WTF is wrong with gaming industry??!!. Awesome Witcher series example in comparison with disgusting gaming industry. NOT MINE - BIG RESPECT TO THE CREATOR ( Fou witcher games
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WTF is wrong with gaming industry??!!. Awesome Witcher series example in comparison with disgusting gaming industry. NOT MINE - BIG RESPECT TO THE CREATOR ( Fou

Awesome Witcher series example in comparison with disgusting gaming industry.
NOT MINE - BIG RESPECT TO THE CREATOR ( Found On Imgur/gaming)

THE
CD PROJEKT RED
THE ORIGINAL
Int
The first Witcher game, developed by co RED, was released in
2007 exclusively for PC It was based on a series of books by Polish
Author Andrzej Sapkowski
There was no console release There was no DRM There wasn' t a
reliance on an existing franchise to sell the game They didn' t spend tens
of millions of dollars on advertisement campaigns They didn' t even sell
off portions of their game as preorder bonuses or DIE
The game was relatively buggy, but it was a unique & refreshing
experience
It didn' t need to clear A million sales in a week to be considered
successful It sold well enough for to make a second Witcher
game
ASSASSINS or KINGS
IN. It
A( \ SEINS was Tet
TCHER
in 2011 later, on IS important] released their second game in the
series The Witcher 2 Assassins of Kings l was initially a PC game, but
a Xbox 360 version was released the following year
They were gaining momentum There was a console release The
graphics were ridiculously impressive at the time The gameplay had
improved as had the production values
There still wasn' t any DRM They didn' t spend tens of millions of dollars
on advertisement campaigns They still weren' t selling off portions of
their game as preorder bonuses or DLC, in tact, all updates and DLC
were free
One year after the games release it was announced that they had sold
I 7 million copies
The total cost of the game was around 10 million dollars To put that into
perspective, Call of Duty Modern Warfare 2 had a development budget
of around million marketing budget of million To put some
more perspective on that
WSE
SIDE GUESTS
PDQ. EDITI
DFI Pi I‘ Garry PM Prim Currey LOW
In 2008, launched its own Digital Distribution service Its focus
was on older games (that would run on newer operating systems) which
they would deliver without any DRM
Eventually The Witcher 2 hit the store and it gained even more
popularity Not everyone wanted to have Steam installed in order to play
their copy of The Witcher 2, and here was their solution
After a while newer games began to appear, and there was still no DRM
in sight
DRM solves piracy like a bag of concrete solves hunger: _.
Guillaume
we COT director
WILD HUNT
Grip; ' in rrenier'
In an 5 is years later. we IS important] the third installment of The Witcher will
be released
Now have some serious money to play with The game itself will
cost at least 15 million to make with a 25 million dollar advertising
budget There will be a console release In fact, it will only release on
newer consoles
There still isn' t any DRM They have now earnt enough to spend a
sizeable amount on advertising They still aren' t selling off portions of
their game as preorder bonuses or DLC, in tact, all updates and DUI will
be tree,
In conjunction with what we can already expect from a Witcher game,
here' s what we' been told [and in some cases shown)
It looks amazing More so than any other Next gen game with budgets
that pale in comparison
It has an open world without any loading screens
it IS "35 times larger" than the previous Witcher games
You can now travel by horse and boat
It will take hours to finish, with a main quest and of
side quests
Responsive dynamic environments and varying experiences with
monsters between day and night
GET TO THE BLOODY POINT
If I had to summarise why I bothered with telling you all of this, be
with the following [I' ll explain laterr
WHAT
IN THE Jit) Will
is wrong with video game development?
As a long time gamer I' played more video games than any one person
probably should I was gaming when only nerds play video games' and I
continue to game in this billion dollar industry
I get why a lot of choices are made I do A lot of them make sense to me
I understand that publishers are often making the important decisions i
understand ‘it' s a business Well, are a business
Today,
they have one of the most ambitious ridiculously good looking games on
the horizon
They also have a reputation for being customer driven It feels like they
have gamers in mind, nosiest projected profit margins We get given
whole products, not pieces of them with varying price tags And some
times we even get buggy games, but those can be fixed You know what
can' t easily be fixed?
RUBBISH. LIKE. THIS.
W i -I C AWESOME
DRM, a short development cycle, bad writing, bad story, DUI packs, the
reuse of maps and the sigh " It doesn' t make for a
great RPS
So here we have a AAA" game developed by a AAA" studio published by a
AAA' publisher and the result is a with less features and
gameplay mechanics than its predecessor Yet a small studio in Poland
can create something incredibly more interesting and engaging to play
with a FRACTION of the resources available to them
LAST WISH
CD PROJEKT RED"
What happened toasst experiencing a game that you already paid for in
ls entirety without having to worry about every single thing being
monetised?
Why is it that giants like EA, Ubisoft, Activision, Eidos, Maxis [the list really
does go uni why IS it that they can make hundreds of millions of dollars yet
gamers expect nothing more for their money with each yearly cycle of a
game? Why is l that can do so much more with so much less, yet
the bigger companies put very little effort into their rehashes and they' re
still successful?
Why do people care about AAA' publishers and developers bottom lines
as if it personally affects them somehow? They re a business? Good for
them Why should you have to pay through the nose for everything when
there are good guys out there who have a better understanding of what
you should get for your money?
hes proven you don' t you don' t need to monetise every single little
thing to survive or to develop state of the art games and technology
They' done the opposite quite successfully for a while now
At this point I should probably assert that I have no affiliation with
whatsoever, and it' s a shame I can only reference them as the one big
does everything right in my eyes I' m insta gamerbro
thinks a lot of people could learn from these guys, and credit should go
to where it' s due
TL; DR Look at in 2007 and look at them now We' re leaving too
much room for greedy business practices where there needn' t be any
...
+1117
Views: 45769 Submitted: 06/06/2014
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[ 590 comments ]
> hey anon, wanna give your opinion?
asd
User avatar #3 - decapitation
Reply +354 123456789123345869
(06/06/2014) [-]
God bless the developers that only release the game when it's fully complete.
User avatar #6 to #3 - tkfourtwoone
Reply 0 123456789123345869
(06/06/2014) [-]
Ironically, Blizzard is one of those developers.

Yet they still manage to slowly **** up their franchises (although I heard that the Exp for D3 really is good... but I'm still not touching it)
#343 to #6 - blancka
Reply 0 123456789123345869
(06/07/2014) [-]
No they're not. D3 was awaiting a few features upon release. They've done well not to **** up starcraft at all, but that's about it.
User avatar #351 to #343 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
"They've done well not to **** up starcraft at all"

Actually... the storyline from StarCraft 2 has dropped massively in quality, compared to the original & Brood War.
Now it's just full of Hollywood cliches
User avatar #421 to #351 - Johnsfer
Reply 0 123456789123345869
(06/07/2014) [-]
Yeah the story has dropped, but no one except for what I would assume to be a smaller group, play for just story. Not just matchmaking, but arcade also
User avatar #15 to #6 - syntheticdoll
Reply 0 123456789123345869
(06/06/2014) [-]
They started going downhill since WOTLK and Pandaria was rock bottom but WOD looks really promising with any awesome story.
User avatar #16 to #15 - syntheticdoll
Reply 0 123456789123345869
(06/06/2014) [-]
*an awesome story
User avatar #7 to #6 - decapitation
Reply 0 123456789123345869
(06/06/2014) [-]
I haven't either, but that's because I haven't reached a max level character yet
#370 to #3 - viralkamina
Reply 0 123456789123345869
(06/07/2014) [-]
i installed an addon that changes "god" to "GabeN", so did you really write GabeN or God?
User avatar #543 to #370 - decapitation
Reply 0 123456789123345869
(06/07/2014) [-]
Gaben
User avatar #389 to #370 - honkan
Reply 0 123456789123345869
(06/07/2014) [-]
He wrote G o d. Why is the N capitalized in GabeN?
#406 to #389 - viralkamina
Reply +1 123456789123345869
(06/07/2014) [-]
oh ok. eh the N is for Newell (his first name is Gabe). I don't know how it started, but GabeN is just how it is written. Gaben is also German for "Gift" or "present". It is possible that that's where the idea came from...
User avatar #437 to #406 - cannibalvegan
Reply 0 123456789123345869
(06/07/2014) [-]
No, it's because "gaben" is his email.

www.gabenewell.org/
User avatar #407 to #3 - uzerc
Reply +1 123456789123345869
(06/07/2014) [-]
Minecraft would still not be released.
User avatar #505 to #407 - traks
Reply +1 123456789123345869
(06/07/2014) [-]
Well minecraft is pretty different from the Triple A FPS, 3PS, RTS, and other Sandboxes that are the giants right now.
It doesnt have some linear storyline, and ****** levels with fancy skyboxes.
Its very different, in a lot of aspects. Id say its complete in the sense where its able to be played for a long time, and that was true for the game a long time ago as well.
But they decided to add features/content to the game, making it even better.
Honestly your comment makes no sense to me.
#26 to #3 - taurusguy
Reply +6 123456789123345869
(06/06/2014) [-]
Valve you glorious bastards, i find that they release a game fully complete, and then add a **** ton to it. Sure they have the whole buy keys **** in tf 2 and cs go and all that, but i dont find that cheap, you dont have to buy the keys.
User avatar #43 to #3 - thewilder
Reply +21 123456789123345869
(06/06/2014) [-]
The thing that makes me rage most is when a game is about to be released and it says: "PREORDER NOW AND GET "BLABLA" DLC FOR FREE UPON RELEASE".
User avatar #491 to #43 - puut
Reply 0 123456789123345869
(06/07/2014) [-]
Then every living organism on Earth collectively asks "Why can't you just put it in the game now since it's still in development?".
#2 - bluemagebrilly
Reply -73 123456789123345869
(06/06/2014) [-]
I dunno. I played Witcher 2 on my PC and it ran well, but it was just kind of bulky. Too many buttons, hard to remember which 'Rune' did what, the combat was pretty clunky and didn't hit-scan very well... I'm sure it's a good game but compared to Dragon Age, I'd say it falls behind game-play wise. At least Origins, though I enjoyed Dragon Age 2 to an extent, far more than I did Witcher.   
   
