Rank #978 on CommentsLevel 316 Comments: Wizard
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|Date Signed Up:||9/06/2010|
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latest user's comments
|#2 - You're mistaking another Scandinavian country for Sweden again… [+] (41 new replies)||05/09/2016 on no cucks allowed||+244|
#36 - anon (05/10/2016) [-]
#37 - anon (05/10/2016) [-]
Danes are racist as fuck m8 and its great
#69 - cptsweatpants (05/10/2016) [-]
So has everyone else. The way Sweden, Germany, Greece or Italy have been handling refugees for the past few years, aka the thing that got us into this shit, guess what, it's against EU laws and aggreements. When Hungary closed their border and every liberal cuck started losing their shit about it, all they were doing at that point was upholding the standing european immigration laws.
#52 - phoenixreborn (05/10/2016) [-]
well to be fair, we have a reason to be racist, we are suffering from a great deal of theft, rape and other crimes commited by foreigners and have a big amount of people that wanna change our way of life, like getting schools to ban pork because there is 1 muslim kid and swiming pools making one of their days into females only for muslim womens. And that is just a few of the things thats going on. Im not saying we are perfect, im just saying that we had enough with all the bullshit all the foreigners bring in. Its not like we are a rude and disrespectfull people when you come talk to us, its only as a people that we are like that.
#53 - pyjamadog (05/10/2016) [-]
Just a question of interest here:
What is their view on immigrants?
I'm striving to work in the game industry and my college will assist with that. BUT. it means we have to visit countries like America, Asia and Scandinavia for work.
I'd also like to know some pepes there
#62 - stk (05/10/2016) [-]
Depends. If your from inside the EU, Norway or something similar, it's not a big deal. But if you're from any other place, expect a heavy dose of bureaucracy. If you're from a white country, and is a white collage kid; no problem. If you have a different skintone, some one will suspect you are actually there to steal jobs, and the rules are rigidly applied.
You're pretty much welcomed, unless you're poor and can't speak english.
#68 - stk (05/10/2016) [-]
You'll be fine, you need to look way more trashy to be suspected.
Danes are not racist or xenophobic as such, it's more convoluted than that (it could be a slight, benign inferiority complex). But just act impressed by the danish system, and flatter our culture and such (we love that stuff), and you should be alright with even the most hardcore right wing people.
#71 - pyjamadog (05/11/2016) [-]
As to what i'm hearing it's quite similiar to where i'm from. So it won't be much of a problem, from what i can gather.
Also, since i am asian i will probably give everything that you'd consider danish compliments. New things are always exciting, even if they come in small sizes.
I don't look trashy because i used to be that. Used to live in a ghetto sorta neighborhood but we couldn't take that. the racism and the unlawful prejudice from the christians was too much. So my parents went to college and we lived with struggle at first, but became exemplary foreigners in Holland.
#55 - pureevil (05/10/2016) [-]
We welcome most immigrants with open arms, especially when they come for either education or work. We're quite proud of working with people from all around the world. I'm currently attending an international university here in Denmark, we have people from all around the world attending. Work related, I don't really know though, I'm guessing if your college helps, they'd contact companies for you?
#59 - pyjamadog (05/10/2016) [-]
I'm not sure how my college goes about it. It's something possible for 2nd and 3rd year students. We also invite people form scandinavia over here, so we can work together and share some values and norms and whatnot. It's really great. Sometimes it feels like those " MEET HOT DENMARK WOMEN IN YOUR NEIGHBOR " are actually true.
Thank you for replying. Very insightful, yes.
You are quit friendly for someone who is pureevil
#61 - pureevil (05/10/2016) [-]
Hehe, lucky you. The Russian women we get seems to be the one they send out of the country purposedly. We got the chance to work with a couple of companies from the Netherlands last semester, which was quite cool. Good luck with it!
Yeah, I must've gone soft. Don't tell anyone
#73 - pureevil (05/11/2016) [-]
I can't remember for the life of me... Sorry, it was a few people in my class that did it, I couldn't afford going there since you needed to pay a few thousand danish crowns to go there, which wasn't bad, but as a student, not really what I had money for. It sounded cool, though, we got the chance to work with a local company instead.
#27 - anon (05/10/2016) [-]
There's less than 200 refugees in Denmark.
You guys are notoriously xenophobic. Don't pretend otherwise.
#15 - anon (05/09/2016) [-]
THAT'S RACISM YOU DUMB FUK. THE PEOPLE ON THIS SITE, SERIOUSLY
GO BACK TO /POL
#12 - pureevil (05/09/2016) [-]
#13 - larrisawsome (05/09/2016) [-]
well its only racist if you target a specific race, it's more xenophobic than anything else, but hey economics aren't always the same everywhere. As you said you're a small country so immigration might not have the same effect it usually has when they integrate into the economy.
#48 - anon (05/10/2016) [-]
I dont feel its racist if we target the ones that have so far not brought anything to our country, they are poor, uneducated, refuse to work in most cases and bring crime, they are not the wealthy part of their countries. So why is it racist to not want to see your country suffer from more dead weight, be that uneducated Americans, syrians or chinese i dont care, we cant handle immigrating a big percentage of another country just to try t o educate them in schools and in our laws when most of them refuse to live a civilized way.
