with Ellie's story, there is a huge trek that awaits her that may take several years. It's not the small mall-trip from the DLC, it's a full-on adventure.
User avatar
#334 - willgum (10 hours ago) [-]
it doesn't mean only write one moment in a persons story it mean write about the most interesting part If that part is split up over time then write about each individual part that explains the whole story, like the original star wars a conflict about Luke Skywalkers struggles with the force and his father it happened over many moments in his life but 3 interesting parts that the movies focused on.

It was a story about Joel and Ellie to say it wasn't also Ellie's story is incorrect. ah yes the DLC you can't get invested in if you beat the game because you know going in Riley is going to die and get turned. Are you sure theirs a journey? are you sure your not just hyping yourself up and getting excited over what you think could be instead of what will actually be?
User avatar
#369 - Fgner (9 hours ago) [-]
Don't you see how that contradicts you? Luke's story had 3 parts, separated by time. Similarly, Ellie's story may have several arcs throughout hers. We've seen two major moments in her life that shaped her - Riley and Joel. But, in my opinion, Ellie's story has barely been touched. There's so much potential for what these defining moments will make her - will she inherit Joel's pessimism and selfishness? Will she sacrifice herself after all? She hasn't made her impact on the world yet, and I hope they explore that.

I disagree, but I guess this is subjective. The game focuses heavily on Joel, and the world-shaping actions are almost exclusively his decisions. Ellie is there, she grows and develops and we bond with her, but not as the main character. We see that world not through the eyes of Ellie, but most often through those of Joel.This was Joel's story - a man who loves his daughter, a man who loses his daughter, a broken man who struggles to cope with a daughter figure, and a new, yet equally flawed man that will literally end the world for her. But from that game, we don't really learn Ellie's story, she doesn't define what her impact through her actions and decisions, not those impacts caused by her being tossed around without say on the world will be; which may be just as beautiful and tragic.

And I'm not hyping myself for anything. I don't know what it will be about and I think there are way more stories to be told than just Ellie's. But I just wanted to throw out that saying Ellie's story is over is just wrong, her story has barely begun.
User avatar
#394 - willgum (8 hours ago) [-]
we have a clear miscommunication I think the last of us is her entire story and the last of us ended, you are arguing that their is more too her story which is how I'm not contradicting myself. I think the last of us was the most interesting point in her life and I think her story ended in a satisfactory manor. The thing I think makes your argument fail is that you're arguing for potential you're saying we could get more out of the world and it's characters and you're not wrong but I think we should stop here while we're ahead. Especially since the track record for this industry and sequels is bad.

we are only gonna disagree on this point so lets not.

it sounds like it mate

also I may never reply to your next comment because I'm tired and board just make your argument really good, also sorry for not replying sooner I forgot about this.
#293 - what you're describing are spin-offs which would have little t…  [+] (6 replies) 11 hours ago on Hold that thought 0
User avatar
#303 - Fgner (11 hours ago) [-]
Ellie's story is absolutely not finished, though. She's still a child, so she has an entire life ahead of her, every decision influenced by the brutal trek she went on with Joel, and his own personal flaws. At the end of the game she knows something is wrong, obviously, but chooses to trust Joel. But when Joel dies and she's old enough to fend herself, you think she's never ever going to ever wonder if Joel was hiding something? She's never go to ever hear about the Firefly's research division and leader being annihilated? And the Fireflies are just going to be like "ah, he only killed our prominent leader figure, research team, and dozens of men - let's just let him go".