That's just my personal opinion though on those games.   
   
I don't really know what to say about the rest of this post. Money makes things popular. It's how it works, and there's very little we can do about it, at least in America.  Too many people with too many different opinions.
I dunno. I played Witcher 2 on my PC and it ran well, but it was just kind of bulky. Too many buttons, hard to remember which 'Rune' did what, the combat was pretty clunky and didn't hit-scan very well... I'm sure it's a good game but compared to Dragon Age, I'd say it falls behind game-play wise. At least Origins, though I enjoyed Dragon Age 2 to an extent, far more than I did Witcher.

That's just my personal opinion though on those games.

I don't really know what to say about the rest of this post. Money makes things popular. It's how it works, and there's very little we can do about it, at least in America. Too many people with too many different opinions.
User avatar #36 to #2 - doctorhax
Reply 0 123456789123345869
(06/06/2014) [-]
'Compared to Dragon Age, falls behind game-play wise'

No, Dragon age had what is easily the ******** and most boring combat system of any RPG ever made
#37 to #36 - bluemagebrilly
Reply +1 123456789123345869
(06/06/2014) [-]
The first one was pretty good, though not as dynamic as Witcher was, so they're really not /that/ comparable, but in my experience at least Dragon Age's combat actually worked and didn't feel clunky.
#344 to #37 - blancka
Reply 0 123456789123345869
(06/07/2014) [-]
The first dragon age was better than DA2 overall, but had much worse combat. It was pretty awful. I remember playing the rogue class and every time i wanted to fight i had to make my party wait while i stealthed over and do a bunch of crap and call them in and it was just a massive pain in the arse.
#566 to #344 - bluemagebrilly
Reply 0 123456789123345869
(06/07/2014) [-]
Really? Hmm... I don't recall what I played the first time, but it was pretty interesting. I think I was a duel-wielding Warrior or Rogue, using the Dragon Blood Armor that you get for buying the game or whatever, and I was able to tank most hits and deal out quite a bit of damage. Biggest thing was my super fast attacks, but I never really 'paused' the game to do anything. I think the only time I paused was to make sure I got healed or someone else got healed since the AI wasn't that great.   
   
I don't think I bothered with the actual 'sneak' aspect, I never seem to do well when I do, and I was a straight-up Warrior in DA2, becoming a Templar later I think, but I could be wrong.
Really? Hmm... I don't recall what I played the first time, but it was pretty interesting. I think I was a duel-wielding Warrior or Rogue, using the Dragon Blood Armor that you get for buying the game or whatever, and I was able to tank most hits and deal out quite a bit of damage. Biggest thing was my super fast attacks, but I never really 'paused' the game to do anything. I think the only time I paused was to make sure I got healed or someone else got healed since the AI wasn't that great.

I don't think I bothered with the actual 'sneak' aspect, I never seem to do well when I do, and I was a straight-up Warrior in DA2, becoming a Templar later I think, but I could be wrong.
User avatar #39 to #37 - doctorhax
Reply 0 123456789123345869
(06/06/2014) [-]
If anything, i'm talking about the First Dragon age. It is just God Awful, everything about the game is fantastic, but I can not get over how awful the combat was, I gave up on the game for a good 3 months purely cause the prevalent combat bored the **** out of me
#41 to #39 - bluemagebrilly
Reply +1 123456789123345869
(06/06/2014) [-]
To each their own then, I do recall having several moments where I was upset with the combat, but... I dunno. Witcher 2's combat was just really clunky and not responsive enough for me. Not to mention how often I'd be blocking or rolling away and still get hit hard.
User avatar #49 to #41 - Fgner
Reply +2 123456789123345869
(06/06/2014) [-]
First, rolling in Witcher isn't invincible frames. Because that's the wrong way to do it. You need to roll the right way at the right time.

Second, you don't seem to understand. Witcher 2 is a game that is easy to learn, hard to master. I went through the entire game without using any signs (simply because I never needed them), but I still remember which ones are which by memory - over 2 years later. Hell, there are so few sets of armor/weapons I can almost remember all of those as well! The mechanics are extremely basic, and the game slowly shifts into requiring you to master only a couple of these basic skills.

Nobody is mad you don't like the damn game - but your reasoning. "The spells are forgettable" There are 5 spells with distinct purposes. "I never expected it to be idiot proof" Yet 5 spells are too much for you... And you can't be bothered to Google it once and remember forever. "I never expected it to be a hack and slash. I know how RPGs work" You don't seem to. RPGs are supposed to be complicated by nature. You have to be that person, prioritize things, understand the world, make decisions. Role. Playing. Game. If you can't remember 5 spells, how are you going to be dicked to remember what any of the stats do or what quest you're on or the story/characters at all!
#51 to #49 - bluemagebrilly
Reply +1 123456789123345869
(06/06/2014) [-]
I've played plenty of RPGs of similar nature and a similar game-play. Witcher 2 just wasn't that great for me.

Sorry, but I'm not going to bother defending myself further. No one seems to really listen to me anyways, and don't say no one was angry at me for not enjoying the game. Literally the first guy snapped at me just because I disagreed with it.

My reasoning is sound, I just have trouble explaining it correctly, but even if I did say it completely correctly, everyone would still disagree.

I didn't like the game, it was clunky and definitely not that great of an RPG, compared to things like Oblivion or Fable or even, hell, Recettear.
#156 to #49 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
"I went through the entire game without using any signs (simply because I never needed them),"

I sincerely hope you were playing on an easier difficulty, since for me Quen is literally a MUST HAVE if you don't want to die like a bitch in... almost every fight, basically.
User avatar #73 to #2 - demented
Reply 0 123456789123345869
(06/07/2014) [-]
I played Dragon Age 2 on stream once, because the stream I was running was a masochism stream. I did awful games, **** that's annoying even in good games (ie. 100% DK64, DA2's story line, DOOM 3). And let me tell you it was painful, even by my standards, when the story of the game is so convoluted and trivial that going to the brothel and laughing at the ******* gay dwarf's joke about "exploring the deep mines" is more entertaining than the actual "gameplay" then you've got some issues to deal with.
#132 to #73 - bluemagebrilly
Reply +1 123456789123345869
(06/07/2014) [-]
Dragon Age 2 wasn't that great, honestly, but the first one was okay. The combat was a little 'Eh' at times, but overall I found it enjoyable. The story was pretty good though and mostly revolved around your choices.

Biggest story-line thing I had a problem with was the mages always starting at the tower.
#426 to #2 - anon id: fa06c910
Reply 0 123456789123345869
(06/07/2014) [-]
I'm thumbing you up. Not because I agree with your opinion but because you got a ******** of red thumbs for writing down your opinion which was well put, not bashing on the developers or anyone but just you saying that it wasn't your kind of game. Which must be respected. Have a lovely saturday!
#451 to #2 - thedippestofshits
Reply 0 123456789123345869
(06/07/2014) [-]
i love how you calmly give your own fair opinion and everyone jumps into the fray "calm your ******* tits" and that you must be retarded for not enjoying it.

i too enjoyed DA2, but also not to the same extent as origins. My experience with the witcher 2 lasted for about 5 minutes until i couldn't handle the 10fps my mediocre pc could muster at ultra low settings.

#567 to #451 - bluemagebrilly
Reply 0 123456789123345869
(06/07/2014) [-]
I enjoyed Origins more than DA2, but DA2 was still pretty okay. Not great, but pretty okay.

I don't really mind the red thumbs, by the by, it's honestly okay.
#474 to #2 - zaphodcoolfrood
Reply 0 123456789123345869
(06/07/2014) [-]
I hate this website, dude was just expressing his well articulated opinion in a polite manner, and you ******* punish and bash him for it. **** this.
User avatar #538 to #474 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
But it's a crap opinion, hence the negative votes.

Just because you're "entitled" to an opinion, doesn't mean anyone is forced to respect it, especially if it's a ****** one.
#476 to #2 - dross
Reply 0 123456789123345869
(06/07/2014) [-]
Regard this image. Take in its majesty.
User avatar #529 to #2 - twi
Reply 0 123456789123345869
(06/07/2014) [-]
did this really deserve 70 red thumbs

oh wait this is funnyjunk, opinion concentration camp, my bad
#565 to #529 - bluemagebrilly
Reply 0 123456789123345869
(06/07/2014) [-]
It's okay, to be honest. I don't really care about red thumbs. My biggest concern is actually if tkfourtwoone is okay, since he still seems to be really, /really/ upset and it's a little concerning.

User avatar #537 to #529 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
Some opinions are just dowright wrong. ******* get used to it.
#539 to #537 - twi
Reply 0 123456789123345869
(06/07/2014) [-]
#33 to #2 - joancod
Reply +2 123456789123345869
(06/06/2014) [-]
Relax your tits.    
5 spells= 1 protection, 1 fire, 1 stun, 1 mind control and 1 push force   
2 swords= steel for humans/silver for weird **** like ur mom  it's a joke, don't get offended    
awesome ******* combat, for me best I've seen thus far   
   
Easy and spectacular, fun and fast. Hell.   
I replayed the game in the most difficult mode and still pretty much kicked balls without nearly any trap and **** (not potions, potions are love, potions are life).   
   
Seriously, I don't understand, I don't know if you are a young player or just a lazy one.   
If I state my critic like this, I can get bombed with "duh, it's ur opinion, mine is just as valid"   
This is why we can't have nice things.
Relax your tits.
5 spells= 1 protection, 1 fire, 1 stun, 1 mind control and 1 push force
2 swords= steel for humans/silver for weird **** like ur mom it's a joke, don't get offended
awesome ******* combat, for me best I've seen thus far

Easy and spectacular, fun and fast. Hell.
I replayed the game in the most difficult mode and still pretty much kicked balls without nearly any trap and **** (not potions, potions are love, potions are life).

