x
Click to expand

northleech

Last status update:
-
Personal Info
Date Signed Up:10/04/2011
Last Login:4/24/2015
Funnyjunk Career Stats
Comment Ranking:#5395
Highest Content Rank:#7637
Highest Comment Rank:#3655
Content Thumbs: 261 total,  320 ,  59
Comment Thumbs: 3276 total,  4767 ,  1491
Content Level Progress: 10% (1/10)
Level 26 Content: Peasant → Level 27 Content: Peasant
Comment Level Progress: 21% (21/100)
Level 230 Comments: Ambassador Of Lulz → Level 231 Comments: Ambassador Of Lulz
Subscribers:0
Content Views:16900
Times Content Favorited:4 times
Total Comments Made:2101
FJ Points:3325
Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse Horse
Horse Horse
Horse Horse
Horse HorseHorse Horse Horse Horse Horse Horse

Horse Horse
Horse Horse
Horse HorseHorse HorseHorse Horse
Horse Horse
Horse HorseHorse HorseHorse HorseHorse HorseHorse Horse
Horse HorseHorse Horse
Horse Horse

Funny Pictures

user favorites

latest user's comments

#185 - I sort of agree with you, but: >Mistranslation and thin… 04/20/2015 on freakin plebs +1
#119 - Hey, if you found a game you really like in MKX, that's great.… 04/19/2015 on Fj and current games 0
#107 - Problem with most NRS games competitively this far (MK9 and In…  [+] (2 new replies) 04/19/2015 on Fj and current games 0
User avatar #113 - commencingfailure (04/19/2015) [-]
Haven't played against Jaxx yet, but that sounds troublesome. The DLC I am ambiguous about. I mean, it's been a long long time since I've seen so much love put into a game as MKX. Not sure if you played or have seen it yet, but jesus they clearly put a shit ton of effort into everything. The graphics are good, the sound design is amazing, interaction between fighters(even ingame moves, like when you play as Raiden against Casy cage he will say things like "You're as arrogant as your father"&"You posses his skill not". And obviously the fatalities and x-rays, which are cool as fuck.

So from that viewpoint I kind-of understand they'd release DLC you need to pay for, as alot of effort goes into it. On the other hand, they charge 50 euro...

Idk about e-sports, you are clearly more informed than I am. But as far as I have seen MKX would be a potent candidate.
User avatar #119 - northleech (04/19/2015) [-]
Hey, if you found a game you really like in MKX, that's great. I will probably get the game, all criticism aside, I DO think it looks fun to play. I just think there are some thing NRS need to prioritize better in their game design, and it's clear the community agrees on at least the netcode and DLC compartment.
Wish they would have included Skarlet though, but that's just me.
#95 - NR are putting a lot of money into the scene, sponsoring onlin…  [+] (4 new replies) 04/19/2015 on Fj and current games 0
User avatar #101 - commencingfailure (04/19/2015) [-]
How does stage interaction have nothing to do with skill? That's just bs, it's not like it has to be perfectly symmetric before it's ''fair'', plenty of e-games aren't.

The netcode is undoubtedly awful, and I'm still kind of surprised by the fact that they released it even though it's so terrible. The masterserver is also down 70% of the time, leaving the players unable to play faction battles.

Ofcourse they want to be an e-sport game, it's free promotion. MK has everything to become a great e-sport title like SF. The game is of absurd quality, that is - apart from the terrible netcode. Like you said.
User avatar #107 - northleech (04/19/2015) [-]
Problem with most NRS games competitively this far (MK9 and Injustice in particular) is that they often suffer from horrible imbalance and focus more on getting money out from the game and selling it than the balance in itself (DLC is their specialty).
It's also something about their games that so many in the FGC finds boring to watch, /r/Kappa had the discussion recently and reached the conclusion that it's the lack of flashy plays and smart decisions and more about the game mechanics.

