Click to expand


Last status update:
Personal Info
Gender: male
Age: 21
Facebook Profile: N/A
Youtube Channel: Ouroburos14
Steam Profile: N/A
Consoles Owned: PS3, PSP, PS4, PC
Video Games Played: Call of Duty, Dead Space, Borderlands, Final Fantasy, Kingdom Hearts, inFamous, Assassin's Creed, BlazBlue
PSN: EvictedShadow
Interests: Fantasy, writing, music, gaming
Date Signed Up:1/26/2012
Last Login:8/05/2015
Location:A house
Funnyjunk Career Stats
Comment Ranking:#10853
Highest Content Rank:#5342
Highest Comment Rank:#6180
Content Thumbs: 36 total,  53 ,  17
Comment Thumbs: 904 total,  1126 ,  222
Content Level Progress: 55.93% (33/59)
Level 0 Content: Untouched account → Level 1 Content: New Here
Comment Level Progress: 80% (8/10)
Level 178 Comments: Soldier Of Funnyjunk → Level 179 Comments: Soldier Of Funnyjunk
Content Views:6099
Times Content Favorited:5 times
Total Comments Made:681
FJ Points:886
Music junkie, video game addict, bookworm, writer, lazy bum, and so on

Funny Text/Links

YouTube Videos

latest user's comments

#6 - ...Ho-lee **** . 08/04/2015 on I'm happy as fuck 0
#94 - Right? If they're so stubborn as to stick to their own idea wi… 08/02/2015 on Notch 0
#92 - Fully agree with you, thought I admit it's a shallow as **…  [+] (2 new replies) 08/02/2015 on Notch +1
User avatar #93 - Lilstow (08/02/2015) [-]
When you think about it, it's actually not that shallow a reason.
Why would you invest in an idea, when the people aren't even creative enough to make a decent username?
User avatar #94 - evictedone (08/02/2015) [-]
Right? If they're so stubborn as to stick to their own idea without any flexibility about changing it for originality or because it could be something deemed better, then how do you expect them to function on a project? It's the ability to come up with something original or odd rather than derivative that I enjoy.
#14 - I'm going to pretend that that ****** got their head ch…  [+] (2 new replies) 08/02/2015 on Soldiers Having Fun -3
User avatar #52 - fukinitech (08/02/2015) [-]
2 edgy
#31 - plantain (08/02/2015) [-]
Well meme'd, my friend.
#154 - Buddy, even if you don't get this because you posted as anon, … 07/25/2015 on Absolutely Terrifying 0
#32 - Sleep tight pupper 07/20/2015 on Help Me 0
#59 - Think we should send them a present?  [+] (1 new reply) 07/20/2015 on Dashcon 2 +1
#61 - infinitereaper (07/20/2015) [-]
#86 - Gotta admit how likable and accurate the edit is, though. 07/18/2015 on World's best dad 0
#85 - As explained here. Have fun. 07/18/2015 on World's best dad +1
#84 - The first Dark Souls game. In it, there existed a build that w…  [+] (2 new replies) 07/18/2015 on World's best dad +1
User avatar #88 - blackholedragon (07/18/2015) [-]
I see, thank you.
#89 - anon (07/18/2015) [-]
"Giant Dad" is basically from "Giant Armour" and "Mask of the Father". The build has been nerfed heavily, but people still play it for it's former reputation. You could pretty much call it a meme.


Total unique items point value: 550 / Total items point value: 700
What do you think? Give us your opinion. Anonymous comments allowed.
User avatar #15 - hasinvadedyou (06/16/2015) [-]
14 sucks, **** you
User avatar #6 - zafara (10/12/2014) [-]
So the DMs say:

" we don't ever use a grid, however most DM's do, but those materials cost money so we don't. He's going to need percentile dice and a lot of D6 for character creation. He can always check the Forgotten Realms Wiki forgottenrealms.wikia.com/wiki/Main_Page for all those plots and info. If he wants he can always check to find the manuals for 3.5 (or SDR) online minus.com/mdnd35[/spoiler] as well (as that is the version that Forgotten Realms takes place in) There is also the DnD Wiki [spoiler] www.dandwiki.com/wiki/Main_Page that we get a lot of our info from as well. Monster manuals aren't required cause all that info is online as well, he can also goggle some campaigns if he doesn't want to come up with things on the fly. And there is the online community Roll20 roll20.net/ . Hope that helps!"

It was great because they were actually discussing this during the session.
User avatar #7 to #6 - evictedone ONLINE (10/12/2014) [-]
Wow. I didn't actually expect a response tonight. And this, right here, pretty much makes my day. Thanks for the reply, and for checking with your DMs. It helps a lot, and with a bit of luck, I might get the first campaign going sometime this or next week, so long as I can get a bit of planning going.

But, if you guys didn't use a grid, how did you keep track of distance, locations, placements, and the geography of the "map" you were playing on?
User avatar #8 to #7 - zafara (10/12/2014) [-]
Glad to have been of some help!

It is generally the DM's job to keep track of distance, location, placements, and geography of the map. After all, it is your campaign, and you are running it. It takes a lot of planning to create a map, and you need to write a lot of stuff down. Grids are generally only useful for small areas, like a room or hallway, to display the location of enemies and players.

I guess you should start of simple, and build up to more complicated plans later on. When you get the hang of it, every action a character makes has a consequence, although it might not happen right away or even to them. For instance, if you bring the tiefling in your party to your hidden elf village, you will get banned from the village because IT'S A TIEFLING AND YOU LED IT TO THE VILLAGE OMGWTFBBQ! Or, if the characters manage to defeat an orc hoard a certain way, the elf village will get destroyed by Drow, whereas if they didn't then the DM could have skipped that plot point completely.

So, basically, you know those choose your own adventures books? That's what this is like. Only you, the DM, need to have the plot go off in a direction for every single decision the party makes or could make. This isn't something you can make up on the fly because it has to fit into the end of the campaign smoothly.
User avatar #9 to #8 - evictedone ONLINE (10/12/2014) [-]
So, if the grid-based map isn't necessary, then it relies heavily on people's ability to project the scene themselves. At that point, though, do you just end up keeping character sheets for the enemies they face, so you can keep track of that stuff?

Heh, I'm never gonna run outta questions for this thing, and I'm sorry for that.
User avatar #10 to #9 - zafara (10/12/2014) [-]
Oh no that's fine, question are good. Although it is 3 am so I might have to answer questions tomorrow.

The map does rely on your ability to project the scene.

But yes, you do need character sheets for every villain you make. Also NPC's, because sometimes they get into fights, or join the party. If a player isn't playing the NPC, then the GM plays that character as well as narrating. Non enemy animals too, if someone decides they want to hunt.
#11 to #10 - evictedone ONLINE (10/12/2014) [-]
You're a big help, Zafara,and I owe ya for the info tonight. But, if you're getting tired, I'll let you go. Sleep well, man!
User avatar #12 to #11 - zafara (10/12/2014) [-]
Eh, just start asking questions tomorrow and I'll get back to you. The stories I could tell about campaigns. I would have actually gotten back to you earlier last night but the elf ranger saw a giant bird and decided to kill it. It was a baby. Of a species that fires lightening. I had to hide under a covered wagon because my weapons are not ranged.

I actually got experience for being smart enough to do that.
User avatar #4 to #3 - evictedone ONLINE (06/26/2014) [-]
Sorry, wasn't on much last night after my last comment towards ya. How goes your day?
User avatar #5 to #4 - venomousvalentine ONLINE (06/27/2014) [-]
I just woke up
 Friends (0)