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#156 - levye
Reply +1
(08/07/2014) [-]
i never didn't grab this perk, twas my faavorite
#136 - Kairyuka
Reply +1
(08/07/2014) [-]
Fallout New Vegas: Wild Wild Wasteland This video is ******* awesome for any fallout fan
#148 to #136 - elmarcocfc
Reply 0
(08/07/2014) [-]
I never get tired of watching this.
#151 to #148 - Kairyuka
Reply +1
(08/07/2014) [-]
Me neither
#113 - willgum ONLINE
Reply +1
(08/07/2014) [-]
yo dawg you missed two after you leave goodsprings on the road out of town you see an old broken fridge that is meant to reference Indiana Jones, and in the town were you first meet the legion (it's burnt down and **** you meet that guy with the wolf hat) in one of the houses there is a dead couple i can't remember what it is a reference to (possibly Indiana Jones again)
#114 to #113 - onlyanonymous
Reply 0
(08/07/2014) [-]
its uncle owen and aunt bureu(splchk)
on in honest hearts (that i know of)
and like three in old world blues (i can only remember one)
#115 to #114 - willgum ONLINE
Reply 0
(08/07/2014) [-]
thank you
#108 - notsoulmyr ONLINE
Reply +1
(08/07/2014) [-]
From OWB
#110 to #108 - notsoulmyr ONLINE
Reply +1
(08/07/2014) [-]
Also OWB
#111 to #110 - notsoulmyr ONLINE
Reply 0
(08/07/2014) [-]
I think this one might also be a Wild Wasteland bonus, but I don't remember seeing the indicator for it
#185 to #111 - godhatesusall
Reply 0
(08/11/2014) [-]
It's not Wild Wasteland its just an object from OWB
#154 to #111 - bestfoxgirl
Reply 0
(08/07/2014) [-]
I saw the indicator and wondered if it's them. I don't get the reference tho
#163 to #154 - notsoulmyr ONLINE
Reply 0
(08/07/2014) [-]
Portal, I think
#164 to #163 - nimblewalrus
Reply 0
(08/07/2014) [-]
Venture Bros.
#88 - bdub
Reply +1
(08/07/2014) [-]
I've played through this game about 4 times and I just realized that I've never not used this trait...All these things seemed completely normal to me.
#95 to #88 - thetaxman
Reply 0
(08/07/2014) [-]
ok
#100 to #95 - bdub
Reply +1
(08/07/2014) [-]
Thanks for your input taxman.
#101 to #100 - thetaxman
Reply 0
(08/07/2014) [-]
i was a cashier once
#116 to #101 - bdub
Reply 0
(08/07/2014) [-]
Do you work for the IRS currently?
#76 - swagfagit
Reply -2
(08/07/2014) [-]
**swagfagit rolled image** when people don't pick wild wasteland perk
#78 to #76 - swagfagit
Reply +1
(08/07/2014) [-]
cuz I be straight up shootin ****** that are stupid
#109 to #76 - schneidend
Reply +1
(08/07/2014) [-]
Fast Shot, Trigger Discipline, Built to Destroy, Good-Natured, Heavy-Handed, Skilled, and Logan's Loophole are all pretty amazing, and you only get two.
#130 to #109 - gorilladinn
Reply 0
(08/07/2014) [-]
Logans loophole is the worst by far
#132 to #130 - schneidend
Reply 0
(08/07/2014) [-]
How so? It doubles the duration of all consumables (not just drugs), and there's no addiction for booze and drugs. Pretty huge if you've got the right food, magazines, or drugs.
#133 to #132 - gorilladinn
Reply 0
(08/07/2014) [-]
Yeah, at the cost of 20 whole levels and 10 perks.
#134 to #133 - schneidend
Reply 0
(08/07/2014) [-]
Level 50 is for pussies. If you can't hammer out a cool build by level 30, Dorothy, then you messed up.
#118 to #109 - swagfagit
Reply 0
(08/07/2014) [-]
doesn't built to destroy like make your guns break 20% faster and only gives you 2% extra damage?
#131 to #118 - schneidend
Reply 0
(08/07/2014) [-]
3% extra crit chance, 15% faster durability loss for weapons. Fair trade, I'd say, especially since you can simply recruit Raul. His perk will not only offset the penalty, but completely overshadow it and make your gear degrade more slowly.