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|#22 - Just move to Norway. We've still got our national identity as … [+] (2 new replies)||05/09/2016 on /pol/ on which nation will...||+1|
#77 - anon (05/09/2016) [-]
Norway is pretty much the same as Sweden in terms of society. This coming from someone who worked in Norway for 11 years and has since moved to Sweden(came here 2009, living in Gothernburg). Besides, wouldn't moving from the country be the worst decision, it's like giving up. And while a Norwegian might be fine giving up Sweden I'm sure most Swedes won't. Besides, it's all very taken out of context. Sure, increased immigration, but I also fear there will be a large backlash that will severely change Sweden in the form of a large wave of right-wingers(they are gaining massive ground). But hey, what can you do.
#72 - anon (05/09/2016) [-]
Leaving the country when it gets tough is not what i would call nationalistic, the only ones who would leave are the cowards and the lazy. If you can't be bothered to work for the good of the country then you don't deserve the country.
|#304 - >> #300 , Purchasing a Cannister of Luck, Mather sp… [+] (14 new replies)||05/08/2016 on FJ Rollplaying - The Zenith...||0|
#309 - tyrson (05/09/2016) [-]
Success! You have created a Fateful Tabard
Benefit: This cloth chest covering can shift the tides of fate with ease, though for help or hindrance it is hard to say.
Standard Action (1 MP) - Give yourself of a touched creature a random lucky boon and a random unlucky jinx, from the following lists. Use the "roll 2, 1-5" command, with the first result for the boon and the second result for the jinx.
1 ● The target gains +3 Luck for 3 rounds.
2 ● The target gains Courage for 1 round.
3 ● The target gains Evasion for 1 round.
4 ● The target gains 1 bonus die on their next stat roll.
5 ● The target's next successful attack is a Critical Hit.
1 ● The target suffers -2 Luck for the rest of the encounter.
2 ● The target suffers Fear for 1 round.
3 ● The target suffers Cripple for 1 round.
4 ● The target suffers 1 penalty die on their next stat roll.
5 ● The target cannot make Critical Hits for the rest of the encounter.
Components: Fated Tabard + Canister of Luck
Cost: 1 dj
Modifiers: +1 on all craft rolls
#325 - TheMather (05/11/2016) [-]
Satisfied with his progress on the tabard, Mather starts off the preparations for the next stage of its augmentation. Purchasing a Feybranch from the ranger and acquiring a mana potion from the alchemist, Mather starts grinding up the former into a fine powder, which he mixes with the potion to produce a highly magical dye.
#360 - TheMather (05/19/2016) [-]
Using Hjerroc's Lantern, Mather dismisses the astral light. He has other plans for the tabards imagery; he needs the space for those, not an image of his own face.
/user/rollplaying/658#658 12 +1 for the Tabard = 13.
He then resumes his attempt on the dye. Maybe if he were to heat it up and stir it, that would allow the powdered feybranch to dissolve into the mana potion.
#363 - tyrson (05/23/2016) [-]
Success! The Tabard is not affected by astral forces.
Success! You've created Fairy Ink.
This ink is a valuable and magically-reactive dye, capable of changing colors by reacting to ambient magical auras.
Components: Feybranch + Mana Potion
Cost: none (already paid)
Modifiers: +1 to all craft rolls.
#365 - TheMather (05/24/2016) [-]
Inquiring the strange wizard about his knowledge of Transmutation, Mather starts working on a circle of his own. One that stays open, acting like a force of change rather than a single action, it's target a concept rather than an object; fate.
Using the Fairy Ink to draw the circle on the back of the Fateful Tabard, Mather calculates the formulae to draw fortune from those in front of him and give it to those behind him. Fate must maintain an equilibrium, a karmic balance; but if he can just shift the targets, misfortune for his enemies, fortune for his allies, then all is well, right?
/user/rollplaying/660#660 11 +1 for Fateful Tabard, +1 for Fairy Ink = 13. Calculating and applying formulae is intelligence, right?
#377 - tyrson (05/31/2016) [-]
Success! You have created the Feytful Vanguard
Free Action (X MP, minimum 1) - Assume a defensive stance for up to 3 rounds, or until you end the stance (a Free Action). The stance ends immediately if you are Stunned, Trapped, or Shieldbroken. While in the stance, you impose a penalty on some creatures in front of you, and a benefit to others behind you, based on the amount of MP you spent.
● 1 MP - Affects 2 nearby creatures (1 benefit, 1 penalty)
● 2 MP - Affects all creatures in melee range
● 3 MP - Affects all nearby creatures
The benefit granted and the penalty imposed are decided by you, but must be the same for all affected creatures. This choice is made when you enter the defensive stance, and ends when the stance does.
