You are doing it right. . COSPLAY. Look at all the funny
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[ 119 comments ]
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#38 - kevinator (07/05/2014) [-]
Look at all the funny
#112 to #38 - jonball (07/05/2014) [-]
no
User avatar #79 to #38 - lnyanchl (07/05/2014) [-]
I was expecting this, but not zoomed in on the doorway.
User avatar #72 to #38 - zerith (07/05/2014) [-]
2creeky4me
#74 - grimmwaters ONLINE (07/05/2014) [-]
#105 to #74 - Rascal (07/05/2014) [-]
User avatar #5 - britexplain (07/04/2014) [-]
Sorta spoiler: How did you guys react to when the Boy of Silence is standing behind you after you pull the lever to open the door in Comstock house? I personally found it one of the most terrifying moments in gaming. It's like a jump-scare but without a loud noise, which makes it all the more effective. The ones with noises used to get me, but now it's become overused, thus meaning this particular one was far better as it was made eerie by this.
User avatar #10 to #5 - sexyhimself (07/04/2014) [-]
can't say I remember that particular moment in the game, care to go into further detail so I might recall it?
User avatar #12 to #10 - thebrownbomber (07/04/2014) [-]
BioShock Infinite - Scariest Moment 1:25
User avatar #13 to #12 - sexyhimself (07/04/2014) [-]
right.
User avatar #33 to #5 - letmetouchyourboob (07/05/2014) [-]
i rember that part i was like. "dum de dum. this is kinda easy. *pull lever thing* huh wonder what this did? *turn around* AH HOLY **** WTF!
0
#45 to #5 - potaetosak has deleted their comment [-]
User avatar #46 to #5 - potaetosak (07/05/2014) [-]
Messed up the first comment, anyway, I thought this was spookier www.youtube.com/watch?v=-vnoWbQnKdE
User avatar #63 to #46 - yisumad (07/05/2014) [-]
I saw Sander Cohen's name and expected worse
User avatar #76 to #63 - potaetosak (07/05/2014) [-]
I know, it's not too bad, but I was alone and in a dark room when I saw it, it just gave me the spooks.
User avatar #48 to #5 - mangostormlegend (07/05/2014) [-]
I was more annoyed than scared. I jumped a little, then I was like "oh, **** , it's YOU. Now comes the part when I have to fight my way back"
User avatar #55 to #5 - RamzaBeoulve (07/05/2014) [-]
After Bioshock 1, I just kind of expected those kinds of things.
0
#116 to #5 - vwanyama has deleted their comment [-]
User avatar #117 to #5 - vwanyama (07/05/2014) [-]
Had to pause it, screamed like a little girl.
#40 to #5 - fuckinfuckinfuck ONLINE (07/05/2014) [-]
I jumped in my chair and paused the game. I used to have a phobia of jump scares with loud sounds (literally, nightmares about stuff like the Scary Maze Game and Subliminal Messages), but I could definitely appreciate the execution of that enemy placement. 10/10 would **** pants again.
#47 to #5 - micderp (07/05/2014) [-]
that boy of silence made me hate that whole part of the game
User avatar #1 - pkmnexplain (07/04/2014) [-]
IMO one of the best female characters ever, either visually and how it's scripted;

I actually cared for her through the whole game
User avatar #6 to #1 - britexplain (07/04/2014) [-]
Same here, I also found that Booker was one of the only vidya protagonists that I don't agree with.
#44 to #1 - bobbysnobby (07/05/2014) [-]
She is a Disney princess bouncing and bubbly who has the most extroverted personality I have seen in a AAA title in recent memory. This would be fine except she was a isolated imprisoned character who should be super untrusting and reserved it makes no sense for her to act the way she does.

I also hated the way they introduced into the game personally. Most people hate or resent escort quests or sections of games, so their answer was to not have it be an escort at all. She is like a tile on the ground the enemies ignore her, and she cannot take damage. The enemies primary objective should be taking her back not killing booker.

If your answer to the problem of "How do we make the escort mission not suck?" is to not make it an escort mission but to keep all the story elements of it being an excort mission it makes no god damn sense. Why not make it a rescue mission?

