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Lostdemon    

Rank #29154 on Subscribers
Lostdemon Avatar Level 246 Comments: Doinitrite
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Age: 113
Date Signed Up:9/09/2009
Last Login:1/27/2014
Location:slaughterville
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Level 74 Content: FJ Cultist → Level 75 Content: FJ Cultist
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Content Views:17701
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Zukamimotu Rimodoarikushi

latest user's comments

#58 - Douche 02/05/2013 on Hint, ask! If not. Quit... +10
#9 - now you just need to put one of those exploding noise packets … 02/05/2013 on Checkmate +6
#59 - the only way i could play Far Cry 3 after play Spec Ops was be… 02/04/2013 on Did I ever tell you 0
#57 - i have nothing against open world and fantasy, dragons dogma i…  [+] (2 new replies) 02/04/2013 on Did I ever tell you 0
User avatar #58 - vladhellsing (02/04/2013) [-]
Mmf, I guess.

Although it's good to see someone else acknowledge the artistic merit and storytelling innovation of Spec Ops: The Line instead of complaining that there weren't enough foreigners to shoot.
User avatar #59 - Lostdemon (02/04/2013) [-]
the only way i could play Far Cry 3 after play Spec Ops was because i kept telling myself that at least all the enemys are complete and total ass holes. and to agree to your point of people complaining about Spec Ops, its sad really that such an amazing, subtle, and amazingly written and tragic story flew completely over the heads of most people.
#40 - Spec Ops - one of the best stories in any game ive played, wit…  [+] (4 new replies) 02/04/2013 on Did I ever tell you 0
User avatar #46 - vladhellsing (02/04/2013) [-]
Dishonored was artistic like Spec Ops, just in a different manner. You're asking for 'realism' in a game set in a fictional fantasy world where all the characters look like 1950s news cartoons - of course the stab animations aren't going to be as visceral as in FC3. Whereas in FC3 they were really trying to bring out the brutality in the violence (hence stabbing people with a fucking round-tipped machete), Dishonored equips the player with a very thin, very keen blade and has you playing the part of a slick assassin with a focus on stealth, so of course the stab animations will be different.

The runes & charms are entirely optional; once you've got the powers you want for your style of play there's no need to bother collecting all the other goodies unless you're a diligent explorer. The open-ended non-linear gameplay is something we don't see in games very much nowadays and enhances immersion incredibly; making you feel like you're actually in an organic, living city instead of just a tourist there to fuck shit up and go home. The pacing and construction of the game world is perhaps Dishonored's greatest achievement - I haven't seen a game world this rich since Thief.

And yeah, moral choice systems are always kind of sloppy. Has any game done them good apart from Spec Ops?
User avatar #57 - Lostdemon (02/04/2013) [-]
i have nothing against open world and fantasy, dragons dogma is one of my other favorite games of the year, i guess dishonored is just not my pie. i can understand your argument on the difference with the type of blade affecting the stabbing, though still with that in mind it still seems a little to fast but like i said i guess dishonored just isnt my pie.
User avatar #58 - vladhellsing (02/04/2013) [-]
Mmf, I guess.

Although it's good to see someone else acknowledge the artistic merit and storytelling innovation of Spec Ops: The Line instead of complaining that there weren't enough foreigners to shoot.
User avatar #59 - Lostdemon (02/04/2013) [-]
the only way i could play Far Cry 3 after play Spec Ops was because i kept telling myself that at least all the enemys are complete and total ass holes. and to agree to your point of people complaining about Spec Ops, its sad really that such an amazing, subtle, and amazingly written and tragic story flew completely over the heads of most people.
#26 - i ******* hated dishonored i thought it was one o…  [+] (8 new replies) 02/04/2013 on Did I ever tell you 0
User avatar #41 - theshadowed (02/04/2013) [-]
Just out of interest, why did you hate dishonored?
User avatar #31 - vladhellsing (02/04/2013) [-]
We're half in agreement there...