Seriously, I don't understand, I don't know if you are a young player or just a lazy one.
If I state my critic like this, I can get bombed with "duh, it's ur opinion, mine is just as valid"
This is why we can't have nice things.
#34 to #33 - bluemagebrilly
Reply +1 123456789123345869
(06/06/2014) [-]
Again, as I said below, I didn't play it consistently to the point where I memorized them. The combat wasn't that great for me, it was pretty clunky and not very responsive in my experience. And no, it wasn't because of my computer, it ran well, just didn't act well.

I am pretty lazy, but I'd rather you didn't insult my gaming because I didn't enjoy this one game. It just didn't make it interesting enough for me to put in that much effort, especially since the spells themselves were rather forgettable.
User avatar #158 to #34 - tkfourtwoone
Reply -1 123456789123345869
(06/07/2014) [-]
If you were playing TW2 on a PC and you were still using a X360 controller... then why the hell are you complaining about "clunky" combat?

Tried using the controller by playing in the Arena - once. Played 2 waves then I shifted disgusted back to Keyboard + Mouse. MUCH better control.
User avatar #506 to #158 - sagedivinity
Reply 0 123456789123345869
(06/07/2014) [-]
Then the developers messed up if, somehow, melee combat felt horrible on a controller and better with a keyboard and mouse. That's not how gaming tends to work.
User avatar #511 to #506 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
No, the developers didn't mess up, since it was first developed on the PC, then ported to the X360.
NOT the other way around, as happens with 99% of the games today

"That's not how gaming tends to work"

ORLY?!?
User avatar #535 to #511 - sagedivinity
Reply 0 123456789123345869
(06/07/2014) [-]
What I'm saying is the melee combat should feel better on a controller than kb&m like it usually does. If it doesn't the developers messed up on their controller support or their port, but I wasn't talking about porting you just assumed I was.
User avatar #157 to #33 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
" replayed the game in the most difficult mode and still pretty much kicked balls without nearly any trap and ****"

....you seriously finished the game on Insane?

Or did you play it on the console version (where Dark is the highest difficulty)?
User avatar #308 to #157 - joancod
Reply +1 123456789123345869
(06/07/2014) [-]
Insane
User avatar #311 to #308 - tkfourtwoone
Reply +1 123456789123345869
(06/07/2014) [-]
Sir, you have my utmost respect.
User avatar #314 to #311 - joancod
Reply 0 123456789123345869
(06/07/2014) [-]
Ty my good man.
#68 to #33 - anon id: adc85aeb
Reply 0 123456789123345869
(06/07/2014) [-]
The rolling system ruined the game for me, I would just roll everywhere in combat, roll to the forest to kill some random monsters, then roll back to the questgiver, roll to the next town, repeat. Who makes rolling ten times faster than sprinting.    
   
Rage at me bro.
The rolling system ruined the game for me, I would just roll everywhere in combat, roll to the forest to kill some random monsters, then roll back to the questgiver, roll to the next town, repeat. Who makes rolling ten times faster than sprinting.

Rage at me bro.
User avatar #4 to #2 - tkfourtwoone
Reply +182 123456789123345869
(06/06/2014) [-]
" Too many buttons, hard to remember which 'Rune' did what"

There are 5 (FIVE!) different Signs (not "Runes", wtf, did you even pay attention to the game?).
Considering this isn't an RPG for retards, I'd say we need to revoke your gamer card, since you can't be assed to remember 5 ******* magic spells.
#116 to #4 - partnerintroll
Reply +3 123456789123345869
(06/07/2014) [-]
he felt that a game was better than another one because of personal experience with it. He expresses that he had some difficulty with the game, and preferred another game with simpler mechanics.

You don't have to agree with the opinion, but neither should you bash him for such a trivial thing.

Atop everything is the freaking hive mentality that this website has for elitism and paradoxically, rebel attitude.

And atop everything, he was a pretty cool guy throughout the argument. If I was being blatantly insulted for trivial **** I'd tell you not to get worked up either.

bluemagebrilly, you're pretty alright.
User avatar #140 to #116 - tkfourtwoone
Reply +13 123456789123345869
(06/07/2014) [-]
Dude, I'm sorry, but what he's saying is pretty much close to "I didn't like the Lord of the Rings movies too much because I couldn't understand the plot"

As I said - some games are not idiot-proof or designed to spoon-feed you through every step of the game.
User avatar #490 to #140 - puut
Reply 0 123456789123345869
(06/07/2014) [-]
Well with that analogy the LOTR did have some odd moments where, unless you were familiar with the lore and background of the characters, it didn't make much sense.

One example is with Gimli's request to Galadriel for one hair, and instead she gave him three.

Not easy to understand without some prior knowledge and if you've just started to become interested in that comfort zone.
#131 to #116 - bluemagebrilly
Reply +4 123456789123345869
(06/07/2014) [-]
Thanks.

It wasn't really the mechanics, excluding the 'Signs' being hard to remember, though. It just felt super clunky.
#168 to #131 - happypony
Reply -1 123456789123345869
(06/07/2014) [-]
Ranma 1/2 picture posted, swell with pride.
User avatar #153 to #131 - tkfourtwoone
Reply -2 123456789123345869
(06/07/2014) [-]
" excluding the 'Signs' being hard to remember"

Once again, we're talking 5 mere different spells (not going to insist on the difference between "runes", who are commonly used in games as abilities that require a cool-down, and the Signs which are spells that consume Mana), not 10-15-20.

Not to mention that 1 of the 2 most important ones has a very suggestive name (hint: IGNI), while the other is still completely OP since you must rely on it pretty much almost all the time in order to not die instantly (Quen).
And there's also the situational one, that the story forces you to use (or not, depends if you actually took your time to build a Kairen trap), which is Yrden

The other 2 IMO are way too circumstancial and pretty useless, overall.
#10 to #4 - bluemagebrilly
Reply +2 123456789123345869
(06/06/2014) [-]
Calm down, geez.    
   
The 'Signs' then, which are literally runes with a different name, have no indication what they do past their initial tutorial part. So for someone who played it once then picked it up again a few days later, it's rather difficult to recall which 'Sign' did what, since they don't tell you. They just say the names and expect you to remember what they mean.    
   
There weren't too many buttons on an Xbox controller, I imagine, but on the computer it was difficult to remember which button did what half the time. Considering the game focuses mostly around combat, that's pretty bothersome in the middle of a fight.   
   
I apologize for calling them 'Runes,' even though Runes and 'Signs' are literally the same thing, but it has been quite awhile since I played that game. I also didn't get too far into it since the combat itself was pretty lame, along with the story being rather confusing and troublesome since I didn't play the first game.   
   
Too many monotones too, but that didn't bother me too much after playing Two Worlds Two for ten minutes.   
   
 But seriously, don't get so worked up.
Calm down, geez.

The 'Signs' then, which are literally runes with a different name, have no indication what they do past their initial tutorial part. So for someone who played it once then picked it up again a few days later, it's rather difficult to recall which 'Sign' did what, since they don't tell you. They just say the names and expect you to remember what they mean.

There weren't too many buttons on an Xbox controller, I imagine, but on the computer it was difficult to remember which button did what half the time. Considering the game focuses mostly around combat, that's pretty bothersome in the middle of a fight.

I apologize for calling them 'Runes,' even though Runes and 'Signs' are literally the same thing, but it has been quite awhile since I played that game. I also didn't get too far into it since the combat itself was pretty lame, along with the story being rather confusing and troublesome since I didn't play the first game.

Too many monotones too, but that didn't bother me too much after playing Two Worlds Two for ten minutes.

But seriously, don't get so worked up.
User avatar #11 to #10 - tkfourtwoone
Reply 0 123456789123345869
(06/06/2014) [-]
"The 'Signs' then, which are literally runes with a different name, have no indication what they do past their initial tutorial part. So for someone who played it once then picked it up again a few days later, it's rather difficult to recall which 'Sign' did what, since they don't tell you. They just say the names and expect you to remember what they mean. "

You have a bloody lengthy and well-explained TUTORIAL in which it teaches you the basics, from attacking, to using the Signs (no, they are NOT the same things as Runes, ffs, they are literally magic attacks, although limited since Witchers aren't sorcerers/wizards) and crafting stuff.

Did I mention you can play the tutorial (and the Arena) any time you want?!

"There weren't too many buttons on an Xbox controller, I imagine, but on the computer it was difficult to remember which button did what half the time."

That's why the game was DUMBED DOWN FOR CONSOLE USERS in the first place (hint-hint: ******* DIAL-QUICK MENU!).

"I also didn't get too far into it since the combat itself was pretty lame"

It's NOT lame, since an arrow to your back (backstab attacks deal 200% more damage, until you get some perks that reduce that penalty) can one-hit kill you, especially when playing on Dark. Also, you need to KITE a lot against melee users, since they also bring a world of hurt (go figure, CDPR reduced the difficulty of the first enemies you meet in a patch, since many brain-dead users were unable to deal with them *granted, without equipment or skills, they're pretty tough to take on*)

"along with the story being rather confusing and troublesome since I didn't play the first game"

You don't have to play the first game to understand the story - it's summed up pretty well for you anyhow

I'm sorry, but the Witcher is NOT meant for stupid gamers. Granted, the story is a bit too political, but ffs, it's not rocket science. You only need to pay attention to details. I know, tough job for many of you out there

#13 to #11 - bluemagebrilly
Reply +1 123456789123345869
(06/06/2014) [-]
"It's not for stupid gamers."

Never said it was. There are few games out there that are that are considered good.

It's probably a good game, Witcher 2 that is, but as far as I could tell it wasn't my kind of game. I've played plenty of games like it that do a better job at what it does.

I'm also not going to re-do the tutorial just to remember what sign does what...

Also a rune is "a mark or letter of mysterious or magical significance." Literally what the Witcher 2 'Signs' are.

Literally

You really need to calm down though, I apologize I didn't enjoy a game you liked, but it's really nothing to insult each other over, or make assumptions.

In my experience, the game wasn't good. It wasn't bad, but it wasn't good either.
User avatar #20 to #13 - tkfourtwoone
Reply -4 123456789123345869
(06/06/2014) [-]
I'm attacking you because you expected the game to be idiot-proof. You were expecting perhaps something like a hack n slash, when it's one of the last true RPGs out there.

