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Latest users (2): carneymaster, warbob, anonymous(2).
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User avatar #8240 - bionicpanda ONLINE (20 hours ago) [-]
Hey guys, i'm getting into D&D with my friend, and trying to start out using Roll20 so i can play with decent players.

How do i like, join a campaign? Is anybody here open to helping out noobies?
User avatar #8242 to #8240 - warbob ONLINE (4 hours ago) [-]
User avatar #8241 to #8240 - tarmorman (13 hours ago) [-]
Basically, what would be involved would be talking to the DM and asking how to introduce your character (if you have one) into the story. That's how I did it, in any case.
#8239 - haydentheviking ONLINE (21 hours ago) [-]
God damn it i need my rounds in    
i feel so lost without my nation    
a day will come, a round will come   
and i will be happy once again
God damn it i need my rounds in

i feel so lost without my nation

a day will come, a round will come

and i will be happy once again
User avatar #8243 to #8239 - warbob ONLINE (4 hours ago) [-]
My nation is currently under attack by one empire being supported by another nation's military and a third's supplies.

Just because I tried to steal some horses.
User avatar #8244 to #8243 - haydentheviking ONLINE (1 hour ago) [-]
Damn man, we should team up at some point
User avatar #8245 to #8244 - warbob ONLINE (39 minutes ago) [-]
I don't even know at which hotspot you are.

But I suppose it's a possibility if you're willing. I promise part of the enemy's equipment, part of their lands and a trade agreement between us.

if you're actually in the mesopotamian hotspot.
User avatar #8246 to #8245 - haydentheviking ONLINE (39 minutes ago) [-]
I am the united texas front so im not sure where i am cause ive not had a round in ages
User avatar #8247 to #8246 - warbob ONLINE (35 minutes ago) [-]
pretty sure you're in the asian one.
But fear not , we do not intend to perish against the invaders, as many as they may be !
User avatar #8248 to #8247 - haydentheviking ONLINE (35 minutes ago) [-]
yeah i am actually thats reminded me

im south asia

I shall not fear with warbob by my side
User avatar #8249 to #8248 - warbob ONLINE (33 minutes ago) [-]
i'm on the eastern side of modern egypt so ...

But perhaps some day.
#8238 - deidarax (11/27/2014) [-]
So, I'm a bit new to DnD, though I've read up a few of the books and read many a story of great DnD tales. I would like to know if there is anyone starting a campaign that would tolerate my little knowledge outside of the basics? Or join one already? Have Skype and live in North/Pacific timezone.
#8216 - Womens Study Major (11/25/2014) [-]
Where can I find a bunch of level one 4e stories?
User avatar #8215 - dogziller (11/25/2014) [-]
1. what's good for a guy who is a master forger/conman in D&D? like disguise and shit like that
2. who would like to play a mecha game that id dm horribly i stillhave to work out specifics but i really want to do this.
#8233 to #8215 - zombehking (11/26/2014) [-]

What do we have here?
#8235 to #8233 - dogziller (11/26/2014) [-]
well well well its the zombe. how the fuck are you?
well well well its the zombe. how the fuck are you?
User avatar #8222 to #8215 - feelythefeel (11/26/2014) [-]
You mean like a race and class? Halfling Rouges are the standard, but there are other variants.
User avatar #8223 to #8222 - dogziller (11/26/2014) [-]
i have a swashbuckler changeling and want more shit to being his disguise up. and other shit like that.
User avatar #8225 to #8223 - feelythefeel (11/26/2014) [-]
Disguise is charisma too.
User avatar #8224 to #8223 - feelythefeel (11/26/2014) [-]
Now that I think about it, bluff is a charisma skill and forgery is intelligence, so maybe an elf would work too. They're not even terrible rouges either.
User avatar #8226 to #8224 - dogziller (11/26/2014) [-]
yeah. elf might be good to do if i remake this character.
User avatar #8227 to #8226 - feelythefeel (11/26/2014) [-]
If I remember right (And if the version you're using is the same), elves are pretty good at INT and CHA, so that would be a good choice.
User avatar #8228 to #8227 - dogziller (11/26/2014) [-]
User avatar #8214 - feelythefeel (11/25/2014) [-]
What's a generic (Read: Not Star Wars or anything) Sci-fi tabletop RPG, like mentioned in Mr.Welch? Same question for the superhero one.
#8218 to #8214 - xxhadesflamesxx ONLINE (11/26/2014) [-]
Superhero would be Mutants and Masterminds
for Sci Fi Stars without numbers may work
User avatar #8221 to #8218 - feelythefeel (11/26/2014) [-]
Would you recommend both? Are they like DnD but for a different genre?
#8230 to #8221 - xxhadesflamesxx ONLINE (11/26/2014) [-]
I've never personally played them but everyone I've known that's played Stars without numbers said it was good and M&M nobody I know has played either
User avatar #8211 - gjtz (11/25/2014) [-]
Would anyone be willing to teach me the basics on how a game, character creation, rolls and all work? I've only played in one session on roll20 and I'd like to play more, but a lot of DMs don't like that I'm so new to tabletops.
User avatar #8219 to #8211 - MrDeadiron (11/26/2014) [-]
Well I'm going to be in a campaign that is very noob friendly, so pm if you'd be interested.
User avatar #8217 to #8211 - ecomp (11/26/2014) [-]
To learn how to play the game, buy the Player's Handbook, the Monster Manual, and the Dungeon Master's Guide for whichever version you want to play. 5th edition (the newest) doesn't have the Dungeon Maaster's Guide out yet, so you might wanna try a different edition if you wanna start right away. If you don't have the available money, maybe go down to the bay and meet up with some pirates or something Next step is to find a group willing to play. Pick up a pre-made adventure on the web for first level players, have your friends make characters (or make a character, and have a friend DM), and give'er a whirl.