Mind telling me why you think as such of those two titles?
User avatar #40 - Lostdemon (02/04/2013) [-]
Spec Ops - one of the best stories in any game ive played, with the amazing subtlety and character degradation and making actually care about the characters in the game. and the game offers you choices all the time but never needs to tell you because you can already see what you can do with in a dilemma. the game gave me actual feelings of guilt and making me think about what we do as a people today. Game play wise it was fun and functional which isnt a big point but was still nice.

Dishonored - was just dumb, when you first get your powers its from some guy that shows up out of no where that apparently every one knows and every one talks about yet feels like he has no connectivity to anything at all, the game repeatedly bashes on and on and on about the moral choice of the game but then turns and claims it doesnt have a moral choice system and forces choices down your throat constantly with out subtlety. game play wise is just dumb also, sending you into a mission with a goal and a target but then loses all sense of direction because you have to spend most of the time running around trying to get runes and shitting bone charms and doing shit that was no connectivity to the damn mission you were sent there to do. also stabbing people in that game feels like taking a red hot katana and stabbing a vat of boiling butter, while in far cry 3 (which is a better stealth game then dishonored) when stabbing someone it felt hefty, the camera slowed down it took a second to kill them, you heard it ripping though them, not the shitty super fast slippery feeling stabbing in dishonored.
User avatar #46 - vladhellsing (02/04/2013) [-]
Dishonored was artistic like Spec Ops, just in a different manner. You're asking for 'realism' in a game set in a fictional fantasy world where all the characters look like 1950s news cartoons - of course the stab animations aren't going to be as visceral as in FC3. Whereas in FC3 they were really trying to bring out the brutality in the violence (hence stabbing people with a fucking round-tipped machete), Dishonored equips the player with a very thin, very keen blade and has you playing the part of a slick assassin with a focus on stealth, so of course the stab animations will be different.

The runes & charms are entirely optional; once you've got the powers you want for your style of play there's no need to bother collecting all the other goodies unless you're a diligent explorer. The open-ended non-linear gameplay is something we don't see in games very much nowadays and enhances immersion incredibly; making you feel like you're actually in an organic, living city instead of just a tourist there to fuck shit up and go home. The pacing and construction of the game world is perhaps Dishonored's greatest achievement - I haven't seen a game world this rich since Thief.

And yeah, moral choice systems are always kind of sloppy. Has any game done them good apart from Spec Ops?
User avatar #57 - Lostdemon (02/04/2013) [-]
i have nothing against open world and fantasy, dragons dogma is one of my other favorite games of the year, i guess dishonored is just not my pie. i can understand your argument on the difference with the type of blade affecting the stabbing, though still with that in mind it still seems a little to fast but like i said i guess dishonored just isnt my pie.
User avatar #58 - vladhellsing (02/04/2013) [-]
Mmf, I guess.

Although it's good to see someone else acknowledge the artistic merit and storytelling innovation of Spec Ops: The Line instead of complaining that there weren't enough foreigners to shoot.
User avatar #59 - Lostdemon (02/04/2013) [-]
the only way i could play Far Cry 3 after play Spec Ops was because i kept telling myself that at least all the enemys are complete and total ass holes. and to agree to your point of people complaining about Spec Ops, its sad really that such an amazing, subtle, and amazingly written and tragic story flew completely over the heads of most people.
#33 - gamerjjl (02/04/2013) [-]
Ok since no one will post zero punctuation i will here is a cluster of it.
#23 - according to what?  [+] (10 new replies) 02/04/2013 on Did I ever tell you +1
User avatar #24 - vladhellsing (02/04/2013) [-]
Be 'Yahtzee' Croshaw, runs the famous internet reviewing show Zero Punctuation on The Escapist. Spec Ops: The Line was his #1 game of the year, and Far Cry 3 & Dishonored also had places in the top 5 (I had a feeling those three would end up in his top 5, just in a different order).
User avatar #26 - Lostdemon (02/04/2013) [-]
i fucking hated dishonored i thought it was one of the worst games of the year, but i think Spec Ops was the best game by my own judgement.
User avatar #41 - theshadowed (02/04/2013) [-]
Just out of interest, why did you hate dishonored?
User avatar #31 - vladhellsing (02/04/2013) [-]
We're half in agreement there...

