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Date Signed Up:10/20/2011
Last Login:5/27/2016
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First2[ 7 ]

latest user's comments

#27 - maybe you shouldn't play warzone you filthy casul. no, b…  [+] (2 new replies) 05/14/2016 on Bad timing +3
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#97 - hachigomo (05/15/2016) [-]
In standard Warzone, a lot of the REQs are pretty useful if used at the right time. The needlers and Carbines dominate the beginning stage of the game. Then you have useless ones like the splinter turret or the plasma turret......
#95 - whyyoudodislife (05/15/2016) [-]
I never found myself using anything but the gungooses (gungeese?) and any covvie vehicle ending in Ultra I barely touched the reqs or warzone because I'm just constantly playing SWAT and FFA
#624 - Comment deleted 05/14/2016 on What's in the f'ing vase? 0
#623 - Comment deleted 05/14/2016 on What's in the f'ing vase? 0
#6 - Not everyone has a sense of humor. You just happen to be in this group 05/08/2016 on Oink -1
#234 - "nice music" "Its genuinely funny" … 05/07/2016 on This one's fire -1
#137 - everybody thinks that you will eventually go away. that's what…  [+] (2 new replies) 05/06/2016 on Chris Pratt triggers... 0
#139 - bann (05/06/2016) [-]
I have him totally hidden cause I know what he says...yet I know he's there
#164 - anon (05/06/2016) [-]
#170 - TTK is down, and that's absolutely fine with the new movement … 05/04/2016 on Modding has turned XCOM 2... 0
#154 - wat. If you're referring to multiplayer, it has the most skill…  [+] (3 new replies) 05/03/2016 on Modding has turned XCOM 2... +1
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#161 - drldrl (05/04/2016) [-]
No it isn't.
TTK is down. With the new movement systems you can get across maps much faster, leading to engagements from all angles. These two simple things make it so whoever sees who first usually wins engagements if they have standard weapons. It's more fast paced and reaction based than ever, which is not something an arena shooter needs. They're turning it into a twitch shooter.
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#170 - sirmatthew (05/04/2016) [-]
TTK is down, and that's absolutely fine with the new movement systems and being able to escape. TTK is still high enough to let halo be halo, and headshots are just as important as they were before. and unlike CoD and CS, you can turn a duel around with a simple strafe.
As I said in my first post, since auto aim and bullet magnetism are down, realistic TTK is up since the majority of players won't land every shot. It is still reliant on skill.
Last note on TTK, all of the basic weapons (br, magnum, dmr, even AR) are very well balanced with more difficult to use weapons having a slightly lower TTK.

honestly I found halo 2, 3, and reach to all be much more twitch like than 5, since it was so easy to 4 shot with the BR. (and 5 with the DMR) I found that even though the TTK was higher, it was also easier to land your shots, making the first shot ever more important.

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#165 - aisforawsome (05/04/2016) [-]
Quick counter point, after looking up numbers, Halo 5's ttk is well in line with the other games in the series.

For example, the bodyshot ttk of the H5 AR is 1.50 seconds. The H3 AR ttk is 1.53 sec, while the H4 is 1.24 secs.

Another example, the pistol. CE ttk: 0.67 secs H3 ttk: 1.97 secs H5 ttk: 1.57

Final example, the BR. H2 ttk: 1.47 secs. H3 ttk: 1.63 secs. H5 ttk: 1.35 secs.
#153 - I don't completely disagree with you, nor do I completely agre… 05/03/2016 on Modding has turned XCOM 2... 0
#148 - naw lemme get in on this business. ODST carries something oddl…  [+] (1 new reply) 05/03/2016 on Modding has turned XCOM 2... +2
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#164 - dvdfaust (05/04/2016) [-]
It's the same for me, I always loved ODST Firefight more. Especially on the map in the animal preserve with the warthogs.

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#1 - greenjacketcs (05/16/2016) [-]
Don't blame me, because you didn't get the joke.