Bioshock has a slew of issues, both in its narrative and in its mechanics and Beth who is often cited as a fantastic character is no exception.
#68 to #44 - Rascal (07/05/2014) [-]
Disney Princess? Yeah maybe for first 3 hours, then we witness changes and how she is affected by this cruel realities. IT IS ONE OF THE MOST ESSENTIAL PART OF THE GAME, MAN and that is why BI is 90% excort mission, 10% rescue mission. Extroverted peronality? Yeah, totally not like 80% of young girls, especially, while seeing the real world for first time. Wasn't her dance on the beach a somekind of beautiful. Should be more untrusty? Booker is her only chance to leave and see Paris. She must agree, and when she is betrayed, she is brave enough to attack guy who is ubersoldier. and u didnt play burial at sea, right?

What is more, God bless this game they didn't make her vulnareable to attacks of enemies. It would suck ass and be annoying as **** , because hardly ever it is done correctly with AI we have. We would hate her after 3-5 restarts of the mission, because of her "hurr durr" into the battlefield. What we have instead is her being really helpful.
User avatar #65 to #44 - blesstheinternet (07/05/2014) [-]
i disagree with the isolation part. what you said makes sense, but in this case, Liz is a very overly-curious person. she acts the way she does because she's been in isolation her whole life, so she's sort of unaware of the dangers of the world, as well as the fact that she wants to see eeeeeverything. that's why, when she sees Booker, i believe she asks in awe, "Are you real?" and Booker got her away from the flying robot thing, so being naive because she's been in isolation, she assumed he was cool.

so i think her actions do make sense. everything else you said, i hadn't considered that, but i agree, it would have made the game better.
#60 to #1 - Rascal (07/05/2014) [-]
I kinda agree but it still has the "You used me!" phrase
User avatar #87 to #1 - metalkinkajou ONLINE (07/05/2014) [-]
Tho I bet she was ******* annoyed by the escort mission she needed to do the whole game
#96 to #1 - bobindun (07/05/2014) [-]
The DLC ending changed me.
The DLC ending changed me.
User avatar #101 to #96 - pkmnexplain (07/05/2014) [-]
I tried to watch it and stopped as soon as I saw the wrench.
#114 to #1 - vwanyama (07/05/2014) [-]
i liked Elika from Prince of Persia.
User avatar #57 to #1 - bomberbib (07/05/2014) [-]
Dude, Lara Croft from tomb raider is so amazingly well done in that way ( the newerdtomb raider games, the one from last year or year before) Each death animation is brutal and you cant help but feel bad or flinch when you see them. For example, one guy you face is a big dude with heavy armour and a spear, if you die to him, you actually see them stick the spear right thrugh her body and talk about raping her and **** ( cause these guys you fight are savage stranded men) Another one is getting beheaded i think. Its awesome (Cant wait for the next one, they had a trailer at this years E3)

#9 to #1 - easternigguh (07/04/2014) [-]
Alyx did it first
User avatar #11 to #9 - sexyhimself (07/04/2014) [-]
what's this? someone else on the internet that actually remembers Alyx Vance? this is a beautiful moment for me.

and she's probably the biggest reason I crave more Half-Life
User avatar #15 to #11 - hhanako (07/04/2014) [-]
with the amount of people on the internet begging for hl3 you're actuallky surprised people liked alyx?
User avatar #16 to #15 - sexyhimself (07/04/2014) [-]
I just never see anyone talk about her is all.
User avatar #18 to #16 - gorathsm (07/04/2014) [-]
She is definitely one of my favourite companions. And I really enjoyed how she doesn't rely on a huge rack to get us to like her
User avatar #19 to #18 - sexyhimself (07/04/2014) [-]
Isn't it just fantastic when female character can be likeable for being a good character.
User avatar #20 to #19 - gorathsm (07/04/2014) [-]
I know it's the best right?
User avatar #21 to #20 - sexyhimself (07/04/2014) [-]
It sure is. I wish I could come up with a good example without having to looks some stuff up first.

