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wertologist

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Gender: male
Date Signed Up:7/10/2011
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Wertologist or Wert107

latest user's comments

#152 - So you only want to look at the main quest? That won't leave y…  [+] (4 replies) 11/29/2016 on Member Gaming back then..? 0
User avatar
#153 - sketchE (11/29/2016) [-]
because your incapable of taking "about 30 seconds to reread my entirecomment" im gonna post it again for you

but thats the point. i see so many people say "wow i realized this game sucked after i played it for a month" like too many gamers are trying to be critics where they enjoy the shit out of the game and then decide welp its time to look over every inch of the game and find things wrong.


like lets just look through the quest lines.
main story. bleek falls barrow and the quest to get the horn. really the only two quests that are caves fighting draugr.
thieves guild. none of them involve caves fighting draugr. nightingale ghosts but not draugr
dark brotherhood. havent played it recently but dont remember many caves filled with draugr
companians. mainly silver hand couple draugr filled caves.

now if you go and look at all the side quests then yes its go into a cave and kill the undead. but the game has a couple enemy types. humanoid, draugr, animals, dwarven, and falmer. the DLCs really dont add to that except with reiklings
User avatar
#154 - wertologist (11/29/2016) [-]
And what part of that did I not cover or respond to?
User avatar
#155 - sketchE (11/29/2016) [-]
thieves guild, dark brotherhood, companions, the entire last section where i acknowledge side quests are full of draugr in dungeons

the point im trying to make is while yes there is plenty of draugr in dungeons there is a lot of other stuff to do that has you go no where near them
User avatar
#156 - wertologist (11/29/2016) [-]
And I acknowledged those even if the fact that you still go into those tombs. Just that the draugr aren't in them. They're still virtually identical to the rest of the dungeons. And the quest you talked about fighting draugr up a mountain. You were on Nordic ruins fighting draugr. Pretty damn similar. You also go inside to fight them too.

What I said is that yes there are other quests, but they are mostly very short. Compare that to the ridiculous amount of time you are sent into a dungeon virtually identical to the last. You spend so much time in those dungeons that it outweighs the slightly more frequent outside quests. The thalmor embassy quest for example is very short. You have to navigate a manor. Doesn't take that long. Same thing with the sky haven temple. It's over in an instant. You're trying to compare notably short quests to the long and tedious dungeons.

You talk about how I'm not acknowledging your points, but you never commented on the repetitive dragon fights and how most quests are very similar.

"So go do the thing"
"Done"
"Did you talk to the guy?"
"Yep"
"Did you do the thing with the banda bing and bada boom?"
"Yup"
"That's amazing! Looks like we got a new archmage!"
#150 - I have no problem enjoying games when the fun outweigh the iss…  [+] (6 replies) 11/29/2016 on Member Gaming back then..? 0
User avatar
#151 - sketchE (11/29/2016) [-]
take about thirty seconds to reread my entire comment. dont stop at on sentance you picked out in the middle of my statement. i was specifically talking about the main questline in that statement which ends in fighting up the side of a mountain, yes fighting draugr but not in a cave and fighting three dragons as well.

and if you look right there in the last line youll see me say yes a lot of the side quests involve that. but no its simpler to ignore sneaking through a falmer embassy, fighting through the forswarn to get to the blades stronghold and fighting through a dwemer ruin and black reach so that you can say the game is just draugr in a cave
User avatar
#152 - wertologist (11/29/2016) [-]
So you only want to look at the main quest? That won't leave you with a lot of content. You'll get a few hours and then you're done. If you only want to look at the main quest then it's even more empty. Rpgs like this are all about side quests. You can't just ignore them. Ignoring side quests would make the game very short.

Yes there are other quests, but what you're not taking note on is that almost every quest line sends you to a Nordic ruin filled with draugr. They all look and feel pretty damn identical so when you have to spend so much time in them, it's hard not to think of them as a large chunk of the game. You are constantly going in virtually identical dungeons. Very few variations in them. Either a draugr tomb, a falmer dwemer ruin, or a cave with spiders(often these are fused into the first two). When I see the quests you mentioned I can remember not spending much time on them. They were mostly very short segments. Hard to compare a few short quests to a fuck ton of tedious and time consuming draugr tombs.

