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Rank #6267 on CommentsLevel 207 Comments: Comedic Genius
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|Last status update:|| |
|Date Signed Up:||8/30/2012|
|Funnyjunk Career Stats|
|Highest Content Rank:||#4650|
|Highest Comment Rank:||#6268|
|Content Thumbs:||719 total, 792 , 73|
|Comment Thumbs:||1231 total, 1485 , 254|
|Content Level Progress:|| 90% (9/10) |
Level 71 Content: FJ Cultist → Level 72 Content: FJ Cultist
|Comment Level Progress:|| 80% (8/10) |
Level 207 Comments: Comedic Genius → Level 208 Comments: Comedic Genius
|Times Content Favorited:||33 times|
|Total Comments Made:||757|
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latest user's comments
|#107 - I wish there was a version that had annotations or something t…||20 hours ago on Blur Studio||0|
|#43 - The last one was alright to me. 2014 I think? It was the one w… [+] (1 new reply)||07/29/2015 on Kojima||+2|
|#922 - Someone took Spose and someone took Paradox. And Paradox043. …||07/29/2015 on What does your username mean?||0|
|#34 - Man, I got in to that as a kid and for the longest time I kept… [+] (4 new replies)||07/29/2015 on Kojima||+3|
|#15 - who is that? [+] (1 new reply)||07/29/2015 on If Pokemon snap was made in...||+1|
|#104 - Whats wrong with MN9? I was looking forward to it. [+] (2 new replies)||07/29/2015 on Game Testing||0|
#123 - anon (07/29/2015) [-]
The game was a complete scam to begin with, with them claiming they don't have enough money to add features they advertised the fucking kickstarter with even after they got more money than the kickstarter set.
But Dina was a huge filthy feminist of the worst social media badgering type with all the "Why isn't the main character of your game a woman? Are you sexist?" bullshit. She got hired because her "BF" worked there. She banned people in masses because she's extremely irritating and lolsorandom. Then, when gamergate started, she was blocking people on twitter and banning them from the forums of the game they paid to support just for being pro-GG. She finally left the company shortly after she threw a fit and started demanding people pirate the game because she hates them so much.
The fact she lasted so long while failing so dramatically at her job made pretty much everyone who isn't an SJW lose all faith in the project. Now, Mikami's latest kickstarter is failing to make enough money.
Worst of all though, the game just looks bad. Really unimpressive shit.
|#34 - I really want to get Killing Floor 2, but most my friends don'…||07/24/2015 on JAZZ HANDS ACTIVATE||0|
|#152 - I hated Baldur's Gate, though lord knows I tried on several oc… [+] (1 new reply)||07/24/2015 on Morrowind Logic||0|
|#145 - What is a fact? Your opinion on what makes a game better? If s… [+] (1 new reply)||07/21/2015 on Morrowind Logic||0|
|#144 - If your going to bring player mods into it, what doesn't skyri… [+] (1 new reply)||07/21/2015 on Morrowind Logic||0|
#149 - sideism (07/22/2015) [-]
Modifications can't implement game-changing mechanics without scripts, and with a ton of scripts constantly running in the background and sometimes not updating when they should, will cause a ton of unfixable bugs, not to mention having those mechanics also work on NPCs and not just the player is a massive pain and is almost impossible without massive compromises. the tired old argument of "just mod it, bro" fails when the engine itself has no support for adding new mechanics and only allows you to have mild control over the ones that are already there.
And another thing, the way the quests are set up. Characters that cannot die, no way of figuring out where you're supposed to go without being forced to use map markers, quest items that glitch several quests when dropped (not to mention having no physics models), quest paths that are cut off for you for seemingly no reason even though its implied by the quest NPCs that you can.
it would take years of extensive modding to un-dumbdown skyrim. And even after years of work you would have barely put a scratch in it. at that point you might as well just play a different game