Armorer, waht r u doin?. Armorer, stahp! 62.3875% OC, concocted after a thread on /k/.. I agree with everything apart from the Andrea part. The knowing how the safety works is in reference to when Rick first met her and she had the safety on her ow
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Armorer, waht r u doin?

Armorer, stahp!

62.3875% OC, concocted after a thread on /k/

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Views: 9620
Favorited: 9
Submitted: 04/02/2013
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#37 - anonymous (04/04/2013) [-]
It's implied all of these specific characters are ******** when it comes to guns.
User avatar #38 to #37 - mouthwash (04/04/2013) [-]
No it's more towards the armorer for the show and the people who trained them. Big shows like The Walking Dead will have given the actors weapons training to make it look better. Either the trainer was crap or they simply didn't do it.
#14 - repostforlife (04/03/2013) [-]
you have the same thoughts on that stupid crap as I do, I think the BEST part is where he kill that group of soldiers, loved it since its a ******* GREAT plan.
#15 to #14 - mouthwash (04/03/2013) [-]
A like-minded individual, fantastic! Continuity may be a small thing for most but for me it is paramount. And psychopathic blue-on-blue attacks don't usually seem to work, surely a pension would be better
A like-minded individual, fantastic! Continuity may be a small thing for most but for me it is paramount. And psychopathic blue-on-blue attacks don't usually seem to work, surely a pension would be better
#16 to #15 - repostforlife (04/03/2013) [-]
so you found the problem in killing them? the biggest problem for me was the fact that they could have known many things, helicopter piloting, APC/Tank driving/maintenance, proper weapons handling(which it seems they ALL needed) and weapon repairs ,Radio operation and maintenance, the list goes on but the fact they killed off all those soldiers got me quite angry at that loss of knowledge. I felt the governor should have befriended rick and his group and help fortify the prison as a sort of FOB with woodbury being the main base, that way if they have people scouting out far they can rest safely at the prison instead of in the forest. but sadly the governor was 						*******					 insane and ruined that chance before it could have even happened by kidnapping glen and Maggie. so many other problems but those are my main issues
so you found the problem in killing them? the biggest problem for me was the fact that they could have known many things, helicopter piloting, APC/Tank driving/maintenance, proper weapons handling(which it seems they ALL needed) and weapon repairs ,Radio operation and maintenance, the list goes on but the fact they killed off all those soldiers got me quite angry at that loss of knowledge. I felt the governor should have befriended rick and his group and help fortify the prison as a sort of FOB with woodbury being the main base, that way if they have people scouting out far they can rest safely at the prison instead of in the forest. but sadly the governor was ******* insane and ruined that chance before it could have even happened by kidnapping glen and Maggie. so many other problems but those are my main issues
#17 to #16 - mouthwash (04/03/2013) [-]
I agree totally. It's not the fact he killed them, I mean it's fiction for God's sake (the way I go on about it you'd think it's Nork vs USA (also glorified fiction)) so I have no qualms with people getting killed. But they may have all the knowledge you said plus any number of other things, not to mention battle proficiency. An alliance would have always been a bad idea as there was never really a time since they came across each other when they weren't at each other's throats. Even a truce would have been sketchy because if they discussed territory as they did at first, they'd want that territory back. Only things that would have worked would be all out war, but not a 						*******					 one they had ending in soldiers being executed for no reason, or failing that a ceasefire. Keep out of each others way and just be wary. Yeah they'd spend the rest of their lives looking over their shoulders but they'd been doing it for the past three years and unless the walkers all died and society rebuilt, they would be forever.   
   
God I need a hobby...
I agree totally. It's not the fact he killed them, I mean it's fiction for God's sake (the way I go on about it you'd think it's Nork vs USA (also glorified fiction)) so I have no qualms with people getting killed. But they may have all the knowledge you said plus any number of other things, not to mention battle proficiency. An alliance would have always been a bad idea as there was never really a time since they came across each other when they weren't at each other's throats. Even a truce would have been sketchy because if they discussed territory as they did at first, they'd want that territory back. Only things that would have worked would be all out war, but not a ******* one they had ending in soldiers being executed for no reason, or failing that a ceasefire. Keep out of each others way and just be wary. Yeah they'd spend the rest of their lives looking over their shoulders but they'd been doing it for the past three years and unless the walkers all died and society rebuilt, they would be forever.