#71 - anon
Reply 0
(08/07/2014) [-]
Mfw people dodnt pick wild wasteland. I mean why not? The other starting perk things are ****.
#186 to #71 - medxforme
Reply 0
(08/21/2014) [-]
Personally I always like four-eyes
#107 to #71 - schneidend
Reply +1
(08/07/2014) [-]
Fast Shot, Trigger Discipline, Built to Destroy, Good-Natured, Heavy-Handed, Skilled, and Logan's Loophole are all pretty amazing, actually.
#155 to #107 - bestfoxgirl
Reply -2
(08/07/2014) [-]
Not that amazing, with the drawbacks.
#182 to #155 - schneidend
Reply 0
(08/08/2014) [-]
The drawbacks are negligible compared to their benefits. Trigger Discipline makes all the game's automatic weapons much more accurate and deadly. Fast Shot drastically increases the DPS of slower Guns skill weapons like the Sequoia, or turns the Flamer into a lightning-fast stream of death. For most of the game's melee weapons, Heavy-Handed's damage bonus is better than the loss to crit damage. Having Heavy-Handed and the Better Criticals perk makes most weapons better than just having Better Criticals and not Heavy-Handed. Built to Destroy's drawback is easily nullified by repair kits and paying for repair with the insane piles of caps you'll have by mid-to-endgame. Good-Natured pays for itself as long as you plan to use only one or two weapon skills. Skilled's drawback just makes you gain slightly less XP, which isn't a big deal in a game where you can kill literally anybody and get XP for it.
#139 to #71 - rdobet
Reply +1
(08/07/2014) [-]
I like playing it seriously.
As serious as occasionally talking to guys with missing heads can be at least.
#58 - uchihalover
Reply -8
(08/07/2014) [-]
if sasuke sama was in this game, he'd be the most feared being throughout the wasteland lol! nothing would stand a chance against him
#77 to #58 - priestoftheoldones
Reply 0
(08/07/2014) [-]
And if both Sasuke and Madara were in the game madara would kick sasuke's ass.
#83 to #77 - uchihalover
Reply 0
(08/07/2014) [-]
LOL 2 bad madara is dead and sasuke sama is not
#84 to #83 - priestoftheoldones
Reply +1
(08/07/2014) [-]
Riddle me this, what the hell did sasuke do to benefit ANYBODY, what has he done? Act like a little bitch most of shipudden and than do nothing else?
#86 to #84 - uchihalover
Reply 0
(08/07/2014) [-]
how about being one half of the only hope to save the shinobi world!
#87 to #86 - priestoftheoldones
Reply +1
(08/07/2014) [-]
The only reason he got anywhere is because itachi was there to make sure he didn't die, get through the academy, spur him to leave konoha, and finally killing itachi. All that was his brothers doing. He wouldn't be anywhere with out Itachi.
#102 to #58 - meatyclaws
Reply +1
(08/07/2014) [-]
alpha and breeder deathclaws would rape him
#31 - radiated
Reply +1
(08/06/2014) [-]
yeah theres an encounter for the holy hand grenade in fallout 2
#20 - anon
Reply 0
(08/06/2014) [-]
The bottom made me dislike instead you thumbwhore.
#23 to #20 - thelizardlord [OP]
Reply +1
(08/06/2014) [-]
Ok
#33 to #20 - Karibookiller
Reply +1
(08/06/2014) [-]
Oh my god! How dare he post something in the internet and hope that he get recognition for it? What an awful, awful person.
#41 to #33 - swagloon
Reply +1
(08/06/2014) [-]
The anon was talking about the mfw you thumb. Not the watermark.
#47 to #41 - Karibookiller
Reply 0
(08/06/2014) [-]
Thats what I was talking about. I guess I wasn't clear enough.
#17 - illogicalvulcan
Reply +1
(08/06/2014) [-]
The skeleton guys in Old World Blues will say "Hey who turned out the lights" on occasion. Another Doctor Who reference.
#12 - stimtheone ONLINE
Reply +1
(08/06/2014) [-]
There are obviously more.

