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blarglestheclown

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Gender: male
Age: 24
Date Signed Up:12/26/2010
Last Login:12/08/2015
Location:Florida
FunnyJunk Career Stats
Content Thumbs: 471 total,  1198 ,  727
Comment Thumbs: 4223 total,  5182 ,  959
Content Level Progress: 20% (2/10)
Level 44 Content: Sammich eater → Level 45 Content: Sammich eater
Comment Level Progress: 7% (7/100)
Level 240 Comments: Doinitrite → Level 241 Comments: Doinitrite
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Content Views:59670
Times Content Favorited:135 times
Total Comments Made:1708
FJ Points:5351

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    Derpy....b'AAW Derpy....b'AAW
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    dem feels.... dem feels....
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    Welcome to HogWar...Wait a second..... Welcome to HogWar...Wait a...
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    Alfalfa Alfalfa
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    So tell me Ponytime..... So tell me Ponytime.....

latest user's comments

#247 - too late already watching lol thanks though 12/08/2015 on WAKE UP JAPAN 0
#245 - got a link with subs?  [+] (2 new replies) 12/08/2015 on WAKE UP JAPAN 0
User avatar
#246 - simonjiha (12/08/2015) [-]
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#247 - blarglestheclown (12/08/2015) [-]
too late already watching lol

thanks though

www.animenova.org/senki-zesshou-symphogear-gx-episode-1
#182 - SEASON 3 CAME OUT?!?!? DON'T BE LYING TO ME!!! …  [+] (4 new replies) 12/07/2015 on WAKE UP JAPAN 0
User avatar
#201 - simonjiha (12/07/2015) [-]
not only has season 3 come out, it was the highest selling summer anime and season 4 was confirmed
User avatar
#245 - blarglestheclown (12/08/2015) [-]
got a link with subs?
User avatar
#246 - simonjiha (12/08/2015) [-]
User avatar
#247 - blarglestheclown (12/08/2015) [-]
too late already watching lol

thanks though

www.animenova.org/senki-zesshou-symphogear-gx-episode-1
#35 - bruh, 5youre lucky first eldrazi encounter I gave my friends w… 12/06/2015 on Dreaming 0
#109 - I forgot how much I loved this show... s2 NEVER 12/04/2015 on alpha pussy 0
#122 - Canine of Quarter Corner 12/01/2015 on When your friend is in trouble +8
#124 - im talking about only using one of each card  [+] (1 new reply) 11/29/2015 on How to Play the Pokemon TCG 0
User avatar
#125 - adplum (11/29/2015) [-]
it's understandable. I personally like it because it makes little changes you make to the deck have less of an effect overall.
#113 - dont like EDHs limitations I have a good 5-8 people w…  [+] (18 new replies) 11/28/2015 on How to Play the Pokemon TCG 0
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#114 - adplum (11/28/2015) [-]
limitations in edh? idk what youre talking about. The edh banlist is smaller than nearly any format.
User avatar
#124 - blarglestheclown (11/29/2015) [-]
im talking about only using one of each card
User avatar
#125 - adplum (11/29/2015) [-]
it's understandable. I personally like it because it makes little changes you make to the deck have less of an effect overall.
User avatar
#119 - alarubra (11/29/2015) [-]
1 of each card. Exactly 100. Must use a legendary creature as a commander, and be in that commander's color identity. EDH is easily the hardest format to build a deck in, in my opinion. Casual 60, we play whatever works, and matches the power level of what our friends play. Any tournament format, play an established deck, or brew something up, either way, you've got a smaller deck where you're allowed to play four-ofs and aren't forced to limit yourself to color identity.
User avatar
#120 - adplum (11/29/2015) [-]
But legality-wise you can include nearly any card. EDH doesnt require a whole lot of thought when you get really into it because the games are so random every time, in the long run it doesnt matter as much as youd think exactly what you put in the deck. As long as you have some basic substance its all good.
Now you want a hard deck to build, you go to prismatic. Fuck prismatic.
User avatar
#121 - alarubra (11/29/2015) [-]
I play a LOT of EDH, and yes, every single card you put in your deck matters. For instance, my Zurgo Helmsmasher deck. I run Tajic, Blade of the Legion, Frontline Medic, Anya, Merciless Angel, every on color God, all three on color Lieges, good reanimation, wheel effects, and multiple Wrath of God effects. The gods and Tajic all survive my Wrath effects, as does Zurgo, Anya can if an opponent is at 20 or less, and Frontline Medic makes all my creatures survive one second main phase. The Lieges all give 3 devotion to 5 out of the six gods, +2/+2 to Zurgo, and at least +1/+1 to most of my other creatures. The wheels add consistency, letting me get a new hand when I've played mine out, or dig to a wrath, and the reanimation lets me get back any creature lost to a wrath, wheel, or combat. I only run one tutor card, because I want to keep the deck casual, and too many tutors leads to your deck doing the same thing every game, so right now it's just Sidisi, Undead Vizier.