God I need a hobby...
User avatar #20 to #17 - repostforlife (04/03/2013) [-]
yes but the only reason they were at each others throats in the first place is because of that nut job being in charge, if it was a SANE person chances are their first meeting would not only been good but it could have even bloomed into a full on joining of forces. sadly nut job ********* pants ruined that.

and my hobby is planning for a zombie apocalypse, i will stay in the city BUT the place i am staying is almost like a bunker due to how little windows and doors it has(and its also mostly concrete) so I can't call your hobby a bad one
User avatar #21 to #20 - mouthwash (04/03/2013) [-]
Aye but I was talking about their actual position. Now it's buggered unless they slaughter the entire opposing side.

And I do quite a bit. Involves beating the living **** out of my friend's dad and camping out in a morrisons.
User avatar #22 to #21 - repostforlife (04/03/2013) [-]
see its already too late due to what happened in the last episode(no spoilers) so I guess the governor is screwed and led a lot of people to(SPOILERS LOOK AWAY NOW) their deaths in the prison and THEN killed them on top of it,

I'm the planner in my group, I make the plans and I make DAMN good plans
User avatar #23 to #22 - mouthwash (04/03/2013) [-]
I've seen the lastest episode, I just worded that awfully. I meant from the current characters but a few episodes ago.

Anyhoo, I am and can also see myself being the Rick of the group as I seem to be the only one who can keep my head in an emergency. Let's just hope that if we come across each other in the future, we don't take the same approach AMC did. Allies?
User avatar #24 to #23 - repostforlife (04/03/2013) [-]
Yup, I got a plan to build bases all over in the case of zombies, it will take about 5 years(after the set of of base#1). I will welcome any and all allies so we have not a truce but a joining of forces. if we are allies people might get worried about it but a joining of forces with the leader joining the council(yes I would have a council, you wouldn't want to rip a groups leader from them) would ease any such worries
User avatar #25 to #24 - mouthwash (04/03/2013) [-]
Sounds good. I have faith in any plans we make so what do you say to this?

I have a compound/base/camp/settlement with around ten people (at most ideally) and it's well defended. You have I would assume the equivalent of Woodbury (big enough to warrant a council) so my group stay put, but with free entry and exit to your compound, as you do to ours. We back each other up in any potential wars and are open to trade. Only if one of our compounds is compromised or similar then would a move be justified. Should one group move to the other's compound, the leader and second in command join the council, and all pull their weight. People resume earlier roles but obviously in a different place, i.e gaurds still guards, foragers still foragers etc
User avatar #26 to #25 - repostforlife (04/03/2013) [-]
I believe that is a great idea, I was thinking something similar that that idea as well. the idea of letting out any of our group in and out of each others areas(base/compound/camp/settlement would make any one of our forces in the field be able to have a safe place for the night if they get lost. I was also thinking of the idea of setting up safe houses in cities or out in the forests with every group in the council knowing of the ones close to them and to always have someone take stock of what is in there and make sure its filled with ammo, med-kits, food and other items that might be needed depending on the area it is located. and of course Radio communication is vital as well. I was also thinking of having a group set up to only do one job( be a car repair shop, a farm, a weapons distributor), ect, ect that way we can have items in bulk sent out to any base
User avatar #27 to #26 - mouthwash (04/03/2013) [-]
Sounds fruitful. As for the safe house idea, it'd work great if we have enough people. Considering we wouldn't be the only people about we'd need guards constantly in there and a ID shout or whatever they're called. Only examples of what I'm trying to explain is "star-texas2 in CoD and "thunder-flash" in Saving Private Ryan. That way should anyone enter the premises without giving away their side will be captured or shot.

