I knew it... The whole time I swear. knew it. Not OC obviously 4 chan Pretty interesting .. Anonymous Nty, 156775146 so we' all heard the kangaskhan story about
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I knew it... The whole time I swear

******* knew it. Not OC obviously 4 chan Pretty interesting **** .

Anonymous
Nty, 156775146
so we' all heard
the kangaskhan
story about how a
baby kangaskhan
that has its
mother die
becomes a Iowans.
Well lbs ITS ******* TRUE. The original red and blue
games intended for this to be the case, that marowak would
evolve into kangashkan.
However, last minute changes decided that this would not be
the ease. and that Kangaskhan would only be a pokemon
without evolution. Butte take the time to delete the
node from the game would prove troubling and time
t: . So, the programmers just moved that mite to an
empty spot.
Without a number.
MISSINGNO
********** figured it out
...
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Views: 1694
Favorited: 4
Submitted: 05/22/2013
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#4 - ayero (05/22/2013) [-]
Hm... The programmers just "moved the code" into a "spot" that "has no number". The bare fact that the game displays a "Missing number" error shows that the programmers had a situation where a pokemon, or more likely object, might have a missing number.    
   
Also, assuming the they're stored in a traditional data structure, or even most non traditional data structures, an element can't lack a subscript / number to identify it by in the list.    
   
There is a very slim chance that what this is is a pokemon. What this probably is is a debugging utility not intended to be found by the players.    
   
TL;DR, missing number isn't a pokemon.
Hm... The programmers just "moved the code" into a "spot" that "has no number". The bare fact that the game displays a "Missing number" error shows that the programmers had a situation where a pokemon, or more likely object, might have a missing number.

Also, assuming the they're stored in a traditional data structure, or even most non traditional data structures, an element can't lack a subscript / number to identify it by in the list.

There is a very slim chance that what this is is a pokemon. What this probably is is a debugging utility not intended to be found by the players.

TL;DR, missing number isn't a pokemon.
#11 - anonymous (05/23/2013) [-]
Actually MissingNO is an error-handling subroutine,triggered when the game selects a value from the data buffer that is not a pokemon.When you watched the in-game tutorial for capturing pokemon,the game stored the player's name in the game buffer.Combined with one of the two only places in the map where the game didnt store a value for a pokemon encounter(hence using the information from the previously visited area) you would get that very name in the buffer,thus triggering the error-handling function/subroutine.
#5 - imnotbrad (05/23/2013) [+] (5 replies)
I just saw you get upset at a guy for annihilating your kabutops/genesect argument, so ill be brief, but this has been widely discredited since it first came out. Color change (look that up, your picture isn't representative), size, type, move base, stats, and the fact that a marowak is not a goddamn kangaskhan pretty much shuts all this down. I know you don't care, it's 'food for thought' but /b/ is not a pokemon friendly place. /vp/ is.
0
#3 - ayero has deleted their comment [-]
User avatar #1 - oniryuuko (05/22/2013) [+] (1 reply)
Already a very well known bit. He was hardly the first to figure this out (based on his post date).
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