If you wanna get a group together, just ask your friends. You'll be surprised how many people know about DnD and are interested in it. If not, then just go down to the local comic/nerd store and ask people there. Not even just the store manager/clerk, but most customers will jump at the chance to tell you about the game and invite you to their group.

Admin pls we need a sticky for this board
User avatar #8232 to #8217 - securityexplain ONLINE (11/26/2014) [-]
Okay, I see you giving this advice all the time, and I gotta say, I don't think newbies should make such an investment. Especially if they've never even played anything before. Thats not really that small of an investment.

They really don't need Monster Manual and Dungeon Master's Guide, stuff from there can easily be covered by DM's and other players.
And as far as Player Handbook goes, they can just pick up Starter books for free which have everything they need to get started. In addition to participating in a game with helpful, friendly people, thats pretty much all they need to see if they even like this stuff.

The only thing that they stand to gain from purchasing all of that at once on impulse is that they'll grow a noticeable resentment toward the whole genre for wasting their money if they don't like it. I know I did such stuff, and I know people who did (not specifically with d&d, but the concept stands)
User avatar #8237 to #8232 - ecomp (11/26/2014) [-]
also, you can't get the starter kit for 4e and prior anymore. You'll have to read the PHB.
User avatar #8234 to #8232 - ecomp (11/26/2014) [-]
check out the link, and also "If you don't have the available money, maybe go down to the bay and meet up with some pirates or something"
User avatar #8213 to #8211 - dndxplain ONLINE (11/25/2014) [-]
where to start man. got a skype?
User avatar #8231 to #8213 - gjtz (11/26/2014) [-]
Be warned, all I have is my crap cell provider for internet, so I might be slow answering (like I am here).
User avatar #8212 to #8211 - warbob ONLINE (11/25/2014) [-]
dndxplain this is your cue
User avatar #8207 - feelythefeel (11/24/2014) [-]

When's the last time you used an escape artist skill check to climb up someone's anus and explode them from the inside?
#8209 to #8207 - drldrl has deleted their comment [-]
User avatar #8188 - Sperit (11/24/2014) [-]
TFW you teach the entire D&D group why you named your character the odd name "Pun Pun"
#8199 to #8188 - blacknightshade (11/24/2014) [-]
Please don't tell me you actually tried to make and use a Pun-Pun build. Because if that is the case, that just isn't fun. It's a neat thought experiment to know that with just a few abilities at your disposal as a Kobold, you can become a god, yes, but there's no point in playing it. "Okay, you are a god now, and can continue to ascend to become greater than the gods. Anything you choose to do or happen will succeed, end of story." That's it. There'd be nothing left.
Though if you were naming it just as a reference to Pun-Pun, then okay, that's a neat, clever little reference. But my DM in my campaigns is specifically aware of Pun-Pun, and has said that if he ever sees us making a character that seems to be following the path toward Pun-Pun, he would deus ex machina a god killing him before he had a chance and making the player reroll a new character.
User avatar #8202 to #8199 - Sperit (11/24/2014) [-]
no i saved it till the end of the campaign to kill a boss
User avatar #8193 to #8188 - jeffthellamaking (11/24/2014) [-]
Dammit, Sperit.
Don't you start with the puns.
User avatar #8182 - lobstersamurai (11/23/2014) [-]
Should I get into Rogue Trader?
User avatar #8204 to #8184 - lobstersamurai (11/24/2014) [-]
You are a pretty cool guy soupkittenagain, I'll give you that
User avatar #8205 to #8204 - soupkittenagain (11/24/2014) [-]
Well thanks. If you have interest in the other 4 WH40k rpgs, I have dropbox folders for them too.
User avatar #8206 to #8205 - lobstersamurai (11/24/2014) [-]
Not at the moment but that is pretty righteous of you
User avatar #8181 - spawnconnery (11/23/2014) [-]
Anyone wanna join a 4E d&d campaign? We have room for 2 more people.
User avatar #8183 to #8181 - jeffthellamaking (11/24/2014) [-]
Starting level, date and time(zone)?
User avatar #8185 to #8183 - spawnconnery (11/24/2014) [-]
Starting date is whenever we get two more players, start at level 1, and the time zone would be EST
User avatar #8186 to #8185 - jeffthellamaking (11/24/2014) [-]
Party comp so far?
Projected, at least?