Now, it's not like they don't care about balance, they patch their games more than any other FG dev i've seen, but they often include the most crazy broken things in their game. For example, Jaxx can end a blockstring with a -3 special and has a 6f cancel-able normal. Some characters don't have normals faster than 10-11f, that means Jaxx can win the game from one blocked normal.
User avatar #113 - commencingfailure (04/19/2015) [-]
Haven't played against Jaxx yet, but that sounds troublesome. The DLC I am ambiguous about. I mean, it's been a long long time since I've seen so much love put into a game as MKX. Not sure if you played or have seen it yet, but jesus they clearly put a shit ton of effort into everything. The graphics are good, the sound design is amazing, interaction between fighters(even ingame moves, like when you play as Raiden against Casy cage he will say things like "You're as arrogant as your father"&"You posses his skill not". And obviously the fatalities and x-rays, which are cool as fuck.

So from that viewpoint I kind-of understand they'd release DLC you need to pay for, as alot of effort goes into it. On the other hand, they charge 50 euro...

Idk about e-sports, you are clearly more informed than I am. But as far as I have seen MKX would be a potent candidate.
User avatar #119 - northleech (04/19/2015) [-]
Hey, if you found a game you really like in MKX, that's great. I will probably get the game, all criticism aside, I DO think it looks fun to play. I just think there are some thing NRS need to prioritize better in their game design, and it's clear the community agrees on at least the netcode and DLC compartment.
Wish they would have included Skarlet though, but that's just me.
#94 - Injustice has stage interactions that could be turned off but …  [+] (1 new reply) 04/19/2015 on Fj and current games 0
User avatar #209 - lordxdanswich (04/20/2015) [-]
I love the Mk series, it's easily my favourite game series because I grew up playing the original trilogy but I completely agree with you on those points. The price of the dlc is ridiculous and I don't know what netherream or whoever was responsible was thinking with the ds4/fightstick farce
#89 - In tournaments they are left on though from what i've heard. A…  [+] (3 new replies) 04/19/2015 on Fj and current games 0
User avatar #91 - lordxdanswich (04/19/2015) [-]
I can't really speak for MKX. Haven't watched it played at any tourneys yet, But in MK9 the fatalities were switched off in most evo matches so I wouldn't be surprised if they started switching stage interactions off too.
User avatar #94 - northleech (04/19/2015) [-]
Injustice has stage interactions that could be turned off but they were left on for tournaments. Made for some stupid matchup changes that was not up to player skill but rather the luck of the draw on whose stage got selected. I'm not really hating on the MK series, it's pretty fun to play, but so many stupid decisions from Nether Realm piss me off.
Day one DLC? 34$ worth of DLC no less.
The stick recognition requiring a DS4 controller to be plugged in at the same time, god that is going to be hell for TOs.
User avatar #209 - lordxdanswich (04/20/2015) [-]
I love the Mk series, it's easily my favourite game series because I grew up playing the original trilogy but I completely agree with you on those points. The price of the dlc is ridiculous and I don't know what netherream or whoever was responsible was thinking with the ds4/fightstick farce
#84 - Super hype for KF2. MK can go **** itself, it tries…  [+] (11 new replies) 04/19/2015 on Fj and current games +2
User avatar #93 - commencingfailure (04/19/2015) [-]
Elitist detected. How is stage interaction an 'anti-e sport decision' to begin with? In what other sense is MKX 'trying so hard to be an e-sports game'?
User avatar #95 - northleech (04/19/2015) [-]
NR are putting a lot of money into the scene, sponsoring online tournaments with 1k dollar pots to be held frequently to put life into the game and paid good money to have it at EVO.
And yet....
The game releases with the worst netcode ever found in a fighting game.
And stage interactions change some matchups entirely and has nothing to do with skill at all, but the 50/50 roll on whose stage get selected, you don't see the problem in getting an advantage at random in a fighting game?
User avatar #101 - commencingfailure (04/19/2015) [-]
How does stage interaction have nothing to do with skill? That's just bs, it's not like it has to be perfectly symmetric before it's ''fair'', plenty of e-games aren't.

