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#2 - dabronydude
Reply +279
(07/20/2013) [-]
i imagine making fully animated models for over 700 creatures AND all the attacks would take an insane amount of time and funding.
#361 to #2 - iamaniceperson
Reply 0
(12/05/2013) [-]
I think they would make only one Gen, makeing slot less work.
#332 to #2 - anon
Reply 0
(07/21/2013) [-]
That's a stupid excuse to not make a video game. The people who make Pokemon games are financially stable enough to make a game like this. With enough time something like this should very much be created.
#304 to #2 - majormoron
Reply 0
(07/20/2013) [-]
Skyrim has numerous models. I don't know about 700, but its a lot. And the world is defiantly just as big as Kanto if not bigger. and they could just remake the old games to start with, so they would only need 150-151 models at first
#348 to #304 - defiantly
Reply 0
(07/23/2013) [-]
You probably meant to use "definitely".
#354 to #348 - majormoron
Reply +1
(07/24/2013) [-]
That makes the third time this has happened. Did you make this account for the soul purpose of correcting these mistakes?
#355 to #354 - lip
Reply 0
(07/24/2013) [-]
yes.
#274 to #2 - nightstar
Reply 0
(07/20/2013) [-]
What if it was done similar to how Spore was written?
#277 to #274 - dabronydude
Reply +1
(07/20/2013) [-]
that would make it much easier to put together but the quality of the animations might be lacking, good idea though.
#267 to #2 - ThatsSoFunnyHeHe
Reply +1
(07/20/2013) [-]
...They're already making over 700 animated models and all the attacks in X & Y
Why has no one said this?
#305 to #267 - anon
Reply 0
(07/20/2013) [-]
Those are 2D sprites
#338 to #305 - kabuthefox
Reply 0
(07/21/2013) [-]
its on the 3ds.....
#310 to #305 - ThatsSoFunnyHeHe
Reply +5
(07/20/2013) [-]
No, no they're not.
#263 to #2 - hydraetis
Reply 0
(07/20/2013) [-]
They made Pokemon Colisseum. This would just be a prettier, much larger version.
#256 to #2 - allennis
Reply +4
(07/20/2013) [-]
It would also make insane amounts of money and people happy.
#244 to #2 - anon
Reply 0
(07/20/2013) [-]
actaully you think so but know if you break down basic strucutre of many creatue of pokemnon many have simlair or same shape in body skeltont wise so while it owld take osme time not as much as people would think it does maybe get each one own aniamtion going sure form starting of pint then no but polishing thme yes two diffrent things
#240 to #2 - whyunofeellucky
Reply +8
(07/20/2013) [-]
Ahem.
#258 to #240 - dabronydude
Reply 0
(07/20/2013) [-]
maybe...
wow uses a lot of reskinned and slightly edited models but even then,
wow is over 10 years of expansions and updates so not a fair comparison for a stand alone game haha
#311 to #258 - walkerjam
Reply 0
(07/20/2013) [-]
I disagreed when you said over 10 years, but then I realized that WoW was released in 2004.
That's 9 years.
Damn I feel old now.
#245 to #240 - jbkubel
Reply 0
(07/20/2013) [-]
You know what's up
#239 to #2 - mrbongo
Reply 0
(07/20/2013) [-]
yea but nintendo would have to make more of an effort with there pokemon.
#218 to #2 - anon
Reply 0
(07/20/2013) [-]
how bout just starting with th original 151 and getting one of the games out right ******* now
#217 to #2 - Vadi
Reply 0
(07/20/2013) [-]
Pokedex 3D Pro on the 3DS pretty much has that...
#211 to #2 - buttinspecter
Reply 0
(07/20/2013) [-]
That's how it is for every professionally developed game.
#189 to #2 - hellsjester
Reply 0
(07/20/2013) [-]
pokemon stadium........ used loops... how hard would t be to do that but with unreal engine
#161 to #2 - anon
Reply 0
(07/20/2013) [-]
151 would be easier
#154 to #2 - checkandmate
Reply 0
(07/20/2013) [-]
Then make a game with the original 150.
#151 to #2 - anon
Reply 0
(07/20/2013) [-]
Then they should only put in the original 151 to save time and money.
#147 to #2 - tiberioustyphr
Reply 0
(07/20/2013) [-]
Are you saying it can't be done?
#140 to #2 - NOM NOM NOM
Reply 0
(07/20/2013) [-]
but imagine the sales potential. I know a tonne of people that would buy it.
#105 to #2 - wheteverlol
Reply -2
(07/20/2013) [-]
bethesda could make a wow out of it. like 8 expansions one per two years
#75 to #2 - anon
Reply 0
(07/20/2013) [-]
Start with 151, then release expansions until you reach the current amount.
Actual expansions. Not just tiny DLC thingies.
#163 to #75 - dabronydude
Reply +2
(07/20/2013) [-]
that is a good idea...
it could work since people are willing to pay for a whole new pokemon game every year i am sure they would pay less for an upgrade.
#72 to #2 - ritafoxyy
Reply -20
(07/20/2013) [-]
They wouldn't need to do over 700, just the 151 real pokemon.