My best friend has a Jhoira of the Ghitu deck, and you have no idea the amount of time he spent working out how many large things to suspend, versus how many rocks to play so as to make casting his large things viable late game so he doesn't have to wait 4 turns for them, versus how much draw power, versus how many many answers, versus how many small things to play in the early game to avoid being overrun by every other player because of that Eldrazi he just put on suspend turn 4, and won't be getting until turn 8, versus how many of the time counter manipulation cards to run. All of this actually requires a lot of thought.

That level of thought is what it takes to keep up with the decks my friends and I play. We take these decks to our LGS, and the only people who beat us in games are the ones playing established competitive decks, like Hermit Druid, Sharuum combo, Zur, or some flavor of Stax. And even then, we still beat them out with our casual decks every now and again with a lucky answer in the right spot.
User avatar
#122 - adplum (11/29/2015) [-]
Edh is the most luck-based format in magic. When i say it doesnt matter what you put in your deck, that obviously only goes to some extent, but no one can win every time in edh. That's why it's a fun format. The worst pre-made can beat the best zedru deck with the right draws (although tutor is really hard to beat and doesnt really belong in edh). Planning things like you've explained isn't something that works in edh unless you've specifically tuned it to your playgroup, just because there are so many things that happen in edh that change the board. For example, I run a braids deck. That deck spits out weird shit no one ever expects like zur's weirding, dream halls, memnite, ulamog, etc. and they nearly always change the game. I have a vorel of the hull clade deck that relies on pumping creatures to unimaginable numbers, or winning through infinite counters. I have an Oloro, ageless ascetic deck that is literally just full of removal and shut-down and lockout enchantments to survive until i can get instant win--cons like felidar soveirgn or magister sphinx (kinda). I also have an avacyn deck that's pretty much just 25 board-wipes, mana ramp, and land removal. What i'm trying to say is that you can't plan for every kind of strategy unless you use tutor, which is harmful to the format specifically because of that. Edh decks are not easy to build, but a lot of the cards you put in your deck youre not going to see every game. For example, i bought a signed no mercy about 2 months ago, and have only got to play it just yesterday. It had been avoiding my hand since then, and that was in my esper control with card draw and filter.
Also fuck off with your tron strategies. Tron is a bitch and it makes me cry.
User avatar
#128 - alarubra (11/29/2015) [-]
And all of that tuning is done with decks we play on Cockatrice versus random opponents, and versus people we meet randomly at our LGS. People from my group, (specifically my friend with the Jhoira deck) still win more often than not.
User avatar
#126 - alarubra (11/29/2015) [-]
My Zurgo deck is not Voltron. It's Aggro.
User avatar
#127 - adplum (11/29/2015) [-]
kind of a weird commander to pick for an aggro deck. Zurgo is all about voltron.
User avatar
#129 - alarubra (11/29/2015) [-]
Zurgo's an excellent commander for an aggro deck. He's large, aggressively costed, and swings with impunity. Commander damage gives me a release valve on the lifegain players, and he's an excellent addition to my swinging team. I tried Alesha, but found that oddly she lends herself more to a control build, where you run a bunch of small creatures that do some kind of removal on ETB.
User avatar
#130 - adplum (11/29/2015) [-]
Why not use a commander that buffs all your guys, or costs less mana? From my experience, aggro decks usually win before turn 6 if theyre going to win/can avoid wraths. I've always like marchesa and anafenza, elish norn for weanies, or if youre going tribal ezuri or that new snake dude (snake tribal would be really bad ass.)
User avatar
#131 - alarubra (11/29/2015) [-]
Zurgo gives me access to black, white, and red, something only 4 other commanders do. He also singlehandedly gives me a backup plan into the long game, and survives my wraths, which are super handy for when the green deck has 50 something tokens.
User avatar
#132 - adplum (11/29/2015) [-]
i wouldnt call him a backup plan in late game. If someone's got a fully charged zur out, youre no match with zurgo.
What's super important about each color for the deck, though? I could see a lot of usefulness for white and red in aggro, but what about black?
(Not saying it couldnt be a useful color, ive just not used it a lot in aggro builds unless it's specifically for the commander)
User avatar
#135 - alarubra (11/30/2015) [-]
>>#134 And, technically, I don't have to play if somebody says they're gonna play fucking Zur. Nobody's making me play the game in the first place. And, in my experience, most people IRL will try to match the power level to what their opponents are playing if they have multiple decks.
User avatar
#133 - alarubra (11/29/2015) [-]
If someone is playing Zur, I'm not playing my casual Zurgo aggro deck. I'm playing Animar combo or Nath of the Gilt-leaf stax.