Bit of a strategy nut, so I'd like to maintain the balance as much as possible.
User avatar #8187 to #8186 - spawnconnery (11/24/2014) [-]
No one's made any characters yet, all I know is that I'll shoot for being a bard for shits and giggles.
User avatar #8191 to #8187 - jeffthellamaking (11/24/2014) [-]
Guess I could go for a Fighter.
Love me an easy to use character, since you've taken my usual Bard.
Count me in, I suppose.
I'm involved in several other campaigns, so I may have to back out if it conflicts with any established already.
User avatar #8203 to #8191 - spawnconnery (11/24/2014) [-]
One last thing, our group always has a skype call to interview any new people we don't know, just to see if you're chill and not too rules lawyer-y. PM me your skype and we'll schedule a time
User avatar #8180 - magicalsteve (11/23/2014) [-]
Alright fj I need some help, every year the day after thanksgiving me and my family play axis and allies. We put $60 in ($12 each) so the winning team can split it evenly. My dad is America every year and each year he carries the team. This year I'm Germany and my cousin is Japan, I really need to win this game. I've been looking for guides and strategies but can't find any good ones. I need some recommendations or if you have any strategy guides, anything will help really
User avatar #8170 - mysticpichu (11/23/2014) [-]
So I'm playing a pathfinder campaign with some mates. Currently we're trying to hunt down a werewolf in a tower. now the paladin is a little cunt who somehow keeps rolling 1 and hurting everyone around him. gemme some ideas on how to kill him in a funny way (I'm a halfling ranger btw).

we're all pretty new and so is the gamemaster so it's not very true to the rules.
#8176 to #8170 - zombehking (11/23/2014) [-]
Flirt with him. Get him to care for you. Make the player have conflicting internal issues. Make him rethink his entire life. Marry the paladin. Have kids. Retire and let your kids do the adventuring. Then, on your 25th Anniversary, bake him a pie. It needs to either be Apple, Blueberry, or Pumpkin, because those are my favorites, and this is my plan. Give him that pie. Let him love that pie like he loves you(r character.) Then, kill yourself. The pain he feels at your (character's) death will be worse than any pain he could feel from you killing him.
User avatar #8177 to #8176 - mysticpichu (11/23/2014) [-]
but we're both men das ghey
#8178 to #8177 - zombehking (11/23/2014) [-]
Oh. Then just shank his ass.
User avatar #8166 - flawlesswinz ONLINE (11/22/2014) [-]
Morning/Evening everyone. I'm putting together a game for 5e d&d it will be roll20 have two players and a DM. I would like to get another DM the DM's could alt with eachother and be players at a total of six players five and the six will be one of the DMS. Message me for further info. This is new player friendly by the way.
User avatar #8220 to #8166 - MrDeadiron (11/26/2014) [-]
Hey just saw your post two of my friends and I would be interested if the spots still open.
User avatar #8171 to #8166 - jeffthellamaking (11/23/2014) [-]
Perhaps you'd garner more interest if your post were legible.
I've put forth some effort, and I still can barely make any sense of this.

2 players + 1 GM = 3 people.
Add 1 extra DM = 6 people.

I don't...
User avatar #8173 to #8171 - flawlesswinz ONLINE (11/23/2014) [-]
Okay what I was trying to say is, I am making a d&d campaign. I would like to get another DM to play, as there is only one, the campaign would be a multiple DM campaign so the DM's would alternate each session.

I would to get a total of six players for the party, which currently consist of two persons. So you right there, two out of five. We need three more people. That is only two out of five, where does the last man come from? It comes from the other DM who is playing this session instead of being dungeon master, while the other DM is not playing. So one DM plays while the other DM dungeon masters. The DM playing is the sixth man.
User avatar #8174 to #8173 - jeffthellamaking (11/23/2014) [-]
"I would to get a total of six players for the party, which currently consist of two persons."
Comprehension dawned on this sentence, the rest was unnecessary.
This cleared up just about everything.

Unfortunately I've already involved myself in a campaign, run by securityexplain guy.
Maybe next time, eh?
#8158 - kalendric (11/22/2014) [-]
Neighbor invited me to a D&D 3.5 campaign he's hosting in a couple weeks. He knows I'm new to it, but I was hoping you guys could point me to some good resources so I can get a good start and not hold the game back too much.
User avatar #8164 to #8163 - ecomp (11/22/2014) [-]
keep in mind this is fifth edition, so some things may be different, but 5e and 3.5 are fairly similar.
User avatar #8161 to #8158 - ecomp (11/22/2014) [-]
Download/Buy the Player's Handbook and read it over. This is the one meant for players to read, so go HAM on it.
#8175 to #8161 - kalendric (11/23/2014) [-]
appreciate it dude.
User avatar #8179 to #8175 - hasegawa (11/23/2014) [-]

