Sniper Rifle Mid-Concept. TL;DR - I'm working on a game, here's a piece of a partially done work of art from myself. My proposal continues to everyone. So, seei game dev indie game Video Game sniper rifle blender unity Proposal mechs terrain Vehicles
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Sniper Rifle Mid-Concept

 
Sniper Rifle Mid-Concept. TL;DR - I'm working on a game, here's a piece of a partially done work of art from myself. My proposal continues to everyone. So, seei

TL;DR - I'm working on a game, here's a piece of a partially done work of art from myself. My proposal continues to everyone.

So, seeing as I suck at hand art, I've been working on a Sniper Rifle for the last few hours. I still have quite a way to go, but the major goal here is to provide a 'sealed' sniper-rifle. Utilizing the mechanics of the games universe, it's much easier to deal with moving parts. Nanotechnology and new propulsion technologies provide vast improvements from traditional weaponry. Most weaponry that fires a round is much similar to a gauss rifle or rail gun than a gunpowder powered weapon. A larger interior to gun space to provide ample room for production of nano-assembled rounds and waste management of trash material.

My offer still stands to public design artists. If you can think of something you'd love to see in a video game: Weapon, Mech, Vehicle, Terrain, etc. Feel free to draw it up and send it to my email "Shaostoul@Yahoo.com"with the subject line "Sand Slag Submission"

Artwork can be in simple 2D drawing or even a Blender submission. All assets will be credited to the artist and all artists after a presently unspecified amount of submissions will receive a free copy of the game and all expansions for the game. Possibly more bonuses as time goes on and I get further along development.

Also, I've officially moved into the Unity world and have started work on a "city". Have had an idea for the last few ideas and need to get it down before I lose the idea.

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Views: 3239 Submitted: 11/14/2012