My first game. well i created my first game to ludum dare so please play and say what you think link: www.kongregate.com/games/pikkufighter/dodge-the-atom.. 10/10 LIKE SKYRIM WITH ATOMS game first ludumdare
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Comments(91):

[ 91 comments ]
What do you think? Give us your opinion. Anonymous comments allowed.
User avatar #3 - fistoftheaxis (04/30/2013) [-]
10/10 LIKE SKYRIM WITH ATOMS
User avatar #4 to #3 - pikkufighter (04/30/2013) [-]
glad you liked it
User avatar #5 to #4 - fistoftheaxis (04/30/2013) [-]
I've been getting into game designing myself lately. I started learning Python since I hear it's much easier to get started with than C and its derivatives.
User avatar #6 to #5 - pikkufighter (04/30/2013) [-]
might be i have never used phyton myself. this game is made in as3 and i also programs in C# and c++
#20 to #3 - outerfiend (04/30/2013) [-]
Man everyone's like Skyrim but me
User avatar #22 - threedogtwo (04/30/2013) [-]
well, its good, for your first game, but you could add other atoms every 50 points or such.
User avatar #36 - highwayrydr (05/01/2013) [-]
For all those "you need to add atoms" comments. PLay longer. it gets faster and way harder. GOod game for a few minutes.
User avatar #71 to #36 - pikkufighter (05/01/2013) [-]
you are one of the few that played it for a while before commenting thumb for you
User avatar #19 - outerfiend (04/30/2013) [-]
Okay good.now get started on battle toads and Half-life 3
User avatar #49 - shadowstepone (05/01/2013) [-]
10/10, like skyrim with guns
User avatar #40 - europien (05/01/2013) [-]
Nice game. simple yet satisfying. got 420 on my 3rd try.
#27 - anon (04/30/2013) [-]
Too easy - make more atoms as you collect yellows.
#17 - blandknight (04/30/2013) [-]
Thats actually pretty good, especially for your first effort.
User avatar #11 - yuckalzbackbitches (04/30/2013) [-]
No sound, no different levels, kinda boring but, worth a thumb.
User avatar #12 to #11 - pikkufighter (04/30/2013) [-]
i wanted the to add some sounds but my program didn't work -.-
User avatar #13 to #12 - yuckalzbackbitches (04/30/2013) [-]
well, here's a couple ideas to improve the game, have different levels, add music, add a another atom every level, 1000 points to get to the next level, make it one and two player, make the thing bigger so i can see the little guy, and add some flashing trippy effects or something, with electronic music, but keep dubstep to a minimum.
User avatar #14 to #13 - pikkufighter (04/30/2013) [-]
well this is good improvements but still my high score is on 550 so it gets pretty hard to get 100 points. but i will see what i will be doing and i'm also busy with another game so it might take a while.
User avatar #15 to #14 - yuckalzbackbitches (04/30/2013) [-]
Pool all your effort into one and it'll be worth two.
User avatar #16 to #15 - pikkufighter (04/30/2013) [-]
put?

