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Zarke

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Gender: male
Date Signed Up:3/24/2010
Location:TROG
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latest user's comments

#10869 - I believe Commander is pretty much Vintage, but with its own b…  [+] (4 replies) 03/13/2015 on /tabletop/ 0
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#10872 - drldrl (03/13/2015) [-]
Oh, you aren't him.
Whoops.
User avatar
#10871 - drldrl (03/13/2015) [-]
It appears that all sets are allowed in Commander.
So yea, get that dude hexproof and get a ton of mana.
If you go with a white/green deck, you could make him indestructible or use Gift of Immortality. Could use Green Sun's Zenith to make sure you can get him or the archetype out as well.
User avatar
#10873 - Zarke (03/13/2015) [-]
If Omnath is your commander, you're stuck with mono-green.

No need to worry. He'll see the whole thread in time.
User avatar
#10874 - drldrl (03/13/2015) [-]
That's why I said to use Zenith, he'd have to use a different commander. But it'd make him almost impossible to remove once you get the right cards. The opponent would have to remove either an indestructible enchant, or an immortality enchant and kill it with either combat damage, which would never happen most of the time, or a non-target removal spell.
#142 - Okay.  [+] (1 reply) 03/09/2015 on Cutest Puppy Breeds Comp +1
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#151 - RlCK (03/09/2015) [-]
**RlCK used "*roll 1, 0-99*"**
**RlCK rolls 47** You were so preoccupied with whether or not you could, you didn't stop to think if you should.
#10838 - You rarely draw enchantments because you barely have any, haha…  [+] (2 replies) 03/08/2015 on /tabletop/ 0
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#10839 - goodatlosing (03/08/2015) [-]
I used the 2015 deck builders toolkit. Pitiful amount of duplicates. By that, I mean relatively none.
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#10840 - Zarke (03/08/2015) [-]
Close enough, haha

It's not a bad place to start. It gives you a good sampling of this and that from all the colours, but you probably won't produce anything special. But yes, duplicates are important. If you've got 4 of an important card in a 60-card deck, you've got a 40% chance (I believe) of having the card you need in your opening hand.
#10836 - Alright, it's looking good, especially for a first deck, but t…  [+] (4 replies) 03/08/2015 on /tabletop/ 0
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#10837 - goodatlosing (03/08/2015) [-]
Yeah, okay. That all sounds right. I was thinking of removing the Lagonna-Band Elder due to the fact that I rarely draw enchantments, yeah. I was told about the Sorin Markov thing, but as of now, i'm keeping it kind of casual to gain skills before I do anything in that field. I'm regularly showing up at my local T-T gaming store Evolution Games, and we have a huge crowd of casual and more competitive players so practice will always be available.
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#10838 - Zarke (03/08/2015) [-]
You rarely draw enchantments because you barely have any, haha.

It's not something to worry about too much, and it's just one card. Like I said, if everyone's just casual, it's all good.

You built that deck with mostly booster-pack cards, no?
User avatar
#10839 - goodatlosing (03/08/2015) [-]
I used the 2015 deck builders toolkit. Pitiful amount of duplicates. By that, I mean relatively none.
User avatar
#10840 - Zarke (03/08/2015) [-]
Close enough, haha

It's not a bad place to start. It gives you a good sampling of this and that from all the colours, but you probably won't produce anything special. But yes, duplicates are important. If you've got 4 of an important card in a 60-card deck, you've got a 40% chance (I believe) of having the card you need in your opening hand.
#10834 - Sounds interesting. Mind if I take a look?  [+] (6 replies) 03/08/2015 on /tabletop/ 0
User avatar
#10835 - goodatlosing (03/08/2015) [-]
Sure thing, keep in mind it's a first.
Mana:
Plains x13
Swamp x13
Scoured Barrens x4
Black:
Crippling Blight
Cruel feeding
Flesh to dust
Bile Blight
Pharika's Cure
Mind Rot
March of the Damned
Covenant of Blood
Festergloom
Walking Corpse
Indulgent Tormentor
Gray Merchant Of Asphodel
Sengir Vampire
Accursed Spirit
Child of night
White:
Revoke Existance
Devine Verdict x2
Inspired Charge
Hold at bay
Raise the Alarm x2
Lagonna-Band Trailblazer
Lagonna-Band Elder
Nyxborn Shieldmate
Selfless Cathar
Loyal Pegasus
Stonewise Fortifier
God-Favored General
Leonin Snarecaster
Seraph of the Masses x2
Non-Specific:
Opaline Unicorn x2
Tyrant's Machine
Juggernaut
Planeswalkers:
Sorin Markov
Elspeth, Sun's Champion