You really should give it another try and at least finish it once. Preferably both paths, but oh well...
#32 to #20 - bluemagebrilly
Reply +3 123456789123345869
(06/06/2014) [-]
... You're making way too many assumptions.

I never said I expected it to be a hack and slash. I know how RPGs work and how their combat system was supposed to work. In my experience, it didn't work like it was supposed to.

I never expected it to be "idiot-proof" but putting their 'signs' as random words and not giving you a way to see what they are besides using them or doing the tutorial is pretty stupid on their part. I don't need to accidentally shoot a fireball when I'm trying to use a shield.

It's an RPG, but it's not the "last true" RPG. There's a lot better ones out there, you're just being too hostile about your beliefs to see them.
User avatar #71 to #32 - krando
Reply +2 123456789123345869
(06/07/2014) [-]
Dunno why you're getting a lot of hate.

I tried playing it on my old pc and felt a bit off (couldn't run it well), haven't tried it on this one so prob do that some time soon.

when i do i shall reply on here, for an opinion, y'know those things no one is allowed to have on the internet.
User avatar #149 to #32 - tkfourtwoone
Reply -4 123456789123345869
(06/07/2014) [-]
Let's put it this way: TW2 is 10x more RPG than the much-praised Skyrim (who I consider a simplistic action game with some RPG elements), a game that, ironically, is WAY more non-transparent about in-game mechanics (such as modifiers, HP pools, how armor affects damage, etc) than TW2

And once more, TW2 kindly asks you to play the tutorial first, especially if you didn't play the first game to know what each Sign is and does (in the tutorial they're explained step by step by showing you how to use them and when).
I'm sorry that this sort of game actually requires you to use your brain from time to time.

I really wonder what you would have done in way older games, in which there are no User Manuals, pop-up hints/tips & all that other modern stuff and you were left to experiment with the game in order to learn it.
#152 to #149 - bluemagebrilly
Reply +2 123456789123345869
(06/07/2014) [-]
Would have done fine, and I know this from experience.

It's just your opinion about this game, and you're still being rather demeaning about it despite me already claiming that I haven't played in awhile and...

Well, I kind of feel like you aren't going to listen no matter what I say at this point. But uh, the whole 10x thing is your opinion and not necessarily true.
User avatar #154 to #152 - tkfourtwoone
Reply -3 123456789123345869
(06/07/2014) [-]
"But uh, the whole 10x thing is your opinion and not necessarily true. "

Actually... yes it is. Since it is a fact that can be technically proven.
User avatar #249 to #154 - narcissism
Reply +1 123456789123345869
(06/07/2014) [-]
it's not a fact and can't be proven since it's an opinion.
User avatar #262 to #249 - tkfourtwoone
Reply -1 123456789123345869
(06/07/2014) [-]
It is a fact, since it can be technically analyzed.

Would you peeps stop it with "it's just an opinion" ********?!?
User avatar #454 to #262 - nazo
Reply 0 123456789123345869
(06/07/2014) [-]
Sorry pal, but IT IS an opinion
User avatar #456 to #454 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
Yeah, sure, let's forget that a game can be analyzed from a technical point of view, regarding its design.

FOR ******* REAL, *****?!

In Skyrim they do not even mention what the **** do different afflictions actually do!
"You have been poisioned", "You have rabies", "you have bla bla bla"... OK, fine, what parameters are ******* affected?!

Not to mention you don't have even the slightest idea just how much damage you deliver with each hit, you have no idea just how big the HP pool of your enemies is (in numbers)... and a miriad of technical details that a good RPG, that isn't thought for the stupid masses, would never fail to display.

So take your "it's just an opinion" crap back to where it came from (namely, your rectum, since you also like to think with your ass)
#460 to #456 - nazo
Reply 0 123456789123345869
(06/07/2014) [-]
You get so ******* mad for a game its hilarious   
   
We are not going to talk about skyrim, I could, but seeing all the stupid **** you have been saying it would be a wasted of time   
   
Good day, *****
You get so ******* mad for a game its hilarious

We are not going to talk about skyrim, I could, but seeing all the stupid **** you have been saying it would be a wasted of time

Good day, *****
User avatar #462 to #460 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
I'm never going ******* mad over a game. I'm going mad over the ******** of stupid people I encounter, either IRL or on the Internet.

When I say that TW2 has far more RPG (CLASSICAL RPG, mind you) elements than Skyrim, I'm not stating an opinion, but a fact that can be easily proven.

But I guess (no surprise) I'm falling on deaf ears, since apparently people today have trouble understanding why 2+2=4
User avatar #467 to #462 - nazo
Reply +1 123456789123345869
(06/07/2014) [-]
Deaf ears, eh? that man up there had to tell you 4 times the same ****
User avatar #246 to #149 - narcissism
Reply 0 123456789123345869
(06/07/2014) [-]
How do you get skyrim to be "simplistic action game", it has way more RPG elements than the witcher 2 offers.
User avatar #264 to #246 - tkfourtwoone
Reply -1 123456789123345869
(06/07/2014) [-]
I'm sorry, but you're just retarded.

No, Skyrim doesn't have ******** to do with RPGs. First of all, crap story, completely non-interesting characters, quests, etc.

Skyrim is just a ******* huge sandbox, made more enjoyable by mods. That's it.

If you EVER played a good RPG, you would know what I mean
#482 to #264 - anon id: 425604c0
Reply 0 123456789123345869
(06/07/2014) [-]
just stfu no one gives two *****
User avatar #484 to #482 - tkfourtwoone
Reply -1 123456789123345869
(06/07/2014) [-]
Of course. Idiots will never give two *****. Because they're idiots.
User avatar #465 to #264 - narcissism
Reply 0 123456789123345869
(06/07/2014) [-]
ohh my bad let me reformulate myself.

I personally don't like skyrim but i just can't stand the ******* ignorance you are putting forth, since skyrim offers a ******* character creation you get to roleplay as who the **** ever you want. You have full customization when it comes to playstyle and you can literally live out a life there.

I am sorry if your **** for brain can't ******* hold a proper argument without putting forth some good ******* standpoints but since cunts like you often drops the usual
"I liek tis game! you shold too!!!"
it's a ******* horror to have too explain why that doesn't ******* work in a normal ******* argument.

"It is a fact, since it can be technically analyzed. "
It's a fact that you are a ******* ********.

And once a again IT'S YOUR ******* OPINION MAN!
I can sit here all day explain to you even if it's proven FACT that one game is better than another it's still a matter of opinions by the voters. So some people will always dislike it therefore making the statement "10x better" not necessarily true.
Put up a poll which one is better "The witcher 2 / skyrim" which one will win?
The one with biggest amount of players.
So if this doesn't clear the **** up in your oxygen deprived head that some of your ******* arguments are not only invalid but also retarded.

Now i have been typing this in ******* ragemode 101. If you are a troll you have won.
User avatar #479 to #465 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
Oh, let's not forget that TRUE RPGs, such as Baldur's Gate, Icewind Dale, Neverwinter Nights, etc - basically all cRPGs are heavily based on the AD&D formula.

And then you see a heavily neutered, kicked in the head with a shovel a couple of hundred times so it becomes a completely retarded version of that system used in Skyrim.

And then little ***** like you come and tell me "Nuh-uh, Skyrim is a very good RPG because YOU CAN CREATZ YOUR CHARACTER, Y'ALL!"

Skyrim is NOT an RPG. It is an action-game with some mild RPG elements placed in a giant sandbox, that becomes very stale after 20-30 hours.

Seriously, educate yourself before talking ****.
User avatar #487 to #479 - narcissism
Reply 0 123456789123345869
(06/07/2014) [-]
It's an RPG now stop crying. the witcher 2 doesn't have more RPG elements than skyrim. In case you think otherwise prove me wrong with you "10x" better game.
And im still neutral to what you say about skyrim since that game wasn't any good and should have been fixed for better.

And to further fuel the fire. Most of these arguments are opinions based
User avatar #489 to #487 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
"the witcher 2 doesn't have more RPG elements than skyrim"

Fine. Let's say you are right.

Argument/justify your statement. They still teach that in schools, right?!
User avatar #488 to #487 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
THEY ARE NOT OPINION BASED, FOR CRYING OUT LOUD!

Here you bub, EDUCATE YOURSELF!
www.pcgamesn.com/15-best-rpgs-pc

Why the **** do you think that Skyrim isn't even on that list?!?
Because, with all honestly, it's made for DUMB PEOPLE, who have no actual idea what an RPG is supposed to be.

I highly recommend reading about each game in that article, what makes them good/brilliant... then compare that to Skyrim.

P.S.: Completely forgot how in Mount & Blade, for instance, you can chose to be a warlord, a merchant, an outlaw, a sergeant employed in a faction's army, etc... BUT NOT ALL AT ONCE. Furthermore, as stated, your relationship with different NPCs is very visible and has very powerful effects on the decisions your further make.
Especially if you want to create your own kingdom and attract other faction's NPCs to your faction - and keep them there (yeah, Morale is a BIG thing in M&B)
FFS, some of the neutral NPCs (that you can initally take in your party) can't stand each other, due to different dogmas, ideology, etc so it's almost impossible to have them all in your party atonce.

And you know what's sad? M&B is pretty much an indie game, that has several times for depth than the "legendary Skyrim", sold out as a AAA game with mindblowing stuff (NOT!)
User avatar #493 to #488 - narcissism
Reply 0 123456789123345869
(06/07/2014) [-]
You seem to misunderstand. I never argued that skyrim is a better RPG because i don't believe that's the case (honestly i like the witcher 2 more in that perspective)
But skyrim has more rpg elements and offers a lot more choices than the witcher 2.
Even if you want to argue about how it wasn't a good game my point still stands.

Now before you go "all caps rage" again let me put it this way:
You can either argue against me that TW2 has more rpg elements and offers more choices.
OR
You can start to bash in information about how it isn't a good game or rpg and you will forever dislike it again.
User avatar #496 to #493 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
Well doesn't the simple fact that Skyrim is a very piss-poor RPG to begin with, doesn't that automatically mean that TW2 is far more better at it, and yes, with far more typical RPG elements?!

