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schneidend

Last status update:
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Date Signed Up:12/02/2011
FunnyJunk Career Stats
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Highest Comment Rank:#79
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Content Views:119718
Times Content Favorited:91 times
Total Comments Made:21005
FJ Points:57108
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latest user's comments

#26 - It's...at the exact same angle, and there's no cut. He moves c…  [+] (1 new reply) 7 hours ago on Testing an Impact Proof Case +10
User avatar
#39 - nigalthornberry (4 hours ago) [-]
It looks like it goes our of frame though. Maybe it's just me but it looks like the hit marks on the screen don't line up with the hammer
#97 - Everything Scales to your Level: Yeah, but only to a degree. Y…  [+] (1 new reply) 7 hours ago on So I heard some people are... 0
User avatar
#98 - labree (6 hours ago) [-]
im not comparing it to oblivion
im comparing it to all rpgs
and almost all of them have many more feats than just one or two

the entirety of the game is just "hold lmb, loot, hold lmb"
theres no complexity to the combat and its boringly basic.

a 5 year old could beat it as easily as an 30 year old that had played older rpgs growing up.

its an rpg as much as riding a roller coaster is a racing game. sure you go fast and your on a track, but thats where the similarities stop. its rediculous simple and stupidly easy, and AAA game developers should be aspiring to make their games harder and more fun, but stupider and easier.
#129 - There's no other kind, breh. 7 hours ago on Crowgirl 0
#82 - Okay. Maybe I'm just misunderstanding what the criticism is, t…  [+] (4 new replies) 13 hours ago on So I heard some people are... +1
User avatar
#89 - labree (11 hours ago) [-]
its barely an rpg
everything scales to your level which means irregardless of your level gear is literally the only thing that matters
your skill with a weapon barely affects how it works and there is only maybe 1 or 2 feats in the game
not to mention the fact that they dumbed the fuck out of the magic system by reducing it to basically like 7 or 8 spells

i went into it expecting an rpg that had some sort of depth like the previous iterations, instead i got walking and LMB simulator
User avatar
#97 - schneidend (7 hours ago) [-]
Everything Scales to your Level: Yeah, but only to a degree. You have more health, stamina, magicka, and, typically, way more tricks up your sleeve than any of your usual opponents. The difference between a two-handed weapon character having enough stamina at low levels to kill one or two guys quickly and being able to effortlessly sweep whole rooms of basic enemies is significant and based on level. And, there's plenty of enemies that only scale so much, such that if you find one at low level you're fucked or will easily crush it.

Admittedly, Bethesda did goof in not having your skill more directly affect damage with weapons, but the perk system is pretty great compared to, say, previous games, where all a melee character had was increasing their skill in a weapon type and no cool tricks like a cleave move and decapitations to earn along the way. Oblivion didn't offer anything like that except at, what, level 50 and 100 in each skill?

As for the magic system: eh, I wouldn't know. I pretty much always role a melee-focused character in real-time combat RPGs. But, I mean, it's definitely an RPG. You fight shit, collect loot, level up, build your character from badass pseudo-peasant to a godslaying wrecking ball, etc.
User avatar
#98 - labree (6 hours ago) [-]
im not comparing it to oblivion
im comparing it to all rpgs
and almost all of them have many more feats than just one or two

the entirety of the game is just "hold lmb, loot, hold lmb"
theres no complexity to the combat and its boringly basic.

a 5 year old could beat it as easily as an 30 year old that had played older rpgs growing up.

its an rpg as much as riding a roller coaster is a racing game. sure you go fast and your on a track, but thats where the similarities stop. its rediculous simple and stupidly easy, and AAA game developers should be aspiring to make their games harder and more fun, but stupider and easier.
User avatar
#88 - satansferret (12 hours ago) [-]
yay xenogears
#80 - Is this bait? There's ******* caves, dungeons, and dwemer ruin…  [+] (6 new replies) 13 hours ago on So I heard some people are... +1
User avatar
#81 - labree (13 hours ago) [-]
i never said it didnt have content
i said the content was an inch deep.
its still a sea.
User avatar
#82 - schneidend (13 hours ago) [-]
Okay. Maybe I'm just misunderstanding what the criticism is, then. It's a sandbox RPG. If you went into it expecting Mass Effect or Xenogears or something, I don't know what to tell you.
User avatar
#89 - labree (11 hours ago) [-]
its barely an rpg
everything scales to your level which means irregardless of your level gear is literally the only thing that matters
your skill with a weapon barely affects how it works and there is only maybe 1 or 2 feats in the game
not to mention the fact that they dumbed the fuck out of the magic system by reducing it to basically like 7 or 8 spells

i went into it expecting an rpg that had some sort of depth like the previous iterations, instead i got walking and LMB simulator
User avatar
#97 - schneidend (7 hours ago) [-]
Everything Scales to your Level: Yeah, but only to a degree. You have more health, stamina, magicka, and, typically, way more tricks up your sleeve than any of your usual opponents. The difference between a two-handed weapon character having enough stamina at low levels to kill one or two guys quickly and being able to effortlessly sweep whole rooms of basic enemies is significant and based on level. And, there's plenty of enemies that only scale so much, such that if you find one at low level you're fucked or will easily crush it.

Admittedly, Bethesda did goof in not having your skill more directly affect damage with weapons, but the perk system is pretty great compared to, say, previous games, where all a melee character had was increasing their skill in a weapon type and no cool tricks like a cleave move and decapitations to earn along the way. Oblivion didn't offer anything like that except at, what, level 50 and 100 in each skill?

As for the magic system: eh, I wouldn't know. I pretty much always role a melee-focused character in real-time combat RPGs. But, I mean, it's definitely an RPG. You fight shit, collect loot, level up, build your character from badass pseudo-peasant to a godslaying wrecking ball, etc.
User avatar
#98 - labree (6 hours ago) [-]
im not comparing it to oblivion
im comparing it to all rpgs
and almost all of them have many more feats than just one or two

the entirety of the game is just "hold lmb, loot, hold lmb"
theres no complexity to the combat and its boringly basic.

a 5 year old could beat it as easily as an 30 year old that had played older rpgs growing up.

its an rpg as much as riding a roller coaster is a racing game. sure you go fast and your on a track, but thats where the similarities stop. its rediculous simple and stupidly easy, and AAA game developers should be aspiring to make their games harder and more fun, but stupider and easier.
User avatar
#88 - satansferret (12 hours ago) [-]
yay xenogears
#18 - Best Widow skin. 13 hours ago on nice 0
#55 - Breh. 14 hours ago on Crowgirl +6
#53 - > Paladin detects evil > Owl girl is a lovable cinna…  [+] (6 new replies) 14 hours ago on Crowgirl +3
User avatar
#103 - xoyv (8 hours ago) [-]
if you're thinking "i wear armor and have magic holy powers and fight for good" pally, then i'm afraid you're msitaken
User avatar
#129 - schneidend (7 hours ago) [-]
There's no other kind, breh.
User avatar
#54 - doctorronan (14 hours ago) [-]
If it's not human, it's evil
#112 - inverseiconoclasm (8 hours ago) [-]
#113 - doctorronan (8 hours ago) [-]
This guy gets it
#3 - It's not really pandering. Just Rule 63. 14 hours ago on Asterixia & Obelixia +5
#74 - Majestic as ****. 15 hours ago on Waking Up +11