● ±1 Luck
● ±1 Strength and ±15 Strike
● ±1 Toughness and ±15 Defense
● ±20 Critical Strike chance
● Resistance / Weakness to an element
Components: Fateful Tabard >>#309 + Fairy Ink >>#363
Modifiers: +3 to all craft rolls It took me forever to figure out what I wanted to do with this.
#383 - TheMather (06/02/2016) [-]
Thoroughly pleased with with what he had achieved with the Feytful Vanguard, Mather grins gleefully and turns to give his wolf a scratch behind the ear.
His next project would not be for himself. Purchasing the Trinket of Fury from the eccentric old man and acquiring some felt and hardened leather from the clothier, Mather begins sewing a leather collar with the trinket at the clasp, lined with felt to prevent it from being uncomfortable.
For future record; as I have reached the end of my allowance I will be paying all further costs from my own pocket, deducting the D'Jay from the inventory on my sheet accordingly.
#388 - tyrson (06/03/2016) [-]
Success! You have created the Collar of Fury
You suffer a –1 penalty to Charisma, and the duration of any Taunt effect you suffer is increased by 1 round.
If you are a Companion creature, this collar fills you with reckless fury. You gain a +1 bonus to attack rolls and a +10 bonus to Strikes, but your Defense (if any) is reduced to 0 and all attack rolls against you are successful.
Components: Refined Trinket of Fury
Cost: 1 dj
#410 - TheMather (06/13/2016) [-]
Next on the agenda was decorating the collar. For that Mather purchases an ingot of Zillyium. Hammering the colorful metal into studs shaped like a variety of dogs' heads, from the Tibetan Mastiff to and the Great Dane to the Pomeranian and the Russian Toy, then pricking holes in the Collar of Fury and inserting the studs.
#428 - TheMather (06/21/2016) [-]
The studs required another attempt and Mather wasn't about to give up, a dwarf should never be seen yielding the task of shaping metal.
With determination he resumes hammering the Zilliyum into dogs'-head studs. Whether the fates wanted it or not, that metal would be decorating the Collar of Fury.
#431 - tyrson (06/22/2016) [-]
Success! You have created the Canine Collar
● If you are a canine or in a canine form, the collar fills you with reckless fury and distorts magic placed upon you. This includes all of the following effects:
□ You suffer a –1 penalty to Charisma, and the duration of any Taunt effect you suffer is increased by 1 round. You ignore Mind Control and are instead Confused.
□ You gain a +1 bonus to attack rolls and a +15 bonus to Strike. Your Defense (if any) is reduced to 0 and any attack against you is a successful hit.
□ Once per quest, when you are hit by an opponent's magical attack or caught in an enemy spell, you may choose to ignore the magic's normal effects and instead be transformed into a different breed. Use the "roll dogs" command to determine the form you assume. This change cures you of all damage and drain you have suffered, but your stats become identical to those detailed under the Hunter's "Whistle" ability (including the variable HP amount). This transformation lasts until the end of the quest.
Components: Collar of Fury (>>#388) + Zillyum Ingot
#450 - TheMather (07/02/2016) [-]
Time running short, Mather quickly makes another inquiry with the strange wizard regarding the aspect of Blood.
Donning his own Packhunter's Helm, he sits down and commands his wolf to his side.
As he begins infusing the Canine Collar with the aspect of Blood, he speaks to the wolf of his dogs. As he communes with the animal, he pricks his own finger and slides it across the lining of the collar, storing therein some of his experience with commanding the dogs.
"...I trust you will make a great alpha, leading the dogs by example as my second in command."
Scratching the wolf behind the ears he stands up, he then puts the collar on the wolf.
#452 - tyrson (07/02/2016) [-]
Success! You have created the Bloodied Gorget
● This crimson collar fills you with a blood-boiling rage.
□ You gain a +1 bonus to attack rolls and a +20 bonus to Strike. You suffer a –1 penalty to Charisma.
□ You ignore Mind Control, and instead suffer Confusion. Taunt effects you suffer last for 1 additional round.
□ Your Defense (if any) is reduced to 0 and any attack against you automatically succeeds.
● If you are a canine, this fury is intensified and enshrouds your immediate vicinity in a magic-bending aura. Allied canines in melee range of you (excluding yourself) gain the following effects:
□ They gain a +5 bonus to Strike for every allied canine in the aura, and a +1 bonus to Strength.
□ They ignore Mind Control and Confusion, and instead attack the same creature you are attacking.
□ They may redirect MP damage to other allied canines in the aura, so long as this doesn't knock the allies Unconscious.
□ Once per quest, the affected canines may negate a magical attack or harmful spell against them, instead transforming into a different breed of dog. Use the "roll dogs" command to determine the form they assume. This change cures them of all damage and drain they have suffered, but their stats become identical to those detailed under the Hunter's "Whistle" ability (including the variable HP amount). This transformation lasts until the end of the quest.
Components: Canine Collar (>>#431) + Aspect of Blood
Cost: 1 dj
Modifiers: +1 on all craft rolls
|#640 - **TheMather used "*roll 2, 0-9*"** **TheMather rolls 7** … [+] (5 new replies)||05/08/2016 on rollplaying's profile||0|