Ellie's story is still wide open, she has an entire life to lead. And in the story she is never shown to be the kind of girl that will just put it all down, give up on trying to help, blindly believe Joel's nervous voice, and live a quite life.
User avatar
#316 - willgum (10 hours ago) [-]
I heard some writing advice once that explain my point well for this. "is this the most interesting part of the main characters life and if not why aren't you writing about that." Also we aren't supposed to follow a character throughout their entire life just the interesting bits and we really don't need to see all of that, all of the things you said could have easily been explained with some DLC but instead we are getting an entire game seems a little fishy to me.
User avatar
#320 - Fgner (10 hours ago) [-]
What, you can only write about a single moment in a person's life or a world's history? Not every adventure needs to be the biggest and most important one in history. A show can have multiples seasons carrying across several arcs of varying importance, there's always more than one lesson to learn and one struggle to overcome. A story is far more than just overcoming the greatest challenge and being there for the single most interesting story. That quote is unfathomably ignorant into what makes a good story and ignores the wild success of many already told masterpieces.

And we aren't following her entire life. The last game wasn't about Ellie's story, it was the story of Joel. And the DLC gave us an insight into a catalyzing event in Ellie's life. And if they choose to move forward with Ellie's story, there is a huge trek that awaits her that may take several years. It's not the small mall-trip from the DLC, it's a full-on adventure.
User avatar
#334 - willgum (10 hours ago) [-]
it doesn't mean only write one moment in a persons story it mean write about the most interesting part If that part is split up over time then write about each individual part that explains the whole story, like the original star wars a conflict about Luke Skywalkers struggles with the force and his father it happened over many moments in his life but 3 interesting parts that the movies focused on.

It was a story about Joel and Ellie to say it wasn't also Ellie's story is incorrect. ah yes the DLC you can't get invested in if you beat the game because you know going in Riley is going to die and get turned. Are you sure theirs a journey? are you sure your not just hyping yourself up and getting excited over what you think could be instead of what will actually be?
User avatar
#369 - Fgner (9 hours ago) [-]
Don't you see how that contradicts you? Luke's story had 3 parts, separated by time. Similarly, Ellie's story may have several arcs throughout hers. We've seen two major moments in her life that shaped her - Riley and Joel. But, in my opinion, Ellie's story has barely been touched. There's so much potential for what these defining moments will make her - will she inherit Joel's pessimism and selfishness? Will she sacrifice herself after all? She hasn't made her impact on the world yet, and I hope they explore that.

I disagree, but I guess this is subjective. The game focuses heavily on Joel, and the world-shaping actions are almost exclusively his decisions. Ellie is there, she grows and develops and we bond with her, but not as the main character. We see that world not through the eyes of Ellie, but most often through those of Joel.This was Joel's story - a man who loves his daughter, a man who loses his daughter, a broken man who struggles to cope with a daughter figure, and a new, yet equally flawed man that will literally end the world for her. But from that game, we don't really learn Ellie's story, she doesn't define what her impact through her actions and decisions, not those impacts caused by her being tossed around without say on the world will be; which may be just as beautiful and tragic.

And I'm not hyping myself for anything. I don't know what it will be about and I think there are way more stories to be told than just Ellie's. But I just wanted to throw out that saying Ellie's story is over is just wrong, her story has barely begun.
User avatar
#394 - willgum (8 hours ago) [-]
we have a clear miscommunication I think the last of us is her entire story and the last of us ended, you are arguing that their is more too her story which is how I'm not contradicting myself. I think the last of us was the most interesting point in her life and I think her story ended in a satisfactory manor. The thing I think makes your argument fail is that you're arguing for potential you're saying we could get more out of the world and it's characters and you're not wrong but I think we should stop here while we're ahead. Especially since the track record for this industry and sequels is bad.

we are only gonna disagree on this point so lets not.