The netcode is undoubtedly awful, and I'm still kind of surprised by the fact that they released it even though it's so terrible. The masterserver is also down 70% of the time, leaving the players unable to play faction battles.

Ofcourse they want to be an e-sport game, it's free promotion. MK has everything to become a great e-sport title like SF. The game is of absurd quality, that is - apart from the terrible netcode. Like you said.
User avatar #107 - northleech (04/19/2015) [-]
Problem with most NRS games competitively this far (MK9 and Injustice in particular) is that they often suffer from horrible imbalance and focus more on getting money out from the game and selling it than the balance in itself (DLC is their specialty).
It's also something about their games that so many in the FGC finds boring to watch, /r/Kappa had the discussion recently and reached the conclusion that it's the lack of flashy plays and smart decisions and more about the game mechanics.

Now, it's not like they don't care about balance, they patch their games more than any other FG dev i've seen, but they often include the most crazy broken things in their game. For example, Jaxx can end a blockstring with a -3 special and has a 6f cancel-able normal. Some characters don't have normals faster than 10-11f, that means Jaxx can win the game from one blocked normal.
User avatar #113 - commencingfailure (04/19/2015) [-]
Haven't played against Jaxx yet, but that sounds troublesome. The DLC I am ambiguous about. I mean, it's been a long long time since I've seen so much love put into a game as MKX. Not sure if you played or have seen it yet, but jesus they clearly put a shit ton of effort into everything. The graphics are good, the sound design is amazing, interaction between fighters(even ingame moves, like when you play as Raiden against Casy cage he will say things like "You're as arrogant as your father"&"You posses his skill not". And obviously the fatalities and x-rays, which are cool as fuck.

So from that viewpoint I kind-of understand they'd release DLC you need to pay for, as alot of effort goes into it. On the other hand, they charge 50 euro...

Idk about e-sports, you are clearly more informed than I am. But as far as I have seen MKX would be a potent candidate.
User avatar #119 - northleech (04/19/2015) [-]
Hey, if you found a game you really like in MKX, that's great. I will probably get the game, all criticism aside, I DO think it looks fun to play. I just think there are some thing NRS need to prioritize better in their game design, and it's clear the community agrees on at least the netcode and DLC compartment.
Wish they would have included Skarlet though, but that's just me.
User avatar #88 - lordxdanswich (04/19/2015) [-]
Stage interactions can be switched off in MKX
User avatar #89 - northleech (04/19/2015) [-]
In tournaments they are left on though from what i've heard. At least at EVO
User avatar #91 - lordxdanswich (04/19/2015) [-]
I can't really speak for MKX. Haven't watched it played at any tourneys yet, But in MK9 the fatalities were switched off in most evo matches so I wouldn't be surprised if they started switching stage interactions off too.
User avatar #94 - northleech (04/19/2015) [-]
Injustice has stage interactions that could be turned off but they were left on for tournaments. Made for some stupid matchup changes that was not up to player skill but rather the luck of the draw on whose stage got selected. I'm not really hating on the MK series, it's pretty fun to play, but so many stupid decisions from Nether Realm piss me off.
Day one DLC? 34$ worth of DLC no less.
The stick recognition requiring a DS4 controller to be plugged in at the same time, god that is going to be hell for TOs.
User avatar #209 - lordxdanswich (04/20/2015) [-]
I love the Mk series, it's easily my favourite game series because I grew up playing the original trilogy but I completely agree with you on those points. The price of the dlc is ridiculous and I don't know what netherream or whoever was responsible was thinking with the ds4/fightstick farce
#49 - You should try a crapplemage run sometime, not speedrunning pe… 04/19/2015 on Best Warnings 0
#47 - In a speedrun settup you need exactly 5 greater soul arrows to…  [+] (2 new replies) 04/19/2015 on Best Warnings 0
User avatar #48 - franklyimaperson (04/19/2015) [-]
Never been a speed runner of games, I'm too much of a competitionist for that. My current plan is to level everything up to the soft cap (strength to above the soft cap) so I can theoretically do any build