#87 to #72 - mutzaki
Reply +11
(07/20/2013) [-]
Hah, genwunners.
#93 to #87 - ritafoxyy
Reply -11
(07/20/2013) [-]
The gen with cyndaquil is alright too. It just got silly after that
#96 to #93 - mutzaki
Reply +7
(07/20/2013) [-]
Hah, genwunners.
#121 to #96 - kandazz ONLINE
Reply +4
(07/20/2013) [-]
Dude, what is that turtle/tortoise's name? I'm trying to put together my dream team of all 6 turtle/tortoises.
#178 to #121 - daentraya
Reply 0
(07/20/2013) [-]
What are all the turtles?
#181 to #178 - kandazz ONLINE
Reply +1
(07/20/2013) [-]
Squirtle + evos, Turtwig + evos, Torcoal, Tirtouga + evo. That's it for now.
#182 to #181 - daentraya
Reply 0
(07/20/2013) [-]
That's not all that many. Why not take in some crab inspired ones too?
#183 to #182 - kandazz ONLINE
Reply 0
(07/20/2013) [-]
Only need 6 to a team. I'll just hold out for future generations to provide.
#185 to #183 - kandazz ONLINE
Reply 0
(07/20/2013) [-]
What I'd really like is a dark turtle and a steel turtle though.
#190 to #185 - daentraya
Reply 0
(07/20/2013) [-]
That would surely make for a good diverse turtle team..
#192 to #190 - kandazz ONLINE
Reply 0
(07/20/2013) [-]
The dark turtle should totally look like a ninja.
#193 to #192 - daentraya
Reply 0
(07/20/2013) [-]
A turtle.. Ninja.. Well, that'd make for a weird expy
#194 to #193 - kandazz ONLINE
Reply +1
(07/20/2013) [-]
With a purple headband.
#196 to #194 - daentraya
Reply 0
(07/20/2013) [-]
Keep going. What kind of take would pokemon make on such a thing? Dark/fighting type turtle, or just dark?
#197 to #196 - kandazz ONLINE
Reply 0
(07/20/2013) [-]
Probably dark/fighting. Will probably end up like Torcoal with a single evolution.
#198 to #197 - daentraya
Reply 0
(07/20/2013) [-]
What kinda lore would it have?
#199 to #198 - kandazz ONLINE
Reply 0
(07/20/2013) [-]
Usually found near a similar ninja rat pokemon. Females of this pokemon would be rare. Also hard to find itself but almost every siting would be in the sewers of some cities.
#203 to #199 - daentraya
Reply 0
(07/20/2013) [-]
This sounds like it belongs in pokemon. And yeah, fighting themed pokemon are often found it pairs. So the turtles just swim in the sewer water or something? Delicious ****** water
#125 to #121 - mutzaki
Reply +7
(07/20/2013) [-]
That little guy is called Tirtouga.
Its evolution, Carracosta, is one of the coolest designs, in my opinion.
#132 to #125 - kandazz ONLINE
Reply +1
(07/20/2013) [-]
Well now I have four turtle-ish pokemon. I will have my dream team yet!
Well now I have four turtle-ish pokemon. I will have my dream team yet!
#134 to #132 - mutzaki
Reply +3
(07/20/2013) [-]
I hope for your sake that they add another one in gen VI.
#97 to #96 - ritafoxyy
Reply -4
(07/20/2013) [-]
The **** is a wunner, some gay anime **** like kawaii?
#100 to #97 - mutzaki
Reply +1
(07/20/2013) [-]
genwunner
gen one-er
Generation one(er)
Name for people who have permanent nostalgia goggles and won't give newer generations a chance, spewing out biased critique that usually makes no sense. Can refer to people who accept up to generation 3, in most cases.
#102 to #100 - ritafoxyy
Reply -5
(07/20/2013) [-]
jesus genwunner extends to season 3? how many ******* generations are there
#103 to #102 - mutzaki
Reply 0
(07/20/2013) [-]
That's more of my opinion, really, since it's generally the same type of people.
But there are right now five generations of Pokémon, and will be six in October.
#70 to #2 - edwardlol
Reply 0
(07/20/2013) [-]
Well, they managed to do it in Pokemon Stadium and Pokemon Colosseum.
There were less Pokemon back then, yes, but animating the models and attacks doesn't seem to be that much of a problem.
#69 to #2 - mattymc
Reply 0
(07/20/2013) [-]
skyrim, far cry, and fallout have done it
#173 to #69 - anon
Reply 0
(07/20/2013) [-]
Just curious but have you ever looked at Fallout/Skyrim basically any bethesda game's construction kit (or geck for fallout)? Its pretty amazing just how little is actually there and how much they can do with it. Never heard of far cry, don't know who made it so I can't really say anything about it but if its by bethesda I'd assume it falls under the same as fallout/etc.
#59 to #2 - anon
Reply 0
(07/20/2013) [-]
i have time, i have money
#43 to #2 - anon
Reply 0
(07/20/2013) [-]
Something Nintendo has both of.