Mind telling me why you think as such of those two titles?
User avatar #40 - Lostdemon (02/04/2013) [-]
Spec Ops - one of the best stories in any game ive played, with the amazing subtlety and character degradation and making actually care about the characters in the game. and the game offers you choices all the time but never needs to tell you because you can already see what you can do with in a dilemma. the game gave me actual feelings of guilt and making me think about what we do as a people today. Game play wise it was fun and functional which isnt a big point but was still nice.

Dishonored - was just dumb, when you first get your powers its from some guy that shows up out of no where that apparently every one knows and every one talks about yet feels like he has no connectivity to anything at all, the game repeatedly bashes on and on and on about the moral choice of the game but then turns and claims it doesnt have a moral choice system and forces choices down your throat constantly with out subtlety. game play wise is just dumb also, sending you into a mission with a goal and a target but then loses all sense of direction because you have to spend most of the time running around trying to get runes and shitting bone charms and doing shit that was no connectivity to the damn mission you were sent there to do. also stabbing people in that game feels like taking a red hot katana and stabbing a vat of boiling butter, while in far cry 3 (which is a better stealth game then dishonored) when stabbing someone it felt hefty, the camera slowed down it took a second to kill them, you heard it ripping though them, not the shitty super fast slippery feeling stabbing in dishonored.
User avatar #46 - vladhellsing (02/04/2013) [-]
Dishonored was artistic like Spec Ops, just in a different manner. You're asking for 'realism' in a game set in a fictional fantasy world where all the characters look like 1950s news cartoons - of course the stab animations aren't going to be as visceral as in FC3. Whereas in FC3 they were really trying to bring out the brutality in the violence (hence stabbing people with a fucking round-tipped machete), Dishonored equips the player with a very thin, very keen blade and has you playing the part of a slick assassin with a focus on stealth, so of course the stab animations will be different.

The runes & charms are entirely optional; once you've got the powers you want for your style of play there's no need to bother collecting all the other goodies unless you're a diligent explorer. The open-ended non-linear gameplay is something we don't see in games very much nowadays and enhances immersion incredibly; making you feel like you're actually in an organic, living city instead of just a tourist there to fuck shit up and go home. The pacing and construction of the game world is perhaps Dishonored's greatest achievement - I haven't seen a game world this rich since Thief.

And yeah, moral choice systems are always kind of sloppy. Has any game done them good apart from Spec Ops?
User avatar #57 - Lostdemon (02/04/2013) [-]
i have nothing against open world and fantasy, dragons dogma is one of my other favorite games of the year, i guess dishonored is just not my pie. i can understand your argument on the difference with the type of blade affecting the stabbing, though still with that in mind it still seems a little to fast but like i said i guess dishonored just isnt my pie.
User avatar #58 - vladhellsing (02/04/2013) [-]
Mmf, I guess.

Although it's good to see someone else acknowledge the artistic merit and storytelling innovation of Spec Ops: The Line instead of complaining that there weren't enough foreigners to shoot.
User avatar #59 - Lostdemon (02/04/2013) [-]
the only way i could play Far Cry 3 after play Spec Ops was because i kept telling myself that at least all the enemys are complete and total ass holes. and to agree to your point of people complaining about Spec Ops, its sad really that such an amazing, subtle, and amazingly written and tragic story flew completely over the heads of most people.
#33 - gamerjjl (02/04/2013) [-]
Ok since no one will post zero punctuation i will here is a cluster of it.
#17 - Spec Ops: The Line  [+] (13 new replies) 02/04/2013 on Did I ever tell you 0
#34 - Nickdowgg (02/04/2013) [-]
This was the best I have ever played.
User avatar #20 - vladhellsing (02/04/2013) [-]
According to Yahtzee or your own preference?
User avatar #23 - Lostdemon (02/04/2013) [-]
according to what?
User avatar #24 - vladhellsing (02/04/2013) [-]
Be 'Yahtzee' Croshaw, runs the famous internet reviewing show Zero Punctuation on The Escapist. Spec Ops: The Line was his #1 game of the year, and Far Cry 3 & Dishonored also had places in the top 5 (I had a feeling those three would end up in his top 5, just in a different order).
User avatar #26 - Lostdemon (02/04/2013) [-]
i fucking hated dishonored i thought it was one of the worst games of the year, but i think Spec Ops was the best game by my own judgement.
User avatar #41 - theshadowed (02/04/2013) [-]
Just out of interest, why did you hate dishonored?
User avatar #31 - vladhellsing (02/04/2013) [-]
We're half in agreement there...