I wouldn't try to bring dragon fights into this. Those are boring as hell. Every fight with a dragon is the same. No variation whatsoever other than their texture and minor model tweaks. Most fights are using dragonrend to prevent it from getting into the air, flying in circles for a few minutes, then landing in the same spot. You just smack it until it dies. If it tries to fly, shout at it so it falls so you can hit it some more. They were fun at first because of the awe of seeing a dragon land in front of you, but after a few fights it becomes a chore.
User avatar
#153 - sketchE (11/29/2016) [-]
because your incapable of taking "about 30 seconds to reread my entirecomment" im gonna post it again for you

but thats the point. i see so many people say "wow i realized this game sucked after i played it for a month" like too many gamers are trying to be critics where they enjoy the shit out of the game and then decide welp its time to look over every inch of the game and find things wrong.


like lets just look through the quest lines.
main story. bleek falls barrow and the quest to get the horn. really the only two quests that are caves fighting draugr.
thieves guild. none of them involve caves fighting draugr. nightingale ghosts but not draugr
dark brotherhood. havent played it recently but dont remember many caves filled with draugr
companians. mainly silver hand couple draugr filled caves.

now if you go and look at all the side quests then yes its go into a cave and kill the undead. but the game has a couple enemy types. humanoid, draugr, animals, dwarven, and falmer. the DLCs really dont add to that except with reiklings
User avatar
#154 - wertologist (11/29/2016) [-]
And what part of that did I not cover or respond to?
User avatar
#155 - sketchE (11/29/2016) [-]
thieves guild, dark brotherhood, companions, the entire last section where i acknowledge side quests are full of draugr in dungeons

the point im trying to make is while yes there is plenty of draugr in dungeons there is a lot of other stuff to do that has you go no where near them
User avatar
#156 - wertologist (11/29/2016) [-]
And I acknowledged those even if the fact that you still go into those tombs. Just that the draugr aren't in them. They're still virtually identical to the rest of the dungeons. And the quest you talked about fighting draugr up a mountain. You were on Nordic ruins fighting draugr. Pretty damn similar. You also go inside to fight them too.

What I said is that yes there are other quests, but they are mostly very short. Compare that to the ridiculous amount of time you are sent into a dungeon virtually identical to the last. You spend so much time in those dungeons that it outweighs the slightly more frequent outside quests. The thalmor embassy quest for example is very short. You have to navigate a manor. Doesn't take that long. Same thing with the sky haven temple. It's over in an instant. You're trying to compare notably short quests to the long and tedious dungeons.

You talk about how I'm not acknowledging your points, but you never commented on the repetitive dragon fights and how most quests are very similar.

"So go do the thing"
"Done"
"Did you talk to the guy?"
"Yep"
"Did you do the thing with the banda bing and bada boom?"
"Yup"
"That's amazing! Looks like we got a new archmage!"
#142 - What games get boring the moment you first play it? That's a p…  [+] (8 replies) 11/29/2016 on Member Gaming back then..? 0
User avatar
#149 - sketchE (11/29/2016) [-]
but thats the point. i see so many people say "wow i realized this game sucked after i played it for a month" like too many gamers are trying to be critics where they enjoy the shit out of the game and then decide welp its time to look over every inch of the game and find things wrong.


like lets just look through the quest lines.
main story. bleek falls barrow and the quest to get the horn. really the only two quests that are caves fighting draugr.
thieves guild. none of them involve caves fighting draugr. nightingale ghosts but not draugr
dark brotherhood. havent played it recently but dont remember many caves filled with draugr
companians. mainly silver hand couple draugr filled caves.

now if you go and look at all the side quests then yes its go into a cave and kill the undead. but the game has a couple enemy types. humanoid, draugr, animals, dwarven, and falmer. the DLCs really dont add to that except with reiklings
User avatar
#150 - wertologist (11/29/2016) [-]
I have no problem enjoying games when the fun outweigh the issues. I have standards, so sue me. When a game is lacking, I have issue. There are plenty of games I overlooked flaws because the game was so much fun. Skyrim was not one of them.

"bleek falls barrow and the quest to get the horn. really the only two quests that are caves fighting draugr."

Are you being serious? I'm seriously wondering if you've played the game. Just about every quest line has you go to a draugr infested tomb. If it's not draugr, then it's a falmer infested dwemer ruin. I immediately call bullshit on that statement.

Do you realize how many draugr dungeons there are? They dot the map. Most if not all of them revolve around quests. Ever join the college? Ever get the jagged crown? Ever fight your way to alduin? Ever do any side quests?