But then I realized that PVP and summoning is level capped sooooo yeah, kinda fucked myself
User avatar #49 - northleech (04/19/2015) [-]
You should try a crapplemage run sometime, not speedrunning per se, but killing the bosses the speedrun way. It's a completely different challenge, you deal a shazillion damage but literally everything oneshots you, no blocking either.
#45 - I'm into speedrunning DS1, have a time of 2h30m after about 80…  [+] (4 new replies) 04/19/2015 on Best Warnings 0
User avatar #46 - franklyimaperson (04/19/2015) [-]
I feel you with Kalameet, I would still be going against that guy but sadly my console refuses to read disks and if I played it on my computer the rig would probably set fire. My issue is that I have an extremely hard time reading his movements and my attacks simply don't do enough damage, and seeing as his Calamity ring and general attacks hit like they do Hit and Run tactics aren't feasible for me... but that's dark souls for you, the only winning move is to never stop playing

Smough and Ornstiene are fuckers, how I honestly don't know how people get through them without bringing Solaire. Do you at least kill Ornstien first so the later half is simpler?
User avatar #47 - northleech (04/19/2015) [-]
In a speedrun settup you need exactly 5 greater soul arrows to kill Ornstein. Usually you just quit out of the game and go back in if he starts with lightning spear. When he charges you, you can get one spear for free. From there, it's one hell of an RNG fight. Sometimes Smough plays nice, sometimes Ornstein feels like sidestepping every spell. Not much you can do but dodge like a god.

When you learn to speedrun you really really need to learn every boss attack in the game, because with RTSR you are constantly at 15% hp with no armor, so every hit is fatal and a time loss. Kalameet takes 8 soul spears to kill if you are curious.
User avatar #48 - franklyimaperson (04/19/2015) [-]
Never been a speed runner of games, I'm too much of a competitionist for that. My current plan is to level everything up to the soft cap (strength to above the soft cap) so I can theoretically do any build

But then I realized that PVP and summoning is level capped sooooo yeah, kinda fucked myself
User avatar #49 - northleech (04/19/2015) [-]
You should try a crapplemage run sometime, not speedrunning per se, but killing the bosses the speedrun way. It's a completely different challenge, you deal a shazillion damage but literally everything oneshots you, no blocking either.

user's channels

Join Subscribe lol-channel

items

Total unique items point value: 1050 / Total items point value: 1200
What do you think? Give us your opinion. Anonymous comments allowed.
User avatar #24 - soundofwinter (06/23/2014) [-]
**** you
User avatar #22 - mayormilkman (05/17/2013) [-]
Hay is for horses.
User avatar #21 - vallander (02/20/2013) [-]
Nice avatar.
User avatar #18 - iamthou ONLINE (01/21/2013) [-]
i could not approve more of your avatar
User avatar #19 to #18 - northleech (01/21/2013) [-]
Left a comment to you sometime ago that said "and thou art I"
User avatar #20 to #19 - iamthou ONLINE (01/21/2013) [-]
oh ok haha sorry dude
User avatar #11 - mrsonic (12/26/2012) [-]
Here's the source of the Image and even more:
http://gelbooru.com/index.php?page=post&s=view&id=1194985
http://gelbooru.com/index.php?page=post&s=view&id=909731
http://gelbooru.com/index.php?page=post&s=view&id=990990
http://gelbooru.com/index.php?page=post&s=view&id=1108387
Artist is Kuma Motoko, you might find more of him around google. Thanks me later
User avatar #9 - shadowbloodedge (12/12/2012) [-]
Hurry up and learn Agidyne so you can be useful
User avatar #10 to #9 - northleech (12/12/2012) [-]
Early game Media = sick :P
User avatar #4 - DJFatcat (10/19/2012) [-]
Are you a shadow, the true self?
User avatar #5 to #4 - northleech (10/19/2012) [-]
Shadow all the way.
User avatar #6 to #5 - DJFatcat (10/19/2012) [-]
T-That's impossible...You're...You're not me!
 Friends (0)