can't let them leave because they might regroup with their others and attack. Either we force them to join us and strip them of any equipment until we trust them, then chance a meet with their leaders and possibly get them to either join or declare an honorable ceasefire. Failing either of them then kill them all.
User avatar #28 to #27 - repostforlife (04/03/2013) [-]
of course that is a sound plan, we can't just leave them defenseless but we should point guns at them the moment they get it wrong, we should have the guards play it off like it was the right password and once they go through the doors to knock them out, interrogating them to find out what they know then go with your plan.

glad to have someone to work plans together with, we can improve our plans with things we didn't think of and find any problems with our plans we didn't see.
User avatar #29 to #28 - mouthwash (04/03/2013) [-]
Indeed. Sounds like the start of a beautiful alliance. Wait...you are in the UK right? Otherwise renders this pretty useless
User avatar #30 to #29 - repostforlife (04/03/2013) [-]
Nope, Canada. in the 20 year part of my plan I was going to expand out to it
User avatar #31 to #30 - mouthwash (04/03/2013) [-]
Across the pond could be difficult. Planning on moving to 'Murica anyway so that'd be easier
User avatar #32 to #31 - repostforlife (04/03/2013) [-]
lets hope it doesn't hit until then I guess, and lets hope its walking dead walkers, not something from left 4 dead
User avatar #33 to #32 - mouthwash (04/03/2013) [-]
Or nuclear wasteland.If Korea isn't ************ then that's a possibility. Slim but hey ho...
User avatar #34 to #33 - repostforlife (04/03/2013) [-]
true, but chances are things will calm down and go back to the unsteady peace we have right now
User avatar #35 to #34 - mouthwash (04/03/2013) [-]
Unless WW3 happens and nukes go errywhere
User avatar #36 to #35 - repostforlife (04/03/2013) [-]
if it does, "patrolling the Mojave almost makes you wish for a nuclear winter"

or I die since I am in a main city. either is fun to think of
User avatar #12 - kinglobster (04/03/2013) [-]
i watch walking dead to learn how to properly use a fireman. said no one ever.
User avatar #13 to #12 - mouthwash (04/03/2013) [-]
Firemen are people too
User avatar #18 to #13 - kinglobster (04/03/2013) [-]
oh wow, i didnt even notice. thank you.
User avatar #19 to #18 - mouthwash (04/03/2013) [-]
Happy to help
#10 - chopsaw (04/02/2013) [-]
chicken wings are delicious
User avatar #11 to #10 - mouthwash (04/03/2013) [-]
Correct. One point for you.
#4 - jmorgasm (04/02/2013) [-]
I agree with everything apart from the Andrea part. The knowing how the safety works is in reference to when Rick first met her and she had the safety on her own pistol and he showed her how to take it off
User avatar #5 to #4 - mouthwash (04/02/2013) [-]
Yeah I got that bit, but the fact she used Rick's pistol kinda ruined it. Someone else should have given her one. Then it would have worked better. Plus after she shoots herself you can hear a shell casing hit the ground, but they're not discharged on a revolver.
#6 to #5 - jmorgasm (04/02/2013) [-]
Again I disagree as I believe that was the revolver hitting the ground, However you are right, it would have been more fitting if she had been handed her own pistol that she got into an argument over Dale with, then the line would have worked better
User avatar #7 to #6 - mouthwash (04/02/2013) [-]
Well I'd had a conversation about that. I hadn't re watched it and thought it would have been as well, but apparently it's might a lighter sound than a heavy revolver would be, and you hear it bounce as well. I shan't argue the point because like I said, I'm just going off hearsay.

Thanks for the comments though bro
#8 to #7 - jmorgasm (04/02/2013) [-]
That's a very fair point, and I shall ponder upon it. Always a pleasure discussing The Walking Dead.
User avatar #9 to #8 - mouthwash (04/02/2013) [-]
Always. All the best
#3 - scarycanary (04/02/2013) [-]
all so true!
#1 - swankysausage ONLINE (04/02/2013) [-]
mfw
mfw
#2 to #1 - mouthwash (04/02/2013) [-]
I... think that's good...
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