Impressionist Paintings. . What it Disney did a meme, that was animated like it was a meaing impressionist painting? I did this in an attempt he conjure up same
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Impressionist Paintings

What it Disney did a meme, that was animated like it was a
meaing impressionist painting? I did this in an attempt he
conjure up same
I mint ‘runs
Because "
...
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Views: 59107
Favorited: 168
Submitted: 10/21/2013
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Comments(104):

[ 104 comments ]
What do you think? Give us your opinion. Anonymous comments allowed.
#3 - liuur (10/21/2013) [-]
This is the single greatest thing I've heard all week.
User avatar #6 - thinkwithportals (10/21/2013) [-]
Pros: it would be ******* cool
Cons: it would take ******* forever to animate
User avatar #28 to #6 - Fgner (10/22/2013) [-]
Not really. Disney has the worlds most advanced 3D rendering software, and it has some of the best shader programmers & designers as well. You would be ******* flabergasted on the tech they use, and how insanely difficult it is to achieve the things they do.

Meanwhile this art style has been used in numerous games and is actually very, very easy to make post-processing. So I mean, this is childs-play for Disney's talent.
User avatar #36 to #28 - elitehacker (10/22/2013) [-]
Not exactly, I have an uncle that works for Disney as an animator.. The tech they use is up to date with most other animation companies. Even Pixar who has some of the better rendering computers they don't have better programs. They don't really staff people to create better programs for them. The programs they use are the same as most other companies.

tl;dr they don't have the most advanced 3D rendering software they have the best hardware for it..
#37 to #36 - Fgner (10/22/2013) [-]
renderman.pixar.com/view/renderman

No... Pixar's Renderman is by far one of the best rendering engines available. The rest of the toolkit is rather unimpressive, simply being the vanilla Maya (with various other common tools).
User avatar #38 to #37 - elitehacker (10/22/2013) [-]
oh no.
have you actually used the programs yourself to know?

mind you i'm only going off of what my uncle said.. so i'd like some proof of you actually using it (or knowing some that has used it and the many other animation programs) and used Maya, cinema 4D, Houdini, Lightwave, Modo, etc for a good comparison.
#97 to #38 - Fgner (10/22/2013) [-]
I'm not a professional, but I used to do it in my free time.

I pirated pretty much all the software, and I used Maya, 3dsMax, Modo (601), ZBrush, and Lightwave (I use Blender now for my hobby game dev stuff). The plugins I made use of were primarily VRay, Fracture, Fume, and a few smart particle (I forget the name, something like Krakatoa?). I wasn't the bees knees, but I did my best. I liked to fool around with all the render engines I could get my hands on (pirating). I used all those lovely things like Maxwell LuxRender, Octane, Indigo. Although I never had enough time to do comparisons on real scenes with those - I just fooled around with pretty basic setups to test them. I ended up sticking with Maya, VRay, and ZBrush for the majority of my time. But I researched everything, and I mean everything, about all the tools. I love to learn, and I love to stay up-to-date.

Later on I found out my calling in life was programming, and now I work on pretty advanced software, mainly stuff that makes giant things fly (under NDA). Although I want to move to Germany and get into Biotech to program the interfaces for the newest prosthetics and future augmentations. But I digress, I have little time anymore, so I don't do 3D modelling, haven't in a while (a couple years). My free-time is spent doing hobby programming or with my fiance.

I never got a chance to work with Renderman, as it's pretty much uncrackable (well the modern versions), and there wasn't much support to help someone use it anyway. But I knew my stuff, and I knew how it was. Renderman is an extremely powerful rendering engine and almost every 3D designer I talked to drooled for it. And who wouldn't drool for the rendering engine that produces Avatar, the latest Monsters inc ( ******* look at that beautifully rendered movie!).

Now it has flaws of course, it's extremely complex for instance. And you can even say other software can get the same result, but it takes more finicking.
#99 to #97 - Fgner (10/22/2013) [-]
And I'd say a professional can work with whatever tool they want and get good results. But Renderman is ******* awesome.

A list of other ******* awesome renderers that are definitely fighters against Renderman these days: Houdini's Mantra, Modo 701's newest renderer, another physically-based REYE renderer, can't remember the name but it's rather new.