some more rules and other stuff, just go a little bit through the core rules, but i'm sure that they are going to be helping you alot, but thats fine everyone starts somewhere
User avatar #8156 - meowykins ONLINE (11/22/2014) [-]
I've always wanted to do tabletop stuff. Never have before. How do?
User avatar #8162 to #8156 - ecomp (11/22/2014) [-]
Other tabletop stuff like Warhammer and 40k are also fun. For this it's easier. Go to the aforementioned comic shops and just buy the stuff. You'll need to get the main rulebook and an armybook/codex first, then buy your other stuff based on what you read. Tournaments and matches are often held at these shops, so keep an eye out, or ask around.
website for Warhammer / 40k www.games-workshop.com/
website for D&D dnd.wizards.com/products/legendary-fantasy-gaming
User avatar #8160 to #8156 - ecomp (11/22/2014) [-]
To learn how to play the game, buy the Player's Handbook, the Monster Manual, and the Dungeon Master's Guide for whichever version you want to play. 5th edition (the newest) doesn't have the Dungeon Maaster's Guide out yet, so you might wanna try a different edition if you wanna start right away. If you don't have the available money, maybe go down to the bay and meet up with some pirates or something hint hint wink wink Next step is to find a group willing to play. Pick up a pre-made adventure on the web for first level players, have your friends make characters (or make a character, and have a friend DM), and give'er a whirl.

If you wanna get a group together, just ask your friends. You'll be surprised how many people know about DnD and are interested in it. If not, then just go down to the local comic/nerd store and ask people there. Not even just the store manager/clerk, but most customers will jump at the chance to tell you about the game and invite you to their group. Just watch out for groups of weirdos. You'll know when you find them.

Admin pls we need a sticky for this board
User avatar #8159 to #8156 - dndxplain ONLINE (11/22/2014) [-]
I recommend you start with pathfinder or dungeons and dragons 5e (fifth addition)
the resources for pathfinder, which is a more streamlined and better balanced version of the third and a half edition can be found at www.d20pfsrd.com/

if you need sheets head on over to www.myth-weavers.com/
and last but not least if you want to play www.roll20.net/
if you need any help or wanna play with funny junkers add me on skype at order[underscore]of[underscore] lycaon
User avatar #8157 to #8156 - warbob ONLINE (11/22/2014) [-]
dndxplain this is your cue
User avatar #8154 - crazyhoboguy (11/22/2014) [-]
Anybody got any stories of stupid stuff that either you or your party has done? I'll start.

I was playing a vampire and tried crawling inside a giant monster we had just killed to see if it had eaten anything valuable, the stomach acid destroyed my cloak and i used gaseous form to get out. we had been in the snowy mountains and the intense sunlight immediately destroyed me.
User avatar #8150 - tmstyrant (11/22/2014) [-]
Nation Builder
haydentheviking feelythefeel krysta

Hey guys sorry about the missed days, for those who dont know I attend FSU and was in at Stroizer when the shooting happened, we will be starting back up on sunday where we will be having more than one turn, I was thinking something like 5 or 6
User avatar #8155 to #8150 - feelythefeel (11/22/2014) [-]
Es okay, man. Plox don't do more than one round, tho. I won't be around for it at the right time.
#8151 to #8150 - haydentheviking ONLINE (11/22/2014) [-]
Well im glad your alright pal    
you make my weekends somewhat entertaining    
i never understood your murican gun laws
Well im glad your alright pal

you make my weekends somewhat entertaining

i never understood your murican gun laws
User avatar #8152 to #8151 - tmstyrant (11/22/2014) [-]
Can't bring guns on campus, the only reason people were not killed is because he fucking walked out and the police were waiting for him outside. On the plus side it only took them 5 mins to get there, but if he wanted to kill a bunch of people there was really nothing stopping him
User avatar #8153 to #8152 - haydentheviking ONLINE (11/22/2014) [-]
I still dont get the whole giving civi's guns thing but i am a britbong so

either way glad your k
User avatar #8120 - securityexplain ONLINE (11/21/2014) [-]
About 5e homebrew campaigns I'll be leading, decided to put some stuff out in the open so people know what to work with. And for me to have it all in one place.
Current campaigns and participants:!!

Unity of Goblins: hokon , rainiar , 4 of my personal friends
Shadow in the South: no one yet, officially

People who have expressed interest in joining: xxhadesflamesxx , sexyhimself, jeffthellamaking, zacoren

(apologies if I've forgotten someone or added someone who isn't interested, let me know if that is so)

Both campaigns are casual and newbie friendly. If anyone else is interested, hit me up.

The sessions will be held on weekends or Fridays, preferably every week, but all of it comes down to consensus of the group.
It will generally be held between 6 and 8 PM +1 timezone. This way people from wider range of timezones can participate, I believe. Again, nothing is set in stone.

Participation in every session is not required, but you might be left a bit behind with experience, although I will try my best to help out with such stuff.

You can participate in both campaigns in case someone drops out (either one-time or permanently) as fill-in, but with different characters.
More on character creation and world itself in comments.
#8200 to #8120 - tomonius ONLINE (11/24/2014) [-]
I'm also quite interested in joining both of these campaigns. I have some experience with 4th edition. Still need to start reading 5e.
User avatar #8201 to #8200 - securityexplain ONLINE (11/24/2014) [-]
1st one is filled, second one will be for up to 8 people.

