the ultimate test. .
Click to expand


What do you think? Give us your opinion. Anonymous comments allowed.
#37 - skiskate (07/01/2013) [-]
I Just realized something. The rules in portal change from the first and second game. In the first game if you placed a portal on a surface then it moved the portal would disappear. But in portal 2 you use a moving portal to cut through the neurotoxin generator with the laser. I don't know why it took me this long to realize this.
User avatar #68 to #37 - sinonyx (07/01/2013) [-]
it's not that the rules changed.. it's that the developers had a neat idea and needed to change the rule in that one situation.. which is why there's only that one time you put a portal on a moving surface
#90 to #37 - anon (07/02/2013) [-]
well actually it make sense it could be just that prototype once first set of testing you could find if it oculd be improved that could be one of them pretty much like hw we can have aroplanes that hover
#109 to #37 - lordmandy has deleted their comment [-]
User avatar #43 to #37 - gammajk ONLINE (07/01/2013) [-]
No. You never placed a portal on a surface that was only moving in two directions in the first game. Even in the second, you never place one that is moving towards or away from you.
User avatar #66 to #37 - createdjustnow (07/01/2013) [-]
actually, the rules never change. the portal will stay as long as the surface is moving at a constant rate, such as placing a portal on a platform moving upwards at 3km/h notice that in portal 2, the part with the platforms, once the platforms go out of site, it can be assumed that the platform moves in another direction, hence the portal being deleted without user consent. i think i said everything i wanted to, but i cannot be sure... good day
User avatar #40 to #37 - AdminsGayLover (07/01/2013) [-]
But in the second one you put the portal on an object that is moving at a pretty much constant velocity. Whenever you place a portal on an object that moved after you place it, it would disappear. I think that you can place portals on moving objects, but if there is a change in velocity then the portal disappears.
#97 - A Pickle (07/02/2013) [-]
I'm pretty sure you would just get crushed by your body getting crushed by your other body getting crushed by the wall through the portals.
User avatar #208 to #97 - scootalooisyourgod (07/02/2013) [-]
How would your own body get crushed by your own, it still has the same amount of Newtons
#104 to #97 - thenoodleking **User deleted account** (07/02/2013) [-]
#29 - warlockrichard (07/01/2013) [-]
Comment Picture
#203 to #118 - anon (07/02/2013) [-]
I see 2 people
User avatar #212 to #203 - terowrath **User deleted account** (07/05/2013) [-]
You're stupid.
#116 - Soviet Savior (07/02/2013) [-]
Id imagine it would be something similar to this...
User avatar #174 to #116 - arstya (07/02/2013) [-]
So I get to battle a black sorcerer in a cyberpunk world?
#84 - sirfisticuffs (07/01/2013) [-]
rabble rabble science rabble!
rabble rabble science rabble!
#121 to #84 - dragontamers (07/02/2013) [-]
Uh huh, what about the ribble ribble rabble effect?
User avatar #98 to #61 - froghole (07/02/2013) [-]
1. rod does not move. gravity pulls it down and the rod pulls it back up equally. newton's third law.
2. the rod would warp, bend, or break. same effect as if you crushed it without portals there.
3. as stated below, rod would be instantly cut in half.
#151 to #61 - anon (07/02/2013) [-]
My theories:
A) Yes it would accelerate, just as if it were not connected.
B) The portal wouldn't fall, but instead be suspended, as if the metal rod was holding it up.
C) If the portal gun were to be strong enough to move it, then it would bend the metal rod to a 90* angle extremely fast, most likely breaking it, depending on the speed at which the portal moves at. OR, It would be incapable of moving the portal.
#166 to #61 - anon (07/02/2013) [-]
Portals possess infinite power. Moving it will simply twist, snap, or cut the rod, although almost always it will cut along the portal surface perfectly when the portal is moved. Also, portals cannot be moved with a surface. This causes them to dissipate.
#80 to #61 - anon (07/01/2013) [-]
A) Because rod is technically flying, gravity would make it fall and accelerate
B) That's the same situation as in the gif, rod would be crushed and deformed by itself
C) The rod would be cut into two parts and both of them shot from the orange portal