I didn't say the dlc changed it. I said its a necessity to counter the bland flavor that it vanilla Skyrim. The dungeons may be similar, but at least they're different. I need as much as I can get to add flavor to the game. It has substance(as I said before), but it's severely lacking.
User avatar
#151 - sketchE (11/29/2016) [-]
take about thirty seconds to reread my entire comment. dont stop at on sentance you picked out in the middle of my statement. i was specifically talking about the main questline in that statement which ends in fighting up the side of a mountain, yes fighting draugr but not in a cave and fighting three dragons as well.

and if you look right there in the last line youll see me say yes a lot of the side quests involve that. but no its simpler to ignore sneaking through a falmer embassy, fighting through the forswarn to get to the blades stronghold and fighting through a dwemer ruin and black reach so that you can say the game is just draugr in a cave
User avatar
#152 - wertologist (11/29/2016) [-]
So you only want to look at the main quest? That won't leave you with a lot of content. You'll get a few hours and then you're done. If you only want to look at the main quest then it's even more empty. Rpgs like this are all about side quests. You can't just ignore them. Ignoring side quests would make the game very short.

Yes there are other quests, but what you're not taking note on is that almost every quest line sends you to a Nordic ruin filled with draugr. They all look and feel pretty damn identical so when you have to spend so much time in them, it's hard not to think of them as a large chunk of the game. You are constantly going in virtually identical dungeons. Very few variations in them. Either a draugr tomb, a falmer dwemer ruin, or a cave with spiders(often these are fused into the first two). When I see the quests you mentioned I can remember not spending much time on them. They were mostly very short segments. Hard to compare a few short quests to a fuck ton of tedious and time consuming draugr tombs.

I wouldn't try to bring dragon fights into this. Those are boring as hell. Every fight with a dragon is the same. No variation whatsoever other than their texture and minor model tweaks. Most fights are using dragonrend to prevent it from getting into the air, flying in circles for a few minutes, then landing in the same spot. You just smack it until it dies. If it tries to fly, shout at it so it falls so you can hit it some more. They were fun at first because of the awe of seeing a dragon land in front of you, but after a few fights it becomes a chore.
User avatar
#153 - sketchE (11/29/2016) [-]
because your incapable of taking "about 30 seconds to reread my entirecomment" im gonna post it again for you

but thats the point. i see so many people say "wow i realized this game sucked after i played it for a month" like too many gamers are trying to be critics where they enjoy the shit out of the game and then decide welp its time to look over every inch of the game and find things wrong.


like lets just look through the quest lines.
main story. bleek falls barrow and the quest to get the horn. really the only two quests that are caves fighting draugr.
thieves guild. none of them involve caves fighting draugr. nightingale ghosts but not draugr
dark brotherhood. havent played it recently but dont remember many caves filled with draugr
companians. mainly silver hand couple draugr filled caves.

now if you go and look at all the side quests then yes its go into a cave and kill the undead. but the game has a couple enemy types. humanoid, draugr, animals, dwarven, and falmer. the DLCs really dont add to that except with reiklings
User avatar
#154 - wertologist (11/29/2016) [-]
And what part of that did I not cover or respond to?
User avatar
#155 - sketchE (11/29/2016) [-]
thieves guild, dark brotherhood, companions, the entire last section where i acknowledge side quests are full of draugr in dungeons

the point im trying to make is while yes there is plenty of draugr in dungeons there is a lot of other stuff to do that has you go no where near them
User avatar
#156 - wertologist (11/29/2016) [-]
And I acknowledged those even if the fact that you still go into those tombs. Just that the draugr aren't in them. They're still virtually identical to the rest of the dungeons. And the quest you talked about fighting draugr up a mountain. You were on Nordic ruins fighting draugr. Pretty damn similar. You also go inside to fight them too.

What I said is that yes there are other quests, but they are mostly very short. Compare that to the ridiculous amount of time you are sent into a dungeon virtually identical to the last. You spend so much time in those dungeons that it outweighs the slightly more frequent outside quests. The thalmor embassy quest for example is very short. You have to navigate a manor. Doesn't take that long. Same thing with the sky haven temple. It's over in an instant. You're trying to compare notably short quests to the long and tedious dungeons.

