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#111 - sovereignsunkown (05/10/2013) [-]
i like when games have legitimate explanations for bosses becoming harder the weaker they get.
IE: in monster hunter, Diablos becomes enraged easier the more you hurt one, because it's getting more and more angry the more hurt it is...or White Fatalis enters "armor mode" at 60% because his body is trying to protect itself from further damage
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