Anywhom, that first imagine is one of the last I made. I made errors with the lighting on the lamp and the wall but couldn't be damned to fix them, and I forgot to texture the legs of the bed (see how it's purple). And to me the candle looks really ****** . But it's 3dsMax with a beginner, what do you expect.

This one is one of my first projects (well technically the first was a screwdriver, but most of my files are lost). A train in Maya. It's not the best, but I was damned proud of it. Truth-be-told I never finished this one.
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#82 to #38 - adplum has deleted their comment [-]
User avatar #35 to #6 - burdenedsoul ONLINE (10/22/2013) [-]
how do you know they haven't been working on it already, but they haven't gotten enough done to give a trailer for it, or announce it, who knows, maybe in 10 years we'll get a teaser
User avatar #95 to #6 - goobyman (10/22/2013) [-]
one second of a disney movie takes 4 weeks to animate, per animator.
User avatar #49 to #6 - deepfriedchocolate (10/22/2013) [-]
im learning things thanks guys
User avatar #12 to #6 - flixoe (10/22/2013) [-]
Don't care. Need now.
#13 to #6 - angelusprimus ONLINE (10/22/2013) [-]
Not nearly as long as you think if they used the technology from Paperman.
It could be done in about as long as it takes to make a Pixar movie.
User avatar #9 to #6 - lean (10/22/2013) [-]
nightmare before christmas took over three years of shooting with over 109,000 frames. Pretty sure they can beat that with computer animation
User avatar #41 to #9 - Rei (10/22/2013) [-]
Hand-drawn / hand modeled animation is much nicer.
#63 to #41 - bann ONLINE (10/22/2013) [-]
and even more time consuming
User avatar #64 to #63 - Rei (10/22/2013) [-]
CGI can be more time consuming depending on the quality.
#65 to #64 - bann ONLINE (10/22/2013) [-]
O meant as oppose to stop motion like NBC
#21 to #9 - anon (10/22/2013) [-]
Claymation is much more different than animation, since Claymation you already have the models, but Animation you have to do a drawing after drawing keeping the same gesture and art style, and seeing that it would be like this, you would have to match every pattern or else it would look sloppy.
User avatar #26 to #21 - lean (10/22/2013) [-]
You do realize that your argument here is counter-intuitive right?
I mean I get what you are saying about having to replicate the same drawings in different styles, but in claymation you have to hand build the same character/piece 3D out of clay. IE: over 100 different heads/faces for jack skellington. In a computer rendering, you are tweaking the same drawing for the desired effect, which takes time, but not nearly as much as reconstructing the same piece out of clay, then using stopmotion techniques to swap parts in between every individual gesture
#11 - mastersaturday (10/22/2013) [-]
They should either give that guy a beard or take those pubes off his upper lip.
#25 to #11 - majordraco (10/22/2013) [-]
Disney has a policy about facial hair.
#50 to #25 - trevanman (10/22/2013) [-]
what about Finn from Entangled (?)
he has a beard
User avatar #51 to #50 - majordraco (10/22/2013) [-]
Up to last year Disney had a policy about Crew members having facial hair, only well kept and small mustaches.
However they changed this Jan 2012, Characters of course are different but I just needed an excuse to use a related picture.
#20 - theuglyginger ONLINE (10/22/2013) [-]
Just think, if Van Gogh had been around now, we could have had impressionist .gifs
Just think, if Van Gogh had been around now, we could have had impressionist .gifs
#42 to #20 - josieabby (10/22/2013) [-]
because Van Gogh
because Van Gogh
#23 to #20 - billybobjoetown (10/22/2013) [-]
looks like we have them anyways
#46 - rdnyan (10/22/2013) [-]
#2 - haqq (10/21/2013) [-]
i would like this movie.   
i would hug this movie   
i may even penetrate the asshole of this movie.
i would like this movie.
i would hug this movie
i may even penetrate the asshole of this movie.
#77 to #2 - masarua (10/22/2013) [-]
Source? :o
#4 to #2 - razden (10/21/2013) [-]
Calm down sir. Put the movie down before you scare it away.
#15 - sweetums (10/22/2013) [-]
I have never wanted a thing more than this thing.
#62 - mellyonline (10/22/2013) [-]
well, it's not the same as this but two former Disney studio animators are making a movie called 'Art Story', where two characters go through a bunch of famous paintings, and they adapt to the style of whatever painting they are in.
for example: Starry Night

