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Date Signed Up:10/19/2010
Comment Ranking:#12009
Highest Content Rank:#6637
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Meelo is a r00dboi who edited my info.

latest user's comments

#26 - Where did Holland go? It was replaced by Armenia, but wher…  [+] (2 replies) 05/16/2015 on Population Redistribution 0
#27 - heyny (05/16/2015) [-]
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#28 - JariWeis (05/16/2015) [-]
Thanks, man!
No idea how I missed that...
#49 - Do you know how many people that were first employed with the …  [+] (2 replies) 05/15/2015 on /k/'s weapon preferences +3
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#54 - gawkycrayon (05/15/2015) [-]
He's right ya know, thing sucked ass and it took years for it to actually reach where it is today.
#64 - catchphrase (05/15/2015) [-]
#63 - They can tell if you've modified your files whenever you play …  [+] (7 replies) 05/05/2015 on Waited 2 years. 2 years... +5
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#96 - tomahawkkit (05/06/2015) [-]
its ok man, if you wear tinfoil hats they wont be able to penetrate the Ethernet beams

its not even possible to ban single player games on steam. all they do is not permit people on their servers if you mod. what do you expect? to click it in your steam library and have it say "you cannot launch this program because you have been banned"

they cant even ban people on private servers (account information not saved to rock star servers) if they wanted to. if you want to play with other people, dont cheat. why is that a foreign concept
#100 - anon (05/06/2015) [-]
It's steam, games run online connected whenever possible. Same with many phone games. They check for mods whether you're playing with other people or not, since you're still always connected to the server anyway unless you're specifically trying to run it without.
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#104 - tomahawkkit (05/06/2015) [-]
yes. unless you run steam offline, they can tell if you have mods. but they make no attempts to stop your game unless you try to go on GTA online to prevent any miscomunication, i mean the actual game mode named GTA online . when you go online gta online , and the mods are in your folder, its a ban. simple route is simple. when playing online, dont have mods in your folder
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#177 - dopeydoo (05/06/2015) [-]
no, what they're saying is, whenever the game is connected to the internet, even if you're just playing single player, it checks for mods. That means that, if steam is online and you are playing GTA V, it is checking for mods. And, if it finds any while you're even just on singleplayer, it bans you from online. Sure, you aren't banned from playing the game altogether, but the online mode is so fun, and it's kind of bullshit that you should be denied that experience just because you want to play as spongebob in single player for shits and giggles. Likewise, having to go through the hassle of making sure steam is offline everytime you want to play single player with mods, and then remembering to remove your mods before going online on steam or trying to play GTA online is not conducive to happy players, and is an altogether shitty business model.. why make it hard for players to play the game the way they want?
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#179 - tomahawkkit (05/06/2015) [-]
there are two conclusions i have come to.

A. better safe than sorry. if they see you have an FOV mod in single player, the chances of you using that online is pretty high. and other competitive advantages than damper the fun of online.

B. they went jew2000 and dont want mods because they dont get paid by them.

and you know what would fix option B? paid mods.

let the shitstorm commence
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#180 - dopeydoo (05/06/2015) [-]
well, you could solve option A by only scanning for mods when a player goes into multiplayer, too... they just aren't handling it well
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#182 - tomahawkkit (05/06/2015) [-]
agreed. but one thing that was common after a while in the ps3 version, is that people would come in, carpet bomb the lobby, and then leave before anyone could kick him. maybe they are concerned about people finding a way around the scan, or the scan not working at all