YES, it offers more choices that actually have an impact on the story, it is quest-driven (not grind-driven *cough* *cough* spam iron daggers *cough* *cough*), the characters are believable and not completely one-dimensional, the choices you make actually affect 80% of the game, since picking one of 2 major choices (Roche vs Iorveth) means that basically you have a completely different Act 2, with wholly different characters to interact with, some of the choices you make towards the end can lead to a ******* genocide, morality is way, WAY more complicated than "that guy is good, those guys are bad", it deals with complex real-life issues that further works in synergy with the very shady morality of The Witcher universe, etc.

And last but not least, I believe many people nowadays complete misunderstand the concept of a "Role. Playing. Game". Just because it's name is that, it doesn't mean you get to play whichever role you like, but the fact that you are immersed in that role.
You BECOME Geralt, you BECOME Sheppard, you BECOME the Hero With No Name from Gothic.. excuse me, but just who are you in Skyrim? Oh, yeah, you're a Dragonborn. **************** doo.
User avatar #499 to #496 - narcissism
Reply +1 123456789123345869
(06/07/2014) [-]
"gothic mentioned swell with nostalgia"

******* thanks for putting in a little information than "na, it's better dot end" arguments you have had so far.

Skyrim is more aimed at developing your character rather than story and a multitude of choices that affect the storyline. Skyrim has it's story centered around oneself so much everything else falls in value. meanwhile TW2 is aimed at story driven development where your choices affect your surroundings a lot more than in skyrim.
TW2 and skyrim as i see are to different in the whole perspective to be compared equally to each other. As some things TW2 has skyrim doesn't and so on.
I completely agree with what you say about TW2 since it was a great game and all.

User avatar #502 to #499 - tkfourtwoone
Reply +1 123456789123345869
(06/07/2014) [-]
"Skyrim is more aimed at developing your character"

That's just it - your Skyrim character doesn't develop past the stats & skills & a few titles (like leader of the Thieves Guild or whatever).

Finally, we're getting on some middle ground, though. +1'd for being one of the very few people on this site who has experienced the magic of Gothic (why did they have to **** it up past Gothic 2, why?!)
User avatar #516 to #502 - narcissism
Reply 0 123456789123345869
(06/07/2014) [-]
But that's the thing that makes skyrim good in my eyes. To feel a certain development after for example completing a guild story line. But anyhow i wish to end the argument here as we both seem to be in a ok state of mind.

gothic 2. that game was so ridiculous good. Dunno bout gothic 3 thought it was ok story wise and so. The bugs were to many though and patch couldn't fix that up to good. And arcania how dare they even use the word gothic on this game!? which sucked *********
User avatar #473 to #465 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
"I personally don't like skyrim but i just can't stand the ******* ignorance you are putting forth, since skyrim offers a ******* character creation you get to roleplay as who the **** ever you want. You have full customization when it comes to playstyle and you can literally live out a life there"

SO ******* WHAT?!?

You think that's all there is to an RPG?! The fact that you can look like Betty Boop?

I'm sorry, but the characters (except maybe for Ulfric Stormcloak) have ZERO depth, your actions have ZERO impact on the world (excuse me, I come from a school of gaming in which it would make perfect sense that failing a quest for a Stats Trainer would make the certain trainer be antagonistic towards us, therefore you would lack the option to use his services... well ********************, that dude doesn't give **** number one. He doesn't even comment on failing his quest)

A proper RPG would be story & dialogue driven. WHAT dialogue is there in Skyrim, except for the thousands of lines that NPCs say to you?
All you can do is select "I accept the quest", "Maybe later"... and that's about it.
You are not even having conversations with NPCs, they just shay **** to you, for example if you ask them a certain detail.

Your character in Skyrim does NOT have any personality, any personal agenda, nothing.
He is just there so you can make stacks of cheese wheels. Yay.

For instance, even in Mount & Blade, in which you also get to create your character, at least they provide a background story for each starting build. Your actions in the world have clear effects on different factions, resulting in quite a range of counter-actions that they would take towards you.
Furthermore, in M&B it makes sense to eventually be proficient in all types of Medieval weapons, but in Skyrim, that is supposed to be a traditional fantasy RPG, you can be all at once, Fighter, Mage, Thief, King, Ranger, etc.
Which is retarded as ****.
#243 to #11 - anon id: d7f72233
Reply 0 123456789123345869
(06/07/2014) [-]
you sound like a faggot trying to defend a ******* game. Grow the **** up!
The witcher 2 is not as beginner friendly as dragon age. ******* realise that faggot
User avatar #265 to #243 - tkfourtwoone
Reply 0 123456789123345869
(06/07/2014) [-]
I don't care on how beginner friendly Dragon Age is. All I know TW2 is not meant for stupids. End of story.
User avatar #38 - sygile
Reply +110 123456789123345869
(06/06/2014) [-]
How to stop ****** game production: Stop buying ****** games.
#251 to #38 - ideletedmyotherone
Reply +4 123456789123345869
(06/07/2014) [-]
Way ahead of you.
#334 to #251 - blancka
Reply +4 123456789123345869
(06/07/2014) [-]
When you don't buy a game (Specifically sequels) devs see fan protest over ******* up.

When you pirate they don't see a potential customer. They see a greedy cunt whose just looking for excuses not to pay. Seriously, if a game is worth your time, it should be worth your money. If it's not worth your money, then you can live without it.
#432 to #334 - anon id: 99af9dfc
Reply 0 123456789123345869
(06/07/2014) [-]
sometimes games aren't worth my money. Also I'm pretty broke.
#562 to #432 - blancka
Reply 0 123456789123345869
(06/07/2014) [-]
If they aren't worth your money you can live without them.

If you're broke, sorry but too bad. Games are a luxury, not a necessity, you aren't entitled to them. There are hundreds of free games out there in multitudes of genres. Go play any of those until you've built up some money.
User avatar #384 to #334 - voltkills
Reply 0 123456789123345869
(06/07/2014) [-]
well said.
User avatar #542 to #251 - sygile
Reply 0 123456789123345869
(06/07/2014) [-]
Even if you're not buying them, you're still spending hours of your life. Time is money, right?
User avatar #278 to #251 - voltkills
Reply 0 123456789123345869
(06/07/2014) [-]
NO
you have to stop buying them AND stop pirating them
if you pirate them it shows developers there is still interest in there game, but makes them pissed off they are not getting sales, so they make DRM, they make DLC they make all that ********* to try and make more money, to prpberly change the market you just have to totally ignore ****** ass games that use DRM and have ****** DLC (note: not all DLC is bad, i dont mind paying for some more content as long as its good and shouldnt have been part of the original game).
#504 to #278 - anon id: 4448c127
Reply 0 123456789123345869
(06/07/2014) [-]
I'm sorry, I can't hear you over the sound of all these free games.

But really, your argument makes no sense. For one thing, developers have no real way of knowing how many people pirate their game. Some organizations have been known to pull numbers out of their asses to justify bull****, but they get called on that crap because there is NO WAY TO LEGITIMATELY MEASURE piracy numbers, other than to estimate based on actual sales. As for encouraging DLC and DRM, those problems solve themselves. If I felt the game was worth playing, but not buying, I already have issues with the business practices of the publishers. I didn't want to deal with that ****, so I avoided the headache completely by just pirating it. Now I never have to deal with their DRM, and DLC is free!

I understand that there is a valid moral issue with piracy. I understand that piracy is not good for developers or for publishers. But the idea that it encourages self-destructive business practices is dumb.
#379 to #278 - hermanthehermit
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#70 - probrem
Reply +84 123456789123345869
(06/07/2014) [-]
The first game never gained much fame because of all the nudity and adult themes.
America is ok with teens killing each other but nips are a big nono.
#335 to #70 - blancka
Reply 0 123456789123345869
(06/07/2014) [-]
I think it was more along the lines of being far more needlessly complex than it ever needed to be and being a new IP people didn't want to get into that ****.
User avatar #361 to #335 - tkfourtwoone
Reply -2 123456789123345869
(06/07/2014) [-]
"I think it was more along the lines of being far more needlessly complex than it ever needed to be and being a new IP people didn't want to get into that ****"

Oh, so you mean that 'muricans are sometimes too stupid for certain stuff?

Gee, ain't that a surprise!
#362 to #361 - blancka
Reply +1 123456789123345869
(06/07/2014) [-]
No, I don't mean that. First off, i'm Irish, not american.

Second, complexity does not equal depth. Having to use an ungodly number of buttons in combat doesn't add anything, it's just a nuisance. There's no need for it at all.

Street fighter is easy to pick up and learn a few moves. It's very simple. But it's also filled with an insane amount of depth. It's got a massive competitive scene because of it.

Depth isn't about how much is there, but how much is done with what is there.
User avatar #364 to #362 - tkfourtwoone
Reply -2 123456789123345869
(06/07/2014) [-]
"Second, complexity does not equal depth. Having to use an ungodly number of buttons in combat doesn't add anything, it's just a nuisance. There's no need for it at all. "

Don't know why, but all of a sudden a plethora of MMORPG macros & shortcuts & UI customization popped in my mind.

Yeah, us PC users are weird. We happen to like "complex" stuff. Like having to use more than WASD + Left Click.
#374 to #364 - blancka
Reply +2 123456789123345869
(06/07/2014) [-]
Except multiple buttons in MMOs doesn't add any depth. Have you played wow? It's got a ******** of abilities but you basically only need to ever learn a single rotation of abilities to play any role.I played for about 3 years and i'd call the combat fun, but not deep. I never had to put much thought into how i played and managed to do just fine as a druid. I didn't even use most of the supposedly "required addons" like DBM and such aside from healbot rarely because I didn't heal enough to be any good at it.

Why do you assume I'm a console gamer? I play on both PC and console, though console is mainly for exclusives and portability to me. "PC gamers" aren't some specific niche group anymore. It's at the point of genuinely rivaling consoles in popularity. Hell, the most popular PC game in the world involves nothing but right clicking, QWER and occasionally D and F.