As for your "what does black get you" question, recursion, pain draw, efficient removal, Sidisi, Erebos.
User avatar
#134 - adplum (11/29/2015) [-]
well, technically youre not allowed to swap decks depending on who your opponent's commander is. They're all supposed to be revealed at the same time.
User avatar
#123 - adplum (11/29/2015) [-]
voltron*
#111 - hell no its just a fun deck I use havnet seen if it …  [+] (20 new replies) 11/28/2015 on How to Play the Pokemon TCG 0
User avatar
#112 - adplum (11/28/2015) [-]
by the sound of it it'd probably be modern.
Why spend so much money on a casual deck? I feel like youd probably enjoy edh if you like doing that.
User avatar
#113 - blarglestheclown (11/28/2015) [-]
dont like EDHs limitations

I have a good 5-8 people who are constantly playing magic good friends with multiple decks

we all play no holds barred any deck you make, like it more that way. Not scrambling to see if the card is illegal or unusable in said format anymore, I hate having to buy enmass new cards just so I can ply a single format. Id rather but cards I like and make fun interesting decks without limitation
User avatar
#114 - adplum (11/28/2015) [-]
limitations in edh? idk what youre talking about. The edh banlist is smaller than nearly any format.
User avatar
#124 - blarglestheclown (11/29/2015) [-]
im talking about only using one of each card
User avatar
#125 - adplum (11/29/2015) [-]
it's understandable. I personally like it because it makes little changes you make to the deck have less of an effect overall.
User avatar
#119 - alarubra (11/29/2015) [-]
1 of each card. Exactly 100. Must use a legendary creature as a commander, and be in that commander's color identity. EDH is easily the hardest format to build a deck in, in my opinion. Casual 60, we play whatever works, and matches the power level of what our friends play. Any tournament format, play an established deck, or brew something up, either way, you've got a smaller deck where you're allowed to play four-ofs and aren't forced to limit yourself to color identity.
User avatar
#120 - adplum (11/29/2015) [-]
But legality-wise you can include nearly any card. EDH doesnt require a whole lot of thought when you get really into it because the games are so random every time, in the long run it doesnt matter as much as youd think exactly what you put in the deck. As long as you have some basic substance its all good.
Now you want a hard deck to build, you go to prismatic. Fuck prismatic.
User avatar
#121 - alarubra (11/29/2015) [-]
I play a LOT of EDH, and yes, every single card you put in your deck matters. For instance, my Zurgo Helmsmasher deck. I run Tajic, Blade of the Legion, Frontline Medic, Anya, Merciless Angel, every on color God, all three on color Lieges, good reanimation, wheel effects, and multiple Wrath of God effects. The gods and Tajic all survive my Wrath effects, as does Zurgo, Anya can if an opponent is at 20 or less, and Frontline Medic makes all my creatures survive one second main phase. The Lieges all give 3 devotion to 5 out of the six gods, +2/+2 to Zurgo, and at least +1/+1 to most of my other creatures. The wheels add consistency, letting me get a new hand when I've played mine out, or dig to a wrath, and the reanimation lets me get back any creature lost to a wrath, wheel, or combat. I only run one tutor card, because I want to keep the deck casual, and too many tutors leads to your deck doing the same thing every game, so right now it's just Sidisi, Undead Vizier.

My best friend has a Jhoira of the Ghitu deck, and you have no idea the amount of time he spent working out how many large things to suspend, versus how many rocks to play so as to make casting his large things viable late game so he doesn't have to wait 4 turns for them, versus how much draw power, versus how many many answers, versus how many small things to play in the early game to avoid being overrun by every other player because of that Eldrazi he just put on suspend turn 4, and won't be getting until turn 8, versus how many of the time counter manipulation cards to run. All of this actually requires a lot of thought.

