The Halo reach version was even better, as you could freely suspend stuff into place and build a special structure with a one way aperture. **** , there was even a zombie survival mode at some point.
I meant, there was a special zombie variation where players were left on a map where they could push props to create barricades during the day, and at night, the zombies were released into the "city" to hunt down humans and push back their barricades.
To be fair, I don't remember the Halo Reach version actually having anything the Halo versions lacked, and the way to win the game was still to hide in a corner and hope that the collision blocked you inside the mess so you couldn't be reached, but still... I really don't get why more games don't allow us to play around in their physics engines or with map-makers. Too much work?
Reach had some like that as well. They were fun as **** . There was one I have saved where you needed to climb a slope while man cannons hurled all manner of vehicles at you. There were also barriers and mines, but also armor lock or sprint, which was useful.
God I miss the days of Halo 3.. spent so much time playing custom games with friends from school. I've lost contact with all of them since then.. halo.bungie.net/Stats/Halo3/Default.aspx?player=Darth+Blam&sg=1
Some of my screenshots are dumb looking back at them. I was kinda edgy back then.
I need more friends, custom games with people would make Halo 5 actually enjoyable for me, I think.
... My fileshare doesn't have any of the maps I made..
I had a pretty fun one I called Cat & Mouse.
Basically no one could run, so they all got in vehicles. One team was in mongooses, the one person on the other team got in a chopper. No shooting was allowed, just the chopper running over the mongooses.
Good times..
Do you seriously enjoy the games little enough that only the weird (admittedly fun as **** ) custom game variants made it worth the purchase? If so, you shouldn't buy them.
I realize that may have come off more imperious than I intentioned; I'm just saying that if you dislike the campaign and multiplayer, it doesn't really justify spending $60 dollars on it.
As any fan of the Halo franchise would agree, Halo 5's story was the absolute worst pile of **** imaginable. It takes a big **** on the lore by changing the one tiny detail ( Human AI are the Reclaimers of The Mantle, not humans themselves which contradicts so ******* much ) that's crucial to the entire story and is literally the entire reason for everything that ever happened.
That being said, the gameplay is the best in the series. The thruster pack was a great addition and overall it's even smoother than Halo 4 and almost every weapon is actually useful now and those that were overpowered as **** (such as the Boltshot and Incendiary Cannon) got nerfed to reasonable levels.
I think the AI were interpreting that **** about the Mantle without the Forerunner's explicit statements. I do agree 5 is the worst story by far, but gameplay wise, Halo 5 is amazing. Both Campaign (dat 4 player coop with Spartan abilities) and Multiplayer are extremely enjoyable.
Halo 3 was the golden age of custom games, but the ******* developers still have not embraced them. They give us all these extraneous ******* options in Forge that nobody gives a **** about, but they don't give us a ******* custom games lobby so we can actually play the fun stuff we make easily.
There's always been a Custom Games lobby in Halo.
Those "extraneous ******* options" is what lets you throw all the variety you can imagine into your maps.