Your trying to argue something irrelevant to avoid the point, and your sidestep argument doesn't even make sense.
User avatar #461 to #374 - tkfourtwoone
Reply -1 123456789123345869
(06/07/2014) [-]
OK, fine, let's drop MMORPGs (inb4 WoW was made to appeal to the large masses)

When was the last time a console game had such depth as a city-builder or economical simulator, a genre that is ONLY present on PCs (and with which many of us have been raised, such as Transport Tycoon, Caesar 3, Zeus, SimCity 3000, etc.)

As I said, we PC users LIKE to be shown a plethora of details
#560 to #461 - blancka
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(06/07/2014) [-]
You're taking near PC exclusive genre's now and asking when they were on console. They're on PC because they need a mouse and keyboard to function correctly.

Plenty of console games have insane amounts of depth. Dark souls for example is one of the most deep RPGs in years, and it wasn't brought to PC until way after it was on consoles. Hell even if you don't count it because it came to PC, demons souls is only on ps3.

Your argument falls flat simply because of how spread PC gaming is. You take a few games and base the entire world of PC gaming around it. Yet you seem blissfully ignorant to the fact that PCs are also the home to a massive number of smaller time-waster games and flash games, social network games and so forth.

You also seem to keep using "WE" thinking you're making a point even though i've already made it clear that as a PC gamer myself i disagree entirely. Going on "WE" as a PC gamer community, the most popular games aren't the ones you describe as in depth and full of detail.
#349 to #70 - anon id: d2e6ec41
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(06/07/2014) [-]
This is the most retarded concept in modern Human society, lets hide everything that is natural cause kids will become bad people and have sex 24/7 if they see nipples but lets let them watch other people shoot and rip out peoples guts cause that's better than nipples...
User avatar #503 to #349 - symphonyofspecters
Reply +2 123456789123345869
(06/07/2014) [-]
To be fair people ripping out other people's guts was/is natural for us too
User avatar #525 to #503 - thewulfman
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(06/07/2014) [-]
Well yeah, but the point is that sex shouldn't be shunned while violence is praised.
#191 - oubliette
Reply -61 123456789123345869
(06/07/2014) [-]
i tried reading this post, got to the giant WTF letters but not knowing what CDPR or DRM means and seeing it mentioned over and over like we're just Supposed to know what it means makes me feel like OP is a pompus cocky cock thats trying to show off his vocabulary. I looked up DRM, digi rest mgmnt, but i hardly cared at that point.

just another drop in the bucket in the ocean of comments but imjussayin make sure to adequately define the subject matter of your rant or your audience are less likely to care

just my 2 bitcoins
(picture unrelated)
User avatar #199 to #191 - beerbeerbeer
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(06/07/2014) [-]
He did explain what CDPR was in the very first sentence. And if you play games on PC at all you bloody well should know what DRM is, and how copy protection is not only ineffective but can harm the experience we spend money to get with games and other media.
User avatar #206 to #199 - oubliette
Reply -3 123456789123345869
(06/07/2014) [-]
Dont play games on PC, so i gues thats why i dont know
#382 to #191 - anon id: 6a27f1b0
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(06/07/2014) [-]
If you don't know waht CDPR is, I guess that's sort of forgiveable, they're a small independant game developer. CD Project Red (as mentioned above).

If you don't know what DRM is, you obviously aren't a gamer... So why even bother posting in a thread that's about gaming? Steam, Origin, Uplay, GFWL (that's Games For Windows Live btw (that's "by the way") are all DRM, or Digital Rights Management software. Some like Uplay/GFWL are intrusive malware like systems that ruin the gaming experience, and often stop legitimate customers from playing the games while people who've illegally downloaded them can play without problem (because the DRM has been removed/circumvented).
User avatar #442 to #191 - savethepandas
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(06/07/2014) [-]
shut up bitch
#257 to #191 - chiluzza
Reply +1 123456789123345869
(06/07/2014) [-]
Remember when Microsoft said you woulndt be able to share your games?

thats DRM (Digital Rights Management) its one of the worst ways to treat loyal customers, and with consoles starting to become glorified computers its going to get even worse (unlike a computer which almost every OS is some kind of Open Source *meaning that average joe shmuck can tinker with it not withstanding apple*) Consoles are getting more and more locked down to their own Operating systems and their own sales system.

Microsoft and Sony have a TON of control of what you can and cant do with YOUR system, start modding it? its going to be bricked so hard that you'd be lucky to even be able to access any of their online services.
User avatar #258 to #257 - oubliette
Reply -3 123456789123345869
(06/07/2014) [-]
ohhhhhhhhhhh ok got it
User avatar #195 to #191 - tkfourtwoone
Reply +60 123456789123345869
(06/07/2014) [-]
Serious question: why do you expect to be spoon-fed information?

You have a functional brain, so use it; the Internet is at your disposal, any mere information is literally 2 clicks away.

And no, OP is not a pompous prick because you're all "Mhm, yeah... I know some of these words!"
User avatar #207 to #195 - oubliette
Reply -9 123456789123345869
(06/07/2014) [-]
i expect spoon fed information bc this isnt one of my master courses in Thermal Physics

its funnyjunk, the place i go to click an arrow and chuckle
User avatar #272 to #207 - tkfourtwoone
Reply +8 123456789123345869
(06/07/2014) [-]
OK then, if you are seeking such easy entertainment, I recommend you go watch cats on youtube, since that is apparently your level
User avatar #411 to #207 - popnotes
Reply +1 123456789123345869
(06/07/2014) [-]
Sounds like you're more fit for Family Guy.

Go on, retard in another direction.
User avatar #8 - jacksipian
Reply +45 123456789123345869
(06/06/2014) [-]
I don't know, i think Bethesda consistently puts out good games, with the exception of Skyrim because that just didn't come anywhere near living up to its hype. But that's not their fault, that's everyone else for trying to make it out to be better than it is.
#435 to #8 - anon id: 4eb2b876
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(06/07/2014) [-]
you shut your whore mouth when talking about skyrim
#439 to #435 - jacksipian
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(06/07/2014) [-]
#253 to #8 - sposadox
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(06/07/2014) [-]
And even then, I've played more Skyrim than any other game out there. I don't really like the direction they took with Dishonored (marketing-wise, soooo much pre-order dlc).
User avatar #286 to #8 - siveon
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(06/07/2014) [-]
I disagree. They're not the buggy messes people make them out to be, but I find most of the game worlds overly static, (most) of the quests to be pretty dull, and the gameplay to be mediocre at best. The dated engine really holds these games back, and their games becoming more simplistic with each release is really disheartening.

In my eyes, their games only reaches the good marker with a decent amount of mods. And no, I'm not counting New Vegas since Bethesda didn't make that.
User avatar #318 to #8 - curtkobain
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(06/07/2014) [-]
I haven't played one game they have developed that I didn't like. Hell, most games they publish are usually great games too.
#325 to #8 - thelastelephant
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(06/07/2014) [-]
Bethesda's products are massive in terms of scope. It's impossible to have a game as expansive as Fallout, Elder Scrolls, even GTA and be able to iron out every single little bug. Fixing all the really bad ones is important, and as long as Bethesda continues to release stable yet massive games and supports their modding community, I'll support them.   
   
 Not saying you're wrong, just adding more details.
Bethesda's products are massive in terms of scope. It's impossible to have a game as expansive as Fallout, Elder Scrolls, even GTA and be able to iron out every single little bug. Fixing all the really bad ones is important, and as long as Bethesda continues to release stable yet massive games and supports their modding community, I'll support them.

Not saying you're wrong, just adding more details.
User avatar #18 to #8 - decapitation
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(06/06/2014) [-]
I feel that happens a lot. GTA5 was a massive disappointment, as well as Watch Dogs
User avatar #19 to #18 - jacksipian
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(06/06/2014) [-]
Oh my god, yes. GTA 5 and Skyrim were two of the biggest letdowns I've ever experienced which really bummed me out because i love all the GTA games, but i just can't play GTA 5, it doesn't appeal to me. and I love Morrowing and Oblivion and have over 1000 hours in just Oblivion, so i couldn't wait for another Elder scrolls game, but there's just nothing to that game for me. It's a terrible thing when it doesn't live up to hype.
#337 to #19 - blancka
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(06/07/2014) [-]
Really? GTA 5 was my favourite of the series, even above san andreas.

I agree with skyrim though, somewhat at least. The quests just lacked any variety. It was all just "go here, kill these, return with item", and there was about 3 enemy types to go with that. There was also a bug which deleted your character if you made a new one and that pissed me off a lot.
#339 to #337 - jacksipian
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(06/07/2014) [-]
i never encountered the bug, but exactly, every quest was exactly the same and it got really old, really fast. GTA 5 just had nothing to it as well, the singleplayer was incredibly short, San Andreas had more missions just before you got out of the starting neighborhood not literally, but pretty close the map was big, but most of it was empty so you never did anything, and there's so much money in the end that you can't do anything with it all, you can invest it, but if you don't invest it with the missions you can't get the most expensive house or whatever and then there's nothing to do after that. The multiplayer is also kind of meh in my opinion.
User avatar #21 to #19 - decapitation
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(06/06/2014) [-]
I must confess, Skyrim was my first experience of the franchise, and I found it OK! I'm hoping GTA5 (if it comes) on PC will be a bit smoother and nicer to look at
User avatar #22 to #21 - jacksipian
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(06/06/2014) [-]
I'm not saying Skyrim is a terrible game, but Oblivion and Morrowind have so much more them and it took me several hundred hours to beat them, and i still haven't beaten Oblivion even with 1000 plus hours into it because i keep finding new and interesting **** to do! but with Skyrim, it was all too straight-forward and i never found anything to keep me going, the storylines were a lot shorter and the game was a lot easier. It's not a terrible game, but i can't enjoy it as much as the other ES games.
#395 to #22 - picklefcker
Reply +1 123456789123345869
(06/07/2014) [-]
i think by now we know you spent 1000 hours on oblivion dude, did you really have to say it like 4 comments?
User avatar #431 to #395 - jacksipian
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(06/07/2014) [-]
it's all different people, so maybe they didn't read every comment. and by the way, in case you didn't know, i have over 1000 hours in Oblivion.
User avatar #218 to #8 - ipartywithpedobear
Reply +2 123456789123345869
(06/07/2014) [-]
Fallout 3, oblivion/ morrowind (i love oblivion, that and fallout 3 are my all time favorite games of all time), dishonored, hunted (hear me out, aside from the poor Anti-Aliasing/ split screen, it was actually quite fun to play) and wet were all terrefic.

