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#149 - I haven't finished Skyrim yet, but I am referring to Fallout 3…  [+] (2 replies) 02/16/2014 on FPS Games These Days 0
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#157 - doctorproctor (02/16/2014) [-]
Oh i completely understand, sorry was just saying that not all bethesda are like that, and good luck, personally my favorite quest line in skyrim is the dark brotherhood, its just really interesting and fun to me
#159 - tyraxio (02/16/2014) [-]
Nahnah, it's cool. That was my own ignorance. Just assumed that The Elder Scrolls games ended the same way the Fallout titles did.
#124 - Especially in RPGs this is a pretty big issue - in particular …  [+] (21 replies) 02/16/2014 on FPS Games These Days +2
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#139 - thekingofengland (02/16/2014) [-]
if you talking about Fallout New Vegas, it would be difficult to alter the story line after completion as the amount of final different outccomes would be too much script to stick in the game, it specifically tells you when you're about to do last mission, so just do don't do it and keep a save file. All you miss is a bit of XP, nothing much. FNV is Obsidian not Bethesda, but it's only game I could think of to fit your description. FO3 and Skyrim let you do what you want
#152 - tyraxio (02/16/2014) [-]
You can't free-roam after main quest in Fallout 3 without Broken Steel. New Vegas severely needed an expansion like that, but refused to for some odd reason.
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#170 - yusay (02/16/2014) [-]
>Refused to for some odd reason

It's not like there are wildly different endings for New Vegas compared to Fallout 3's one.
#176 - tyraxio (02/16/2014) [-]
Good point, but it is still very much possible for them to have made one. I have explained this a few comments down.

But in regards to that, multiple Elder Scrolls expansions are set in huge islands or such, so really, it wouldn't be a lot of extra work. They would, for example, barely even have to work on designing new characters or places, simply modify the old slightly. Sure, they would need, what, four different of these? It could've still been done easily, I'm not asking for a lot.
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#165 - thekingofengland (02/16/2014) [-]
Once I played FO3 with Broken Steel, I could never play it again without it. You can always get a GOTY copy locally for less than £10 usually. For FNV though, they would need to make it so if you sided with Legion there is no NCR and slave camps are set up everywhere, if you chose yourself, everyone would need to recognise your infamy and Legion and NCR presense reduced. I think it would be too much content even for DLC. I love the series though cannot wait for FO4. I would love it if they could get Mark Wahlberg to do a cameo as its to be set in Boston. But a man can dream...
#174 - tyraxio (02/16/2014) [-]
Fallout 3 with Broken Steel is amazing.

They could've done it. Or, at the very least put troops of whichever side you alligned with in the lairs of the other side, as though they are in the process of "cleansing" the land. Regardless, it is a lot of content, but it would've made for a good expansion in itself.

Besides, the setting in Fallout New Vegas was a bit shitty. While I loved the idea of Caesars Legion, it just didn't fit in with the Fallout universe. It was a bit too try-hard Roman imitation, to the degree that is not realistic. I know that they found books about the Roman empire, but I would've loved to see Caesars Legion with another name and them just being ordinary raiders, but still have the same values and take slaves and such. They could've even linked it to the Paradise Falls slavetrade in Fallout 3.
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#183 - thekingofengland (02/16/2014) [-]
Thing is, FO3 is in Washington, and FNV is Nevada which is quite far apart. FO4 is set closer to Washington, hence they're carrying on the whole 3-Dog character. If save files would carry over he would never make it into FO4 as I shot the f*cker every time and stole his bandana. That luck & charisma's mine b*tch.

As for FNV, there is a lot of criticism of it around in general. But I loved it so much I could forgive it just for about anything. I loved the whole Legion-NCR opposing politics, and stories of the Burned Man kept me on the edge of my seat. As part of my tattoo sleeves I have a Centurion and an NCR Veteran Ranger in a mess of other random crap. Now that I'm older I don't game as often, and get bored and move on from titles very quickly. But FNV I played for over a year, after completing it on Xbox about 5 times trying different builds and taking everyone out with a silenced pistol, my friend showed me what PC mods are capable of. Next day bought PC version, and it was like playing a new game as I modded the sh*t out of it.
#190 - tyraxio (02/16/2014) [-]
The Fallout: New Vegas mechanics and new weapons was awesome, but the setting and storyline was very crap. Sorry to break it to you. There are parts of it that was very good, and the NCR/Legion politics made it very deep, and the Legion added a sense of epicness to the story, indeed.