Mind telling me why you think as such of those two titles?
User avatar #40 - Lostdemon (02/04/2013) [-]
Spec Ops - one of the best stories in any game ive played, with the amazing subtlety and character degradation and making actually care about the characters in the game. and the game offers you choices all the time but never needs to tell you because you can already see what you can do with in a dilemma. the game gave me actual feelings of guilt and making me think about what we do as a people today. Game play wise it was fun and functional which isnt a big point but was still nice.

Dishonored - was just dumb, when you first get your powers its from some guy that shows up out of no where that apparently every one knows and every one talks about yet feels like he has no connectivity to anything at all, the game repeatedly bashes on and on and on about the moral choice of the game but then turns and claims it doesnt have a moral choice system and forces choices down your throat constantly with out subtlety. game play wise is just dumb also, sending you into a mission with a goal and a target but then loses all sense of direction because you have to spend most of the time running around trying to get runes and shitting bone charms and doing shit that was no connectivity to the damn mission you were sent there to do. also stabbing people in that game feels like taking a red hot katana and stabbing a vat of boiling butter, while in far cry 3 (which is a better stealth game then dishonored) when stabbing someone it felt hefty, the camera slowed down it took a second to kill them, you heard it ripping though them, not the shitty super fast slippery feeling stabbing in dishonored.
User avatar #46 - vladhellsing (02/04/2013) [-]
Dishonored was artistic like Spec Ops, just in a different manner. You're asking for 'realism' in a game set in a fictional fantasy world where all the characters look like 1950s news cartoons - of course the stab animations aren't going to be as visceral as in FC3. Whereas in FC3 they were really trying to bring out the brutality in the violence (hence stabbing people with a fucking round-tipped machete), Dishonored equips the player with a very thin, very keen blade and has you playing the part of a slick assassin with a focus on stealth, so of course the stab animations will be different.

The runes & charms are entirely optional; once you've got the powers you want for your style of play there's no need to bother collecting all the other goodies unless you're a diligent explorer. The open-ended non-linear gameplay is something we don't see in games very much nowadays and enhances immersion incredibly; making you feel like you're actually in an organic, living city instead of just a tourist there to fuck shit up and go home. The pacing and construction of the game world is perhaps Dishonored's greatest achievement - I haven't seen a game world this rich since Thief.

And yeah, moral choice systems are always kind of sloppy. Has any game done them good apart from Spec Ops?
User avatar #57 - Lostdemon (02/04/2013) [-]
i have nothing against open world and fantasy, dragons dogma is one of my other favorite games of the year, i guess dishonored is just not my pie. i can understand your argument on the difference with the type of blade affecting the stabbing, though still with that in mind it still seems a little to fast but like i said i guess dishonored just isnt my pie.
User avatar #58 - vladhellsing (02/04/2013) [-]
Mmf, I guess.

