Rank #8754 on CommentsLevel 320 Comments: Covered In Thumbs
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|Last status update:|| |
|Date Signed Up:||3/21/2010|
|Location:||Windsor Vermont USA|
|FunnyJunk Career Stats|
|Highest Content Rank:||#10503|
|Highest Comment Rank:||#555|
|Content Thumbs:||131 total, 226 , 95|
|Comment Thumbs:||22616 total, 26448 , 3832|
|Content Level Progress:|| 70% (7/10) |
Level 12 Content: New Here → Level 13 Content: New Here
|Comment Level Progress:|| 47% (470/1000) |
Level 320 Comments: Covered In Thumbs → Level 321 Comments: Covered In Thumbs
|Times Content Favorited:||32 times|
|Total Comments Made:||5657|
latest user's comments
|#13 - Sweden or the butt sex?||08/07/2015 on Sweden trying the criminal...||+5|
|#58 - I legitimately feel sorry for you...||08/07/2015 on er dead drunk||+1|
|#19 - I can't even find the old videos!||08/07/2015 on Poor ghotz||0|
|#76 - so uh... there's porn like this, right?||08/07/2015 on Halycon Boy.||0|
|#199 - I thought he was talking about it being a green morph suit dur…||08/06/2015 on Deadpool Trailer||+1|
|#68 - That's what every country ever does nowadays.||08/02/2015 on Carbon Nanotubes||+1|
|#30 - I always found docking and precision movement to be easy, it's… [+] (7 new replies)||08/01/2015 on ISS Docking||+3|
#83 - bval (08/02/2015) [-]
*Kerbal Engineer (or MechJeb )or delta-V calculations during construction. Use the attached map for the minimum delta-V needed, and plan for more. Use the HUD during launches to see apoapsis, periapsis, and TWR while in the staging screen. Try to keep TWR below 2.0 while in Kerbin's lower atmosphere during launches. Use Surface mode while landing.
*Kerbal Alarm Clock and set a timer for transfer windows. You're playing a game, let something do the calculations for you.
*Atmospheric trajectories so you can land where you want to and so you can do aerobraking without tedious trial-and-error.
*Waypoint Manager so you can actually do those "do X in Sector X-XXX" missions without tedious trial-and-error.
*Distant Object Viewer is a minimal change which really spruces up the game. It's nice to see the see the planets move while under time warp and when you are transferring to another body.
#86 - bval (08/02/2015) [-]
So use Kerbal Alarm Clock and let it do the calculations for you. Just set an alarm for a transfer from Kerbin to wherever, and then warp until the alarm stops the warp. Launch. If you're going to an inferior planet, send yourself retrograde to Kerbin's orbit; if you're going to a superior planet, send yourself prograde to Kerbin's orbit. Set the desired planet as a target, and set a maneuver node sometime during the cruise. Make small adjustments until you get the closest approach close enough to achieve an encounter.
|#162 - YOU GIVE THAT DOG ATTENTION RIGHT THE **** NOW!||07/30/2015 on Vicious Doberman||0|
|#46 - The **** you talking about, it's 95 F in Vermont right now!||07/29/2015 on USA Weather||0|
|#800 - Every other username I wanted was taken, so I said "**** …||07/29/2015 on What does your username mean?||0|