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User avatar #235 - peacockockock (02/20/2013) [-]
portals cant be on moving objects
#278 to #235 - anon (02/20/2013) [-]
Shut up, of course they can. As pointed out, everything is moving. The portal can't be moved on the object which it is on, but there is no problems in it being on an object which is moving.
User avatar #276 to #235 - wetpantslol (02/20/2013) [-]
Not with that attitude.
User avatar #241 to #235 - ivoryhammer (02/20/2013) [-]
But a portal was put on the moon and the moon is a moving object, technically everything is because earth is moving through space
User avatar #244 to #241 - peacockockock (02/20/2013) [-]
.....good point. but im assuming that while making those portals they factored in the gravitational pull of every object in the solar system comparatively to the sun , perhaps even the galaxy. otherwise black mesa wouldnt have been able to do it as well.
User avatar #247 to #244 - Blargosnarf (02/20/2013) [-]
In portal 2 you have to shoot a portal on a moving target, it's when you break the neurotoxin container and cause it to go into dangerously unlethal levels.
User avatar #254 to #247 - peacockockock (02/20/2013) [-]
you're right, but havent you tried to shoot it on a platform, then the platform moves, and ultimately you have to reshoot it? that happened in one of the test chambers. i cant remember if it was in 1 or 2....
User avatar #273 to #254 - pkh (02/20/2013) [-]
I think they explained that during the part mentioned, as long as the portal surface is moving at a constant speed, the portal will stay.
User avatar #259 to #254 - Blargosnarf (02/20/2013) [-]
Well then... it's Aperture... knowing them you could double the portal gun as a cheese grater and a walnut cracker.
User avatar #260 to #259 - peacockockock (02/20/2013) [-]
i prefer cheese. lol
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