The Shivering Isles and Broken Steel were well worth the price.

I beat F03 about six times completely before buying broken steel, and i went on to complete it another 3 times completely after that.


Skyrim, i didn't like much.
I feel like if you're not a nord, you aren't playing it properly.
and new vegas was good, but i fallout 3 is still my favorite (just an opinion)

User avatar #321 to #218 - curtkobain
Reply +1 123456789123345869
(06/07/2014) [-]
I'm really hoping fallout 4 is Bethesda's unannounced title for e3.
User avatar #550 to #321 - ipartywithpedobear
Reply +1 123456789123345869
(06/07/2014) [-]
Could be BattleCry or Prey2 also.

User avatar #330 to #218 - jacksipian
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(06/07/2014) [-]
EXACTLY! it seems like if you don't play a Nord, it's almost lore-breaking right?? that should never be the case with an elder scrolls game, it should never feel like you're breaking lore by playing what you want to play in a game like that. that was a big thing that i never liked, and Oblivion and New Vegas are two of my favorite games, Oblivion is my favorite game, i have over 1000 hours in that game, it's so fun.
User avatar #552 to #330 - ipartywithpedobear
Reply +1 123456789123345869
(06/07/2014) [-]
hell yea.

I platnum'd (i can't spell ****) Fallout3 on PS3, and oblivion, i've done almost everything.

I've been in literally every dungeon, the only thing i couldn't do was get the cure for vampirism, because i couldn't find the last grand soul gem.
User avatar #315 to #8 - tazze
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(06/07/2014) [-]
the reason why the hype killed Skyrim is because people were expecting something more than "Oblivion with better graphics" and in the end, it didn't even compare to Oblivion, the weapons and armor don't even break FFS, not to mention washed out visuals, boring as heck side quests, and no DLC nearly as good as Shivering Isles, also what's with the rework of imperial forces to look like romans
#568 to #315 - anon id: f497f50d
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(06/08/2014) [-]
They've been modeled after Romans since before Skyrim, numbnuts.

Look at their names. Crassius Curio, Trebonius Artorius (both from Morrowind), Alessia Ottus, Uriel Septim, among many others all have Latin origins. Their entire ******* military system (Imperial Legion? Come on.) is based off of a Roman one. Their government is based off of that of the Romans, with the Senate (aka The Elder Council). Now, if you haven't played any prior games, then its forgivable, since the focus hasn't been on the Imperials with the latest installments of TES games. But if you played Oblivion or Morrowind, and didn't see the blatant Roman parallelism, then damn son.
User avatar #422 to #8 - Johnsfer
Reply +2 123456789123345869
(06/07/2014) [-]
"You'll NEVER HEAR THE SAME VOICE TWICE---TWICE---TWICE---twice---twice---twice..."
User avatar #213 to #8 - unikornking
Reply +4 123456789123345869
(06/07/2014) [-]
How the **** did Skyrim not come anywhere near its hype? It's the only game I have ever bought at full price twice PS3 when it came out and on PC when I get a good comp . It is the most fun and has had the longest lifetime of any singleplayer game I've ever played.
#336 to #213 - jacksipian
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(06/07/2014) [-]
this is all my opinion, and I'm not saying it's a terrible game, I'm just saying it's nowhere near as good as it was made out to be, Oblivion and Morrowind were a lot better. Skyrim had an incredibly short singleplayer (both of the main storylines) and it seemed that as soon as they got interesting, they were over and that killed a lot of fun. There are a ton of NPCs that i just do not give a **** about even though it tries to make it so that you care. The sidequests are all boring as **** and there's nothing interesting to them at all. There are like 3 siege camps for each side that you actually do anything with and the rest should let you kill everyone there instead of having to leave one alive, there were too many unkillable NPCs that made no sense for them to be unkillable, Oblivion had unkillable NPCs that you fully understood should not be killed. and there's more to do and much more interesting stuff just lying around the map in Oblivion than Skyrim.

Note: these are all my opinions and are not meant to influence you or anyone else in any way.
User avatar #69 to #8 - misterymisterman
Reply +7 123456789123345869
(06/07/2014) [-]
They put out good games, but those good games are usually insanely buggy messes that don't get fully fixed until about a year after release. Considering the size and wealth of a company like Besthesda, they should really do a better job of quality control and not release broken games full of potential progression blockers. I don't think they get enough criticism for that kind of behaviour, especially since companies like DICE have been unanimously lynched for doing similar things with games like Battlefield 4.

People wave criticism away saying 'it's open world, ****** difficult to test,' but Bethesda are a very large, very rich company who could easily afford enough quality control to ensure their games come out intact. Deadlines are no excuse either - after all, EA's harsh deadlines contributed a great deal to the state of Battlefield 4's brokenness. Bethesda could push deadlines back a few months, it wouldn't hurt sales in any meaningful way. If I told you Fallout 4 was coming at the end of 2014, you wouldn't suddenly stop caring if it got delayed three months. If anything, your hype boner would just lengthen with anticipation (see: hounds baying for Half-Life 3.)

I'm not saying Bethesda are in quite the same league as EA in terms of scummy business practices - everything about mobile Dungeon Keeper is disgusting, and Bethesda don't do that scam **** - but I feel like they deserve more criticism than they get for the state they release games in.

Can't deny that they make good games though. Morrowind is baller.
User avatar #327 to #69 - gloriousthighs
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(06/07/2014) [-]
GTA is the only franchise I have put more time into than the Elder Scrolls and recent Fallout games and I rarely find major bugs in any, sure I have found some but considering how massive the games are and how much I play I say it is to be expected, never found anything to dissuade me from enjoying them fully.
User avatar #72 to #69 - jacksipian
Reply +1 123456789123345869
(06/07/2014) [-]
Morrowind and Oblivion are two of my favorite games of all time, i have over 1000 hours in Oblivion and i love playing that game, i never get tired of it. You're right, but by making my "hype boner" lengthen too much the game could fail to live up to hype and turn into another Skyrim or GTA 5, and i would hate to see that happen again.
User avatar #76 to #72 - misterymisterman
Reply +2 123456789123345869
(06/07/2014) [-]
Then they could just set themselves more realistic release dates, and announce the project later down the line. If they don't tell anyone they're making a game for the first ten months of development, nobody has any expectations for a release date, and they can begin marketing once a sensible release date has been established. They're too potent of a company to get away with excuses like that.
User avatar #77 to #76 - jacksipian
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(06/07/2014) [-]
that's a valid point, but companies love hype and sadly i don't see that changing any time soon, so they want to get it out as soon as possible before people move on to other games which results in **** like BF4 happening.
User avatar #78 to #77 - misterymisterman
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(06/07/2014) [-]
It's not difficult to keep an audience interested for that long though (again, I refer you to the ravenous HL3 fans), especially in a game as big as a Bethesda one. You can string a marketing campaign out for months without any word of a release date - Dark Souls II didn't have one until just a few months before release, and that sold extremely well and had a bunch of release hype, thanks to good marketing, and Bethesda can easily afford good marketing (see: Skryim hype, and overhype). Release date is not an excuse for a bug-filled mess of a game, regardless of its underlying quality.
User avatar #79 to #78 - jacksipian
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(06/07/2014) [-]
I know, i'm not trying to justify what they did, but i'm just trying to sort of explain why they might do what they do. I agree with you 100%
User avatar #80 to #79 - misterymisterman
Reply +2 123456789123345869
(06/07/2014) [-]
Oh, okay. Sorry for slight aggression there. I'm pretty aware of why companies make the decisions they do (moneymoneymoneymoneymoney), it's just annoying that those decisions so often end up being harmful to the consumer.
User avatar #24 - rundas
Reply +2 123456789123345869
(06/06/2014) [-]
I agree with this, but at the same time, you're only citing one example as "proof." Just because one company can be totally legit and be successful, doesn't mean all can. There are plenty of companies with ambition and great business practices that fail, despite the quality of their products.
#371 to #24 - viralkamina
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(06/07/2014) [-]
dude what happened with bioware and mass effect is so retarded it seriously hurts me!
#585 to #371 - anon id: 9e0e89fb
Reply 0 123456789123345869
(06/08/2014) [-]
Nah, bioware went to **** already before EA bought them.
EA just accelerated the inevitable
User avatar #31 to #24 - tkfourtwoone
Reply +29 123456789123345869
(06/06/2014) [-]
i.e.: THQ (R.I.P.), Westwood (R.I.P.)
#42 to #31 - jkubuz
Reply +5 123456789123345869
(06/06/2014) [-]
A friend of mine once said that EA's worst sin is that they pretty much destroyed Westwood
User avatar #142 to #42 - tkfourtwoone
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(06/07/2014) [-]
That friend of yours deserves a beer and someone to drink his sorrows with; I understand him completely
User avatar #363 to #31 - DisgruntledTomato
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(06/07/2014) [-]
Irrational Games as well.
#103 - giggsunited
Reply +2 123456789123345869
(06/07/2014) [-]
but there making a **** load merch and $AUD 230 for a game and few add on's ?
User avatar #165 to #103 - ohemgeezus
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(06/07/2014) [-]
What add-ons are you referring to?
User avatar #375 to #103 - nutsfromahippie
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(06/07/2014) [-]
Look at it this way. There is no added game content, no "get this copy and get some skins and 30 minutes more gameplay". This is a classic collectors edition, cool PHYSICAL **** that some may or may not want. No ingame preorder exclusives that denys 80% of people from content.
#412 to #103 - anon id: 0ffcf478
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(06/07/2014) [-]
They didn't rip anything out of the initial game which was what happened with From Ashes for Mass Effect 3, for example; they provide you with additional cool stuff (primarily physical merchandise that does not affect the gaming experience in a negative way if you do not have it) such as an artbook, a figurine and a replica of the Witcher medallion. What's wrong with that? That genuinely looks like a sensible and sound collector's edition. It's a reasonable game to provide a Collector's edition for anyway; it is a well-established franchise and they don't pull such **** as Watch_Dogs or Kingdoms of Amalur did - those were completely new franchises that came out with ridiculously ambitious collector's editions, but why would one want to shell out so much if it's uncertain if the game is actually going to be good? On the other side, CD Projekt Red has proven time and again that they are capable developers and that their franchise is pretty good.
User avatar #171 to #103 - meganinja
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(06/07/2014) [-]
Aren't Australian games priced out the ass anyways?
User avatar #304 to #171 - iamloki
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(06/07/2014) [-]
$100 is the average price for a AAA title
User avatar #332 to #304 - tenfinnvo
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(06/07/2014) [-]
So is Australia, like, anti-russia? Why do you get prices like that?
AAA titles usually cost 20$-30$ here, in russia. The reason behind these prices is that piracy is so common here that people give you weird looks if you "pay for what you can get for free", thus the prices on PC games are much lower than in the rest of the world, so at least someone would buy them. This doesn't affect console games, though, they cost as much as in USA.
The low pricing is giving some troubles though, because more and more games are region blocked (not big of a problem, just makes it so no one can resell a game in steam overseas), and language blocked. (And this is a problem, at least for me, the translations are ****, so i would rather play in english. I have to **** with language files and registry.)
User avatar #323 to #304 - curtkobain
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(06/07/2014) [-]
****. Do you just buy across seas then? That's ridiculous pricing.
User avatar #193 to #171 - Darianvincent
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(06/07/2014) [-]
Usually, they are also censored.
User avatar #223 to #103 - ipartywithpedobear
Reply +3 123456789123345869
(06/07/2014) [-]
But they aren't FORCING you to buy it to get the full game experience.