it sounds like it mate

also I may never reply to your next comment because I'm tired and board just make your argument really good, also sorry for not replying sooner I forgot about this.
#218 - People didn't like bioshock 2 personally I thought it was alri…  [+] (2 replies) 13 hours ago on Hold that thought -1
User avatar
#231 - mrpkmon (13 hours ago) [-]
Man we could have the main characters die in the game and the story would be over, my point was the killing of the infected is irrelevant. Also the general consensus is that story wise the first bioshock is better however the second has better gameplay. Well man zombies are slow, dead, decaying and generally in massive hoards however infected keep the host alive, they are faster, stronger and come in different stages. Basically a duck versus a goose, sure they look similar but we both know ya dont fuck with a goose.
Man what we want is a last of us part 2 end of discussion.
The last of us gave us its own brand of infected, it was a linear game instead of open word survival, other humans were the deadliest enemies, you got to play as the bad guy, the story was great, the multiplayer and the gameplay was great.
User avatar
#277 - willgum (12 hours ago) [-]
no it's not irrelevant because that alone makes the game's story predictable, zombies being in the game at all reveals parts of the story before it begins.

so the sequel to a story based game had a shit story but it was okay because the gameplay was better. I don't know you'd think the fans of the original would want a story based game, it almost sounds like the fans of the game said they wanted a sequel but then didn't like the sequel they got hmm sounds familiar.

host isn't alive in this scenario everything else is semantics irreverent little things that don't matter and are not classifiable since zombies aren't real. Seriously we can just claim zombies do all those things to their is nothing to say I can't, more to the point examples of zombies doing the things you said infected do are every where, left 4 dead, dead island, dying light, state of decay a shit ton of different movies.

"Man what we want is a no mans sky end of discussion"
"Man what we want is an evolve end of discussion"
"Man what we want is a destiny end of discussion"
"Man what we want is a mighty no. 9 end of discussion"
"Man what we want is a spore end of discussion"
"Man what we want is an aliens colonial marines end of discussion"
"Man what we want is a fable 3 end of discussion"
you remember all those times people said they wanted a thing then got the thing and found out they didn't want it, remember? I do! I remember when people said they wanted more assassin creeds after the etzio trilogy, I remember how people said they wanted more cod after modern warfare 2, I remember how people wanted more battlefront after battlefront 2, do you? did you notice how that didn't work out so well I did!

own brand of infected = they look different left 4 dead, dying light, killing floor
it was a linear game instead of open word survival = Resident evil: pick one, left 4 dead, Dead nation
other humans were the deadliest enemies = dayZ, Telltale’s The Walking Dead, Dead Rising
you got to play as the bad guy = This is entirely your interpretation I didn't see Joel as the bad guy I saw him as a coward but in any case DayZ, state of decay to an extent, Red Dead Redemption: Undead Nightmare
the story was great = Telltale’s The Walking Dead, resident evil 4, Alone in the Dark (the original)
multiplayer = DayZ, cod black ops, left 4 dead ( I'm not saying their similar but these also had good multiplayer.)
gameplay = state of decay, killing floor, Red Dead Redemption: Undead Nightmare
#122 - No it doesn't for the simple reason of "it's a zombie gam…  [+] (4 replies) 15 hours ago on Hold that thought 0
User avatar
#173 - mrpkmon (14 hours ago) [-]
The guys who made bio shock did not make bio shock two, someone else stepped in to make for the exact same reasons, it is the same situation. Not necessarily do all of them(the infected) have to die for the story to be resolved as the story revolves around Ellie and not the entirety of humanity. Whatever you said about how people don't know what they makes no sense here, i am pretty sure people want a last of us part 2 and the video you provided is bout how developers tunnel vision and are making th same kind of game which doesn't apply here. Also they aren't zombies they are the infected it is based on a real life plant in S.america. The last of us isnt some zombie open world game, it has its own unique features.
User avatar
#218 - willgum (13 hours ago) [-]
People didn't like bioshock 2 personally I thought it was alright but it defiantly paled in comparison to bioshock 1 without a doubt.

did ya catch that "90%" as in not all the zombies need to die only 90% of them and I'm glad we agree that the story should focus on Joel and Ellie but the thing is though the actual conflict was about getting Ellie to safety. That was the entire story everything that happens in the game stems from that conflict, which was resolved.

the point of the video was I linked was "people don't know what they want" the subject matter of the video wasn't relevant to my point. People claim they want things without considering if they actually need them. case in point I thought I wanted a Psychonauts 2 then Tim Schafer said their was a kickstarter for Psychonauts 2 then given Tim Schafer's abysmal track record on kickstarter I no longer wanted a Psychonauts 2, and no people don't want the last of us part 2 they want what they think the last of us part 2 could be, they want the super awesome game that's rattling around in their head. Then as soon as they get the real thing it can never meet the expectation they have. they want no mans sky.