I think it looks neat, and I figured I'd share.
You need to login to view this link
User avatar #73 to #62 - fannypackattack (10/22/2013) [-]
That... sounds a lot cooler, actually.
#27 - pointypixel (10/22/2013) [-]
dat lightbulb

didney le maymays
User avatar #90 - pulluspardus (10/22/2013) [-]
Trailer for Belladonna of Sadness (1973)

Everything is made in japan first, this was made in the 70's
User avatar #91 to #90 - littlegilmour (10/22/2013) [-]
The **** bro?
User avatar #96 to #91 - pulluspardus (10/22/2013) [-]
its a good movie, a classic.
User avatar #101 to #96 - cormy (10/22/2013) [-]
What brought you to discovering it aswell as Lupin the Third?
User avatar #106 to #101 - pulluspardus (10/22/2013) [-]
When I was a kid I used to rent all kinds of anime on VHS and most of them are intended for adults like Perfect Blue and Wicked City , even stuff that is hentai/gory like Urotsukidōji, there was no censorship so I watched all the classic animes and movies.
#92 to #90 - jakeleefromtheuk (10/22/2013) [-]
0:39 .... oh, so THAT'S why women complain about periods so much.
User avatar #98 to #92 - pulluspardus (10/22/2013) [-]
the movie is very metaphoric.
User avatar #100 to #98 - pulluspardus (10/22/2013) [-]
(HD) 峰不二子という女/Lupin the Third: Mine Fujiko to lu Onna OP 「New Wuthering Heights」
it also inspired the last season of Lupin the Third , that was focusing on Fujiko Mine.
User avatar #93 to #90 - deathstare (10/22/2013) [-]
Haha! this is so weird
#102 to #90 - sreggin (10/22/2013) [-]
um 1:29...........later bro
#78 - anticitezenone ONLINE (10/22/2013) [-]
close as we've gotten so far
close as we've gotten so far
User avatar #81 to #78 - dambusta (10/22/2013) [-]
this was nice but for ***** sake i just want a looney tunes short before my movie starts
User avatar #80 to #78 - thesilveresteagle (10/22/2013) [-]
this was such a well made short film.
User avatar #84 to #80 - eiaisqzbsesb (10/22/2013) [-]
Sauce?
User avatar #86 to #85 - eiaisqzbsesb (10/22/2013) [-]
Video froze for me, but thanks for the name ^^

I'll check it out later.
User avatar #104 to #103 - cormy (10/22/2013) [-]
Thoughts during:
1. Oh god paper cuts.
2. This is what music videos should look like.
#22 - mattdoggy (10/22/2013) [-]
I second the motion
#61 - fridgelogic ONLINE (10/22/2013) [-]
Comment Picture
#59 - muffex (10/22/2013) [-]
Well, Studio Ghibli did create a motion picture with a similar concept. It's called Iblard Jikan… yes, it's only 30 minutes long and the characters themselves are still animated separately. But you will get an impression.
#54 - nctr (10/22/2013) [-]
#45 - josieabby (10/22/2013) [-]
This is a fantastic idea and I want this to happen.
This is a fantastic idea and I want this to happen.
#32 - ihatem (10/22/2013) [-]
Disney is getting to far away from classic animation, they're way too caught up in computer animations that look less human, and 3D characters are getting out of hand too. It's just a little disappointing seeing classic talent die out.
Disney is getting to far away from classic animation, they're way too caught up in computer animations that look less human, and 3D characters are getting out of hand too. It's just a little disappointing seeing classic talent die out.
User avatar #44 to #32 - herecomesjohnny (10/22/2013) [-]
princess and the frog was just a few years ago though
#94 - shlippy ONLINE (10/22/2013) [-]
Sooo, Kinda like Sleeping Beauty, then? It was made to be like a living tapestry and took almost a decade to produce (3/4 years to animate or something).
User avatar #107 to #94 - ChuckNorrisVsMRT (10/24/2013) [-]
do you know how long a ******* decade is?
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