Although it's good to see someone else acknowledge the artistic merit and storytelling innovation of Spec Ops: The Line instead of complaining that there weren't enough foreigners to shoot.
User avatar #59 - Lostdemon (02/04/2013) [-]
the only way i could play Far Cry 3 after play Spec Ops was because i kept telling myself that at least all the enemys are complete and total ass holes. and to agree to your point of people complaining about Spec Ops, its sad really that such an amazing, subtle, and amazingly written and tragic story flew completely over the heads of most people.
#33 - gamerjjl (02/04/2013) [-]
Ok since no one will post zero punctuation i will here is a cluster of it.
#15 - i ******* loved that game, second best game of that year  [+] (15 new replies) 02/04/2013 on Did I ever tell you +1
#16 - mightymark (02/04/2013) [-]
What was the first?
User avatar #17 - Lostdemon (02/04/2013) [-]
Spec Ops: The Line
#34 - Nickdowgg (02/04/2013) [-]
This was the best I have ever played.
User avatar #20 - vladhellsing (02/04/2013) [-]
According to Yahtzee or your own preference?
User avatar #23 - Lostdemon (02/04/2013) [-]
according to what?
User avatar #24 - vladhellsing (02/04/2013) [-]
Be 'Yahtzee' Croshaw, runs the famous internet reviewing show Zero Punctuation on The Escapist. Spec Ops: The Line was his #1 game of the year, and Far Cry 3 & Dishonored also had places in the top 5 (I had a feeling those three would end up in his top 5, just in a different order).
User avatar #26 - Lostdemon (02/04/2013) [-]
i fucking hated dishonored i thought it was one of the worst games of the year, but i think Spec Ops was the best game by my own judgement.
User avatar #41 - theshadowed (02/04/2013) [-]
Just out of interest, why did you hate dishonored?
User avatar #31 - vladhellsing (02/04/2013) [-]
We're half in agreement there...

Mind telling me why you think as such of those two titles?
User avatar #40 - Lostdemon (02/04/2013) [-]
Spec Ops - one of the best stories in any game ive played, with the amazing subtlety and character degradation and making actually care about the characters in the game. and the game offers you choices all the time but never needs to tell you because you can already see what you can do with in a dilemma. the game gave me actual feelings of guilt and making me think about what we do as a people today. Game play wise it was fun and functional which isnt a big point but was still nice.

Dishonored - was just dumb, when you first get your powers its from some guy that shows up out of no where that apparently every one knows and every one talks about yet feels like he has no connectivity to anything at all, the game repeatedly bashes on and on and on about the moral choice of the game but then turns and claims it doesnt have a moral choice system and forces choices down your throat constantly with out subtlety. game play wise is just dumb also, sending you into a mission with a goal and a target but then loses all sense of direction because you have to spend most of the time running around trying to get runes and shitting bone charms and doing shit that was no connectivity to the damn mission you were sent there to do. also stabbing people in that game feels like taking a red hot katana and stabbing a vat of boiling butter, while in far cry 3 (which is a better stealth game then dishonored) when stabbing someone it felt hefty, the camera slowed down it took a second to kill them, you heard it ripping though them, not the shitty super fast slippery feeling stabbing in dishonored.
User avatar #46 - vladhellsing (02/04/2013) [-]
Dishonored was artistic like Spec Ops, just in a different manner. You're asking for 'realism' in a game set in a fictional fantasy world where all the characters look like 1950s news cartoons - of course the stab animations aren't going to be as visceral as in FC3. Whereas in FC3 they were really trying to bring out the brutality in the violence (hence stabbing people with a fucking round-tipped machete), Dishonored equips the player with a very thin, very keen blade and has you playing the part of a slick assassin with a focus on stealth, so of course the stab animations will be different.

The runes & charms are entirely optional; once you've got the powers you want for your style of play there's no need to bother collecting all the other goodies unless you're a diligent explorer. The open-ended non-linear gameplay is something we don't see in games very much nowadays and enhances immersion incredibly; making you feel like you're actually in an organic, living city instead of just a tourist there to fuck shit up and go home. The pacing and construction of the game world is perhaps Dishonored's greatest achievement - I haven't seen a game world this rich since Thief.

