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Your D&D Stories 4-6

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Your D&D Stories 4-6. "Nothing soothes his savage heart like the feel of wind on his skin and fabric in his white-knuckled clutch. If he critically fails h
(Enlarge)
Your D&D Stories 4-6. "Nothing soothes his savage heart like the feel of wind on his skin and fabric in his white-knuckled clutch. If he critically fails h
(Enlarge)
Your D&D Stories 4-6. "Nothing soothes his savage heart like the feel of wind on his skin and fabric in his white-knuckled clutch. If he critically fails h
(Enlarge)
Your D&D Stories 4-6. "Nothing soothes his savage heart like the feel of wind on his skin and fabric in his white-knuckled clutch. If he critically fails h

"Nothing soothes his savage heart like the feel of wind on his skin and fabric in his white-knuckled clutch. If he critically fails his check to rip the shirt, does he put on a sweater?"



(Enlarge)
Your D&D Stories 4-6. "Nothing soothes his savage heart like the feel of wind on his skin and fabric in his white-knuckled clutch. If he critically fails h

“Geez, no need to be so crabby.”

“That’s it. I’m killing him.”


(Enlarge)
Your D&D Stories 4-6. "Nothing soothes his savage heart like the feel of wind on his skin and fabric in his white-knuckled clutch. If he critically fails h

“I guess that’s what I get for just handing out transdimensional hell-blades.”
“Gosh Satan, I didn’t mean to–”
“You know what, no, it’s fine. It’s fine! Just go.”

Not my OC. Made by AC Stuart if you couldn't tell.
Link to his tumblr - yourdndstories.tumblr.com/

Tags: DnD | comics
by AC Stuart
said:
There was a dwarf that, every single time
he got angry, would rip off his shirt
...
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Views: 35499
Favorited: 52
Submitted: 01/01/2016
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User avatar #5 - remsaman (01/01/2016) [-]
"Nothing soothes his savage heart like the feel of wind on his skin and fabric in his white-knuckled clutch. If he critically fails his check to rip the shirt, does he put on a sweater?"

i dont think you need to roll to rip the shirt if hes able to in the first place.
User avatar #14 - darthblam (01/01/2016) [-]
In this D&D-esque world a friend made (who was the DM) I tried to use a power to teleport to the top of a mountain my character had a vision of.
I rolled a ******* 99 out of 100 (the higher, the worse) and instead accidentally tore open a gateway in front of the party to the realm of the God of Oblivion.

And it all got so much worse, everyone ended up charging in because "why the **** not" as I stood there trying to close it. I couldn't. So I went in with them as they tried to fight the God of ******* Oblivion in his own realm. Obviously that didn't work at all.

Long story short, we were let go as one of the party members decided to become a vessel of the God of Oblivion out of pity for him being imprisoned in this realm.
And I'm the only person that is totally not OK with this and trying to possibly stop the end of the world as the God-fused herbalist is fusing plants with his powers of Oblivion and planting them as we travel.

In most our recent session I tried to destroy one of the plants when he wasn't looking.. and failed to do it discretely. He noticed and got so pissed he let the God fully take his body to "teach me a lesson" .. In fear of being obliterated I promised I wouldn't do it again. But of course this **** ain't over.
#3 - sonofagun (01/01/2016) [-]
I always hear of online D&D stories but I don't even know what sites to go to.
User avatar #8 to #3 - outlandertom (01/01/2016) [-]
**outlandertom used "*roll 1, 1-20*"**
**outlandertom rolls 19**
User avatar #9 to #3 - klina ONLINE (01/01/2016) [-]
roll20

make sure you talk with a prospective GM before you actually try to play with them, it's a huge waste of time to just blindly apply to games
#4 to #3 - tezel [OP](01/01/2016) [-]
**tezel used "*roll picture*"**
**tezel rolled image**google roll20
User avatar #6 to #4 - nerdkoopa (01/01/2016) [-]
For anyone who cares, that car is a 1955 Ford Fairlane Crown Victoria Skyliner.
I just like 50's cars
User avatar #7 to #6 - tezel [OP](01/01/2016) [-]
Neat. I don't know **** about cars, but I'm pretty sure my old man has a restored Fairlane sitting around in his garage. Definitely not as old as a 55 though.
#16 to #6 - sonofagun (01/01/2016) [-]
I once got to sit in a 59 fairlane skyliner the owner had the hard top convertible on a remote it was pretty cool. The thing was the size of a buss though
#15 - daspopo (01/01/2016) [-]
I've never had the chace to play D&D so can someone explain something to me. How does the party leader find you in the kitchen fighting a crab? I mean, you're all sitting there at the table I assume discussing your moves aloud. Do you whisper to the DM that you're doing that or do the others just RP and pretend they didn't hear you say you're going to the kitchen? Or is that something the DM makes up?