That level of thought is what it takes to keep up with the decks my friends and I play. We take these decks to our LGS, and the only people who beat us in games are the ones playing established competitive decks, like Hermit Druid, Sharuum combo, Zur, or some flavor of Stax. And even then, we still beat them out with our casual decks every now and again with a lucky answer in the right spot.
User avatar
#122 - adplum (11/29/2015) [-]
Edh is the most luck-based format in magic. When i say it doesnt matter what you put in your deck, that obviously only goes to some extent, but no one can win every time in edh. That's why it's a fun format. The worst pre-made can beat the best zedru deck with the right draws (although tutor is really hard to beat and doesnt really belong in edh). Planning things like you've explained isn't something that works in edh unless you've specifically tuned it to your playgroup, just because there are so many things that happen in edh that change the board. For example, I run a braids deck. That deck spits out weird shit no one ever expects like zur's weirding, dream halls, memnite, ulamog, etc. and they nearly always change the game. I have a vorel of the hull clade deck that relies on pumping creatures to unimaginable numbers, or winning through infinite counters. I have an Oloro, ageless ascetic deck that is literally just full of removal and shut-down and lockout enchantments to survive until i can get instant win--cons like felidar soveirgn or magister sphinx (kinda). I also have an avacyn deck that's pretty much just 25 board-wipes, mana ramp, and land removal. What i'm trying to say is that you can't plan for every kind of strategy unless you use tutor, which is harmful to the format specifically because of that. Edh decks are not easy to build, but a lot of the cards you put in your deck youre not going to see every game. For example, i bought a signed no mercy about 2 months ago, and have only got to play it just yesterday. It had been avoiding my hand since then, and that was in my esper control with card draw and filter.
Also fuck off with your tron strategies. Tron is a bitch and it makes me cry.
User avatar
#128 - alarubra (11/29/2015) [-]
And all of that tuning is done with decks we play on Cockatrice versus random opponents, and versus people we meet randomly at our LGS. People from my group, (specifically my friend with the Jhoira deck) still win more often than not.
User avatar
#126 - alarubra (11/29/2015) [-]
My Zurgo deck is not Voltron. It's Aggro.
User avatar
#127 - adplum (11/29/2015) [-]
kind of a weird commander to pick for an aggro deck. Zurgo is all about voltron.
User avatar
#129 - alarubra (11/29/2015) [-]
Zurgo's an excellent commander for an aggro deck. He's large, aggressively costed, and swings with impunity. Commander damage gives me a release valve on the lifegain players, and he's an excellent addition to my swinging team. I tried Alesha, but found that oddly she lends herself more to a control build, where you run a bunch of small creatures that do some kind of removal on ETB.
User avatar
#130 - adplum (11/29/2015) [-]
Why not use a commander that buffs all your guys, or costs less mana? From my experience, aggro decks usually win before turn 6 if theyre going to win/can avoid wraths. I've always like marchesa and anafenza, elish norn for weanies, or if youre going tribal ezuri or that new snake dude (snake tribal would be really bad ass.)
User avatar
#131 - alarubra (11/29/2015) [-]
Zurgo gives me access to black, white, and red, something only 4 other commanders do. He also singlehandedly gives me a backup plan into the long game, and survives my wraths, which are super handy for when the green deck has 50 something tokens.
User avatar
#132 - adplum (11/29/2015) [-]
i wouldnt call him a backup plan in late game. If someone's got a fully charged zur out, youre no match with zurgo.
What's super important about each color for the deck, though? I could see a lot of usefulness for white and red in aggro, but what about black?
(Not saying it couldnt be a useful color, ive just not used it a lot in aggro builds unless it's specifically for the commander)
User avatar
#135 - alarubra (11/30/2015) [-]
>>#134 And, technically, I don't have to play if somebody says they're gonna play fucking Zur. Nobody's making me play the game in the first place. And, in my experience, most people IRL will try to match the power level to what their opponents are playing if they have multiple decks.
User avatar
#133 - alarubra (11/29/2015) [-]
If someone is playing Zur, I'm not playing my casual Zurgo aggro deck. I'm playing Animar combo or Nath of the Gilt-leaf stax.

As for your "what does black get you" question, recursion, pain draw, efficient removal, Sidisi, Erebos.
User avatar
#134 - adplum (11/29/2015) [-]
well, technically youre not allowed to swap decks depending on who your opponent's commander is. They're all supposed to be revealed at the same time.
User avatar
#123 - adplum (11/29/2015) [-]
voltron*
#106 - Nice Im running two hivelords Megantic ,constricting,…  [+] (1 new reply) 11/28/2015 on How to Play the Pokemon TCG 0
User avatar
#108 - createdjustnow (11/28/2015) [-]
no penta color sliver deck is complete without sliver legion in my opinion