References to Fist of the north star, plan 9 from outer space, even furbies (or whatever the hell the movie was called)

Also... Two bears high fiving.
#147 - senseiweasel
Reply 0
(08/07/2014) [-]
It really pisses me off that you have to waste a perk on Wild Wasteland. IMO, those kind of encounters are a big part of the fallout experience (having grown up with Fallout 1 & 2), and it seems churlish to me that you have to throw away one of your powerful starting perks to get the full package. Fair enough, I can appreciate that some people maybe don't want the crazier stuff in their game, but they could've made it a game setting.
#153 to #147 - bestfoxgirl
Reply 0
(08/07/2014) [-]
Wild Wasteland is a trait, not a perk. You take it in character creation and most of them have some negative effects along with positive ones.

Example-> four eyes= +1 perception while wearing glasses, -1 perception without glasses.
#157 to #153 - senseiweasel
Reply 0
(08/07/2014) [-]
That's what I meant, obviously by the use of the word starting. I got my nomenclature reversed. Point still stands though.
#158 to #157 - bestfoxgirl
Reply 0
(08/07/2014) [-]
It's not wasting though, as Wild Wasteland is the only trait that changes anything significantly. Other traits are either worsening your character more than improving them or have next to no effect.
#168 to #158 - senseiweasel
Reply 0
(08/07/2014) [-]
I'd disagree that the worsen your character more than they improve it, it tends to be a fairly balanced trade off. Personally, I don't mind having a penalty to some stats in exchange for bonuses in others - having the ability to tailor your character in a way that forces you to specialise and play to your strengths and weaknesses is very appealing to me in playing an RPG. Yeah, I like a character that while in their element is a badass, but I also find it satisfying to have weaknesses that need to be overcome. It adds to the immersion, makes the character feel more believable, and makes the game more challenging and fun overall to play. It also gives you a bit more variation in the feel of the characters that you can make (particularly in the early game, when the traits make a big difference).

I dunno. I just think that removing customisation options from character creation in an RPG, particularly in order to allow you to see more content, just seems like a very counter-intuitive design decision.

Not that it makes a big difference to me overall, I rarely play it (having never really clicked with any of Bethesda's RPGs), and am as we speak playing through Fallout 2 again, in all of it's unadulterated, unrestricted Wild Wasteland glory.
#146 - anon
Reply 0
(08/07/2014) [-]
It really pisses me off that you have to waste a perk on Wild Wasteland. IMO, those kind of encounters are a big part of the fallout experience (having grown up with Fallout 1 & 2), and it seems churlish to me that you have to throw away one of your powerful starting perks to get the full package. Fair enough, I can appreciate that some people maybe don't want the crazier stuff in their game, but they could've made it a game setting.
#149 to #146 - elmarcocfc
Reply 0
(08/07/2014) [-]
Not a perk, but a trait, which is better because they are optional and the rest of the traits aren't worth taking anyway.
#123 - theflatulentpotato
Reply 0
(08/07/2014) [-]
Anyone know about the one near lone wolf radio, with that asshole that tells you to save his girlfriend from a bunch of geckos, but just wants to get to the loot at the top of the ridge? There's a table with cards on it, a bunch of rubber balls, and the skeleton of a guy named... Steven? Something starting with an "S". I think.
#112 - sunnyday
Reply 0
(08/07/2014) [-]
When I was attacked my Maud's muggers, they have ******* chainsaws.
#104 - mrbojingles
Reply 0
(08/07/2014) [-]
Please make a part two!! i love your posts
#85 - spidurman
Reply 0
(08/07/2014) [-]
#96 to #85 - thetaxman
Reply -1
(08/07/2014) [-]
ok
#10 - landartheconqueror
Reply 0
(08/06/2014) [-]
what's "the one" a reference to?
#11 to #10 - thelizardlord [OP]
Reply 0
(08/06/2014) [-]
It was only added as a fun place to visit
#4 - smurtehmurph
0
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