These are just my thought, quite interesting ideas.
User avatar #100 to #61 - guanyu (07/02/2013) [-]
Here's what I think.
A: It would accelerate.
B: It would buckle.
C: That would cut it.
User avatar #78 to #61 - ilovedickbuttxd (07/01/2013) [-]
The bottom 3:
1: It probably wouldn't move, since gravity is pulling both edges (through the portals)
2: The orange portal wouldn't be able to go down, that would crush the rod, so it would stay in place (given it could only move up/down)
3: The rod would be cut instantly by the re-position of the portals (resulting in a rod similar to the one you began with)
User avatar #108 to #78 - tabarzins (07/02/2013) [-]
for #1 i'm pretty sure it would act the same way as if it wasn't melded.
This is because if it wasn't welded and the top part put above the bottom part in a line it would continue to fall.
User avatar #152 to #108 - ilovedickbuttxd (07/02/2013) [-]
Yeah #1 is tricky.. maybe it would accelerate downwards until terminal velocity is achieved. Can't be certain about it.
User avatar #149 to #78 - MonkeyManz (07/02/2013) [-]
for #2 the orange portal will go away because portals cant be used on moving things
User avatar #47 - pioneermhm (07/01/2013) [-]
I believe you would literally crush yourself to death
User avatar #2 - Riukanojutsu (07/01/2013) [-]
It will do the same as if the wall didnt have portals
#70 to #2 - wizi (07/01/2013) [-]
Portal should disappear if the surface moves, so yes.
#106 to #70 - anon (07/02/2013) [-]
Everything is moving, even space itself. But for this purpose let's just say the Earth is moving since that's all we really care about in this situation.
User avatar #79 to #70 - Riukanojutsu (07/01/2013) [-]
This is the ficional world where portals can be on moving walls.
#199 to #2 - egotistical (07/02/2013) [-]
I love how no ones decided to realize that two opposites cancel. So it's pretty obvious the wall would act normally. You can't stay suspended between "here" and "there", because the portal doesn't have a.... purgatory, of sorts. It directly links one location to another.
#3 to #2 - mynameisnightwolf ONLINE (07/01/2013) [-]
Basically, but I thought about it alot. Wouldn't it be more like the guy got crushed by himself?
User avatar #4 to #3 - Riukanojutsu (07/01/2013) [-]
the processsus will be different but end result will be the same
User avatar #18 to #4 - klina (07/01/2013) [-]
negative, the process is the same, the difference is the walls' positions have swapped, and matter is just repositioned to fit the remaining space until eventually leaking outwards
this kills the man
#63 to #4 - lumpymandude has deleted their comment [-]
User avatar #5 - fresty (07/01/2013) [-]
His own body would crush him
User avatar #26 to #5 - Kingsteveooo (07/01/2013) [-]
..that just blew my mind..
User avatar #85 to #5 - snaresinger (07/01/2013) [-]
It took me a minute to realize it, but yeah, that's exactly what would happen.
My mind's asshole still kind of hurts though
#183 - woofman (07/02/2013) [-]
HA JOKES ON YOU! The portals disappear on moving platforms.
HA JOKES ON YOU! The portals disappear on moving platforms.
User avatar #185 to #183 - sirnigga (07/02/2013) [-]
he still deads though
User avatar #190 to #186 - sirnigga (07/02/2013) [-]
that sir is a wonderful pigeon
User avatar #192 to #191 - sirnigga (07/02/2013) [-]
i want to add you now would that be ok?
User avatar #62 - cheesymondo (07/01/2013) [-]
it took me about three minutes to realize you'd be crushed by yourself.
#58 - lip ONLINE (07/01/2013) [-]
All the people arguing that portals can't move don't seem to understand that a portal can move so long as it's moving at a constant velocity.

Saying a portal can't move isn't good enough because from a larger frame of reference the portals would be moving, like from a solar system perspective the earth is moving and therefore the portals too.

In the game portals are put on already moving platforms and have no difficulties, but when they are put on stationary platforms that move they dissipate.
User avatar #178 to #58 - arstya (07/02/2013) [-]
Okay, that's fine and dandy, but what the **** is with the picture?

There is a reward in it if you do.
User avatar #202 to #178 - lip ONLINE (07/02/2013) [-]

Robot reginald.
#1 - obscurethemislead (07/01/2013) [-]
**obscurethemislead rolled a random image posted in comment #2728808 at Friendly ** <mfw
User avatar #130 - jackisawsm (07/02/2013) [-]
Moving portals The exact same idea. answered.
User avatar #135 to #130 - thebreech (07/02/2013) [-]
this deosn't work on my computer...
User avatar #181 to #130 - arstya (07/02/2013) [-]
So basically you bend physics over the table once again and break **** ?
User avatar #6 - wastelandgunner (07/01/2013) [-]
But... portals don't stay on surfaces that are moving.
User avatar #110 to #6 - thekich (07/02/2013) [-]
No, portals can't be placed on vertically moving surfaces. If I'm wrong someone please post proof saying otherwise.
User avatar #111 to #110 - wastelandgunner (07/02/2013) [-]
In the beginning of Portal 1, there's a chamber meant to teach forward momentum. Panels extend from the wall. If you are to shoot a portal before they extend, when they extend the portals disappear.
#117 to #111 - thekich (07/02/2013) [-]
User avatar #122 to #117 - wastelandgunner (07/02/2013) [-]
Yeah, that.
User avatar #123 to #122 - thekich (07/02/2013) [-]
but that's horizontally moving, not vertically
User avatar #124 to #123 - wastelandgunner (07/02/2013) [-]
Aren't the portals in the .gif moving horizontally?
User avatar #127 to #124 - thekich (07/02/2013) [-]
But that never happened in the game, just like this:

for the prime reason of it not being realistically possible.
#7 to #6 - Bit has deleted their comment [-]
#71 to #7 - wizi (07/01/2013) [-]
I certainly don't remember that puzzle.. still think that if a surface moves, portal disappears
User avatar #83 to #71 - celend (07/01/2013) [-]
The neurotoxin container
User avatar #8 to #7 - wastelandgunner (07/01/2013) [-]
I don't remember this puzzle. Is it one of the challenge ones? I've beaten Portal 2 about 7 times.
User avatar #10 to #8 - moltenmuffin (07/01/2013) [-]
The one when you "disable" the neurotoxin thingy
User avatar #11 to #10 - wastelandgunner (07/01/2013) [-]
Oh yeah, the Neurotoxin Generators.

In Portal 1, moving surfaces is a no-go.
User avatar #19 to #11 - xbfmvxreaperx ONLINE (07/01/2013) [-]
In portal 2 any rotating ones don't work so I'm under the impression that as long as it stays on a single plane, then it's ok
#9 to #8 - Bit has deleted their comment [-]
User avatar #12 to #6 - oriolopocholo (07/01/2013) [-]
portal 2...
User avatar #42 to #12 - gammajk ONLINE (07/01/2013) [-]
You're both wrong. Portals CAN be placed on moving surfaces but only those that stay in a 2d plane. If they start moving forwards or backwards they will still disappear.
User avatar #125 to #42 - yojo (07/02/2013) [-]
Stop thumbing him down, he's 100% right
User avatar #33 to #6 - Mephizto (07/01/2013) [-]
There was a portal on the moon in portal 2.
#72 to #33 - wizi (07/01/2013) [-]
How does that prove anything? Earth also moves and portals stay.
#153 - logibearrawr (07/02/2013) [-]
when the portals move they are destroyed..... the end
when the portals move they are destroyed..... the end
#176 to #153 - warofdawn (07/02/2013) [-]
i know i have said this before but your wrong play portal 2
User avatar #30 - haseotakaeda (07/01/2013) [-]
You would crush yourself
User avatar #177 - mrfishie (07/02/2013) [-]
Too bad portals don't stay on moving pistons.
User avatar #154 - rplix (07/02/2013) [-]
I think you would be stuck in the area that is the gateway between the two portals. Kind of like a parallel universe. Wish I could draw a picture, but when you go through one portal, there is a space that you pass through to get to the other portal. So if two portals were up against each other, everywhere else would be that space.
User avatar #156 to #154 - evictedone (07/02/2013) [-]
Except that that space is there because there is still space between the two portals. Were the two portals pressed up against each other, there would be no more space because there is no space between them, so there will be no space beyond them. The portals themselves are flat, they contain no space themselves.
User avatar #158 to #156 - rplix (07/02/2013) [-]
Well just thinking about how wormholes work. There is always a "space" that you must travel through to get somewhere. You don't just teleport from one place to another.

Since portals don't really exist, there is no way to know for sure of course. Just that is how I picture it.
#160 to #158 - evictedone (07/02/2013) [-]
When you look at the portals from an angle, you see they are flat. The only space to move through is probably that hundredth of a centimeter, and even that is a MAYBE at best. A worm hole is not like the portals in-game.
If we started saying things about how the portals might be in reality, this conversation would immediately be thrown out the window, be drenched in gasoline, immolated with the hottest of flames, crushed by 1000x the largest metric unit imaginable, and covered in maggots to ensure whatever is left doesn't go to waste.
Pic related, it's how I feel about your continued belief in the theoretical (being generous) space between.
User avatar #162 to #160 - rplix (07/02/2013) [-]
Well fine! Just expressing my thoughts (
User avatar #163 to #162 - rplix (07/02/2013) [-]
Ignore the kiss face.
#165 to #162 - evictedone (07/02/2013) [-]
...Wow. I'm surprised your comment wasn't a big &quot;			****		 you&quot; or anything. Props, friend. Take a comfy gif.
...Wow. I'm surprised your comment wasn't a big " **** you" or anything. Props, friend. Take a comfy gif.
User avatar #172 to #154 - swedishassassin (07/02/2013) [-]
No, you'd hit the opposite wall that the other portal's attached to. Each wall is reversed, but when they connect, they touch, thus crushing you
#175 to #154 - warofdawn (07/02/2013) [-]
the basics of this is your own body would crush it self as the space you are in slowly becomes 0 its the same as if you were being crushed by two walls moving closer together
Leave a comment
 Friends (0)