You talk about how I'm not acknowledging your points, but you never commented on the repetitive dragon fights and how most quests are very similar.

"So go do the thing"
"Done"
"Did you talk to the guy?"
"Yep"
"Did you do the thing with the banda bing and bada boom?"
"Yup"
"That's amazing! Looks like we got a new archmage!"
#11 - I hate almost every theory like this. Just about everything ge…  [+] (3 replies) 11/29/2016 on Iveleidsal Ysoncids +1
User avatar
#20 - redbannerman (11/29/2016) [-]
It's an allegory for hell.


As is Everyfuckingthing. Edd Ed and Eddy? Allegory for hell m8000.

Steven Universe? You better believe it bud. Allegory. For what you might ask? Hell, of course.

Rugrats. Fucking purgatory.

Powerpuff girls. I hope you read the fucking Inferno because the correlations are fucking obvious.
#12 - luciensaid (11/29/2016) [-]
Bullshit theories killed my parents, and their deaths scared me so bad my hair turned white. I was just a child back then. It hasn't been easy living on my own, going from foster family to foster family, all the other kids teased me about my hair. Just before I was old enough to get my first job, a kind man took me in and treated me very lovingly, however he was very old and soon he was on his death bed. He gave me a family heirloom which is a pendant which I never take off, I swear sometimes it glows.

Anyway, Today is my first day at an all girls school and I'm going to be late! I better grab some toast on my way out to eat on the run. It's going to be a ~magical~ day.
#13 - luciensaid (11/29/2016) [-]
I hope people get my reference.
#50 - Skyrim by itself without any dlc can get very repetitive and d…  [+] (10 replies) 11/29/2016 on Member Gaming back then..? +1
User avatar
#104 - sketchE (11/29/2016) [-]
so whats the problem?y ou didnt get bored with vanilla skyrim the moment you plugged it in. by the time you got bored dawngurd was likely around the corner. thats quality DLC it adds to the game. the post is talking about modern games having no substance without dlc
User avatar
#142 - wertologist (11/29/2016) [-]
What games get boring the moment you first play it? That's a pretty unfair statement. I got bored when I figured out every dungeon was the sane. Vanilla Skyrim is dull. Dlc makes it playable for me. I did a large portion of vanilla quests and most of them are pretty identical. Only a handful really stand out and only a few of those were enjoyable. Dlc adds more shit that's mostly different than vanilla so to me it's vital.
User avatar
#149 - sketchE (11/29/2016) [-]
but thats the point. i see so many people say "wow i realized this game sucked after i played it for a month" like too many gamers are trying to be critics where they enjoy the shit out of the game and then decide welp its time to look over every inch of the game and find things wrong.


like lets just look through the quest lines.
main story. bleek falls barrow and the quest to get the horn. really the only two quests that are caves fighting draugr.
thieves guild. none of them involve caves fighting draugr. nightingale ghosts but not draugr
dark brotherhood. havent played it recently but dont remember many caves filled with draugr
companians. mainly silver hand couple draugr filled caves.

now if you go and look at all the side quests then yes its go into a cave and kill the undead. but the game has a couple enemy types. humanoid, draugr, animals, dwarven, and falmer. the DLCs really dont add to that except with reiklings
User avatar
#150 - wertologist (11/29/2016) [-]
I have no problem enjoying games when the fun outweigh the issues. I have standards, so sue me. When a game is lacking, I have issue. There are plenty of games I overlooked flaws because the game was so much fun. Skyrim was not one of them.

"bleek falls barrow and the quest to get the horn. really the only two quests that are caves fighting draugr."

Are you being serious? I'm seriously wondering if you've played the game. Just about every quest line has you go to a draugr infested tomb. If it's not draugr, then it's a falmer infested dwemer ruin. I immediately call bullshit on that statement.

Do you realize how many draugr dungeons there are? They dot the map. Most if not all of them revolve around quests. Ever join the college? Ever get the jagged crown? Ever fight your way to alduin? Ever do any side quests?