User avatar
#10836 - Zarke (03/08/2015) [-]
Alright, it's looking good, especially for a first deck, but there are a few things you can do to stream-line it. First thing is that it's usually a good idea in TCG's to keep your deck as close to the minimum size as possible (in MtG, that's 60 cards), since it increases the odds of drawing the cards essential to your deck's strategy. You're a little heavy on lands for my tastes. In 2-colour decks, I like to run 20 - 22 lands. As such, drop 3 Plains and Swamps each.

Next are some nit-picky things. You've got a Lagonna-Band Elder in there, but only 2 Enchantments. I'd replace him with another Leonin Snarecaster if you've got or can get your hands on one. The Gray Merchant of Asphodel is a great card, but it doesn't seem to mesh with the vibe from the deck. You're trying to advance to your win-condition through attacking rather than direct damage, and there are better things you can do with 5 mana (such as another Indulgent Tormentor, but something else would do just as well). The Juggernaut is cool, but unnecessary. Maybe you'd be better off replacing it with another Loyal Pegasus. Finally, Sorin Markov is the only card that disqualifies this from the "Standard" play format and moves it into Modern format. This isn't really a problem, but Modern and Standard are separate for a reason, since older cards sometimes don't play well with newer cards. If your play group doesn't care, cool, don't worry about it.

Revised:
Lands (24)
Scoured Barrens - 4
Plains - 10
Plains - 10

Black
Accursed Spirit
Child of Night
Indulgent Tormentor - 2
Sengir Vampire
Walking Corpse
Crippling Blight
Bile Blight
Cruel Feeding
Flesh to Dust
Pharika's Cure
Sorin Markov
Covenant of Blood
Festergloom
Mind Rot

White
God-Favored General
Lagonna-Band Trailblazer
Leonin Snarecaster - 2
Loyal Pegasus - 2
Selfless Cathar
Seraph of the Masses - 2
Stonewise Fortifier
Nyxborn Shieldmate
Divine Verdict - 2
Hold at Bay
Inspired Charge
Raise the Alarm - 2
Elspeth, Sun's Champion

Colorless
Tyrant's Machine
Opaline Unicorn - 2
User avatar
#10837 - goodatlosing (03/08/2015) [-]
Yeah, okay. That all sounds right. I was thinking of removing the Lagonna-Band Elder due to the fact that I rarely draw enchantments, yeah. I was told about the Sorin Markov thing, but as of now, i'm keeping it kind of casual to gain skills before I do anything in that field. I'm regularly showing up at my local T-T gaming store Evolution Games, and we have a huge crowd of casual and more competitive players so practice will always be available.
User avatar
#10838 - Zarke (03/08/2015) [-]
You rarely draw enchantments because you barely have any, haha.

It's not something to worry about too much, and it's just one card. Like I said, if everyone's just casual, it's all good.

You built that deck with mostly booster-pack cards, no?
User avatar
#10839 - goodatlosing (03/08/2015) [-]
I used the 2015 deck builders toolkit. Pitiful amount of duplicates. By that, I mean relatively none.
User avatar
#10840 - Zarke (03/08/2015) [-]
Close enough, haha

It's not a bad place to start. It gives you a good sampling of this and that from all the colours, but you probably won't produce anything special. But yes, duplicates are important. If you've got 4 of an important card in a 60-card deck, you've got a 40% chance (I believe) of having the card you need in your opening hand.