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What do you think? Give us your opinion. Anonymous comments allowed.
#29 - yesilift (05/14/2013) [-]
here is a scary thought...no fast travel in any RPG's
#68 to #29 - nittsurri (05/14/2013) [-]
Morrowind. Play it faggot.
User avatar #74 to #68 - bluslenderman (05/14/2013) [-]
i thought i was the only one!
#50 to #29 - tomtomvdp (05/14/2013) [-]
I've done a full fallout 3 playtrough , with several mods to make it as hard as real life apocalypse , like even a single raider with the ********* gun , could kill me in two shots . And of course , no fast travel. I had the time of my life.
User avatar #31 to #29 - navadae (05/14/2013) [-]
it's been done.. it's not as bad as you think

classics mostly didnt have it (FF7 for example) and theres a few more recent ones that don't, or have very limited... Dragon's Dogma for example
#35 to #31 - ragged (05/14/2013) [-]
FF7's over-world didn't take hours to traverse though.
User avatar #37 to #35 - navadae (05/14/2013) [-]
yeah, but still wasn't actual 'fast travel' in any way.. i mean once you got the airship i guess it was close, but before that? start running
#38 to #37 - ragged (05/14/2013) [-]
Yes, but RPG's such as the Elder Scrolls take much longer. The Hardcore mode in Fallout: New Vegas had a punishment for fast travel, which in turn led to hours of wandering. FF7 had some pretty linear sections.
User avatar #39 to #38 - navadae (05/14/2013) [-]
Morrowind's was relatively limited too, had to wander to a city to be able to go to another city quick... daggerfall had none
never did hardcore in FNV but i also don't fast travel much unless it's across the whole map, i like to wander

but aye, i see your point
User avatar #30 to #29 - huntergriff ONLINE (05/14/2013) [-]
...i'd enjoy that...i love walking.
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