I'll make a definitive list early next week.
#8194 to #8120 - deathatwar (11/24/2014) [-]
I would love to join this if there is room, I've played 3.5e and pathfinder for a couple years now and i just finished reading the 5e books a couple days ago

Also, Shadow in the South looks lonely.
#8195 to #8194 - deathatwar (11/24/2014) [-]
also my skype is deathatwar
User avatar #8197 to #8195 - securityexplain ONLINE (11/24/2014) [-]
Been talking with lots of people recently, will make some list early next week, so we'll see.
#8198 to #8197 - deathatwar (11/24/2014) [-]
Cool, thanks.
#8192 to #8120 - colmorn (11/24/2014) [-]
if there is still room i would be up for it
#8196 to #8192 - colmorn (11/24/2014) [-]
nevermind i cant anyway
#8189 to #8120 - blacknightshade (11/24/2014) [-]
Not sure how full these campaigns are with potential players, but I might be potentially interested in the second campaign. Have a little experience with 5e, currently in a homebrew campaign with some friends here at college. Just want to make sure of when exactly that campaign may be starting up if there is an opening, and what all I'd need to get together to take part.
User avatar #8190 to #8189 - securityexplain ONLINE (11/24/2014) [-]
It should be within two weeks. The first campaign is next weekend, so want to hit it off with that one first.

Yeah, there are openings. If you know any friends who'd be willing to participate, let me know.

You just need a character. Check out the comments below, there are some notes.
#8208 to #8190 - blacknightshade (11/25/2014) [-]
Alright, sounds cool, hopefully I should be open by the time the sessions start. Don't really have any other people I know of to bring into this, but it sounds like the party's filling up rather well.

Wanted to ask something though, is there any word from people as to what classes people will be playing? There's a few classes I'm familiar with and enjoy playing, but if there's already multiples of those, I may try out something new and different.
User avatar #8210 to #8208 - securityexplain ONLINE (11/25/2014) [-]
Nothing yet. Considering it will be up to 8 people, you're pretty much free to do what you wish.
User avatar #8136 to #8120 - Sperit (11/21/2014) [-]
I have a skype can i get in?
User avatar #8139 to #8136 - jeffthellamaking (11/21/2014) [-]
User avatar #8138 to #8136 - securityexplain ONLINE (11/21/2014) [-]
Sure thing, boss.

Create a character and send it to me. You got notes in comments below on creating character.
I'll let you know when the thing comes up.
Unity of Goblins is next weekend, and Shadow of South will likely be weekend after that.
User avatar #8141 to #8138 - Sperit (11/21/2014) [-]
how do the stats work in 5e. i only played 3.5
User avatar #8144 to #8141 - securityexplain ONLINE (11/21/2014) [-]
Its a bit a different, it would be best for you to get a copy of Player Handbook and check for yourself.
User avatar #8145 to #8144 - Sperit (11/21/2014) [-]
i have a friend sending it to me through a pdf
User avatar #8167 to #8145 - jeffthellamaking (11/22/2014) [-]
Got it going to you through Skoipe.
User avatar #8168 to #8167 - Sperit (11/22/2014) [-]
MY SKYPE IS sperit.bloodtear
User avatar #8169 to #8168 - jeffthellamaking (11/22/2014) [-]
Pretty sure we've already added each other.
I'm runcible-spoon.
User avatar #8128 to #8120 - jeffthellamaking (11/21/2014) [-]
Aaw yiss.
College blocks filesharing sites, so I haven't been able to get my hands on the 5e books.

Does 5e get a Monk class?
If not, I'm all over Bard.
#8134 to #8128 - xxhadesflamesxx ONLINE (11/21/2014) [-]
if you have a skype I can send you the file over that
User avatar #8135 to #8134 - jeffthellamaking (11/21/2014) [-]
That I do, kind sir.
Still at college, be home half an hour or so from now.
#8142 to #8135 - xxhadesflamesxx ONLINE (11/21/2014) [-]
sent you a contact request once you accept it I'll send you the handbook
User avatar #8143 to #8142 - jeffthellamaking (11/21/2014) [-]
All right, thanks man.
#8146 to #8143 - xxhadesflamesxx ONLINE (11/22/2014) [-]
Did you get it?
User avatar #8165 to #8146 - jeffthellamaking (11/22/2014) [-]
Eeyup, though you likely had gathered as much through our conversation.
User avatar #8131 to #8128 - securityexplain ONLINE (11/21/2014) [-]
Yeah, and its fucking awesome. He's not dependable on so many abilities like before.
User avatar #8172 to #8131 - jeffthellamaking (11/23/2014) [-]
I'll say, Monks look borderline OP later on.
#8124 to #8120 - xxhadesflamesxx ONLINE (11/21/2014) [-]
I would be able to make it on Saturdays but not Fridays
also since you prefer no evil what do you think about a warlock of a Great Old One?
User avatar #8125 to #8124 - securityexplain ONLINE (11/21/2014) [-]
Ah, yes, forgot to mention that.

Yes, Warlocks are not limited to being even near the alignment of whomever they choose to study. They simply study them and get some stuff from them, maybe do some favors (its up to DM to decide stuff like that).