And yeah, moral choice systems are always kind of sloppy. Has any game done them good apart from Spec Ops?
User avatar #57 - Lostdemon (02/04/2013) [-]
i have nothing against open world and fantasy, dragons dogma is one of my other favorite games of the year, i guess dishonored is just not my pie. i can understand your argument on the difference with the type of blade affecting the stabbing, though still with that in mind it still seems a little to fast but like i said i guess dishonored just isnt my pie.
User avatar #58 - vladhellsing (02/04/2013) [-]
Mmf, I guess.

Although it's good to see someone else acknowledge the artistic merit and storytelling innovation of Spec Ops: The Line instead of complaining that there weren't enough foreigners to shoot.
User avatar #59 - Lostdemon (02/04/2013) [-]
the only way i could play Far Cry 3 after play Spec Ops was because i kept telling myself that at least all the enemys are complete and total ass holes. and to agree to your point of people complaining about Spec Ops, its sad really that such an amazing, subtle, and amazingly written and tragic story flew completely over the heads of most people.
#33 - gamerjjl (02/04/2013) [-]
Ok since no one will post zero punctuation i will here is a cluster of it.
#8 - ah? 01/31/2013 on Anal Sex +1
#18 - that one mission in far cry 3 and you have to help willis with… 01/31/2013 on When I keep dying on the... 0
#16 - dat aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaass 01/31/2013 on White girls... 0
#51 - needs fixing? that cause its still a beta 01/29/2013 on LoL 0
#27 - i wish there would be more TFS dragonball z abridge 01/29/2013 on Vegeta 0
#90 - reminds me of farcry 3 01/29/2013 on Didn't expect that +2
#61 - maybe that was the point? 01/28/2013 on title 0
#13 - really can i have the link? 01/25/2013 on Learning new techniques by... 0
#7 - Picture  [+] (2 new replies) 01/24/2013 on Learning new techniques by... 0
#8 - Womens Study Major (01/24/2013) [-]
why post that one, theres a new one uploaded o.o
User avatar #13 - Lostdemon (01/25/2013) [-]
really can i have the link?
#16 - its apparent some one didnt pay xcom enemy unknown. 01/24/2013 on Alien logic -2
#5 - this reminds me of my first encounter with a dragon in Dragon's Dogma 01/24/2013 on Dun dun dun dun dunnnnnn 0
#76 - half dead portal fortress does sound like a cool name though 01/23/2013 on WW3 0
#52 - ive never uploaded a youtube video before so i never understan…  [+] (1 new reply) 01/23/2013 on "Around the World" my ass +4
#60 - Womens Study Major (01/23/2013) [-]
as far as i know the only ones that can do this is the official channels of big media companies.. think VEVO, BBC and similar.
#19 - Picture  [+] (1 new reply) 01/17/2013 on rocks +50
User avatar #35 - deathstare (01/17/2013) [-]
He's in the house this morning
#138 - all in a days work. 01/17/2013 on Terraforming Mars +6
#136 - a little over 100 years ago it was excepted that flying was im…  [+] (5 new replies) 01/17/2013 on Terraforming Mars +18
User avatar #201 - drastronomy (01/17/2013) [-]
And

50 years ago people never thought computers would be popular, and that there would only be one in every city

Now, we can send signals around the earth that can be transelated into any language, all with the help of invisible forces and tiny electrical signals.

all with the touch of a few buttons
#154 - justtocomment (01/17/2013) [-]
Then people stopped caring about that, and started making cooler cell phones.
#141 - puredeliciousness (01/17/2013) [-]
I agree with Zahnrad, that line actually just gave me a better outlook on today, and on my future. Thank you random internet stranger.
User avatar #137 - zahnrad (01/17/2013) [-]
In just a single line my day has been improved greatly...
User avatar #138 - Lostdemon (01/17/2013) [-]
all in a days work.

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User avatar #40 - yunogasaii ONLINE (12/27/2012) [-]
See you tomorrow, Lostdemon. Good night.
User avatar #41 to #40 - Lostdemon (12/27/2012) [-]
goodnight
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