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pureevil

Last status update:
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Gender: male
Age: 22
Date Signed Up:5/28/2011
Last Login:9/30/2016
Location:Bet you wanna know
Stats
Comment Ranking:#9238
Highest Content Rank:#4015
Highest Comment Rank:#1561
Content Thumbs: 547 total,  670 ,  123
Comment Thumbs: 6780 total,  7621 ,  841
Content Level Progress: 0% (0/10)
Level 47 Content: Sammich eater → Level 48 Content: Sammich eater
Comment Level Progress: 82% (82/100)
Level 260 Comments: Pure Win → Level 261 Comments: Pure Win
Subscribers:2
Content Views:54238
Times Content Favorited:32 times
Total Comments Made:1668
FJ Points:6608
Favorite Tags: dark (2) | souls (2)
I has description. Lawlzors

latest user's comments

#119 - Parry isn't unreliable, it's actually extremely reliable if yo…  [+] (4 replies) 04/14/2016 on Incredible advice from the... 0
#194 - nightmarexnxnxnxnx (04/15/2016) [-]
I suppose, I prefer to maneuver around my enemies, so I suppose parrying is not for me.
#203 - anon (04/15/2016) [-]
I'm in the same boat, I've never been good at parrying so I prefer rolling since the I-frames there are much more forgiving than the parry frames.
#221 - pureevil (04/15/2016) [-]
They are indeed, but I get so much satisfaction out of parrying opponents. I just love it. It's also extremely satisfying on a weird scale to watch a 4x as big as you opponent stagger from you swinging your hand sideways. But as I said, each to their own.
#205 - nightmarexnxnxnxnx (04/15/2016) [-]
Yep, that pretty much sums it up.
#4 - I got you fam  [+] (2 replies) 04/07/2016 on TF2 +9
#6 - twoboobs (04/07/2016) [-]
Not that one THE GIRL
#5 - twoboobs (04/07/2016) [-]
-_-
#32 - Soopfox 04/05/2016 on overwatch 0
#12 - It's gorgeous. And god damn it looks heavy, haha  [+] (1 reply) 04/05/2016 on Souls Lore 2 - Emerald Herald +2
#51 - epicawe (04/05/2016) [-]
none of them had strength build
#16 - Thank ****, that's one of the bad things about Bloodborne. Com…  [+] (8 replies) 03/24/2016 on Souls Lore - The Primordial... 0
User avatar
#17 - gittons (03/24/2016) [-]
i personally want to see what they do with magic.
i mean there is now a mana bar which changes how things work, i am hoping that there is a
weapon upgrade path, enchanted maybe, that gives mana back per hit.
#18 - oriphiel (03/24/2016) [-]
the youtuber i was watching was complaining that the magic is still rather boring and projectile based for combat with very few new things which was one of the few things that dissapointed him. he was right in saying trap spells or stuff that didnt slow down combat with weapon switching would be nice.
User avatar
#33 - pirateseatcarrots (03/24/2016) [-]
I'm wary of Vaati his shilling got me so hyped for ds2 I got so disappointed
#40 - oriphiel (03/24/2016) [-]
well not disagreeing with the sentiment there, but from all the content i have seen so far, magic looks unchanged from the past.
User avatar
#41 - pirateseatcarrots (03/24/2016) [-]
I don't know. I think magic would be OP if it went the way he described it. I mean remember soul geyser from DS2 I one shotted the throne defender with it.
#42 - oriphiel (03/24/2016) [-]
all I would like is if spells had different ways to hit targets than shoot in a straight like like 90% of spells do.

maybe debuff spells, trap spells, or ones based on assisting allies more.
User avatar
#50 - shyyguy (03/24/2016) [-]
Wait, I forgot debuff and buff are two different things... Miracles has plenty of buffs, not so much debuffs or traps though. So nevermind.
User avatar
#49 - shyyguy (03/24/2016) [-]
Wait, isn't that what miracles are (mostly) for? I know you're talking about spells, but still kinda magic in general.
#14 - Oh ****, more choices, hahaha  [+] (10 replies) 03/24/2016 on Souls Lore - The Primordial... +1
User avatar
#15 - gittons (03/24/2016) [-]
also, according to one youtuber within like 2 hours he had over 30 weapons.
they are piling this shit on really early so choices are high for builds.
User avatar
#16 - pureevil (03/24/2016) [-]
Thank fuck, that's one of the bad things about Bloodborne. Compared to the other games, there weren't a whole lot of weapon choices. But damn, might consider something else for my first playthrough than the normal strength build.
User avatar
#17 - gittons (03/24/2016) [-]
i personally want to see what they do with magic.
i mean there is now a mana bar which changes how things work, i am hoping that there is a
weapon upgrade path, enchanted maybe, that gives mana back per hit.
#18 - oriphiel (03/24/2016) [-]
the youtuber i was watching was complaining that the magic is still rather boring and projectile based for combat with very few new things which was one of the few things that dissapointed him. he was right in saying trap spells or stuff that didnt slow down combat with weapon switching would be nice.
User avatar
#33 - pirateseatcarrots (03/24/2016) [-]
I'm wary of Vaati his shilling got me so hyped for ds2 I got so disappointed
#40 - oriphiel (03/24/2016) [-]
well not disagreeing with the sentiment there, but from all the content i have seen so far, magic looks unchanged from the past.
User avatar
#41 - pirateseatcarrots (03/24/2016) [-]
I don't know. I think magic would be OP if it went the way he described it. I mean remember soul geyser from DS2 I one shotted the throne defender with it.
#42 - oriphiel (03/24/2016) [-]
all I would like is if spells had different ways to hit targets than shoot in a straight like like 90% of spells do.

maybe debuff spells, trap spells, or ones based on assisting allies more.
User avatar
#50 - shyyguy (03/24/2016) [-]
Wait, I forgot debuff and buff are two different things... Miracles has plenty of buffs, not so much debuffs or traps though. So nevermind.
User avatar
#49 - shyyguy (03/24/2016) [-]
Wait, isn't that what miracles are (mostly) for? I know you're talking about spells, but still kinda magic in general.