Considering the world is a bit different from Forgotten realms, there aren't really Great Old Ones. Instead of them, you can pick the Titans. As far as abilities you get go, they remain the same, so its more or less just lore in question.
We'll talk more about details of which Titan you wish to make pact with later, but in any case, go for it.
User avatar #8148 to #8125 - barbwirepain (11/22/2014) [-]
if you still got an opening i would lov to join
User avatar #8149 to #8148 - securityexplain ONLINE (11/22/2014) [-]
If I'm not mistaken, you're sixth for second campaign.

I'll put everything on paper soon enough and let you know.
#8126 to #8125 - xxhadesflamesxx ONLINE (11/21/2014) [-]
Might change class then but it depends on the choice of Titans
also forgot to ask
Will there be voice chat?
Is it using Roll20?
User avatar #8147 to #8126 - barbwirepain (11/22/2014) [-]
sounds like fun on the bun
User avatar #8127 to #8126 - securityexplain ONLINE (11/21/2014) [-]
Yep, roll20.

Chat will be on either Teamspeak or Google Hangouts. I prefer TS.
In any case, good grasp over English is pretty much a necessity, but I honestly doubt anyone will have problems with that.
#8130 to #8127 - xxhadesflamesxx ONLINE (11/21/2014) [-]
Ok count me in then
Class might change depending on the Titans but I still definitely want to play
User avatar #8132 to #8130 - securityexplain ONLINE (11/21/2014) [-]
Well, they will at general be pretty similar in design and origins as The Great Old ones from Forgotten realms. Its more of a matter of fluff, like some background and other stuff.
User avatar #8129 to #8127 - jeffthellamaking (11/21/2014) [-]
I haven't a mic, will that be a problem?
User avatar #8133 to #8129 - securityexplain ONLINE (11/21/2014) [-]
Well, it would be nice if you get a hold of one.

But otherwise, its not a necessity. You can write in Roll20 anyway.
User avatar #8137 to #8133 - jeffthellamaking (11/21/2014) [-]
Cool, cool.
I'll do what I can, but money is tight at the moment.
User avatar #8123 to #8120 - securityexplain ONLINE (11/21/2014) [-]
The campaigns will take place in a world of my own creation, Eternia.

It is a classical fantasy world filled with pretty much same beings you would find in Forgotten Realms.

Some notes about character creation:

- Characters start at level 1
- Elf and dwarf subraces listed in 5e Player Handbook will be changed to better fit the world. If anyone decides to use one of those, let me know.
- Your character cannot be of any Evil alignment.
- Your alignment must be a maximum of one step away (not diagonally) from your chosen God (more on them later)
- Paladins must match their Gods alignment exactly. The only exception this are Paladins of Goddess of Vengeance (LE), which can be Lawful neutral, and Paladins of God of Death (NE), who can be True Neutral

Players are encouraged to create rich background for their characters. I will be actively rewarding good roleplaying.
It is also advisable, for the sake of story, for characters to be relatively young, but it is not a requirement.

I'll write about Gods a bit later.
User avatar #8122 to #8120 - hokon (11/21/2014) [-]
Yeah just expect that you'll have to control me like a child with downsyndrome and ADHD
User avatar #8121 to #8120 - sexyhimself ONLINE (11/21/2014) [-]
I'm in, in whatever group is cool with you guys.
#8078 - ecomp (11/20/2014) [-]
roll 5, and assign each digit to an action. The success of such actions depends on how effective your action is. If you combine two numbers in a single roll, that's the same as rolling for it twice. Remember to roleplay, and that actions you perform with other players don't necessarily warrant a roll unless they effect one or more stats of a nation. Please ask questions and notify me of any mistakes.
How war works
Just to remind you guys, war is taken place separately from normal rolls. The max number of digits you can roll for war is equal to what your Military Stat is. For each digit you choose to roll, your military score drops by 1. This way, you have to feed the war effort with more and more reinforcements, instead of just hammering away at each other with the same military. So next round, instead of rolling 5 and spending 2 on Military, roll 5 as normal, and then roll an additional 2 in a response as war rolls.
User avatar #8107 to #8078 - theseriousjoker (11/20/2014) [-]
**theseriousjoker rolls 22,046**

1-2-3 We were told of the heavens, where the gods watch upon us from their gardens in the skies, so we have brought down those gardens down to our mortal world. Construct the Hanging gardens
4 Improve cities with new architecture, buildings and houses.
5 The time of war and conflict is upon us brothers, we must take up arms and FIGTH for our nation. Raise more troopz
User avatar #8108 to #8107 - ecomp (11/20/2014) [-]
"FIGTH" - theseriousjoker
#8109 to #8108 - theseriousjoker (11/20/2014) [-]
**theseriousjoker rolls 2**

Send our Cavalry to rush the northern defences of halosis. After that they will try to flank the enemy positions fighting against Bysantium.