#27 to #2 - warioteam
Reply -7
(07/20/2013) [-]
you have no idea what your talking about, do you?
#28 to #27 - dabronydude
Reply +3
(07/20/2013) [-]
can you tell?
i do know that over 700 unique animated models doing over a hundred animations each on top of movement animations must take some work at least heh
#29 to #28 - warioteam
Reply -6
(07/20/2013) [-]
No ****, but do you think they have only one guy to do it?
#30 to #29 - dabronydude
Reply +3
(07/20/2013) [-]
well i know they have a lot of money but really,
you know mass effect? think how many unique moving models that game uses, the main characters that move are all human based shapes and from watching the how they made it dvd they said that adding even 1 more non human shaped model with animations would take so much time and money it was not worth it...

now imagine doing that for over 700....
#31 to #30 - warioteam
Reply -2
(07/20/2013) [-]
Just look at the answers around you.
Like #22 and #19.
#22 to #2 - anon
Reply 0
(07/20/2013) [-]
Assuming Nintendo made this game, 700 models are no big deal. Models aren't the problem in games, it's the amount of polygons per creature, and the space their textures take up. Assuming quality of pokemon similar to the one in the picture there, even a mobile game could handle a simple battle simulation of that quality, and a full console based AAA game title could easily incorporate the entire pokemon universe.
#278 to #22 - wagastragas
Reply 0
(07/20/2013) [-]
nope, each model requires work, for animation, modeling plus alot of stuff, and that image over there are prerendered making something of that quality would take a ton of requirements and prob the consoles wouldnt even run it
#337 to #278 - anon
Reply 0
(07/21/2013) [-]
Render each race/class/magic ability/shout/facial feature of skyrim.... It wouldn't be that difficult and they're fully capable of doing it. You're acting like if they were to do it they'd release it in a year -_-.
#36 to #22 - mcmanybucks
Reply +11
(07/20/2013) [-]
Now, just tryina expand my limited knowledge of these things, but wouldnt a world like skyrim work fine for just kanto? with all creatures changed out with pokemon?
#177 to #36 - meinneger
Reply 0
(07/20/2013) [-]
Yeah, Skyrim is tiny. Takes up about a quarter meg of ram cache in comparison to minecraft which takes up a full meg.
#156 to #36 - ventriloquist
Reply 0
(07/20/2013) [-]
skyrim in fact has very little 3d models. The game itself is surprisingly small. Also they have way less than 700 creatures, but I still think a game like this would be reasonable in todays times.
#157 to #156 - mcmanybucks
Reply +2
(07/20/2013) [-]
Right..i think nintendo is just stickin to the "If it aint broke dont fix it"
#160 to #157 - ventriloquist
Reply 0
(07/20/2013) [-]
Right, it would change the feel and playstyle of pokemon completely
#262 to #160 - quoterox
Reply +2
(07/20/2013) [-]
A la Metroid Prime, hmm?
#336 to #262 - anon
Reply 0
(07/21/2013) [-]
A la their failure with the wii. I think Battle Revolution was the title of the game.
#20 to #2 - bighairyfart
Reply 0
(07/20/2013) [-]
They are doing it right now with Pokemon X & Y.
#19 to #2 - breymac **User deleted account**
0
has deleted their comment [-]
#18 to #2 - jjrod
Reply 0
(07/20/2013) [-]
They pretty much already did it in Pokemon Coliseum, but they was back when they only had 400 or so pokemon.
#7 to #2 - upyourarsinal
Reply 0
(07/20/2013) [-]
but it would be all worth it in the end
#8 to #7 - dabronydude
Reply 0
(07/20/2013) [-]
very worth it,
the problem is making it...
i can not even think of a single game that has over 700 unique models in it to date...
#9 to #8 - upyourarsinal
Reply -2
(07/20/2013) [-]
well borderlands 2 has like over 2 million guns in it. they're getting there.
#10 to #9 - dabronydude
Reply 0
(07/20/2013) [-]
that does not count,
the guns are generated using code and so they did not program each gun, probably a base gun model for each type like 2 snipers etc....
#11 to #10 - upyourarsinal
Reply -2
(07/20/2013) [-]
what im saying is its a process.
first codes
then models
#12 to #11 - dabronydude
Reply +1
(07/20/2013) [-]
i see what you mean but for each pokemon to be programmed they would need very little coding, just animations, model, texture and all the different attacks...
that would still take a really really long time to do well and after that you have to make the whole game world, the trainers, the cities...

this game would cost incredible amounts to make.
#13 to #12 - upyourarsinal
Reply -2
(07/20/2013) [-]
yes it would. baby steps i guess
#14 to #13 - dabronydude
Reply 0
(07/20/2013) [-]
indeed.
#17 to #14 - applesaucers
Reply -2
(07/20/2013) [-]
It's completely possible Ni No Kuni plays similar to what you could expect this to play like and it has somewhere around 250 unique monsters with animations and all that jazz.... this really wouldn't be as hard for nintentdo to make as you think it would be... not to mention its nintendo they have more than enough money to throw at it