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Latest users (2): neppynep, vortix, anonymous(33).
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#85661 - gameshredder
Reply 0
(4 hours ago) [-]
A Patreon Reward
#85659 - vortix
Reply 0
(6 hours ago) [-]
progress. still struggling to get her to feel like shes inside the back ground.

still open to suggestions.
#85658 - butterpopsicle
Reply +1
(8 hours ago) [-]
You wish you had these gnar skateboarding skillz
#85660 to #85658 - zionsype
Reply 0
(6 hours ago) [-]
heck yeah
#85657 - butterpopsicle
0
has deleted their comment [-]
#85656 - torky
Reply +1
(13 hours ago) [-]
Remember when I said I was done uploading stuff for the Merchant comic? Well, I lied. Here are some random monster civilians. I've included Pike as well to give an idea of the relative height difference between she and Merchant.
#85654 - pewtersprite
Reply +2
(14 hours ago) [-]
D&D badguys for a campaign I'm about to DM!
#85655 to #85654 - torky
Reply +1
(13 hours ago) [-]
Looks dope.
#85653 - rasins
Reply +4
(17 hours ago) [-]
another photostudy.
ref used
#85652 - groulgarigon
Reply +1
(18 hours ago) [-]
Little dooble.
#85651 - zionsype
Reply +5
(07/25/2016) [-]
>>#85648, >>#85639,
   __  __ ______ _   _          _____ _____ _   _  _____ 
 |  \/  |  ____| \ | |   /\   / ____|_   _| \ | |/ ____|
 | \  / | |__  |  \| |  /  \ | |      | | |  \| | |  __ 
 | |\/| |  __| | . ` | / /\ \| |      | | | . ` | | |_ |
 | |  | | |____| |\  |/ ____ \ |____ _| |_| |\  | |__| |
 |_|  |_|______|_| \_/_/    \_\_____|_____|_| \_|\_____|
                                                         
expand ++
#85649 - rasins
Reply +2
(07/25/2016) [-]
ref used
#85645 - nfwar
Reply 0
(07/24/2016) [-]
Sigh. I am lost within decisions. Not sure how to pose, what to aim for. I can turn this into a character concept or nsfw drawing.. maybe even both. I need suggestions, please.
#85640 - sarcwebsite
Reply +2
(07/24/2016) [-]
Currently modeling a big minigun turret for a flying airship. I can't shake off the feeling there's something missing tho. Anyone got a an idea what can be added and of crouse all critics are appreciated.
#85650 to #85640 - hamshef
Reply 0
(07/25/2016) [-]
It looks like it can aim up and down and lower/raise slightly, but it seems like it is unable to aim left and right. Maybe the base should be rounded instead of rectangle so it can swivel around (still having the four clamps at the base as that looks good)
#85641 to #85640 - pickaxe
Reply 0
(07/24/2016) [-]
ammo belt/cartriddge/barrel or something maybe?
#85643 to #85641 - sarcwebsite
Reply +1
(07/24/2016) [-]
I've added an ammunition belt to the newest redesign which adds more weigh to one side which I like very much. Anything else you would like to see added?
#85646 to #85643 - pickaxe
Reply 0
(07/24/2016) [-]
Dunno', it's gamestuff, isn't it?
So lower polygon counts are preferable.
Can't think of more details right now, really.
#85644 to #85643 - neppynep ONLINE
Reply 0
(07/24/2016) [-]
Textures would be nice.
#85639 - futaprincess ONLINE
Reply +2
(07/24/2016) [-]
Trying to practice proportions from eyeballing poses.
How am I doing?
#85648 to #85639 - torky
Reply +1
(07/25/2016) [-]
It's very Jojo. Thumbs up everytime
#85633 - sharkssos
Reply 0
(07/24/2016) [-]
I realized that, for some reason, the transparent ones had terrible quality, so I deleted my last thread
Dumping Tokens I made for a D&D style game
Guy
#85634 to #85633 - sharkssos
Reply 0
(07/24/2016) [-]
Girl
#85635 to #85634 - sharkssos
Reply 0
(07/24/2016) [-]
Girl
#85636 to #85635 - sharkssos
Reply 0
(07/24/2016) [-]
Guy
#85637 to #85636 - sharkssos
Reply 0
(07/24/2016) [-]
Guy
#85638 to #85637 - sharkssos
Reply 0
(07/24/2016) [-]
Girl
#85629 - sharkssos
0
has deleted their comment [-]
#85630 to #85629 - sharkssos
0
has deleted their comment [-]
#85631 to #85630 - sharkssos
0
has deleted their comment [-]
#85632 to #85631 - sharkssos
Reply 0
(07/24/2016) [-]
Guy
Guy
#85627 - sharkssos
Reply +1
(07/24/2016) [-]
Dumping some Pokefusions I did
#85628 to #85627 - sharkssos
Reply 0
(07/24/2016) [-]
#85626 - dashcamp
Reply +2
(07/24/2016) [-]
Having so much fun with drawing tablet.

Here's something I make to practice lining, these are character from a quite newly released indie game A healer only lives twice . Sweet game, too bad it is short. it got potential

Uploaded after couple edits with feedbacks
#85625 - pewtersprite
Reply +1
(07/24/2016) [-]
Death knight doodles!
#85621 - pickaxe
Reply 0
(07/23/2016) [-]
okay, can't find a solution online.
Anyone know why armatures just simply won't move in some objects?
#85622 to #85621 - pickaxe
Reply 0
(07/23/2016) [-]
narrowed it down to something in my model being fucky....
eH, I'll figure it out later. It ain't like I'm finished
#85642 to #85622 - pickaxe
Reply 0
(07/24/2016) [-]
figured it out.
I kept "Edit center point" on.
I'm a fucking retard.
#85619 - torky
Reply +5
(07/23/2016) [-]
Welp, this is the last one for the merchant comic, that may or not be made in the future.

The Shop: A small and portable shop that is just the right size for Merchant to stand in and just light enough to carry. The front also has a gate for the Merchant to get in and out of as well as an awning to provide shade to the Merchant as well as anyone short enough to get underneath. You'll usually see the Merchant in his shop.

The Back Room: Being a merchant, having a small shop limits the amount of items that can be carried in the physical space of a box, so Merchant installed a back room on his shop to store the rest of his loot/wares. The back room works by linking two magic doors together, with one in the back room and the other at the shop. Essentially, it is a portal between two places. The room is extremely convenient, with the Merchant being able to access the rest of his stuff by using the door on the side of his shop. The only downside is that everything in the room gets covered in dust, so storing food or having sleeping quarters inside isn't an option.
#85647 to #85619 - trisketthebiskit
Reply 0
(07/25/2016) [-]
dude this concept is solid as fuck