That's for fat nerds like me who like all the little art books/ extras.
Inb4 "you're the reason why ****** companies keep producing **** like this", i don't do this with EVERY Game (i can't even stand COD, or movie games, the game play sucks). and it takes a VERY good game to actually get me to want something like this
User avatar #112 to #103 - Nihatclodra
Reply +25 123456789123345869
(06/07/2014) [-]
Collectors Editions are always like that.
#388 - tumor
Reply +24 123456789123345869
(06/07/2014) [-]
User avatar #44 - nicepeter
Reply -1 123456789123345869
(06/06/2014) [-]
Nintendo. That is all I have to say on the matter.
User avatar #45 to #44 - frozo
Reply +1 123456789123345869
(06/06/2014) [-]
Well, I do agree that they are just as ****.

Rehash the same exact games over and over again (Pokemon, Mario Kart, Mario Party). No major changes.

Do you even remember the last time they made an original game? Me neither.
User avatar #75 to #45 - misterymisterman
Reply +14 123456789123345869
(06/07/2014) [-]
*Ignoring Wonderful 101 intensified*

If you want to discount that because Platinum made it, ignoring Nintendo's very real creative input and direction and the fact that they own the IP, their newest game would be something Gamecube-era (Pikmin/ Animal Crossing/ Advance Wars - not bothered to check dates), maybe Brain Training (it counts) or Kid Icarus, which in my book counts as something entirely new since it bears almost no resemblance to the original whatsoever, save the main characters and a few homages like the Eggplant Wizard. There are also a load of spinoffs with unique and original gameplay like Luigi's Mansion, Pokémon Trozei and Paper Mario, the first two of which are fantastic RPGs.

Nintendo don't make a lot of new intellectual properties, granted, but they do use the ones they already own very well, for the most part, and release consistently polished, good games with original features and mechanics. You can call Mario rehashed all you like, but the gameplay differences between things like Mario World, Mario 64, Mario Sunshine, Mario Galaxy and Mario 3D World are too big to ignore, imo. If you can't get past their old set of characters and basic genres that's personal, but for good quality, fun, original gameplay Nintendo still has it in them for me.

I'll admit that some things go seemingly unchanged for a long time, like Pokémon or Mario Kart, but each iteration has unique features and characters that make them worth playing. A lot of people bag on Pokémon for being the same game every time, but that doesn't take into account the designing of 100+ new characters, a new world, core mechanic changes and so on. To an outsider gen III and gen IV games may look very similar, but the difference in terms of gameplay (especially competitive multiplayer) is massive.
User avatar #89 to #75 - darkdesu
Reply -9 123456789123345869
(06/07/2014) [-]
when a bag of trash that came to life is a pokemon you lose some street cred boss.
#94 to #89 - thechosentroll
Reply +4 123456789123345869
(06/07/2014) [-]
Opposed to the puddle of mud that came to life in gen 1? And let's not forget the fan-favorites of recolored rat, recolored snake, recolored snake 2.0 and rock with a face on it.

Face it, pokemon were never all that creative.
User avatar #106 to #94 - darkdesu
Reply -4 123456789123345869
(06/07/2014) [-]
Oh I never said they used to be. I am not some poke hipster. I never much enjoyed the pokemon games preferring final fantasy and silent hill and such.
#338 to #106 - blancka
Reply +5 123456789123345869
(06/07/2014) [-]
Then what was your point to begin with?
User avatar #583 to #338 - darkdesu
Reply 0 123456789123345869
(06/08/2014) [-]
that pokemon is the same game rehashed with tired boring concepts for creatures. Oh look a tree monkey fire monkey and water monkey....soooooooooo coooooooooool. Pokemon fans are just nerdier CoD fans.
#584 to #583 - blancka
Reply 0 123456789123345869
(06/08/2014) [-]
No....you specifically brought up a specific gen 5 pokemon. You're terrible at making points. You didn't bring up repetitiveness at all in your original point.

Yeah, pokémon is repetitive as ****. It's the same game every time with a few new backgrounds to look at. So is CoD. So what? It's literally the most consumer friendly business model out there. Every buyer knows exactly what they're buying when they make the decision to buy. The games aren't hyped up as new or innovative. It's the same thing with a few tweaks. That's what people want.
User avatar #109 to #89 - misterymisterman
Reply +1 123456789123345869
(06/07/2014) [-]
I actually quite like Trubbish and Garbodor, imo they look pretty neat for what they are. But every generation has their weak points, as thechosentroll mentioned, and they also have their strong points - Chandelure, Hydreigon, Reuniclus, Zekrom, and Scrafty spring to mind as some of my favourites from the Trubbish generation.

(Plus, Trubbish and Garbodor have background reasons for being what they are - Grimer and Koffing represent effluent and gaseous pollution, two major problems in Japan, whose technological manufacturing causes a lot of that kind of waste (first generation is set in a place called Kanto, which is the name of a real Japanese region). Trubbish represents litter and other physical waste, which is more relevant to a stereotypically careless and wasteful Western setting, which Unova is based on. Unova even contains the latin root nova, meaning new, referencing New York.)
User avatar #107 to #89 - darkdesu
Reply -7 123456789123345869
(06/07/2014) [-]
love how if you dont like pokemon on this site you instantly get red thumbs. ******* children.
User avatar #111 to #107 - misterymisterman
Reply +7 123456789123345869
(06/07/2014) [-]
The red thumbs are for your argument, which is frequently brought up by detractors of new Pokémon games by old-school diehards, and just as frequently rebutted by everyone else. It's okay to not like things.
#372 to #45 - adamks
Reply +1 123456789123345869
(06/07/2014) [-]
Nintendo's games are time and time again innovative and fun to play. They might not be original game but god damn are they good
User avatar #172 to #45 - meganinja
Reply +1 123456789123345869
(06/07/2014) [-]
Maybe if you actually played any of those games instead of just assuming that Mario Kart 8 must be just another rehash because it's the 8th version.
User avatar #534 to #45 - homosexuality
Reply 0 123456789123345869
(06/07/2014) [-]
Game Theory: Are Gamers Killing Video Games?
Nintendo has tried new stuff and has tried to innovate old games, but the rehashes always see more sales than the more unique games.

The Game Theorists (in the linked video) talks about this as well as CoD and all those other big series that people complain are the same over and over again. Yeah, there's a voice for more unique and new games, but when companies make those games they just don't see good feedback.

And what's the problem with a rehash? If I want to play some Mario, I'll visit my DS or Wii. If I want to play a casual fps, I'll pick up my PS3 controller and do a little CoD. If I want to play a good RPG, I'll get back on my PC.

Here's a little analogy. Do you visit your favorite Mexican restaurant and wonder why all the food is just some sort of tortilla with cheese, meat, and salsa? No, that's why you're eating there. Do you ask the Mexican joint to start making Lo Mein because you're craving some oriental? No, you go to a Chinese restaurant.

Don't get me wrong, I get what the original post is saying about the bang for your buck, but change or unique isn't the right word. It's progression. We don't want a new game. We want the familiar play styles and plots, but we should expect the company to improve upon it each time. You shouldn't ask the Mexican place for some egg rolls, but you sure as hell can ask them for some better guacamole.
User avatar #108 to #45 - joehue
Reply -1 123456789123345869
(06/07/2014) [-]
Why fix something that's broken?
Nintendo is a prime company that takes this motto and follows it. All they've been doing with every Mario Kart is updating graphics, characters and items, but still keeping the core gameplay the same because it works.

Same goes for Pokemon, Pikman and LoZ series. All they've been doing is minor tweaks that improve it without changing the fundamentals that made it so loved to begin with. It's really genius and because of it most of the flagship titles have received nothing but praise.
User avatar #125 to #108 - joehue
Reply 0 123456789123345869
(06/07/2014) [-]
Messed up the quote, it was supposed to say, "Why fix something that's NOT!broken.
User avatar #105 to #45 - misterymisterman
Reply -1 123456789123345869
(06/07/2014) [-]
Actually, come to think of it, Wii Sports and the subsequent Mii-based games probably qualify as Ninty's newest first-party game series, and they're all pretty good games. Wii Sports still holds up as one of the best motion control games of all time, and the follow-ups with MotionPlus and so on were decent too. Heck, Wii Fit Trainer even made the Smash Bros. roster.