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razlman

Last status update:
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Gender: male
Age: 24
Date Signed Up:3/24/2011
Last Login:8/18/2016
FunnyJunk Career Stats
Content Thumbs: 2536 total,  3044 ,  508
Comment Thumbs: 3114 total,  3406 ,  292
Content Level Progress: 87% (87/100)
Level 124 Content: Respected Member Of Famiry → Level 125 Content: Respected Member Of Famiry
Comment Level Progress: 39% (39/100)
Level 230 Comments: Ambassador Of Lulz → Level 231 Comments: Ambassador Of Lulz
Subscribers:5
Content Views:41806
Times Content Favorited:105 times
Total Comments Made:830
FJ Points:5576

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    Uploaded: 08/01/11
    maybe? maybe?
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    Uploaded: 08/14/11
    funny comments funny comments
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    Uploaded: 05/10/15
    a moment of silence for ivan a moment of silence for ivan
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    Uploaded: 05/20/11
    time traveller time traveller
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    Uploaded: 03/30/11
    hero hero
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    Uploaded: 05/16/13
    desktop check fj. stop and print screen desktop check fj. stop and print...
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    Uploaded: 08/28/11
    lets play a game lets play a game
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    Uploaded: 05/16/11
    fuck da police fuck da police
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    Uploaded: 05/08/11
    M.G.M M.G.M
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    Uploaded: 05/11/11
    lotr lotr
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    Uploaded: 05/05/11
    this thread this thread
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    Uploaded: 05/14/11
    you soul is mine! you soul is mine!
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latest user's comments

#2533 - **razlman used "*roll picture*"** **razlman rolled image ** 04/29/2016 on Your girlfriend pulls down... +1
#41 - I've just had a thought. When Jango tells Obi-Wan about the cl…  [+] (4 new replies) 01/06/2016 on Star Wars comp +1
User avatar
#50 - sptnfouroneseven (01/06/2016) [-]
Nope, do you think Jango gave a fuck what was done to them after giving his DNA and getting his 'son'? No. He's a bounty hunter, no unneeded questions.
#58 - huntergriff (01/06/2016) [-]
he did personally train them though before the start of Episode II
User avatar
#72 - sptnfouroneseven (01/06/2016) [-]
Because he was paid to. Then it was delegated to other bounty hunters and generals as seen in Clone Wars.
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#74 - huntergriff (01/06/2016) [-]
It was also delegated to mandalorians like skirata too (although that's in the legends canon)
#41 - I picked a bad morning to listen to sad songs while i browse funnyjunk 01/06/2016 on Old Man Frank greentext 0
#61 - I'm a lv23 bard.  [+] (1 new reply) 11/10/2015 on Drawing FunnyJunk 2, Theme:... 0
#86 - equisespada (11/13/2015) [-]
A peaceful bard who tells of tales of dragons and knights instead of fighting them.
#82 - sauce for the third one 11/05/2015 on Dankaroo webm dump part 38/32 0
#1548 - **razlman used "*Roll 1, 0-999999999*"** **razlman rolls 21… 11/05/2015 on Giveaway Time! 0
#3 - Yep, it's ''erase this'' from the new album. 09/18/2015 on Play at work. (turn up volume) 0
#81 - **razlman used "*roll picture*"** **razlman rolled image ** 09/18/2015 on Netflix and Chill with admin 0
#137 - Thank god I went drinking last night or that's a bingo. 09/07/2015 on Loser Bingo 0
#26 - Closest I've seen to realistic lock-picking in a game.  [+] (16 new replies) 08/27/2015 on Art of Lockpicking +57
User avatar
#89 - heartbleed (08/27/2015) [-]
I know how lockpicking works irl but I could never figure it out in oblivion...
#62 - anon (08/27/2015) [-]
Thief: Deadly Shadows had some damn good lockpicking
#74 - barbaklok (08/27/2015) [-]
I't did fit the gameplay, would have been to much of a hassle unless you can do it quick, but memorizing 4 locks with static pins isn't that much of a lockpicking minigame.

Don't get me wrong it still is the best stealth gameplay ever made though, only reason anyone wouldn't like it is probably mainly because it's very, very easy and not much of a challange.
#33 - anon (08/27/2015) [-]
It always silently annoyed me that Oblivion had pretty close to real lockpicking and then they threw it away.
#28 - karvarausku (08/27/2015) [-]
**karvarausku used "*roll picture*"**
**karvarausku rolled image** missed that shit in skyrim, don't know why they had to go with the stupid fallout 3 kind of lock picking.
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#34 - tmgrskat (08/27/2015) [-]
Because someone with level 5 lockpicking could open Very Hard locks if he had played the game before.
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#52 - camslayer (08/27/2015) [-]
You still had to get good at it though, first time through it would be an issue. that's like saying if you play a puzzle game you can do it easily if you've already done it already.
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#75 - tmgrskat (08/27/2015) [-]
It's an RPG, not a puzzle game, nor it achieves to be one.
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#114 - camslayer (08/28/2015) [-]
I know it isn't a puzzle game.
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#35 - daix (08/27/2015) [-]
Which you can still do if you have enough picks and the luck to find the sweet spot.
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#36 - tmgrskat (08/27/2015) [-]
The point of the lockpicking skill is to make lockpicking easier and make you use less picks per lock.
On Daggerfall, you got one try and there were pretty low chances. There were also no lockpicks, it was assumed you had an infinite supply. I've seen "This lock has nothing to fear from you..." way too many times.
On Morrowind, the maximum level of lock that could be unlocked was determined by your % fatigue, lockpicking skill and lockpick quality, if they weren't enough you'd simply get "Lock too complex" and be unable to pick it. Also with every attempt (successful or not) your lockpick degraded and you had to purchase new ones
On Oblivion you could unlock every lock in the world with one lockpick. Just knock the tumbler up until it goes slowly then press click when it reaches the top, big deal. Your only enemy is impatience.
On Skyrim it was both based on your personal skill and your in-game lockpicking skill, it was extremely difficult to lockpick master locks if your skill was low.
#58 - justtocomment (08/27/2015) [-]
But the security skill is just as important in Oblivion. In both Skyrim and Oblivion, lockpicking was accessible regardless of level. But the skill made it easier to access with fewer broken picks.
In oblivion it makes the pins fall slower more often and decreases the number of pins that fall should you make a mistake. Skyrim it makes the sweet spot wider, your pick more durable, and eventually starts your pick closer to the starting position. Both situations are preferable to fallout or morrowind's "oh your skill is too low fuck off" system. It doesn't matter if your blade skill is low, you can still equip a sword, ya know?
But I digress. The chief complaint is that Skyrim's system, like fallout, isn't as intuitive or fun. It also breaks from the realism we glimpsed with Oblivion, where lockpicking was based on the real life process.
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#57 - kjftiger (08/27/2015) [-]
They brought back the Oblivion one for ESO
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#40 - daix (08/27/2015) [-]
I was talking about how in Skyrim in you just pick a lock if you the right amount of picks and luck, even with low lockpick skill. Looking over your comment again, it seems that what you trying to say. I thought you were talking about previous installments, since I didn't really know how those worked since I hadn't played them
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#46 - tmgrskat (08/27/2015) [-]
Oh, you never mentioned Skyrim so I thought you were talking about Oblivion. Just a simple misunderstanding it seems.
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#47 - daix (08/27/2015) [-]
Yep, sorry for the confusion