AC4 spoilers -> except maybe James Kidd (A.K.A. Mary Read)
User avatar #22 to #21 - gorathsm (07/04/2014) [-]
Another one even though it's only for a short while is LT. Mira from the space marine game. Always something special about a woman who can kick ass
User avatar #23 to #22 - sexyhimself (07/04/2014) [-]
space marine game?
#24 to #23 - gorathsm (07/04/2014) [-]
Mhm This hardcore woman who kept a few hundred guardsmen fighting against a superior ork force with next to nothing for supplies
User avatar #25 to #24 - sexyhimself (07/04/2014) [-]
kickass.
#56 to #21 - Rascal (07/05/2014) [-]
User avatar #66 to #21 - blesstheinternet (07/05/2014) [-]
WEEEEEEELLLLLLLLLLLLL **** , now i gotta go start a new game of AC4, thanks to you. lol, later, FJ
User avatar #67 to #66 - blesstheinternet (07/05/2014) [-]
seriously, why is the tongue face so angry on FJ, it's meant to be a friendly tongue face
#69 to #11 - holmesc (07/05/2014) [-]
someone? SOMEONE?

***** most people know about Alyx unless you're one of the few that haven't touched the half life series. which i'm perfectly fine with. except for the fact that you may be missing out on a epitome of fun.
User avatar #7 - chisira ONLINE (07/04/2014) [-]
She's the model they based Elizabeth on, by the way.
User avatar #8 to #7 - thechosentroll (07/04/2014) [-]
Well that's just cheating.
#97 to #7 - Rascal (07/05/2014) [-]
uh.. no.
#109 to #7 - Rascal (07/05/2014) [-]
Nope, that would be Ana Karoline, a "glamour model". Your adolescent love crush from Bioshock 3 is actually nothing even close to being fit for an intimate or romantic relationship. In real life, she's a whore.
Also, they cheated in how they made her likable, read this:
giantbomb [dot] com/profile/whatisdelicious/blog/smoke-mirrors-how-bioshock-infinite-tricks-you- int/100248/
In the game, one of the ways the developer gets you to like Elizabeth is by having her give you money. In the real world, how many women do you know who out-earn their men, who don't give a damn how much he makes or who pay for HIS dinner instead of the other way around?
User avatar #29 to #7 - Oblivion ONLINE (07/05/2014) [-]
Not quite. She was the person on the cover, but she wasn't the model for Elizabeth in-game.

irrationalgames.com/insider/we-love-our-bioshock-cosplayers-so-much-we-hired-one/
#54 to #29 - Rascal (07/05/2014) [-]
but the link you posted even says they modeled the character after her.
#61 to #54 - Rascal (07/05/2014) [-]
no, the link says she was the model for the cover art, not the actual game itself
User avatar #110 to #7 - chisira ONLINE (07/05/2014) [-]
While I appreciate the thumbs, it's pretty clear by the replies that I am actually spreading false information - my bad, guys.
User avatar #17 to #7 - scoobynilo (07/04/2014) [-]
No, shes not, the only thing she has thats related to the game besides the amazing cosplay is that she was rewarded a picture in the cover art of the game for her cosplay...
#86 - ghostoftrolling (07/05/2014) [-]
**ghostoftrolling rolled image** I wanna **** her badly
#32 - shema ONLINE (07/05/2014) [-]
Comment Picture
User avatar #85 - dagramcraka (07/05/2014) [-]
its not cosplay if the character is modeled after the person.
#26 - nathanbiggs (07/04/2014) [-]
Am I the only one that felt like Bioshock Infinite was massively overblown? It's not a bad game, but it's pretty far from the 9/10 and 10/10 it gets from reviewers and players alike. I'd give it a 7 or an 8 if i'm being generous, good for one playthorugh but not much else.
#30 to #26 - milvus (07/05/2014) [-]
well you are not forced to like just because the reviews are good. I personally liked the game just because of the ending and the art style, the gameplay was generic but thats just my opinion.
#41 to #30 - youxbarstard ONLINE (07/05/2014) [-]
Seriously?
You liked it for the ending?
I liked it for the atmosphere that music provided tbh.
#50 to #41 - milvus (07/05/2014) [-]
yeah I liked I loved the atmospere too but the ending was mindblowing with all the lighthouses and everything and in my opinion that was cool.
User avatar #31 to #26 - samxdaxman (07/05/2014) [-]
I agree. I enjoyed the setting and the art style, but the gameplay was so repetitive. I'd say an 7/10 is a good rating for it.
#43 to #26 - opsbuttbuddy (07/05/2014) [-]
your opinion is in conflict with my opinion
User avatar #70 to #26 - sphincterface ONLINE (07/05/2014) [-]
Well for for the first time in almost forever, someone finally made a game that was meant to make you think, but not piss you off while trying to figure it out like basically all of the Assassin's Creed games.