MFW you correct my grammar on the internetz
User avatar #8115 to #8109 - ecomp (11/20/2014) [-]
also, it's spelling, not grammar
#8116 to #8115 - theseriousjoker (11/21/2014) [-]
tired of your shit ecomp....
tired of your shit ecomp....
User avatar #8112 to #8109 - ecomp (11/20/2014) [-]
he's right. You have 2 M points, so you can roll 2 digits
User avatar #8113 to #8112 - theseriousjoker (11/20/2014) [-]
Oh I know, but im not.
User avatar #8114 to #8113 - ecomp (11/20/2014) [-]
mkay, jus checkin
User avatar #8111 to #8109 - mysticpichu (11/20/2014) [-]
you can roll. again you know
User avatar #8081 to #8078 - roll (11/20/2014) [-]
e-excuse me mr ecomp
User avatar #8082 to #8081 - ecomp (11/20/2014) [-]
you are excused
User avatar #8079 to #8078 - ecomp (11/20/2014) [-]
T'lan Imass - thesoulseeker
+2 Communistic , +3 Autocratic , -1 Totalitarianistic
E:1 M:2 H:5
You enforce your military policies of creating an army, and your army swells in size. Your army is so big, that you can infact send some soldiers to the Meso-Byzantine empire in aid, which you do. Quarries and clay pits become commonplace, and masonry, pottery, and the like quickly become proffessions.

Meso-Byzantine Empire - mysticpichu
+0 Temperate, +1 Autocratic, -1 Totalitarianistic
E:2 M:2 H:11
You send your armies to storm Halosian soil. You hack your way through their warriors, and you manage to take a few port cities to set up as a base of operations. You may launch new land-based attacks from these ports. You raise another army, and T'lan Imass sends another army to begin to replace the two that were used up in occupying the coast. You have yet to train these Elephants, however you do succeed in breeding them. Perhaps this new litter will be easier to train.

Persian Empire - theseriousjoker
+0 Temperate, +3 Autocratic, -3 Totalitarianistic
E:3 M:2 H:6
Your palace is still pretty meh compared to the Meso-Byzantinian Palace. Your great library is also meh-tier when compared to the Scientia Praetorum. Nobody seems to want to visit copies of two already made World Wonders. You expand west.

Halosis - warbob
-1 Capitalist, -1 Democratic, -1 Totalitarianistic
E:1 M:1 H:6
A spy academy is created. This will help you on further spy missions. You promote the importance of fighting amongst your citizens, but sadly they do not take the warning. Expansion is made in all directions. An unexpected, (or perhaps well expected) attack is made on your coast. The Meso-Byzantinian Empire is repulsed at your thievery, and storm your coastal cities in revenge. Will the war go on until one of your last breaths, or can you find peace amongst war? Meso-Byzantine seems to have two allies in the war, Persia, and T'lan Imass.
User avatar #8096 to #8079 - warbob ONLINE (11/20/2014) [-]
**warbob rolls 20,060**
1+2 - Our nation is under attack. We are to gather most of our populace and push back the invaders. The said gathering will occur at the capital, which is still safe. From there we will defend our lands.
3 - search for mercenaries or even pirates , adept at sea battles. Promise them payment if they can do the job. The job is to go north of our territory by sea , on the route the Meso-Byzantians are comming from, and ambush the incomming boats and sink or capture them. Such a job should not be hard for prowlers of the seas if they are to accept it since the enemy ships will be filled either with soldiers , but foot soldiers unprepared for figthing when not on solid ground and barely any place for movement, or boats carrying supplies for the army, which will be an even easier target and can be captured without much trouble by the hired blades. Even more so if the agents we sent further north manage to exhaust them and deprive them from sleep.
The payment is received after the job is done. Ofcourse , all that is looted is for them to keep. And we will be sure to repay them for all the armour , weapons , ships and supplies they bring to us.
4+5 - have most (but not all, there should be left enough for teaching purpouses and a second operation consisting of a few of the experienced ones) of the experienced covert ops agents and some of the more unexperienced (but trained) ones go with small boats to the north, where the only way the enemies could have come from is, and set up ambushes along the water - slowing down the enemy reinforcements and supplies. The said ambushes should be spread as much as possible in order to keep the enemy under pressure - exhausting them and preventing them from sleeping as a priority point. All long engages or close combat are to be avoided. Burning arrows should do the job just fine. If we manage to hire help from experienced sea combatants then they are to establish connections with them and cooperate with them.

User avatar #8105 to #8096 - mysticpichu (11/20/2014) [-]
how many pirates can there even be at this time of history?
User avatar #8106 to #8105 - warbob ONLINE (11/20/2014) [-]
fuck if I know. But there should be some imo.
User avatar #8097 to #8096 - warbob ONLINE (11/20/2014) [-]
**warbob rolls 0** Gather the troops and do anything to hold the enemy at bay. Show no mercy to the invaders, nor their allies or animals. Cut the horses' legs and you will take down the cavalryman - prone on the ground and perhaps even with a horse pressing his lower body.
Our people have trained since children for combat and their combat prowess and athleticism should prove superior to the invaders' if given the chance. The ranks of the forces are the same as the trainings they have done as younglings, with special forces of people with more unique ways of fighting (since I haven't specified a typical weapon but rather inspired them to fight with what they can, I can assume there should be some rather unorthodox).

We shall not attack the enemy yet, just defend our positions. Ofcourse if their troops die in the battle after comming from the nearby encampment we should go check it out and take all we can from it. If the position is deemed suitable by the commander they will move there. A small group of people should be near the supplies during fights and if the order for retreat is given or the fight is nearly lost - they are to burn the provisions.