Finally you can fuck right of with that whole "they're totally not zombies guise" bullshit are they dead? yes.
do they infect you with a bite? yes.
optionally can you also be infected by air particles? yes.
then it's a zombie
does it look like a duck? yes.
does it sound like a duck? yes.
then it's a duck.
Just because it was based of a real life fungus doesn't mean they're not zombies.

Please name for me the unique features the last of us has over other zombie games name one because all I've got is an large dependency on ladder puzzles, good story? well you can argue that with the walking dead nerds on that. the gamplay is nothing special the world building is shit so what else is their? psn exclusive? If anything that's the worst part about it. Please give me a list of features the last of us has over other zombie games.
User avatar
#231 - mrpkmon (13 hours ago) [-]
Man we could have the main characters die in the game and the story would be over, my point was the killing of the infected is irrelevant. Also the general consensus is that story wise the first bioshock is better however the second has better gameplay. Well man zombies are slow, dead, decaying and generally in massive hoards however infected keep the host alive, they are faster, stronger and come in different stages. Basically a duck versus a goose, sure they look similar but we both know ya dont fuck with a goose.
Man what we want is a last of us part 2 end of discussion.
The last of us gave us its own brand of infected, it was a linear game instead of open word survival, other humans were the deadliest enemies, you got to play as the bad guy, the story was great, the multiplayer and the gameplay was great.
User avatar
#277 - willgum (12 hours ago) [-]
no it's not irrelevant because that alone makes the game's story predictable, zombies being in the game at all reveals parts of the story before it begins.

so the sequel to a story based game had a shit story but it was okay because the gameplay was better. I don't know you'd think the fans of the original would want a story based game, it almost sounds like the fans of the game said they wanted a sequel but then didn't like the sequel they got hmm sounds familiar.

host isn't alive in this scenario everything else is semantics irreverent little things that don't matter and are not classifiable since zombies aren't real. Seriously we can just claim zombies do all those things to their is nothing to say I can't, more to the point examples of zombies doing the things you said infected do are every where, left 4 dead, dead island, dying light, state of decay a shit ton of different movies.

"Man what we want is a no mans sky end of discussion"
"Man what we want is an evolve end of discussion"
"Man what we want is a destiny end of discussion"
"Man what we want is a mighty no. 9 end of discussion"
"Man what we want is a spore end of discussion"
"Man what we want is an aliens colonial marines end of discussion"
"Man what we want is a fable 3 end of discussion"
you remember all those times people said they wanted a thing then got the thing and found out they didn't want it, remember? I do! I remember when people said they wanted more assassin creeds after the etzio trilogy, I remember how people said they wanted more cod after modern warfare 2, I remember how people wanted more battlefront after battlefront 2, do you? did you notice how that didn't work out so well I did!

own brand of infected = they look different left 4 dead, dying light, killing floor
it was a linear game instead of open word survival = Resident evil: pick one, left 4 dead, Dead nation
other humans were the deadliest enemies = dayZ, Telltale’s The Walking Dead, Dead Rising
you got to play as the bad guy = This is entirely your interpretation I didn't see Joel as the bad guy I saw him as a coward but in any case DayZ, state of decay to an extent, Red Dead Redemption: Undead Nightmare
the story was great = Telltale’s The Walking Dead, resident evil 4, Alone in the Dark (the original)
multiplayer = DayZ, cod black ops, left 4 dead ( I'm not saying their similar but these also had good multiplayer.)
gameplay = state of decay, killing floor, Red Dead Redemption: Undead Nightmare

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