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- Views: 1324who the fuck is clarice?
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latest user's comments
|#65 - yay the joke is complete thank you c: !!!!!!!! [+] (1 new reply)||07/05/2012 on My Inspiration||-18|
|#57 - o noes someone hacked my account :c [+] (3 new replies)||07/05/2012 on My Inspiration||-12|
|#56 - i like penis [+] (4 new replies)||07/05/2012 on My Inspiration||-12|
|#27 - teach me lolwuts teach me your ways...... [+] (6 new replies)||07/05/2012 on Playing caravan||+2|
#28 - LOLWUTS (07/05/2012) [-]
be ready for a long comment, you want to start by putting your highest card in each "caravan" or pile ( e.g. the hub, dayglow) then from there, you try to make your pile be higher than 21 but less than 26 (so 21-26). but your cravan has to be higher than the one in front of it, your enemies caravan.( e.g if your working on dayglow and your pile is 22, while boneyard is 24, you need to fix that). Also you can put cards on your enemies caravan's to make them go over and have to restart the pile. so i think its to get 3) of your caravans higher than your enemies. but then there's face cards.
Jack- get rid of any card you place it on, your or enemies.
Queen- fuck it i dont even know how they work, i just place them when it wont let me place any more cards the caravan
King- double the card's value you put it on, your on enemies.
Joker- placed on an ace, removes all cards or that suite(clubs, spades) when placed on a number card (2-10) removes all cards of that number.
Hope that helps! easiest way to explain it. Sorry for long comment, just wated to post this if people were too lazy to search how to play :P
|#331 - thats the joke!||07/05/2012 on its a lie!||0|
|#382 - i quit >:c||07/04/2012 on Roll 4||0|
|#381 - Comment deleted||07/04/2012 on Roll 4||0|
|#380 - Comment deleted||07/04/2012 on Roll 4||0|
|#379 - Comment deleted||07/04/2012 on Roll 4||0|
|#378 - Comment deleted||07/04/2012 on Roll 4||0|
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