Big spoilers....


As for some of the questions on here, I don't have all of the answers, but I have some.

Booker and the AD thing on his hand. You don't exactly see a clothing store nearby, so I doubt he would be able to buy gloves. Also he gets stabbed in the hand with the AD mark, and it later gets wrapped so they couldn't see that. Even though a lot of people knew who he was already.

For Elizabeth's powers, I believe it was explained in the game when she was taken from Booker and lost her finger. Something about being physically in two universes at the same time did it. I think.

For Booker always having to die, you have to understand that in all of the universes, he still dies. Booker is always going to die.

The New York thing. For one, 1980's and why using Zeppelins? Not sure about that. But I do know that there was no real good defense against them...have you seen the technology Columbia had? They had rocket launchers, semi-automatic and fully automatic rifles, a giant metal bird that had a mind of its own, people who basically had ******* superpowers, and people who were half man and half machine. That was all 1914. Imagine how powerful they would be in the 1980's.

For Elizabeth becoming fully aware of everything. I believe that when the siphon was destroyed, she was able to reach her full potential in just one moment, and I believe when she had complete control of her full capabilites, everything just seemed to hit her at once and everything started to make sense in just one moment, that's how powerful she is without the siphon.

The rest I'm not too sure about, some of it is just simply the development of the game, even though they kinda did work on the game for a really long time, so they could have fixed all that.
#111 to #26 - Bloodgartham (07/05/2014) [-]
I agree. With Bioshock 1 (maybe 2), my first reaction was "I have to play this again on a harder difficulty and find everything!" - Infinite was more of a "I played it, it was fun, good ending, ok let's get the DLC so we can head back to Rapture!".

Infinite based itself more on the action I think, and it was really the ending (last couple of chapters) that saved it.
User avatar #37 to #26 - Epicgetguy ONLINE (07/05/2014) [-]
I agree completely. I just felt like the story wasn't anything special and neither was the gameplay.
User avatar #89 to #26 - akkere (07/05/2014) [-]
I didn't understand why people made it out to be this fantastic game in terms of "OH IT MADE YOU THINK, IT WAS JUST SO MINDBLOWING WOW"
No, no it wasn't that mindblowing.
The game was pretentious garbage. It completely reeled on some randomly generated premise that Bioshock has parallel universes, something that was entirely plucked out of the asses of the devs at the last minute to sound like this intense grand scheme that was planned from the beginning. It wasn't.

You don't have to think that hard to realize Infinite doesn't deserve any amount of the accolades it received, and when you play the original demo that came out years before it's entrance, you realize the Developers actually went straight for something completely mediocre and hinged it on that sole "mindblowing ending", rather than actually keep consistent and develop a game that legitimately deserved 10/10s across the board.
#58 to #26 - vorarephilia (07/05/2014) [-]
I despise sounding like a 'gaming was better back in my day!' person.   
but that's exactly what I am going to do.   
I also hate long walls of text. but again, what the hell.   
   
Bioshock Infinite shows IMO that modern gamers are starving for something to challenge them, both in story and gameplay. Imagine a game like Deus Ex being released today, I honestly don't know if modern gaming markets would be able to handle that.   
After gaming went mainstream and became a way to cool down, people stopped wanting to go 'deep' with story and just... chill. Thus, 'popcorn' games were made to fill this demand.I call them popcorn as they are light, fluffy, but leave you hungry for more. CoD for instance. for all the hate it gets, it is still pretty fun, but the story is pretty light. If I am tired from a long day of work, I don't want to think hard about ethical dilemmas like in Spec Ops: The Line, I wanna shoot something. That is not necessarily a bad thing at all. Doom didn't have all that much of a story either, but it was loads of fun.   
But as time has gone on, popcorn games have flooded the market. Bioshock blew the minds of modern gamers in the same way a bigmac would blow the mind of a north korean. We are starving for a good story and good gameplay to finally reunite.   
   
 also 			****		 multiplayer 			********		. I never liked LAN parties, so why should I be forced to play Co-op.
I despise sounding like a 'gaming was better back in my day!' person.
but that's exactly what I am going to do.
I also hate long walls of text. but again, what the hell.