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#196 - thekingofengland (02/16/2014) [-]
I dunno, its one of those things to me, that if you don't like it you find new things about it that annoy you more, but if you love it you find new things to like about it. I like the voice cast as well with Matthew Perry playing a character called Benny. Ron Pearlman and Danny Trejo as well.The classic line, War, war never changes.
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#184 - thekingofengland (02/16/2014) [-]
I didn't realise till just now I even set my avatar as a Legionairy Centurion when I made this account
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#135 - schneidend (02/16/2014) [-]
I don't see the big allure of post-main quest roaming. Just do the side quests first.
#150 - tyraxio (02/16/2014) [-]
My point was that from a role-playing perspective you wouldn't just give up your main quest to do irrelevant stuff.
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#153 - schneidend (02/16/2014) [-]
Earning money to fund your really important main quest and getting good loot to ensure your success seems pretty relevant to me. Plus, depending on your character's personality, ignoring a plea for help from bystanders may simply not be acceptable.
#156 - tyraxio (02/16/2014) [-]
Oh, indeed, I don't disagree with you on that. Every side quest you meet on the road I would do - the problem with a game like New Vegas is that unless you make a save game dedicated to just exploring, you will never get to see everything - especially not, since you are not allowed to explore after you have completed your main task.

About funds, that would be true if it wasn't because all RPGs today are designed so that after every quest, you are ready for the next one.
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#259 - schneidend (02/17/2014) [-]
But, if you're roleplaying, it's not a difficult leap to imagine your character needs money for things like food, gear repair, bullets, hookers, any drugs to which they might be addicted, room and board, various bureaucratic fees, etc. Even if you as a player can do a bunch of quests without sleeping, eating, or a bathroom break, doesn't mean your character doesn't.
#262 - tyraxio (02/17/2014) [-]
Take Fallout 3, for example. To find James, you don't really need a lot of things to finish that, OOC wise. So, sure, you'd need food, but you find more than enough bottle caps to eat well along the way. New Vegas is, indeed, more relaxed like that, as everything, up to the point of meeting Benny and to some degree what comes after, is not really anything which is in a rush.
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#263 - schneidend (02/17/2014) [-]
I'd argue that you're not necessarily in a "rush" to find Dad, since you pretty much immediately find out he's more than capable of taking care of himself. You only really discover he could be in real trouble when you enter that creepy ass vault in which he's a virtual reality prisoner. Also, unless your Speech is decent or you reload saves until you pass all speech checks, you have to do several sidequests for people before they're willing to tell you where Dad went. You could also handwave doing any sidequests as trying to work on better equipping yourself so you can survive the post-apocalyptic hell in which you now find yourself.
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#131 - doctorproctor (02/16/2014) [-]
umm SKYRIM? YOU DONT EVEN HAVE TO FINISH THE MAIN QUEST, half of it is just a tutorial
#149 - tyraxio (02/16/2014) [-]
I haven't finished Skyrim yet, but I am referring to Fallout 3 and New Vegas.
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#157 - doctorproctor (02/16/2014) [-]
Oh i completely understand, sorry was just saying that not all bethesda are like that, and good luck, personally my favorite quest line in skyrim is the dark brotherhood, its just really interesting and fun to me
#159 - tyraxio (02/16/2014) [-]
Nahnah, it's cool. That was my own ignorance. Just assumed that The Elder Scrolls games ended the same way the Fallout titles did.
#127 - I don't think murder is considered felony to be honest. Unless…  [+] (2 replies) 02/14/2014 on wahahaha 0
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#132 - pwndguy (02/14/2014) [-]
I know that at least in the US, a Felony is "anything that is punishable by more than a year of imprisonment, including death"... so Murder is definitely a Felony...
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#133 - pwndguy (02/14/2014) [-]
*death penalty
sorry, re-read that, and I can see where there might be some confusion...