Dear halosisians, let the enemy have none of what is ours!
Defend it , defend your fellow halosisians and defend the future of our nation!
The only thing our enemy should be permitted to have is DEATH and RUIN.
User avatar #8098 to #8097 - mysticpichu (11/20/2014) [-]
these rolls holy damn
User avatar #8099 to #8098 - warbob ONLINE (11/20/2014) [-]
report me , I'm hacking
User avatar #8100 to #8099 - mysticpichu (11/20/2014) [-]
could have pushed me out doe
User avatar #8101 to #8100 - warbob ONLINE (11/20/2014) [-]
I didn't really expect a 0 tho. But I added that if your troops die while attack they should go check out if there's something captureable.
User avatar #8102 to #8101 - mysticpichu (11/20/2014) [-]
even with the high roll I only ordered the cavalry to raid, and since you don't have anything to catch them with I don't expect many losses. defences are going to be a pain though
#8089 to #8079 - thesoulseeker ONLINE (11/20/2014) [-]
**thesoulseeker rolls 10,567**

1+2 - We breed and train the horses gifted to us by the Meso-Byzantine Empire with the help of the trainer they sent. The Bonecaster orders that part of our soldiers should learn to ride these horses - creation of small and elite cavalry units (good scouts and useful if enemy retreats), he also orders that the creatures be put to use in the economy. However, these noble beasts are not to be overburdened or underfed and anyone who does this not out of necessity will be considered a criminal.
3 - Continue with our support in the war effort of the Meso-Byzantine Empire.
4 - A local tribe often drinks a strange brew they call "wine" we wish to learn how they make this brew because it seems to make their people happy.
5 - Continue the expansion of our nation, the T'lan Imass must grow in number if we are to bring cold justice to this world.
#8090 to #8089 - thesoulseeker ONLINE (11/20/2014) [-]

The Bonecaster wishes to commence trade between our peoples to strengthen our brotherhood. We have clay, stone and most professions associated with those.
This is more for roleplay than anything else.
User avatar #8091 to #8090 - mysticpichu (11/20/2014) [-]
We are interested in your clay and stone. We have a big bluefish industry and would be happy to trade some to you.
#8093 to #8091 - thesoulseeker ONLINE (11/20/2014) [-]
We would be happy to commence this trade of goods.

User avatar #8085 to #8079 - mysticpichu (11/20/2014) [-]
**mysticpichu rolls 25,993**

1 - 2 create a grand barracks in the capital. An elite unit will be trained from here, the hoplite. These hoplites fight in a wall formation blocking anyone from pushing through the lines.
3 create propeganda to aid the war effort. Using this propeganda we will try to recruit people from inside our empire and from local tribes. The people from the local tribes will recieve citizenship or a sum of gold.
4 keep the young elephants seperate from the older ones. Train them to be friendly towards people.
5 A plant known as papyrus grows on the island of cyprus. Signs of an old tribe using the plant to create thin white sheets are abundant. Try to figure out how to create this object and what to us it for.
User avatar #8086 to #8085 - mysticpichu (11/20/2014) [-]
**mysticpichu rolls 8**

war roll

use our cavalry to raid the enemy farms and mines. an army without recources dies on its own/
User avatar #8092 to #8086 - ecomp (11/20/2014) [-]
you have a military stat of two, so you can roll another digit if you want
User avatar #8094 to #8092 - mysticpichu (11/20/2014) [-]
**mysticpichu rolls 1**

create temporarily forts at key positions so the enemy can't advance towards the port cities
User avatar #8095 to #8094 - mysticpichu (11/20/2014) [-]
or not
User avatar #8087 to #8086 - mysticpichu (11/20/2014) [-]
thesoulseeker ecomp

As thanks for the aid we send some of our finest horses to T'lan Imass together with a trainer to teach the people how to keep and ride them.
#8088 to #8087 - thesoulseeker ONLINE (11/20/2014) [-]
The Bonecaster thanks Meso-Byzantine Empire for their gift.
User avatar #8080 to #8079 - ecomp (11/20/2014) [-]
Scientia - zombehking
-1 Capitalist , -3 Democrat , +1 Anarchic
E:4 M:1 H:10
Land is conquered in the glorius name of Scientia. The tribal peoples of the land are transformed into citizens, and civilization expands.
#8084 to #8080 - zombehking (11/20/2014) [-]
**zombehking rolls 04,410**

1 - The Universal Consensus agrees we shall send Observers to watch the war from both sides, so that neither's message will be lost to the ages. All history, like all knowledge, is good.

2-3 - The Universal Consensus agrees we shall explore this sea more, to learn of what may lie beyond the horizon.

4-5 - The Universal Consensus agrees we shall establish the First Draft, our first attempt at writing a perfect constitution.

Inside it, we will decree that all people, of all colors, sizes, shapes, and cultures, are free, and this shall not be infringed upon. Those who infringe upon this basic right shall, in turn, have their basic right infringed, in an equal and fair way. This will be a land for the man to decide with. All disputes shall be settled fairly, orderly, and calmly. Should a dispute fail to meet these three criteria, the Universal Consensus will assign an Inquisitor to settle the dispute in a fair, orderly, calm manner.
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