Bioshock Infinite shows IMO that modern gamers are starving for something to challenge them, both in story and gameplay. Imagine a game like Deus Ex being released today, I honestly don't know if modern gaming markets would be able to handle that.
After gaming went mainstream and became a way to cool down, people stopped wanting to go 'deep' with story and just... chill. Thus, 'popcorn' games were made to fill this demand.I call them popcorn as they are light, fluffy, but leave you hungry for more. CoD for instance. for all the hate it gets, it is still pretty fun, but the story is pretty light. If I am tired from a long day of work, I don't want to think hard about ethical dilemmas like in Spec Ops: The Line, I wanna shoot something. That is not necessarily a bad thing at all. Doom didn't have all that much of a story either, but it was loads of fun.
But as time has gone on, popcorn games have flooded the market. Bioshock blew the minds of modern gamers in the same way a bigmac would blow the mind of a north korean. We are starving for a good story and good gameplay to finally reunite.

also **** multiplayer ******** . I never liked LAN parties, so why should I be forced to play Co-op.
User avatar #81 to #58 - sliferzpwns ONLINE (07/05/2014) [-]
Great explanation on modern gaming, but have you by any chance read any videogame books? the halo ones get pretty interesting if you enjoyed the games they go hand in hand.
#71 to #58 - holmesc (07/05/2014) [-]
"light and fluffy" because they leave you wanting more.

simple but excellent description of modern gaming.
User avatar #73 to #71 - vorarephilia (07/05/2014) [-]
Most. i think, Is Fallout New Vegas considered modern or is it dated?
well whatever.
I try not to be too biased and avoid nostalgia goggles.
But when Deus Ex, System Shock 2, and Half Life came out ~3 years of each other, it starts to get hard to not reminisce.
#80 to #73 - holmesc (07/05/2014) [-]
I'd say 60% which is well over the majority.
If it was 80% then i'd go crazy.
User avatar #49 - Mr Unsmiley ONLINE (07/05/2014) [-]
You need to login to view this link
His Elizabeth gifs are amazing.
User avatar #113 to #49 - popnotes (07/05/2014) [-]
based fug
User avatar #99 - TastyBurger (07/05/2014) [-]
Doing cosplay right? The doors are completely different. -1/10. Wouldn't hoverhand at convention.
#75 - thewhitezombie (07/05/2014) [-]
>mfw the cosplay is actually more modest than the original
#98 - thahobomaster (07/05/2014) [-]
didnt they model her after that actress? if so, if course she'd be doing it right
User avatar #28 - I Am Monkey (07/05/2014) [-]
I'm really glad they changed his character model before they released the game. The original version looked like her mom drank while pregnant.
#36 to #28 - warioteam (07/05/2014) [-]
This one?
#39 - Rascal (07/05/2014) [-]
GOD I'M SO ******* HORNY
#82 to #39 - bobburrito (07/05/2014) [-]
here you go
#34 - Rascal (07/05/2014) [-]
**anonymous rolled image** Cosplay. You are doing it with photoshop
**anonymous rolled image** Cosplay. You are doing it with photoshop
User avatar #51 to #34 - paradoxofnight ONLINE (07/05/2014) [-]
Thats from a cr1tikal video. "the real pupoose"
#91 - bemmo (07/05/2014) [-]
Wait, 			****		, what?   
Until I saw the thing saying "Cosplay" I thought it was just a modded texturepack.
Wait, **** , what?
Until I saw the thing saying "Cosplay" I thought it was just a modded texturepack.
#35 - mexicanbean (07/05/2014) [-]
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