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#187 - noahlikespie
Reply 0
(09/06/2014) [-]
In Cottonwood Cove, there is a building with words written in blood, I think in Latin. I can't read Latin
#169 - metalkinkajou
Reply 0
(08/07/2014) [-]
But ain't there a wild wastelander thingy in the place where you meet caesar's legion guys burning the place?
#170 to #169 - thelizardlord [OP] ONLINE
Reply 0
(08/07/2014) [-]
That isn't a part of the perk. It's a default encounter in the game.
#171 to #170 - metalkinkajou
Reply 0
(08/07/2014) [-]
Oh
#147 - senseiweasel
Reply 0
(08/07/2014) [-]
It really pisses me off that you have to waste a perk on Wild Wasteland. IMO, those kind of encounters are a big part of the fallout experience (having grown up with Fallout 1 & 2), and it seems churlish to me that you have to throw away one of your powerful starting perks to get the full package. Fair enough, I can appreciate that some people maybe don't want the crazier stuff in their game, but they could've made it a game setting.
#153 to #147 - bestfoxgirl
Reply 0
(08/07/2014) [-]
Wild Wasteland is a trait, not a perk. You take it in character creation and most of them have some negative effects along with positive ones.

Example-> four eyes= +1 perception while wearing glasses, -1 perception without glasses.
#157 to #153 - senseiweasel
Reply 0
(08/07/2014) [-]
That's what I meant, obviously by the use of the word starting. I got my nomenclature reversed. Point still stands though.
#158 to #157 - bestfoxgirl
Reply 0
(08/07/2014) [-]
It's not wasting though, as Wild Wasteland is the only trait that changes anything significantly. Other traits are either worsening your character more than improving them or have next to no effect.
#168 to #158 - senseiweasel
Reply 0
(08/07/2014) [-]
I'd disagree that the worsen your character more than they improve it, it tends to be a fairly balanced trade off. Personally, I don't mind having a penalty to some stats in exchange for bonuses in others - having the ability to tailor your character in a way that forces you to specialise and play to your strengths and weaknesses is very appealing to me in playing an RPG. Yeah, I like a character that while in their element is a badass, but I also find it satisfying to have weaknesses that need to be overcome. It adds to the immersion, makes the character feel more believable, and makes the game more challenging and fun overall to play. It also gives you a bit more variation in the feel of the characters that you can make (particularly in the early game, when the traits make a big difference).

I dunno. I just think that removing customisation options from character creation in an RPG, particularly in order to allow you to see more content, just seems like a very counter-intuitive design decision.

Not that it makes a big difference to me overall, I rarely play it (having never really clicked with any of Bethesda's RPGs), and am as we speak playing through Fallout 2 again, in all of it's unadulterated, unrestricted Wild Wasteland glory.
#146 - anon
Reply 0
(08/07/2014) [-]
It really pisses me off that you have to waste a perk on Wild Wasteland. IMO, those kind of encounters are a big part of the fallout experience (having grown up with Fallout 1 & 2), and it seems churlish to me that you have to throw away one of your powerful starting perks to get the full package. Fair enough, I can appreciate that some people maybe don't want the crazier stuff in their game, but they could've made it a game setting.
#149 to #146 - elmarcocfc
Reply 0
(08/07/2014) [-]
Not a perk, but a trait, which is better because they are optional and the rest of the traits aren't worth taking anyway.
#123 - theflatulentpotato
Reply 0
(08/07/2014) [-]
Anyone know about the one near lone wolf radio, with that asshole that tells you to save his girlfriend from a bunch of geckos, but just wants to get to the loot at the top of the ridge? There's a table with cards on it, a bunch of rubber balls, and the skeleton of a guy named... Steven? Something starting with an "S". I think.
#112 - sunnyday ONLINE
Reply 0
(08/07/2014) [-]
When I was attacked my Maud's muggers, they have ******* chainsaws.
#73 - thesuperintendent
Reply 0
(08/07/2014) [-]
I could spend days on comps if I knew how to make them look good. transparent etc
#14 - anon
Reply 0
(08/06/2014) [-]
Also, outside Goodsprings, you can find a refrigerator with Indiana Jones (and his equipment) stashed inside.
#4 - smurtehmurph
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