I didn't say the dlc changed it. I said its a necessity to counter the bland flavor that it vanilla Skyrim. The dungeons may be similar, but at least they're different. I need as much as I can get to add flavor to the game. It has substance(as I said before), but it's severely lacking.
User avatar
#151 - sketchE (11/29/2016) [-]
take about thirty seconds to reread my entire comment. dont stop at on sentance you picked out in the middle of my statement. i was specifically talking about the main questline in that statement which ends in fighting up the side of a mountain, yes fighting draugr but not in a cave and fighting three dragons as well.

and if you look right there in the last line youll see me say yes a lot of the side quests involve that. but no its simpler to ignore sneaking through a falmer embassy, fighting through the forswarn to get to the blades stronghold and fighting through a dwemer ruin and black reach so that you can say the game is just draugr in a cave
User avatar
#152 - wertologist (11/29/2016) [-]
So you only want to look at the main quest? That won't leave you with a lot of content. You'll get a few hours and then you're done. If you only want to look at the main quest then it's even more empty. Rpgs like this are all about side quests. You can't just ignore them. Ignoring side quests would make the game very short.

Yes there are other quests, but what you're not taking note on is that almost every quest line sends you to a Nordic ruin filled with draugr. They all look and feel pretty damn identical so when you have to spend so much time in them, it's hard not to think of them as a large chunk of the game. You are constantly going in virtually identical dungeons. Very few variations in them. Either a draugr tomb, a falmer dwemer ruin, or a cave with spiders(often these are fused into the first two). When I see the quests you mentioned I can remember not spending much time on them. They were mostly very short segments. Hard to compare a few short quests to a fuck ton of tedious and time consuming draugr tombs.

I wouldn't try to bring dragon fights into this. Those are boring as hell. Every fight with a dragon is the same. No variation whatsoever other than their texture and minor model tweaks. Most fights are using dragonrend to prevent it from getting into the air, flying in circles for a few minutes, then landing in the same spot. You just smack it until it dies. If it tries to fly, shout at it so it falls so you can hit it some more. They were fun at first because of the awe of seeing a dragon land in front of you, but after a few fights it becomes a chore.
User avatar
#153 - sketchE (11/29/2016) [-]
because your incapable of taking "about 30 seconds to reread my entirecomment" im gonna post it again for you

but thats the point. i see so many people say "wow i realized this game sucked after i played it for a month" like too many gamers are trying to be critics where they enjoy the shit out of the game and then decide welp its time to look over every inch of the game and find things wrong.


like lets just look through the quest lines.
main story. bleek falls barrow and the quest to get the horn. really the only two quests that are caves fighting draugr.
thieves guild. none of them involve caves fighting draugr. nightingale ghosts but not draugr
dark brotherhood. havent played it recently but dont remember many caves filled with draugr
companians. mainly silver hand couple draugr filled caves.

now if you go and look at all the side quests then yes its go into a cave and kill the undead. but the game has a couple enemy types. humanoid, draugr, animals, dwarven, and falmer. the DLCs really dont add to that except with reiklings
User avatar
#154 - wertologist (11/29/2016) [-]
And what part of that did I not cover or respond to?
User avatar
#155 - sketchE (11/29/2016) [-]
thieves guild, dark brotherhood, companions, the entire last section where i acknowledge side quests are full of draugr in dungeons

the point im trying to make is while yes there is plenty of draugr in dungeons there is a lot of other stuff to do that has you go no where near them
User avatar
#156 - wertologist (11/29/2016) [-]
And I acknowledged those even if the fact that you still go into those tombs. Just that the draugr aren't in them. They're still virtually identical to the rest of the dungeons. And the quest you talked about fighting draugr up a mountain. You were on Nordic ruins fighting draugr. Pretty damn similar. You also go inside to fight them too.

What I said is that yes there are other quests, but they are mostly very short. Compare that to the ridiculous amount of time you are sent into a dungeon virtually identical to the last. You spend so much time in those dungeons that it outweighs the slightly more frequent outside quests. The thalmor embassy quest for example is very short. You have to navigate a manor. Doesn't take that long. Same thing with the sky haven temple. It's over in an instant. You're trying to compare notably short quests to the long and tedious dungeons.

You talk about how I'm not acknowledging your points, but you never commented on the repetitive dragon fights and how most quests are very similar.

"So go do the thing"
"Done"
"Did you talk to the guy?"
"Yep"
"Did you do the thing with the banda bing and bada boom?"
"Yup"
"That's amazing! Looks like we got a new archmage!"
#8 - Picture  [+] (1 reply) 11/29/2016 on cencorship +4
User avatar
#27 - cattestacles (11/29/2016) [-]
If I'm hunting monsters and something is staring at me from the abyss, it's probably a Nargacuga