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#235 - peacockockock
Reply 0
(02/20/2013) [-]
portals cant be on moving objects
#278 to #235 - anon
Reply 0
(02/20/2013) [-]
Shut up, of course they can. As pointed out, everything is moving. The portal can't be moved on the object which it is on, but there is no problems in it being on an object which is moving.
#276 to #235 - wetpantslol
Reply +1
(02/20/2013) [-]
Not with that attitude.
#241 to #235 - ivoryhammer
Reply +1
(02/20/2013) [-]
But a portal was put on the moon and the moon is a moving object, technically everything is because earth is moving through space
#244 to #241 - peacockockock
Reply 0
(02/20/2013) [-]
.....good point. but im assuming that while making those portals they factored in the gravitational pull of every object in the solar system comparatively to the sun , perhaps even the galaxy. otherwise black mesa wouldnt have been able to do it as well.
#247 to #244 - Blargosnarf
Reply 0
(02/20/2013) [-]
In portal 2 you have to shoot a portal on a moving target, it's when you break the neurotoxin container and cause it to go into dangerously unlethal levels.
#254 to #247 - peacockockock
Reply +1
(02/20/2013) [-]
you're right, but havent you tried to shoot it on a platform, then the platform moves, and ultimately you have to reshoot it? that happened in one of the test chambers. i cant remember if it was in 1 or 2....
#273 to #254 - pkh
Reply 0
(02/20/2013) [-]
I think they explained that during the part mentioned, as long as the portal surface is moving at a constant speed, the portal will stay.
#259 to #254 - Blargosnarf
Reply +1
(02/20/2013) [-]
Well then... it's Aperture... knowing them you could double the portal gun as a cheese grater and a walnut cracker.
#260 to #259 - peacockockock
Reply 0
(02/20/2013) [-]
i prefer cheese. lol