sure it will but the other one is a school project so i need to finish it
#53 - nlreturns (05/01/2013) [-]
when the yellow thing spawns near the top its unreachable.
#54 to #53 - flybager (05/01/2013) [-]
I second this
User avatar #57 to #53 - pikkufighter (05/01/2013) [-]
it shouldn't bee you can jump up on that floor to
#86 to #57 - nlreturns (05/01/2013) [-]
you cannot, its easy to fix tho. just make the map a lil higher
User avatar #89 to #86 - pikkufighter (05/01/2013) [-]
i will see what i can do
#48 - idividedbyzero ONLINE (05/01/2013) [-]
Really like it. To make it better, every hundred points you get you should add another atom, include a story like or some power ups. Sometimes the simple things make something all the more better. Definitely keep us posted, I expect great things from this game!
User avatar #66 to #48 - pikkufighter (05/01/2013) [-]
thank you
User avatar #47 - secondtimearound (05/01/2013) [-]
930. I actually like this game a lot. After getting to about 250 atoms you could start including more atoms. That would definitely make it a bit more challenging. Keep us updated as soon as you update it!
User avatar #65 to #47 - pikkufighter (05/01/2013) [-]
did you really get 930 O.O
User avatar #72 to #65 - secondtimearound (05/01/2013) [-]
hahah yes, I got 930. It's because I managed to avoid the atom just slightly every time. The atom went so fast that it took me about a minute just to get another atom. baby steps, but I managed to get 930 hahah. That's why I recommend including more atoms to toughen it up :) Still an amazing game though, honestly. I played the game for about an hour after getting 930 :PP
User avatar #74 to #72 - pikkufighter (05/01/2013) [-]
nice i have only got 550. maybe i will od so but i might make so it changes level after everytime someone gets a 1000 points
User avatar #81 to #74 - secondtimearound (05/01/2013) [-]
hahah really? but all it takes is a bit of patience to play the game :)
and getting 1000 points would be insanely hard!!
User avatar #82 to #81 - pikkufighter (05/01/2013) [-]
true but if i increase the start speed and lower the speed that it increasses i don't think it will be all to hard
User avatar #85 to #82 - secondtimearound (05/01/2013) [-]
that's actually a good idea o.o then as soon as you change it up, let me know! I'll be your beta tester hahah
User avatar #90 to #85 - pikkufighter (05/01/2013) [-]
i'll put it on funnyjunk again then but it will take about 20 days :P
User avatar #38 - muffinsmuffins (05/01/2013) [-]
Hey man over all its a good game but try adding in a variable for the speed of the atom, have it so that if the score is 10 then the speed is increased by 2

The code might look like this (might not be the lang you are using)
Under Public put this
Dim AtomSpeed as Integer = (what ever it is now)

Later on in a timer you have it so that it checks every 1 second to see if the score = what ever number you want it to be when the speed increases

it would look somthing like this
Timer1.interval = 1
Timer1.enabled = true
if labelscore.text = (what ever numbers you want it to speed up, for this I will use incriments of 20s) 20 or 40 or 60 or 80 or 100 (go on till you want the game to end) then AtomSpeed +=2 (or whatever you speed you want it to increase by)
User avatar #69 to #38 - pikkufighter (05/01/2013) [-]
the speed increases with 50% every time the score goes up with 100 points
User avatar #87 to #69 - muffinsmuffins (05/01/2013) [-]
Ahhh, I did not get that far, try reducing that to make it more fun for the individual
User avatar #88 to #87 - pikkufighter (05/01/2013) [-]
nha it gets so hard after 500
User avatar #91 to #88 - muffinsmuffins (05/01/2013) [-]
The problem is, it gets kind of boring when trying to get to 100 even a decrease to something like 50 might make it a little better, and perhaps you have it so that once you reach 200 it no longer doubles every 50 but 25 and then the time in between doubling decreases
User avatar #93 to #91 - pikkufighter (05/01/2013) [-]
maybe i'll keep that in mind
User avatar #32 - wilburn (05/01/2013) [-]
870, ******* little atom was fast as balls lol
User avatar #79 to #32 - pikkufighter (05/01/2013) [-]
guessed that i only managed 550 points
User avatar #1 - zaiopeperse (04/30/2013) [-]
I like it. =D Please let me know if you make more
User avatar #2 to #1 - pikkufighter (04/30/2013) [-]
okay mate
#58 - pikkufighter (05/01/2013) [-]
my highscore is on 550 :P
my highscore is on 550 :P
#56 - trolololer (05/01/2013) [-]
**trolololer rolled a random image posted in comment #10 at Scumbag Deku ** 480
User avatar #52 - gurtol (05/01/2013) [-]
Needs more enemy's
#55 to #52 - anon (05/01/2013) [-]
enemies*

Dont hate me
User avatar #59 to #52 - pikkufighter (05/01/2013) [-]
i will add that when the competition ends
User avatar #51 - cgfg (05/01/2013) [-]
Not bad for your first game the only change that I would like to see is being able to jump using the up arrow.
User avatar #61 to #51 - pikkufighter (05/01/2013) [-]
i borowed the moving code since i didn't have the time to do it myself but i might make it later on
User avatar #50 - techjoker (05/01/2013) [-]
I'm not quite sure, but isn't ludum dare only for java and c++?
User avatar #60 to #50 - pikkufighter (05/01/2013) [-]
it's for everything now
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