I've never seen anyone play before so I have no idea.
User avatar #17 to #15 - darkor (01/01/2016) [-]
Normally, this situation doesnt involve combat, is just roleplaying for fun. If I found a party member figthing with something silly, ill just make sillier the situatión, like casting giant growth to the crab
User avatar #18 to #15 - schneidend (01/01/2016) [-]
Well, you're all at the table, but your characters could be hundreds of miles away from one another. You're supposed to play as though your knowledge is limited to your character's knowledge. So, if you haven't been watching the drunken eladrin Rogue during his entire binge session, you probably don't know where he is. Also, the dude can teleport onto roofs and **** , so he might be able to pretty easily give you the slip even if you DO watch him. Also it could have gone like this:

DM: You become heavily inebriated.
Player: I teleport around town like a jackass.
DM: Does everybody follow?

Others: We stand by, watching and shaking our heads, then go do important **** like buying new gear. We'll find him later.

DM: Okay, later, you easily find him when an angry half-orc chef barrels out of the backdoor of a popular tavern to fetch a guard, grumbling something about "crazy knife-ears." You find EladrinRogue in the kitchen.

Player: I'm battling a crab with a spoon.
User avatar #12 - schnitzelwagen ONLINE (01/01/2016) [-]
I'll take this as a chance for story time.

Our party of five found out that the cultists we were chasing had a hideout underneath the store of a perfume trader, with the trader himself probably being a member of the cult, too.
We enter the store, pretending to be just regular ol' customers, and quickly figure out what the next step was: One of the doors was leading down into the basement. Ofcourse the trader won't just let us wander downstairs, and we decide on distracting him with talk while we slipped past the door one at a time, and try intimidation if things go wrong.
Everything works out well and one of us even took the opportunity to buy flamable perfume with the plan of using it as an improvised molotov cocktail (The guy convinced the shopkeeper that burning perfume was part of his culture. He never got around to using it).
At the end we realized a little flaw: The only person left to sneak past the shopkeeper and into the basement was our Paladin, the stereotypical big guy in plate armour, so naturally the worst member in our party for sneaking around in a well-lit store without anyone distracing the shopkeeper.
For some reason we didn't think of sneaking back out to assist him and let our rogue do the tricky sneak part, and we had already forgotten our intimidation-plan after the long trading conversations we had with the shoppekeep.
So, the paladin tries to be creative. He points at one of the shelfes and yells "There's a rat!"
Rolls for bluff.
Fumbles.

Nobody believes him about the rat, but at the same time everyone in the store was now paying full attention to him. If that wasn't bad enough, everything went downhill from here on out:
Desperate now, our armoured champion of the gods knocks a bottle out of the shelves presenting the perfume bottles. Maybe he thought this would make the trader start picking up the glass of the broken bottle, but instead the guy gets really pissed. He yells at the paladin to leave the store.
"Make me."
Angry as **** the store owner picks up a small bottle from behind his counter and runs over to the paladin, with clear intentions of throwing it at him. The paladin decides to take this opportunity to charge him head on, and he manages to do just that, but not before the small bottle hits him in the face.
Apparently the bottle contained stuff with a really, really disgustingly strong stench, and it also burns in his eyes like tear gas, but at least the shopowner now lies on the floor, knocked out cold by his collision with a heavy, armoured and sweaty bundle of big muscles. By now all shoppers have fled the store.
The paladin tries to shrug the pain in his eyes off, but fumbles again, and instead ends up flayling his arms around while yelling in pain at the top of his lungs, while the rest of us watched from the basement entrance in sheer disbelieve. He knocks over several shelves and soon the room is filled with an obnoxious mix of gasses from all the broken bottles of perfume now littering the floor. The gas is enough to knock the armoured dumbass out, and it took us two attempts to drag his ass into safety (the first time around the brave soul that ventured into the gas chamber to retrieve him had to turn back while trying not to throw up), and it took us a long time to get him back on his feet. From here on out he wasn't allowed to be without one of the others to prevent him from spectacularly ******* up again, and thankfully nothing like that happened.

We later found out the shop blew up because one of the watchmen that came to investigate lit his pipe in the store.


tl;dr: Never leave a paladin alone during a sneaking mission, or he might recreate a miniature Auschwitz by accident.
User avatar #10 - classybot (01/01/2016) [-]
Once played as those mirror-humanoid guys
> Fight off a kraken encounter (how original)
> My guy has a racial ability of shooting glass shards and teleporting through mirrored surfaces to another random mirrored surface.
> I am basically the tank of our party so I start mauling the **** out of the kraken.
> Keep on glass-sharding his ass from Faerun to the Aether.
> He lost all his tentacles except his "main arms"
> Destroys the ship, but before the ship gets sucked to a maelstrom I decide to take a mirror and TP back to a nearby port city
> Whole party is locked in an underwater merfolk jail for about 3-4 sessions
> All I do those sessions is do some good old diplomacy and stockmarketing
> When party returns, I got a ******* fleet under my command and bought my way to becoming a city mayor

Why all this? Basically my party abandoned me every ******* time **** hit the fan so I took my opportunity when I could.
#11 - mastercolossus (01/01/2016) [-]
im enjoying these.
User avatar #13 - pocketstooheavy (01/01/2016) [-]
You spamming these sure makes my [Block Channel Content] finger itchy...
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