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#14 - millenia
Reply +42
(03/04/2013) [-]
Luckily we have fancy shader tricks to make models appear much smoother without the cost of adding extra geometry. Quick example I whipped up with an M4 I made a few months ago:
#113 to #14 - camperdude
Reply 0
(03/04/2013) [-]
What program have you used for that?
I'm creating 3D models as well and I'd like to know what is the most suitable program for doing stuff like you did.

#184 to #113 - millenia
Reply 0
(03/05/2013) [-]
Autodesk 3ds Max
#186 to #184 - camperdude
Reply 0
(03/05/2013) [-]
Alright. Nice. Thanks. I just started to work in 3ds Max recently. The wardrobe was made in AutoCAD. :)
Ok, thanks
#109 to #14 - daentraya
Reply 0
(03/04/2013) [-]
I dont **** about this, but is all graphic in games made out of triangles? I have seen some high res mods that says they add triangles. I am highly curious as to how this sorcery works
#70 to #14 - princesslilian
Reply +5
(03/04/2013) [-]
wait, i know you.
you make new weapons for fallout NV.
#48 to #14 - shadowfish
Reply 0
(03/04/2013) [-]
Do companies actually use models with numbers that high for stuff? Got any examples? Very curious.
#53 to #48 - zenkon
Reply +1
(03/04/2013) [-]
Well they not use them in high poly, for example: name any character you like of this generation and in the game may look bad of need more polygons but when that char was created they made a high poly model and for the game use a low poly model, added texture with shadows, folds if he/she is wearring clothes and other stuff, then with a second texture called normals, they added the "depth" in the folds, holes or buttons.
So what you are seeing is just a low poly model with effects.

Gears of war, halo, crysis, skyrim and other games that you may think that have a lot of polygons are just low poly model with good textures.

<--- this is a poor example but it show what I'm saying, a very low poly model with a texture that already have the cracks and stuff like that
#37 to #14 - goobyman ONLINE
Reply 0
(03/04/2013) [-]
world of tanks fails to do this and just whips straight ************* 512 mb ram from your graphics card to create all them models. even on low, all they do is lower the graphics- not the polygons by a whole lot.
this game sucks my computers dick more than league of legends, which should do worse...
WoT- 10 Frames
LoL-35-40 frames.
#46 to #37 - anon
Reply 0
(03/04/2013) [-]
512mb of vram isn't that much today... the cards we have now starts on 2gb minimum

1gb is considered low today